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Diffstat (limited to 'automated/android/apk-automation/x15-antutu6.log')
-rw-r--r--automated/android/apk-automation/x15-antutu6.log2283
1 files changed, 2283 insertions, 0 deletions
diff --git a/automated/android/apk-automation/x15-antutu6.log b/automated/android/apk-automation/x15-antutu6.log
new file mode 100644
index 0000000..c85b016
--- /dev/null
+++ b/automated/android/apk-automation/x15-antutu6.log
@@ -0,0 +1,2283 @@
+--------- beginning of main
+11-01 17:32:22.832 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:22.832 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:22.832 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:32:22.832 295 382 E AudioTrack: Could not get audio output for session 121, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:32:22.833 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:32:23.015 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:23.015 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:23.015 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:32:23.015 295 382 E AudioTrack: Could not get audio output for session 129, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:32:23.015 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:32:26.674 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:26.674 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+--------- beginning of system
+11-01 17:32:26.675 295 1253 I ActivityManager: START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.antutu.ABenchMark/.ABenchMarkStart bnds=[182,70][291,152]} from uid 10012
+11-01 17:32:26.675 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:32:26.675 295 382 E AudioTrack: Could not get audio output for session 137, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:32:26.676 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:32:26.738 2344 2344 I tutu.ABenchMark: type=1400 audit(0.0:103): avc: denied { read } for name="u:object_r:serialno_prop:s0" dev="tmpfs" ino=8209 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:serialno_prop:s0 tclass=file permissive=1
+11-01 17:32:26.738 2344 2344 I tutu.ABenchMark: type=1400 audit(0.0:104): avc: denied { open } for path="/dev/__properties__/u:object_r:serialno_prop:s0" dev="tmpfs" ino=8209 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:serialno_prop:s0 tclass=file permissive=1
+11-01 17:32:26.738 2344 2344 I tutu.ABenchMark: type=1400 audit(0.0:105): avc: denied { getattr } for path="/dev/__properties__/u:object_r:serialno_prop:s0" dev="tmpfs" ino=8209 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:serialno_prop:s0 tclass=file permissive=1
+11-01 17:32:26.865 295 1319 E DatabaseUtils: Writing exception to parcel
+11-01 17:32:26.865 295 1319 E DatabaseUtils: java.lang.SecurityException: com.antutu.ABenchMark was not granted this permission: android.permission.WRITE_SETTINGS.
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at android.provider.Settings.isCallingPackageAllowedToPerformAppOpsProtectedOperation(Settings.java:10936)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at android.provider.Settings.checkAndNoteWriteSettingsOperation(Settings.java:10818)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at com.android.providers.settings.SettingsProvider.mutateSystemSetting(SettingsProvider.java:1382)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at com.android.providers.settings.SettingsProvider.insertSystemSetting(SettingsProvider.java:1357)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at com.android.providers.settings.SettingsProvider.call(SettingsProvider.java:375)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at android.content.ContentProvider$Transport.call(ContentProvider.java:403)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at android.content.ContentProviderNative.onTransact(ContentProviderNative.java:272)
+11-01 17:32:26.865 295 1319 E DatabaseUtils: at android.os.Binder.execTransact(Binder.java:674)
+11-01 17:32:26.928 2344 2344 I Thread-3: type=1400 audit(0.0:106): avc: denied { ioctl } for path="socket:[233616]" dev="sockfs" ino=233616 ioctlcmd=8927 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:r:untrusted_app_25:s0:c512,c768 tclass=udp_socket permissive=1
