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-This is Info file gcc.info, produced by Makeinfo version 1.68 from the
-input file gcc.texi.
-
- This file documents the use and the internals of the GNU compiler.
-
- Published by the Free Software Foundation 59 Temple Place - Suite 330
-Boston, MA 02111-1307 USA
-
- Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997 Free
-Software Foundation, Inc.
-
- Permission is granted to make and distribute verbatim copies of this
-manual provided the copyright notice and this permission notice are
-preserved on all copies.
-
- Permission is granted to copy and distribute modified versions of
-this manual under the conditions for verbatim copying, provided also
-that the sections entitled "GNU General Public License," "Funding for
-Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are
-included exactly as in the original, and provided that the entire
-resulting derived work is distributed under the terms of a permission
-notice identical to this one.
-
- Permission is granted to copy and distribute translations of this
-manual into another language, under the above conditions for modified
-versions, except that the sections entitled "GNU General Public
-License," "Funding for Free Software," and "Protect Your Freedom--Fight
-`Look And Feel'", and this permission notice, may be included in
-translations approved by the Free Software Foundation instead of in the
-original English.
-
-
-File: gcc.info, Node: Inline, Next: Extended Asm, Prev: Alignment, Up: C Extensions
-
-An Inline Function is As Fast As a Macro
-========================================
-
- By declaring a function `inline', you can direct GNU CC to integrate
-that function's code into the code for its callers. This makes
-execution faster by eliminating the function-call overhead; in
-addition, if any of the actual argument values are constant, their known
-values may permit simplifications at compile time so that not all of the
-inline function's code needs to be included. The effect on code size is
-less predictable; object code may be larger or smaller with function
-inlining, depending on the particular case. Inlining of functions is an
-optimization and it really "works" only in optimizing compilation. If
-you don't use `-O', no function is really inline.
-
- To declare a function inline, use the `inline' keyword in its
-declaration, like this:
-
- inline int
- inc (int *a)
- {
- (*a)++;
- }
-
- (If you are writing a header file to be included in ANSI C programs,
-write `__inline__' instead of `inline'. *Note Alternate Keywords::.)
-
- You can also make all "simple enough" functions inline with the
-option `-finline-functions'. Note that certain usages in a function
-definition can make it unsuitable for inline substitution.
-
- Note that in C and Objective C, unlike C++, the `inline' keyword
-does not affect the linkage of the function.
-
- GNU CC automatically inlines member functions defined within the
-class body of C++ programs even if they are not explicitly declared
-`inline'. (You can override this with `-fno-default-inline'; *note
-Options Controlling C++ Dialect: C++ Dialect Options..)
-
- When a function is both inline and `static', if all calls to the
-function are integrated into the caller, and the function's address is
-never used, then the function's own assembler code is never referenced.
-In this case, GNU CC does not actually output assembler code for the
-function, unless you specify the option `-fkeep-inline-functions'.
-Some calls cannot be integrated for various reasons (in particular,
-calls that precede the function's definition cannot be integrated, and
-neither can recursive calls within the definition). If there is a
-nonintegrated call, then the function is compiled to assembler code as
-usual. The function must also be compiled as usual if the program
-refers to its address, because that can't be inlined.
-
- When an inline function is not `static', then the compiler must
-assume that there may be calls from other source files; since a global
-symbol can be defined only once in any program, the function must not
-be defined in the other source files, so the calls therein cannot be
-integrated. Therefore, a non-`static' inline function is always
-compiled on its own in the usual fashion.
-
- If you specify both `inline' and `extern' in the function
-definition, then the definition is used only for inlining. In no case
-is the function compiled on its own, not even if you refer to its
-address explicitly. Such an address becomes an external reference, as
-if you had only declared the function, and had not defined it.
-
- This combination of `inline' and `extern' has almost the effect of a
-macro. The way to use it is to put a function definition in a header
-file with these keywords, and put another copy of the definition
-(lacking `inline' and `extern') in a library file. The definition in
-the header file will cause most calls to the function to be inlined.
-If any uses of the function remain, they will refer to the single copy
-in the library.
-
- GNU C does not inline any functions when not optimizing. It is not
-clear whether it is better to inline or not, in this case, but we found
-that a correct implementation when not optimizing was difficult. So we
-did the easy thing, and turned it off.
-
-
-File: gcc.info, Node: Extended Asm, Next: Asm Labels, Prev: Inline, Up: C Extensions
-
-Assembler Instructions with C Expression Operands
-=================================================
-
- In an assembler instruction using `asm', you can now specify the
-operands of the instruction using C expressions. This means no more
-guessing which registers or memory locations will contain the data you
-want to use.
-
- You must specify an assembler instruction template much like what
-appears in a machine description, plus an operand constraint string for
-each operand.
-
- For example, here is how to use the 68881's `fsinx' instruction:
-
- asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
-
-Here `angle' is the C expression for the input operand while `result'
-is that of the output operand. Each has `"f"' as its operand
-constraint, saying that a floating point register is required. The `='
-in `=f' indicates that the operand is an output; all output operands'
-constraints must use `='. The constraints use the same language used
-in the machine description (*note Constraints::.).
