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Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DRenderer.h')
-rw-r--r--src/windows/native/sun/java2d/d3d/D3DRenderer.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DRenderer.h b/src/windows/native/sun/java2d/d3d/D3DRenderer.h
new file mode 100644
index 000000000..594b6ab32
--- /dev/null
+++ b/src/windows/native/sun/java2d/d3d/D3DRenderer.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+#include "sun_java2d_pipe_BufferedRenderPipe.h"
+#include "D3DContext.h"
+
+#define BYTES_PER_POLY_POINT \
+ sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_POLY_POINT
+#define BYTES_PER_SCANLINE \
+ sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SCANLINE
+#define BYTES_PER_SPAN \
+ sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SPAN
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawLine(D3DContext *d3dc,
+ jint x1, jint y1, jint x2, jint y2);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawRect(D3DContext *d3dc,
+ jint x, jint y, jint w, jint h);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_FillRect(D3DContext *d3dc,
+ jint x, jint y, jint w, jint h);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawPoly(D3DContext *d3dc,
+ jint nPoints, jboolean isClosed,
+ jint transX, jint transY,
+ jint *xPoints, jint *yPoints);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawScanlines(D3DContext *d3dc,
+ jint scanlineCount, jint *scanlines);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_FillSpans(D3DContext *d3dc, jint spanCount, jint *spans);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_FillParallelogram(D3DContext *d3dc,
+ jfloat fx11, jfloat fy11,
+ jfloat dx21, jfloat dy21,
+ jfloat dx12, jfloat dy12);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawParallelogram(D3DContext *d3dc,
+ jfloat fx11, jfloat fy11,
+ jfloat dx21, jfloat dy21,
+ jfloat dx12, jfloat dy12,
+ jfloat lw21, jfloat lw12);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_FillAAParallelogram(D3DContext *d3dc,
+ jfloat fx11, jfloat fy11,
+ jfloat dx21, jfloat dy21,
+ jfloat dx12, jfloat dy12);
+
+HRESULT D3DPIPELINE_API
+D3DRenderer_DrawAAParallelogram(D3DContext *d3dc,
+ jfloat fx11, jfloat fy11,
+ jfloat dx21, jfloat dy21,
+ jfloat dx12, jfloat dy12,
+ jfloat lw21, jfloat lw12);