+11-01 17:32:26.947 2344 7302 D NetworkSecurityConfig: No Network Security Config specified, using platform default
+11-01 17:32:27.040 2344 7313 D OpenGLRenderer: HWUI GL Pipeline
+11-01 17:32:27.083 2344 7313 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:27.093 2344 7313 E IMGSRV : :0: PVRSRVOpenDCDevice: Error - 138 returned
+11-01 17:32:27.098 2344 7313 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:27.098 2344 7313 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:27.098 2344 7313 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:27.099 2344 7313 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:27.099 2344 7313 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:27.142 2344 7313 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:27.205 295 319 I ActivityManager: Displayed com.antutu.ABenchMark/.ABenchMarkStart: +518ms
+11-01 17:32:27.238 2344 2344 I Thread-5: type=1400 audit(0.0:107): avc: denied { read } for name="version" dev="proc" ino=4026532092 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:proc:s0 tclass=file permissive=1
+11-01 17:32:27.238 2344 2344 I Thread-5: type=1400 audit(0.0:108): avc: denied { open } for path="/proc/version" dev="proc" ino=4026532092 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:proc:s0 tclass=file permissive=1
+11-01 17:32:27.238 2344 2344 I Thread-5: type=1400 audit(0.0:109): avc: denied { getattr } for path="/proc/version" dev="proc" ino=4026532092 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:proc:s0 tclass=file permissive=1
+11-01 17:32:27.256 224 273 I CameraService: CameraService::connect call (PID -1 "com.antutu.ABenchMark", camera ID 0) for HAL version default and Camera API version 1
+11-01 17:32:27.257 231 1243 D NuPlayerDriver: NuPlayerDriver(0xa43b0af0) created, clientPid(224)
+11-01 17:32:27.259 147 147 W /system/bin/hwservicemanager: getTransportFromManifest: Cannot find entry android.hardware.media.omx@1.0::IOmx in either framework or device manifest, using default transport.
+11-01 17:32:27.353 231 7319 D NuPlayerDriver: notifyListener_l(0xa43b0af0), (1, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.374 231 1243 D NuPlayerDriver: NuPlayerDriver(0xa43b0e00) created, clientPid(224)
+11-01 17:32:27.375 147 147 W /system/bin/hwservicemanager: getTransportFromManifest: Cannot find entry android.hardware.media.omx@1.0::IOmx in either framework or device manifest, using default transport.
+11-01 17:32:27.381 231 7321 D NuPlayerDriver: notifyListener_l(0xa43b0e00), (1, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.396 231 1243 D NuPlayerDriver: NuPlayerDriver(0xa43b0ee0) created, clientPid(224)
+11-01 17:32:27.397 147 147 W /system/bin/hwservicemanager: getTransportFromManifest: Cannot find entry android.hardware.media.omx@1.0::IOmx in either framework or device manifest, using default transport.
+11-01 17:32:27.409 231 7323 D NuPlayerDriver: notifyListener_l(0xa43b0ee0), (1, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.411 224 273 I CameraHardwareInterface: Opening camera 0
+11-01 17:32:27.411 175 270 I CamDev@1.0-impl: Opening camera 0
+11-01 17:32:27.411 175 270 E CameraHal: (aea0d970) hardware/ti/dra7xx/camera/CameraHal_Module.cpp:634 camera_device_open - CameraHal_Module: ******************* 1 *******************
+11-01 17:32:27.411 175 270 I CameraHal: (aea0d970) hardware/ti/dra7xx/camera/CameraHal_Module.cpp:638 camera_device_open - camera_device open
+11-01 17:32:27.411 175 270 E CameraHal: (aea0d970) hardware/ti/dra7xx/camera/CameraHal.cpp:126 getSocFamily - '/sys/board_properties/soc/family' Not Available
+11-01 17:32:27.411 175 270 E CameraHal: (aea0d970) hardware/ti/dra7xx/camera/CameraHal_Module.cpp:733 camera_device_open - Couldn't initialize camera instance
+11-01 17:32:27.411 175 270 E CamDev@1.0-impl: Could not open camera 0: -19
+11-01 17:32:27.411 224 273 E CameraHardwareInterface: initialize: openSession failed! Function not implemented (-38)
+11-01 17:32:27.411 224 273 E CameraClient: initialize: Camera 0: unable to initialize device: Function not implemented (-38)
+11-01 17:32:27.411 224 273 I CameraHardwareInterface: Destroying camera 0
+11-01 17:32:27.411 224 273 E CameraService: connectHelper: Could not initialize client from HAL.