-
- Each operand is described by an operand-constraint string followed
-by the C expression in parentheses. A colon separates the assembler
-template from the first output operand, and another separates the last
-output operand from the first input, if any. Commas separate output
-operands and separate inputs. The total number of operands is limited
-to ten or to the maximum number of operands in any instruction pattern
-in the machine description, whichever is greater.
-
- If there are no output operands, and there are input operands, then
-there must be two consecutive colons surrounding the place where the
-output operands would go.
-
- Output operand expressions must be lvalues; the compiler can check
-this. The input operands need not be lvalues. The compiler cannot
-check whether the operands have data types that are reasonable for the
-instruction being executed. It does not parse the assembler
-instruction template and does not know what it means, or whether it is
-valid assembler input. The extended `asm' feature is most often used
-for machine instructions that the compiler itself does not know exist.
-If the output expression cannot be directly addressed (for example, it
-is a bit field), your constraint must allow a register. In that case,
-GNU CC will use the register as the output of the `asm', and then store
-that register into the output.
-
- The ordinary output operands must be write-only; GNU CC will assume
-that the values in these operands before the instruction are dead and
-need not be generated. Extended asm supports input-output or
-read-write operands. Use the constraint character `+' to indicate such
-an operand and list it with the output operands.
-
- When the constraints for the read-write operand (or the operand in
-which only some of the bits are to be changed) allows a register, you
-may, as an alternative, logically split its function into two separate
-operands, one input operand and one write-only output operand. The
-connection between them is expressed by constraints which say they need
-to be in the same location when the instruction executes. You can use
-the same C expression for both operands, or different expressions. For
-example, here we write the (fictitious) `combine' instruction with
-`bar' as its read-only source operand and `foo' as its read-write
-destination:
-
- asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));
-
-The constraint `"0"' for operand 1 says that it must occupy the same
-location as operand 0. A digit in constraint is allowed only in an
-input operand, and it must refer to an output operand.
-
- Only a digit in the constraint can guarantee that one operand will
-be in the same place as another. The mere fact that `foo' is the value
-of both operands is not enough to guarantee that they will be in the
-same place in the generated assembler code. The following would not
-work:
-
- asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));
-
- Various optimizations or reloading could cause operands 0 and 1 to
-be in different registers; GNU CC knows no reason not to do so. For
-example, the compiler might find a copy of the value of `foo' in one
-register and use it for operand 1, but generate the output operand 0 in
-a different register (copying it afterward to `foo''s own address). Of
-course, since the register for operand 1 is not even mentioned in the
-assembler code, the result will not work, but GNU CC can't tell that.
-
- Some instructions clobber specific hard registers. To describe
-this, write a third colon after the input operands, followed by the
-names of the clobbered hard registers (given as strings). Here is a
-realistic example for the Vax:
-
- asm volatile ("movc3 %0,%1,%2"
- : /* no outputs */
- : "g" (from), "g" (to), "g" (count)
- : "r0", "r1", "r2", "r3", "r4", "r5");
-
- If you refer to a particular hardware register from the assembler
-code, then you will probably have to list the register after the third
-colon to tell the compiler that the register's value is modified. In
-many assemblers, the register names begin with `%'; to produce one `%'
-in the assembler code, you must write `%%' in the input.
-
- If your assembler instruction can alter the condition code register,
-add `cc' to the list of clobbered registers. GNU CC on some machines
-represents the condition codes as a specific hardware register; `cc'
-serves to name this register. On other machines, the condition code is
-handled differently, and specifying `cc' has no effect. But it is
-valid no matter what the machine.
-
- If your assembler instruction modifies memory in an unpredictable
-fashion, add `memory' to the list of clobbered registers. This will
-cause GNU CC to not keep memory values cached in registers across the
-assembler instruction.
-
- You can put multiple assembler instructions together in a single
-`asm' template, separated either with newlines (written as `\n') or with
-semicolons if the assembler allows such semicolons. The GNU assembler
-allows semicolons and all Unix assemblers seem to do so. The input
-operands are guaranteed not to use any of the clobbered registers, and
-neither will the output operands' addresses, so you can read and write
-the clobbered registers as many times as you like. Here is an example
-of multiple instructions in a template; it assumes that the subroutine
-`_foo' accepts arguments in registers 9 and 10:
-
- asm ("movl %0,r9;movl %1,r10;call _foo"
- : /* no outputs */
- : "g" (from), "g" (to)
- : "r9", "r10");
-
- Unless an output operand has the `&' constraint modifier, GNU CC may
-allocate it in the same register as an unrelated input operand, on the
-assumption that the inputs are consumed before the outputs are produced.
-This assumption may be false if the assembler code actually consists of
-more than one instruction. In such a case, use `&' for each output
-operand that may not overlap an input. *Note Modifiers::.
