diff options
Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DRenderer.h')
-rw-r--r-- | src/windows/native/sun/java2d/d3d/D3DRenderer.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DRenderer.h b/src/windows/native/sun/java2d/d3d/D3DRenderer.h new file mode 100644 index 000000000..594b6ab32 --- /dev/null +++ b/src/windows/native/sun/java2d/d3d/D3DRenderer.h @@ -0,0 +1,85 @@ +/* + * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + */ + +#include "sun_java2d_pipe_BufferedRenderPipe.h" +#include "D3DContext.h" + +#define BYTES_PER_POLY_POINT \ + sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_POLY_POINT +#define BYTES_PER_SCANLINE \ + sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SCANLINE +#define BYTES_PER_SPAN \ + sun_java2d_pipe_BufferedRenderPipe_BYTES_PER_SPAN + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawLine(D3DContext *d3dc, + jint x1, jint y1, jint x2, jint y2); + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawRect(D3DContext *d3dc, + jint x, jint y, jint w, jint h); + +HRESULT D3DPIPELINE_API +D3DRenderer_FillRect(D3DContext *d3dc, + jint x, jint y, jint w, jint h); + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawPoly(D3DContext *d3dc, + jint nPoints, jboolean isClosed, + jint transX, jint transY, + jint *xPoints, jint *yPoints); + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawScanlines(D3DContext *d3dc, + jint scanlineCount, jint *scanlines); + +HRESULT D3DPIPELINE_API +D3DRenderer_FillSpans(D3DContext *d3dc, jint spanCount, jint *spans); + +HRESULT D3DPIPELINE_API +D3DRenderer_FillParallelogram(D3DContext *d3dc, + jfloat fx11, jfloat fy11, + jfloat dx21, jfloat dy21, + jfloat dx12, jfloat dy12); + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawParallelogram(D3DContext *d3dc, + jfloat fx11, jfloat fy11, + jfloat dx21, jfloat dy21, + jfloat dx12, jfloat dy12, + jfloat lw21, jfloat lw12); + +HRESULT D3DPIPELINE_API +D3DRenderer_FillAAParallelogram(D3DContext *d3dc, + jfloat fx11, jfloat fy11, + jfloat dx21, jfloat dy21, + jfloat dx12, jfloat dy12); + +HRESULT D3DPIPELINE_API +D3DRenderer_DrawAAParallelogram(D3DContext *d3dc, + jfloat fx11, jfloat fy11, + jfloat dx21, jfloat dy21, + jfloat dx12, jfloat dy12, + jfloat lw21, jfloat lw12); |