+11-01 17:32:27.411 231 1243 D NuPlayerDriver: reset(0xa43b0af0) at state 4
+11-01 17:32:27.411 231 1243 D NuPlayerDriver: notifyListener_l(0xa43b0af0), (8, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.411 231 7319 D NuPlayerDriver: notifyResetComplete(0xa43b0af0)
+11-01 17:32:27.412 230 257 D MediaAnalyticsService: MediaAnalyticsService::newSummarizerSet
+11-01 17:32:27.412 231 703 D NuPlayerDriver: reset(0xa43b0e00) at state 4
+11-01 17:32:27.412 231 703 D NuPlayerDriver: notifyListener_l(0xa43b0e00), (8, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.412 231 7321 D NuPlayerDriver: notifyResetComplete(0xa43b0e00)
+11-01 17:32:27.413 231 703 D NuPlayerDriver: reset(0xa43b0ee0) at state 4
+11-01 17:32:27.413 231 703 D NuPlayerDriver: notifyListener_l(0xa43b0ee0), (8, 0, 0, -1), loop setting(0, 0)
+11-01 17:32:27.413 231 7323 D NuPlayerDriver: notifyResetComplete(0xa43b0ee0)
+11-01 17:32:27.418 224 273 I CameraService: disconnect: Disconnected client for camera 0 for PID 2344
+11-01 17:32:27.419 2344 7306 W CameraBase: An error occurred while connecting to camera 0: Status(-8): '10: connectHelper:1394: Failed to initialize camera "0": Function not implemented (-38)'
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:110): avc: denied { getattr } for path="/dev/block" dev="tmpfs" ino=8278 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:block_device:s0 tclass=dir permissive=1
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:111): avc: denied { getattr } for path="/dev/block/mmcblk0p10" dev="tmpfs" ino=7809 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:system_block_device:s0 tclass=blk_file permissive=1
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:112): avc: denied { getattr } for path="/dev/block/mmcblk0p11" dev="tmpfs" ino=7813 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:block_device:s0 tclass=blk_file permissive=1
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:113): avc: denied { getattr } for path="/dev/block/mmcblk0p12" dev="tmpfs" ino=7817 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:cache_block_device:s0 tclass=blk_file permissive=1
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:114): avc: denied { getattr } for path="/dev/block/mmcblk0p15" dev="tmpfs" ino=7829 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:userdata_block_device:s0 tclass=blk_file permissive=1
+11-01 17:32:27.438 7328 7328 I df : type=1400 audit(0.0:115): avc: denied { getattr } for path="/dev/fuse" dev="tmpfs" ino=8259 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:fuse_device:s0 tclass=chr_file permissive=1
+11-01 17:32:27.596 2344 7329 D ApplicationPackageManager: Shame on you for calling the hidden API getPackageSizeInfoAsUser(). Shame!
+11-01 17:32:27.597 2344 7329 I chatty : uid=10058(u0_a58) com.antutu.ABenchMark identical 14 lines
+11-01 17:32:27.597 2344 7329 D ApplicationPackageManager: Shame on you for calling the hidden API getPackageSizeInfoAsUser(). Shame!
+11-01 17:32:27.827 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:27.830 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:27.831 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:27.831 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:27.831 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:27.831 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:28.856 295 1253 I ActivityManager: START u0 {cmp=com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity} from uid 10058
+11-01 17:32:29.038 295 1316 I ActivityManager: START u0 {act=android.content.pm.action.REQUEST_PERMISSIONS pkg=com.android.packageinstaller cmp=com.android.packageinstaller/.permission.ui.GrantPermissionsActivity (has extras)} from uid 10058
+11-01 17:32:29.042 2344 2344 W Activity: Can reqeust only one set of permissions at a time
+11-01 17:32:29.078 2344 2344 I pool-2-thread-1: type=1400 audit(0.0:116): avc: denied { read } for name="address" dev="sysfs" ino=17394 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:sysfs:s0 tclass=file permissive=1
+11-01 17:32:29.078 2344 2344 I pool-2-thread-1: type=1400 audit(0.0:117): avc: denied { open } for path="/sys/devices/platform/44000000.ocp/48484000.ethernet/net/eth0/address" dev="sysfs" ino=17394 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:sysfs:s0 tclass=file permissive=1