-
- If you want to test the condition code produced by an assembler
-instruction, you must include a branch and a label in the `asm'
-construct, as follows:
-
- asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
- : "g" (result)
- : "g" (input));
-
-This assumes your assembler supports local labels, as the GNU assembler
-and most Unix assemblers do.
-
- Speaking of labels, jumps from one `asm' to another are not
-supported. The compiler's optimizers do not know about these jumps,
-and therefore they cannot take account of them when deciding how to
-optimize.
-
- Usually the most convenient way to use these `asm' instructions is to
-encapsulate them in macros that look like functions. For example,
-
- #define sin(x) \
- ({ double __value, __arg = (x); \
- asm ("fsinx %1,%0": "=f" (__value): "f" (__arg)); \
- __value; })
-
-Here the variable `__arg' is used to make sure that the instruction
-operates on a proper `double' value, and to accept only those arguments
-`x' which can convert automatically to a `double'.
-
- Another way to make sure the instruction operates on the correct
-data type is to use a cast in the `asm'. This is different from using a
-variable `__arg' in that it converts more different types. For
-example, if the desired type were `int', casting the argument to `int'
-would accept a pointer with no complaint, while assigning the argument
-to an `int' variable named `__arg' would warn about using a pointer
-unless the caller explicitly casts it.
-
- If an `asm' has output operands, GNU CC assumes for optimization
-purposes that the instruction has no side effects except to change the
-output operands. This does not mean that instructions with a side
-effect cannot be used, but you must be careful, because the compiler
-may eliminate them if the output operands aren't used, or move them out
-of loops, or replace two with one if they constitute a common
-subexpression. Also, if your instruction does have a side effect on a
-variable that otherwise appears not to change, the old value of the
-variable may be reused later if it happens to be found in a register.
-
- You can prevent an `asm' instruction from being deleted, moved
-significantly, or combined, by writing the keyword `volatile' after the
-`asm'. For example:
-
- #define set_priority(x) \
- asm volatile ("set_priority %0": /* no outputs */ : "g" (x))
-
-An instruction without output operands will not be deleted or moved
-significantly, regardless, unless it is unreachable.
-
- Note that even a volatile `asm' instruction can be moved in ways
-that appear insignificant to the compiler, such as across jump
-instructions. You can't expect a sequence of volatile `asm'
-instructions to remain perfectly consecutive. If you want consecutive
-output, use a single `asm'.
-
- It is a natural idea to look for a way to give access to the
-condition code left by the assembler instruction. However, when we
-attempted to implement this, we found no way to make it work reliably.
-The problem is that output operands might need reloading, which would
-result in additional following "store" instructions. On most machines,
-these instructions would alter the condition code before there was time
-to test it. This problem doesn't arise for ordinary "test" and
-"compare" instructions because they don't have any output operands.
-
- If you are writing a header file that should be includable in ANSI C
-programs, write `__asm__' instead of `asm'. *Note Alternate Keywords::.
-
-
-File: gcc.info, Node: Asm Labels, Next: Explicit Reg Vars, Prev: Extended Asm, Up: C Extensions
-
-Controlling Names Used in Assembler Code
-========================================
-
- You can specify the name to be used in the assembler code for a C
-function or variable by writing the `asm' (or `__asm__') keyword after
-the declarator as follows:
-
- int foo asm ("myfoo") = 2;
-
-This specifies that the name to be used for the variable `foo' in the
-assembler code should be `myfoo' rather than the usual `_foo'.
-
- On systems where an underscore is normally prepended to the name of
-a C function or variable, this feature allows you to define names for
-the linker that do not start with an underscore.
-
- You cannot use `asm' in this way in a function *definition*; but you
-can get the same effect by writing a declaration for the function
-before its definition and putting `asm' there, like this:
-
- extern func () asm ("FUNC");
-
- func (x, y)
- int x, y;
- ...
-
- It is up to you to make sure that the assembler names you choose do
-not conflict with any other assembler symbols. Also, you must not use a
-register name; that would produce completely invalid assembler code.
-GNU CC does not as yet have the ability to store static variables in
-registers. Perhaps that will be added.
-
-
-File: gcc.info, Node: Explicit Reg Vars, Next: Alternate Keywords, Prev: Asm Labels, Up: C Extensions
-
-Variables in Specified Registers
-================================
-
- GNU C allows you to put a few global variables into specified
-hardware registers. You can also specify the register in which an
-ordinary register variable should be allocated.
-
- * Global register variables reserve registers throughout the program.
- This may be useful in programs such as programming language
- interpreters which have a couple of global variables that are
- accessed very often.
-
- * Local register variables in specific registers do not reserve the
- registers. The compiler's data flow analysis is capable of
- determining where the specified registers contain live values, and
- where they are available for other uses.
-
- These local variables are sometimes convenient for use with the
- extended `asm' feature (*note Extended Asm::.), if you want to
- write one output of the assembler instruction directly into a
- particular register. (This will work provided the register you
- specify fits the constraints specified for that operand in the
- `asm'.)
