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/*
* Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
#include "sun_java2d_pipe_BufferedRenderPipe.h"
#include "D3DContext.h"
#define BYTES_PER_POLY_POINT \
sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_POLY_POINT
#define BYTES_PER_SCANLINE \
sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SCANLINE
#define BYTES_PER_SPAN \
sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SPAN
HRESULT D3DPIPELINE_API
D3DRenderer_DrawLine(D3DContext *d3dc,
jint x1, jint y1, jint x2, jint y2);
HRESULT D3DPIPELINE_API
D3DRenderer_DrawRect(D3DContext *d3dc,
jint x, jint y, jint w, jint h);
HRESULT D3DPIPELINE_API
D3DRenderer_FillRect(D3DContext *d3dc,
jint x, jint y, jint w, jint h);
HRESULT D3DPIPELINE_API
D3DRenderer_DrawPoly(D3DContext *d3dc,
jint nPoints, jboolean isClosed,
jint transX, jint transY,
jint *xPoints, jint *yPoints);
HRESULT D3DPIPELINE_API
D3DRenderer_DrawScanlines(D3DContext *d3dc,
jint scanlineCount, jint *scanlines);
HRESULT D3DPIPELINE_API
D3DRenderer_FillSpans(D3DContext *d3dc, jint spanCount, jint *spans);
HRESULT D3DPIPELINE_API
D3DRenderer_FillParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12);
HRESULT D3DPIPELINE_API
D3DRenderer_DrawParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12,
jfloat lw21, jfloat lw12);
HRESULT D3DPIPELINE_API
D3DRenderer_FillAAParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12);
HRESULT D3DPIPELINE_API
D3DRenderer_DrawAAParallelogram(D3DContext *d3dc,
jfloat fx11, jfloat fy11,
jfloat dx21, jfloat dy21,
jfloat dx12, jfloat dy12,
jfloat lw21, jfloat lw12);
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