+11-01 17:32:29.078 2344 2344 I pool-2-thread-1: type=1400 audit(0.0:118): avc: denied { getattr } for path="/sys/devices/platform/44000000.ocp/48484000.ethernet/net/eth0/address" dev="sysfs" ino=17394 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:sysfs:s0 tclass=file permissive=1
+11-01 17:32:29.268 1210 1730 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:29.270 1210 1730 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:29.270 1210 1730 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:29.270 1210 1730 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:29.270 1210 1730 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:29.270 1210 1730 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:29.300 2344 2355 I zygote : Background concurrent copying GC freed 15209(1596KB) AllocSpace objects, 8(208KB) LOS objects, 49% free, 2MB/5MB, paused 166us total 315.176ms
+11-01 17:32:29.315 295 319 I ActivityManager: Displayed com.android.packageinstaller/.permission.ui.GrantPermissionsActivity: +153ms (total +417ms)
+11-01 17:32:29.334 295 529 W ActivityManager: Unable to start service Intent { act=com.google.android.gms.ads.identifier.service.START pkg=com.google.android.gms } U=0: not found
+11-01 17:32:29.366 2344 7355 W System.err: java.lang.NullPointerException: Attempt to invoke virtual method 'android.net.NetworkInfo$State android.net.NetworkInfo.getState()' on a null object reference
+11-01 17:32:29.366 2344 7355 W System.err: at a.a.gp.e(Unknown Source:70)
+11-01 17:32:29.366 2344 7355 W System.err: at a.a.jj.c(Unknown Source:0)
+11-01 17:32:29.366 2344 7355 W System.err: at a.a.jj.d(Unknown Source:14)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.jj.a(Unknown Source:80)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.iv.a(Unknown Source:62)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.iv.e(Unknown Source:39)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.iv.a(Unknown Source:30)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.iv.a(Unknown Source:9)
+11-01 17:32:29.367 2344 7355 W System.err: at a.a.iz.a(Unknown Source:8)
+11-01 17:32:29.367 2344 7355 W System.err: at com.umeng.analytics.g.run(Unknown Source:0)
+11-01 17:32:29.367 2344 7355 W System.err: at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:457)
+11-01 17:32:29.367 2344 7355 W System.err: at java.util.concurrent.FutureTask.run(FutureTask.java:266)
+11-01 17:32:29.367 2344 7355 W System.err: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:301)
+11-01 17:32:29.367 2344 7355 W System.err: at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1162)
+11-01 17:32:29.367 2344 7355 W System.err: at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:636)
+11-01 17:32:29.367 2344 7355 W System.err: at java.lang.Thread.run(Thread.java:764)
+11-01 17:32:29.393 295 305 I zygote : Background concurrent copying GC freed 24369(1485KB) AllocSpace objects, 21(420KB) LOS objects, 42% free, 5MB/9MB, paused 297us total 204.674ms
+11-01 17:32:29.479 2344 2344 I WebViewFactory: Loading com.android.webview version 58.0.3029.125 (code 303012500)
+11-01 17:32:29.511 2344 2344 I cr_LibraryLoader: Time to load native libraries: 2 ms (timestamps 1904-1906)
+11-01 17:32:29.522 2344 2344 I chromium: [INFO:library_loader_hooks.cc(140)] Chromium logging enabled: level = 0, default verbosity = 0
+11-01 17:32:29.522 2344 2344 I cr_LibraryLoader: Expected native library version number "58.0.3029.125", actual native library version number "58.0.3029.125"
+11-01 17:32:29.533 2344 7364 W cr_ChildProcLauncher: Create a new ChildConnectionAllocator with package name = com.android.webview, inSandbox = true
+11-01 17:32:29.533 2344 2344 I cr_BrowserStartup: Initializing chromium process, singleProcess=false
+11-01 17:32:29.546 7366 7366 E /system/bin/webview_zygote32: failed to make and chown /acct/uid_99001: Permission denied
+11-01 17:32:29.546 7366 7366 E Zygote : createProcessGroup(99001, 0) failed: Permission denied
+11-01 17:32:29.548 295 1253 I ActivityManager: Start proc 7366:com.android.webview:sandboxed_process0/u0i1 for webview_service com.antutu.ABenchMark/org.chromium.content.app.SandboxedProcessService0
+11-01 17:32:29.585 7366 7366 I SamplingProfilerIntegration: Profiling disabled.