-
-* Menu:
-
-* Global Reg Vars::
-* Local Reg Vars::
-
-
-File: gcc.info, Node: Global Reg Vars, Next: Local Reg Vars, Up: Explicit Reg Vars
-
-Defining Global Register Variables
-----------------------------------
-
- You can define a global register variable in GNU C like this:
-
- register int *foo asm ("a5");
-
-Here `a5' is the name of the register which should be used. Choose a
-register which is normally saved and restored by function calls on your
-machine, so that library routines will not clobber it.
-
- Naturally the register name is cpu-dependent, so you would need to
-conditionalize your program according to cpu type. The register `a5'
-would be a good choice on a 68000 for a variable of pointer type. On
-machines with register windows, be sure to choose a "global" register
-that is not affected magically by the function call mechanism.
-
- In addition, operating systems on one type of cpu may differ in how
-they name the registers; then you would need additional conditionals.
-For example, some 68000 operating systems call this register `%a5'.
-
- Eventually there may be a way of asking the compiler to choose a
-register automatically, but first we need to figure out how it should
-choose and how to enable you to guide the choice. No solution is
-evident.
-
- Defining a global register variable in a certain register reserves
-that register entirely for this use, at least within the current
-compilation. The register will not be allocated for any other purpose
-in the functions in the current compilation. The register will not be
-saved and restored by these functions. Stores into this register are
-never deleted even if they would appear to be dead, but references may
-be deleted or moved or simplified.
-
- It is not safe to access the global register variables from signal
-handlers, or from more than one thread of control, because the system
-library routines may temporarily use the register for other things
-(unless you recompile them specially for the task at hand).
-
- It is not safe for one function that uses a global register variable
-to call another such function `foo' by way of a third function `lose'
-that was compiled without knowledge of this variable (i.e. in a
-different source file in which the variable wasn't declared). This is
-because `lose' might save the register and put some other value there.
-For example, you can't expect a global register variable to be
-available in the comparison-function that you pass to `qsort', since
-`qsort' might have put something else in that register. (If you are
-prepared to recompile `qsort' with the same global register variable,
-you can solve this problem.)
-
- If you want to recompile `qsort' or other source files which do not
-actually use your global register variable, so that they will not use
-that register for any other purpose, then it suffices to specify the
-compiler option `-ffixed-REG'. You need not actually add a global
-register declaration to their source code.
-
- A function which can alter the value of a global register variable
-cannot safely be called from a function compiled without this variable,
-because it could clobber the value the caller expects to find there on
-return. Therefore, the function which is the entry point into the part
-of the program that uses the global register variable must explicitly
-save and restore the value which belongs to its caller.
-
- On most machines, `longjmp' will restore to each global register
-variable the value it had at the time of the `setjmp'. On some
-machines, however, `longjmp' will not change the value of global
-register variables. To be portable, the function that called `setjmp'
-should make other arrangements to save the values of the global register
-variables, and to restore them in a `longjmp'. This way, the same
-thing will happen regardless of what `longjmp' does.
-
- All global register variable declarations must precede all function
-definitions. If such a declaration could appear after function
-definitions, the declaration would be too late to prevent the register
-from being used for other purposes in the preceding functions.
-
- Global register variables may not have initial values, because an
-executable file has no means to supply initial contents for a register.
-
- On the Sparc, there are reports that g3 ... g7 are suitable
-registers, but certain library functions, such as `getwd', as well as
-the subroutines for division and remainder, modify g3 and g4. g1 and
-g2 are local temporaries.
-
- On the 68000, a2 ... a5 should be suitable, as should d2 ... d7. Of
-course, it will not do to use more than a few of those.
-
-
-File: gcc.info, Node: Local Reg Vars, Prev: Global Reg Vars, Up: Explicit Reg Vars
-
-Specifying Registers for Local Variables
-----------------------------------------
-
- You can define a local register variable with a specified register
-like this:
-
- register int *foo asm ("a5");
-
-Here `a5' is the name of the register which should be used. Note that
-this is the same syntax used for defining global register variables,
-but for a local variable it would appear within a function.
-
- Naturally the register name is cpu-dependent, but this is not a
-problem, since specific registers are most often useful with explicit
-assembler instructions (*note Extended Asm::.). Both of these things
-generally require that you conditionalize your program according to cpu
-type.
-
- In addition, operating systems on one type of cpu may differ in how
-they name the registers; then you would need additional conditionals.
-For example, some 68000 operating systems call this register `%a5'.
-
- Eventually there may be a way of asking the compiler to choose a
-register automatically, but first we need to figure out how it should
-choose and how to enable you to guide the choice. No solution is
-evident.
-
- Defining such a register variable does not reserve the register; it
-remains available for other uses in places where flow control determines
-the variable's value is not live. However, these registers are made
-unavailable for use in the reload pass. I would not be surprised if
-excessive use of this feature leaves the compiler too few available
-registers to compile certain functions.
-
-
-File: gcc.info, Node: Alternate Keywords, Next: Incomplete Enums, Prev: Explicit Reg Vars, Up: C Extensions
-
-Alternate Keywords
-==================
-
- The option `-traditional' disables certain keywords; `-ansi'
-disables certain others. This causes trouble when you want to use GNU C
-extensions, or ANSI C features, in a general-purpose header file that
-should be usable by all programs, including ANSI C programs and
-traditional ones. The keywords `asm', `typeof' and `inline' cannot be
-used since they won't work in a program compiled with `-ansi', while
-the keywords `const', `volatile', `signed', `typeof' and `inline' won't
-work in a program compiled with `-traditional'.
-
- The way to solve these problems is to put `__' at the beginning and
-end of each problematical keyword. For example, use `__asm__' instead
-of `asm', `__const__' instead of `const', and `__inline__' instead of
-`inline'.
-
- Other C compilers won't accept these alternative keywords; if you
-want to compile with another compiler, you can define the alternate
-keywords as macros to replace them with the customary keywords. It
-looks like this:
-
- #ifndef __GNUC__
- #define __asm__ asm
- #endif
-
- `-pedantic' causes warnings for many GNU C extensions. You can
-prevent such warnings within one expression by writing `__extension__'
-before the expression. `__extension__' has no effect aside from this.
-
-
-File: gcc.info, Node: Incomplete Enums, Next: Function Names, Prev: Alternate Keywords, Up: C Extensions
-
-Incomplete `enum' Types
-=======================
-
- You can define an `enum' tag without specifying its possible values.
-This results in an incomplete type, much like what you get if you write
-`struct foo' without describing the elements. A later declaration
-which does specify the possible values completes the type.
-
- You can't allocate variables or storage using the type while it is
-incomplete. However, you can work with pointers to that type.
-
- This extension may not be very useful, but it makes the handling of
-`enum' more consistent with the way `struct' and `union' are handled.
-
- This extension is not supported by GNU C++.
-
-
-File: gcc.info, Node: Function Names, Next: Return Address, Prev: Incomplete Enums, Up: C Extensions
-
-Function Names as Strings
-=========================
-
- GNU CC predefines two string variables to be the name of the current
-function. The variable `__FUNCTION__' is the name of the function as
-it appears in the source. The variable `__PRETTY_FUNCTION__' is the
-name of the function pretty printed in a language specific fashion.
-
- These names are always the same in a C function, but in a C++
-function they may be different. For example, this program:
-
- extern "C" {
- extern int printf (char *, ...);
- }
-
- class a {
- public:
- sub (int i)
- {
- printf ("__FUNCTION__ = %s\n", __FUNCTION__);
- printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
- }
- };
-
- int
- main (void)
- {
- a ax;
- ax.sub (0);
- return 0;
- }
-
-gives this output:
-
- __FUNCTION__ = sub
- __PRETTY_FUNCTION__ = int a::sub (int)
-
- These names are not macros: they are predefined string variables.
-For example, `#ifdef __FUNCTION__' does not have any special meaning
-inside a function, since the preprocessor does not do anything special
-with the identifier `__FUNCTION__'.
-
-
-File: gcc.info, Node: Return Address, Prev: Function Names, Up: C Extensions
-
-Getting the Return or Frame Address of a Function
-=================================================
-
- These functions may be used to get information about the callers of a
-function.
-
-`__builtin_return_address (LEVEL)'
- This function returns the return address of the current function,
- or of one of its callers. The LEVEL argument is number of frames
- to scan up the call stack. A value of `0' yields the return
- address of the current function, a value of `1' yields the return
- address of the caller of the current function, and so forth.
-
- The LEVEL argument must be a constant integer.
-
- On some machines it may be impossible to determine the return
- address of any function other than the current one; in such cases,
- or when the top of the stack has been reached, this function will
- return `0'.
-
- This function should only be used with a non-zero argument for
- debugging purposes.
-
-`__builtin_frame_address (LEVEL)'
- This function is similar to `__builtin_return_address', but it
- returns the address of the function frame rather than the return
- address of the function. Calling `__builtin_frame_address' with a
- value of `0' yields the frame address of the current function, a
- value of `1' yields the frame address of the caller of the current
- function, and so forth.
-
- The frame is the area on the stack which holds local variables and
- saved registers. The frame address is normally the address of the
- first word pushed on to the stack by the function. However, the
- exact definition depends upon the processor and the calling
- convention. If the processor has a dedicated frame pointer
- register, and the function has a frame, then
- `__builtin_frame_address' will return the value of the frame
- pointer register.
-
- The caveats that apply to `__builtin_return_address' apply to this
- function as well.
-
-
-File: gcc.info, Node: C++ Extensions, Next: Gcov, Prev: C Extensions, Up: Top
-
-Extensions to the C++ Language
-******************************
-
- The GNU compiler provides these extensions to the C++ language (and
-you can also use most of the C language extensions in your C++
-programs). If you want to write code that checks whether these
-features are available, you can test for the GNU compiler the same way
-as for C programs: check for a predefined macro `__GNUC__'. You can
-also use `__GNUG__' to test specifically for GNU C++ (*note Standard
-Predefined Macros: (cpp.info)Standard Predefined.).