+11-01 17:32:29.611 7382 7382 E asset : setgid: Operation not permitted
+11-01 17:32:29.679 7366 7366 I LoadedApk: No resource references to update in package com.android.webview
+11-01 17:32:29.682 7366 7366 I cr_ChildProcessService: Creating new ChildProcessService pid=7366
+11-01 17:32:29.701 2344 7395 E BluetoothAdapter: Bluetooth binder is null
+11-01 17:32:29.715 2344 2344 E SensorManager: sensor or listener is null
+11-01 17:32:29.716 2344 2344 I chatty : uid=10058(u0_a58) com.antutu.ABenchMark identical 17 lines
+11-01 17:32:29.716 2344 2344 E SensorManager: sensor or listener is null
+11-01 17:32:29.830 2344 2344 I Choreographer: Skipped 37 frames! The application may be doing too much work on its main thread.
+11-01 17:32:29.867 2344 7391 I cr_LibraryLoader: Using linker: org.chromium.base.library_loader.ModernLinker
+11-01 17:32:29.871 7366 7399 I cr_LibraryLoader: Time to load native libraries: 0 ms (timestamps 2266-2266)
+11-01 17:32:29.871 7366 7399 I cr_LibraryLoader: Using linker: org.chromium.base.library_loader.ModernLinker
+11-01 17:32:29.874 7366 7399 I chromium: [INFO:library_loader_hooks.cc(140)] Chromium logging enabled: level = 0, default verbosity = 0
+11-01 17:32:29.874 7366 7399 I cr_LibraryLoader: Expected native library version number "58.0.3029.125", actual native library version number "58.0.3029.125"
+11-01 17:32:30.018 7418 7418 I sh : type=1400 audit(0.0:119): avc: denied { read } for name="/" dev="rootfs" ino=1 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:rootfs:s0 tclass=dir permissive=1
+11-01 17:32:30.018 7418 7418 I sh : type=1400 audit(0.0:120): avc: denied { open } for path="/" dev="rootfs" ino=1 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:rootfs:s0 tclass=dir permissive=1
+11-01 17:32:30.021 7366 7399 E chromium: [ERROR:sys_info_android.cc(144)] Can't parse dalvik.vm.heapsize:
+11-01 17:32:30.091 2344 2349 I zygote : Do partial code cache collection, code=31KB, data=30KB
+11-01 17:32:30.092 2344 2349 I zygote : After code cache collection, code=31KB, data=30KB
+11-01 17:32:30.092 2344 2349 I zygote : Increasing code cache capacity to 128KB
+11-01 17:32:30.128 7439 7439 I stat : type=1400 audit(0.0:121): avc: denied { getattr } for path="/system/xbin/su" dev="mmcblk0p10" ino=1417 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:su_exec:s0 tclass=file permissive=1
+11-01 17:32:30.204 2344 7432 W VideoCapabilities: Unrecognized profile/level 1/2147483647 for video/mp4v-es
+11-01 17:32:30.204 2344 7432 W VideoCapabilities: Unrecognized profile/level 32768/2147483647 for video/mp4v-es
+11-01 17:32:30.205 2344 7432 W VideoCapabilities: Unrecognized profile/level 0/0 for video/mpeg2
+11-01 17:32:30.225 2344 7432 I VideoCapabilities: Unsupported profile 4 for video/mp4v-es
+11-01 17:32:30.238 2344 2344 E libEGL : call to OpenGL ES API with no current context (logged once per thread)
+11-01 17:32:30.239 2344 7432 W cr_MediaCodecUtil: HW encoder for video/avc is not available on this device.
+11-01 17:32:30.252 2344 7432 W cr_MediaCodecUtil: HW encoder for video/avc is not available on this device.