-
-* Menu:
-
-* Naming Results:: Giving a name to C++ function return values.
-* Min and Max:: C++ Minimum and maximum operators.
-* Destructors and Goto:: Goto is safe to use in C++ even when destructors
- are needed.
-* C++ Interface:: You can use a single C++ header file for both
- declarations and definitions.
-* Template Instantiation:: Methods for ensuring that exactly one copy of
- each needed template instantiation is emitted.
-* C++ Signatures:: You can specify abstract types to get subtype
- polymorphism independent from inheritance.
-
-
-File: gcc.info, Node: Naming Results, Next: Min and Max, Up: C++ Extensions
-
-Named Return Values in C++
-==========================
-
- GNU C++ extends the function-definition syntax to allow you to
-specify a name for the result of a function outside the body of the
-definition, in C++ programs:
-
- TYPE
- FUNCTIONNAME (ARGS) return RESULTNAME;
- {
- ...
- BODY
- ...
- }
-
- You can use this feature to avoid an extra constructor call when a
-function result has a class type. For example, consider a function
-`m', declared as `X v = m ();', whose result is of class `X':
-
- X
- m ()
- {
- X b;
- b.a = 23;
- return b;
- }
-
- Although `m' appears to have no arguments, in fact it has one
-implicit argument: the address of the return value. At invocation, the
-address of enough space to hold `v' is sent in as the implicit argument.
-Then `b' is constructed and its `a' field is set to the value 23.
-Finally, a copy constructor (a constructor of the form `X(X&)') is
-applied to `b', with the (implicit) return value location as the
-target, so that `v' is now bound to the return value.
-
- But this is wasteful. The local `b' is declared just to hold
-something that will be copied right out. While a compiler that
-combined an "elision" algorithm with interprocedural data flow analysis
-could conceivably eliminate all of this, it is much more practical to
-allow you to assist the compiler in generating efficient code by
-manipulating the return value explicitly, thus avoiding the local
-variable and copy constructor altogether.
-
- Using the extended GNU C++ function-definition syntax, you can avoid
-the temporary allocation and copying by naming `r' as your return value
-at the outset, and assigning to its `a' field directly:
-
- X
- m () return r;
- {
- r.a = 23;
- }
-
-The declaration of `r' is a standard, proper declaration, whose effects
-are executed *before* any of the body of `m'.
-
- Functions of this type impose no additional restrictions; in
-particular, you can execute `return' statements, or return implicitly by
-reaching the end of the function body ("falling off the edge"). Cases
-like
-
- X
- m () return r (23);
- {
- return;
- }
-
-(or even `X m () return r (23); { }') are unambiguous, since the return
-value `r' has been initialized in either case. The following code may
-be hard to read, but also works predictably:
-
- X
- m () return r;
- {
- X b;
- return b;
- }
-
- The return value slot denoted by `r' is initialized at the outset,
-but the statement `return b;' overrides this value. The compiler deals
-with this by destroying `r' (calling the destructor if there is one, or
-doing nothing if there is not), and then reinitializing `r' with `b'.
-
- This extension is provided primarily to help people who use
-overloaded operators, where there is a great need to control not just
-the arguments, but the return values of functions. For classes where
-the copy constructor incurs a heavy performance penalty (especially in
-the common case where there is a quick default constructor), this is a
-major savings. The disadvantage of this extension is that you do not
-control when the default constructor for the return value is called: it
-is always called at the beginning.
-
-
-File: gcc.info, Node: Min and Max, Next: Destructors and Goto, Prev: Naming Results, Up: C++ Extensions
-
-Minimum and Maximum Operators in C++
-====================================
-
- It is very convenient to have operators which return the "minimum"
-or the "maximum" of two arguments. In GNU C++ (but not in GNU C),
-
-`A <? B'
- is the "minimum", returning the smaller of the numeric values A
- and B;
-
-`A >? B'
- is the "maximum", returning the larger of the numeric values A and
- B.
-
- These operations are not primitive in ordinary C++, since you can
-use a macro to return the minimum of two things in C++, as in the
-following example.
-
- #define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))
-
-You might then use `int min = MIN (i, j);' to set MIN to the minimum
-value of variables I and J.
-
- However, side effects in `X' or `Y' may cause unintended behavior.
-For example, `MIN (i++, j++)' will fail, incrementing the smaller
-counter twice. A GNU C extension allows you to write safe macros that
-avoid this kind of problem (*note Naming an Expression's Type: Naming
-Types.). However, writing `MIN' and `MAX' as macros also forces you to
-use function-call notation for a fundamental arithmetic operation.
-Using GNU C++ extensions, you can write `int min = i <? j;' instead.
-
- Since `<?' and `>?' are built into the compiler, they properly
-handle expressions with side-effects; `int min = i++ <? j++;' works
-correctly.
-
-
-File: gcc.info, Node: Destructors and Goto, Next: C++ Interface, Prev: Min and Max, Up: C++ Extensions
-
-`goto' and Destructors in GNU C++
-=================================
-
- In C++ programs, you can safely use the `goto' statement. When you
-use it to exit a block which contains aggregates requiring destructors,
-the destructors will run before the `goto' transfers control.
-
- The compiler still forbids using `goto' to *enter* a scope that
-requires constructors.
-
-
-File: gcc.info, Node: C++ Interface, Next: Template Instantiation, Prev: Destructors and Goto, Up: C++ Extensions
-
-Declarations and Definitions in One Header
-==========================================
-
- C++ object definitions can be quite complex. In principle, your
-source code will need two kinds of things for each object that you use
-across more than one source file. First, you need an "interface"
-specification, describing its structure with type declarations and
-function prototypes. Second, you need the "implementation" itself. It
-can be tedious to maintain a separate interface description in a header
-file, in parallel to the actual implementation. It is also dangerous,
-since separate interface and implementation definitions may not remain
-parallel.
-
- With GNU C++, you can use a single header file for both purposes.
-
- *Warning:* The mechanism to specify this is in transition. For the
- nonce, you must use one of two `#pragma' commands; in a future
- release of GNU C++, an alternative mechanism will make these
- `#pragma' commands unnecessary.
-
- The header file contains the full definitions, but is marked with
-`#pragma interface' in the source code. This allows the compiler to
-use the header file only as an interface specification when ordinary
-source files incorporate it with `#include'. In the single source file
-where the full implementation belongs, you can use either a naming
-convention or `#pragma implementation' to indicate this alternate use
-of the header file.
-
-`#pragma interface'
-`#pragma interface "SUBDIR/OBJECTS.h"'
- Use this directive in *header files* that define object classes,
- to save space in most of the object files that use those classes.
- Normally, local copies of certain information (backup copies of
- inline member functions, debugging information, and the internal
- tables that implement virtual functions) must be kept in each
- object file that includes class definitions. You can use this
- pragma to avoid such duplication. When a header file containing
- `#pragma interface' is included in a compilation, this auxiliary
- information will not be generated (unless the main input source
- file itself uses `#pragma implementation'). Instead, the object
- files will contain references to be resolved at link time.
-
- The second form of this directive is useful for the case where you
- have multiple headers with the same name in different directories.
- If you use this form, you must specify the same string to `#pragma
- implementation'.
-
-`#pragma implementation'
-`#pragma implementation "OBJECTS.h"'
- Use this pragma in a *main input file*, when you want full output
- from included header files to be generated (and made globally
- visible). The included header file, in turn, should use `#pragma
- interface'. Backup copies of inline member functions, debugging
- information, and the internal tables used to implement virtual
- functions are all generated in implementation files.
-
- If you use `#pragma implementation' with no argument, it applies to
- an include file with the same basename(1) as your source file.
- For example, in `allclass.cc', giving just `#pragma implementation'
- by itself is equivalent to `#pragma implementation "allclass.h"'.
-
- In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as
- an implementation file whenever you would include it from
- `allclass.cc' even if you never specified `#pragma
- implementation'. This was deemed to be more trouble than it was
- worth, however, and disabled.
-
- If you use an explicit `#pragma implementation', it must appear in
- your source file *before* you include the affected header files.
-
- Use the string argument if you want a single implementation file to
- include code from multiple header files. (You must also use
- `#include' to include the header file; `#pragma implementation'
- only specifies how to use the file--it doesn't actually include
- it.)
-
- There is no way to split up the contents of a single header file
- into multiple implementation files.
-
- `#pragma implementation' and `#pragma interface' also have an effect
-on function inlining.
-
- If you define a class in a header file marked with `#pragma
-interface', the effect on a function defined in that class is similar to
-an explicit `extern' declaration--the compiler emits no code at all to
-define an independent version of the function. Its definition is used
-only for inlining with its callers.
-
- Conversely, when you include the same header file in a main source
-file that declares it as `#pragma implementation', the compiler emits
-code for the function itself; this defines a version of the function
-that can be found via pointers (or by callers compiled without
-inlining). If all calls to the function can be inlined, you can avoid
-emitting the function by compiling with `-fno-implement-inlines'. If
-any calls were not inlined, you will get linker errors.
-
- ---------- Footnotes ----------
-
- (1) A file's "basename" was the name stripped of all leading path
-information and of trailing suffixes, such as `.h' or `.C' or `.cc'.
-
-
-File: gcc.info, Node: Template Instantiation, Next: C++ Signatures, Prev: C++ Interface, Up: C++ Extensions
-
-Where's the Template?
-=====================
-
- C++ templates are the first language feature to require more
-intelligence from the environment than one usually finds on a UNIX
-system. Somehow the compiler and linker have to make sure that each
-template instance occurs exactly once in the executable if it is needed,
-and not at all otherwise. There are two basic approaches to this
-problem, which I will refer to as the Borland model and the Cfront
-model.
-
-Borland model
- Borland C++ solved the template instantiation problem by adding
- the code equivalent of common blocks to their linker; the compiler
- emits template instances in each translation unit that uses them,
- and the linker collapses them together. The advantage of this
- model is that the linker only has to consider the object files
- themselves; there is no external complexity to worry about. This
- disadvantage is that compilation time is increased because the
- template code is being compiled repeatedly. Code written for this
- model tends to include definitions of all templates in the header
- file, since they must be seen to be instantiated.
-
-Cfront model
- The AT&T C++ translator, Cfront, solved the template instantiation
- problem by creating the notion of a template repository, an
- automatically maintained place where template instances are
- stored. A more modern version of the repository works as follows:
- As individual object files are built, the compiler places any
- template definitions and instantiations encountered in the
- repository. At link time, the link wrapper adds in the objects in
- the repository and compiles any needed instances that were not
- previously emitted. The advantages of this model are more optimal
- compilation speed and the ability to use the system linker; to
- implement the Borland model a compiler vendor also needs to
- replace the linker. The disadvantages are vastly increased
- complexity, and thus potential for error; for some code this can be
- just as transparent, but in practice it can been very difficult to
- build multiple programs in one directory and one program in
- multiple directories. Code written for this model tends to
- separate definitions of non-inline member templates into a
- separate file, which should be compiled separately.
-
- When used with GNU ld version 2.8 or later on an ELF system such as
-Linux/GNU or Solaris 2, or on Microsoft Windows, g++ supports the
-Borland model. On other systems, g++ implements neither automatic
-model.
-
- A future version of g++ will support a hybrid model whereby the
-compiler will emit any instantiations for which the template definition
-is included in the compile, and store template definitions and
-instantiation context information into the object file for the rest.
-The link wrapper will extract that information as necessary and invoke
-the compiler to produce the remaining instantiations. The linker will
-then combine duplicate instantiations.
-
- In the mean time, you have the following options for dealing with
-template instantiations:
-
- 1. Compile your code with `-fno-implicit-templates' to disable the
- implicit generation of template instances, and explicitly
- instantiate all the ones you use. This approach requires more
- knowledge of exactly which instances you need than do the others,
- but it's less mysterious and allows greater control. You can
- scatter the explicit instantiations throughout your program,
- perhaps putting them in the translation units where the instances
- are used or the translation units that define the templates
- themselves; you can put all of the explicit instantiations you
- need into one big file; or you can create small files like
-
- #include "Foo.h"
- #include "Foo.cc"
-
- template class Foo<int>;
- template ostream& operator <<
- (ostream&, const Foo<int>&);
-
- for each of the instances you need, and create a template
- instantiation library from those.
-
- If you are using Cfront-model code, you can probably get away with
- not using `-fno-implicit-templates' when compiling files that don't
- `#include' the member template definitions.
-
- If you use one big file to do the instantiations, you may want to
- compile it without `-fno-implicit-templates' so you get all of the
- instances required by your explicit instantiations (but not by any
- other files) without having to specify them as well.
-
- g++ has extended the template instantiation syntax outlined in the
- Working Paper to allow forward declaration of explicit
- instantiations, explicit instantiation of members of template
- classes and instantiation of the compiler support data for a
- template class (i.e. the vtable) without instantiating any of its
- members:
-
- extern template int max (int, int);
- template void Foo<int>::f ();
- inline template class Foo<int>;
-
- 2. Do nothing. Pretend g++ does implement automatic instantiation
- management. Code written for the Borland model will work fine, but
- each translation unit will contain instances of each of the
- templates it uses. In a large program, this can lead to an
- unacceptable amount of code duplication.
-
- 3. Add `#pragma interface' to all files containing template
- definitions. For each of these files, add `#pragma implementation
- "FILENAME"' to the top of some `.C' file which `#include's it.
- Then compile everything with `-fexternal-templates'. The
- templates will then only be expanded in the translation unit which
- implements them (i.e. has a `#pragma implementation' line for the
- file where they live); all other files will use external
- references. If you're lucky, everything should work properly. If
- you get undefined symbol errors, you need to make sure that each
- template instance which is used in the program is used in the file
- which implements that template. If you don't have any use for a
- particular instance in that file, you can just instantiate it
- explicitly, using the syntax from the latest C++ working paper:
-
- template class A<int>;
- template ostream& operator << (ostream&, const A<int>&);
-
- This strategy will work with code written for either model. If
- you are using code written for the Cfront model, the file
- containing a class template and the file containing its member
- templates should be implemented in the same translation unit.
-
- A slight variation on this approach is to instead use the flag
- `-falt-external-templates'; this flag causes template instances to
- be emitted in the translation unit that implements the header
- where they are first instantiated, rather than the one which
- implements the file where the templates are defined. This header
- must be the same in all translation units, or things are likely to
- break.
-
- *Note Declarations and Definitions in One Header: C++ Interface,
- for more discussion of these pragmas.
-