+11-01 17:32:30.342 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psTex 0x89eb0300 to XBGR
+11-01 17:32:30.342 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psLevel 0x898f7200 to XBGR
+11-01 17:32:30.343 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psTex 0x89eb03a0 to XBGR
+11-01 17:32:30.343 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psLevel 0x898f7700 to XBGR
+11-01 17:32:30.368 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psTex 0x89eb06c0 to XBGR
+11-01 17:32:30.368 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psLevel 0x898f8600 to XBGR
+11-01 17:32:30.395 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psTex 0x89eb0760 to XBGR
+11-01 17:32:30.395 2344 7432 E IMGSRV : :0: ComputeFrameBufferCompleteness: Switching psLevel 0x898f8b00 to XBGR
+11-01 17:32:30.415 2344 2355 I zygote : Background concurrent copying GC freed 17419(1481KB) AllocSpace objects, 10(268KB) LOS objects, 49% free, 3MB/6MB, paused 2.159ms total 165.120ms
+11-01 17:32:30.439 2344 2344 D SectionedAdapter: totalCount:10
+11-01 17:32:30.502 2344 2344 D SectionedAdapter: totalCount:10
+11-01 17:32:30.565 2344 2349 I zygote : Do partial code cache collection, code=56KB, data=47KB
+11-01 17:32:30.567 2344 2349 I zygote : After code cache collection, code=55KB, data=47KB
+11-01 17:32:30.567 2344 2349 I zygote : Increasing code cache capacity to 256KB
+11-01 17:32:30.596 2344 2344 D SectionedAdapter: totalCount:10
+11-01 17:32:30.847 2344 7346 E BluetoothAdapter: Bluetooth binder is null
+11-01 17:32:30.979 2344 7304 W OkHttpClient: A connection to http://info.antutu.net/ was leaked. Did you forget to close a response body?
+11-01 17:32:31.361 295 395 E TaskPersister: File error accessing recents directory (directory doesn't exist?).
+11-01 17:32:32.336 295 529 D VoldConnector: SND -> {36 volume remount_uid 10058 read}
+11-01 17:32:32.337 150 154 D vold : Remounting 10058 as mode read
+11-01 17:32:32.341 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:32.342 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:32.342 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:32:32.342 295 382 E AudioTrack: Could not get audio output for session 169, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:32:32.345 150 154 D vold : Found matching PID 2344
+11-01 17:32:32.346 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:32:32.445 150 154 D vold : Found matching PID 7418
+11-01 17:32:32.556 295 360 D VoldConnector: RCV <- {200 36 Command succeeded}
+11-01 17:32:32.563 295 529 D VoldConnector: SND -> {37 volume remount_uid 10058 write}
+11-01 17:32:32.563 150 154 D vold : Remounting 10058 as mode write
+11-01 17:32:32.568 150 154 D vold : Found matching PID 2344
+11-01 17:32:32.665 150 154 D vold : Found matching PID 7418
+11-01 17:32:32.765 295 360 D VoldConnector: RCV <- {200 37 Command succeeded}
+11-01 17:32:32.857 1210 1730 D OpenGLRenderer: endAllActiveAnimators on 0x8d9d7600 (RippleDrawable) with handle 0x9ea03e90
+11-01 17:32:34.806 2344 2344 W Settings: Setting always_finish_activities has moved from android.provider.Settings.System to android.provider.Settings.Global, returning read-only value.
+11-01 17:32:34.807 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:34.807 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:34.808 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:32:34.808 295 382 E AudioTrack: Could not get audio output for session 177, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:32:34.808 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:32:34.810 295 1316 I ActivityManager: START u0 {flg=0x14000000 cmp=com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity (has extras)} from uid 10058
+11-01 17:32:34.856 2344 2344 W Notification: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:34.856 2344 2344 W Notification: See the documentation of setSound() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:34.859 295 295 D ZenLog : disable_effects: 0|com.antutu.ABenchMark|13891|null|10058,booleanState
+11-01 17:32:34.926 295 319 I ActivityManager: Displayed com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity: +99ms
+11-01 17:32:35.636 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:35.639 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:35.641 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:35.641 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:35.641 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:35.641 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:36.514 295 1319 I ActivityManager: START u0 {act=com.antutu.benchmark.full.MAROONED_RUN flg=0x14000000 cmp=com.antutu.benchmark.full/.UnityPlayerActivity (has extras)} from uid 10058
+11-01 17:32:36.536 295 1316 I ActivityManager: Start proc 7493:com.antutu.benchmark.full/u0a57 for activity com.antutu.benchmark.full/.UnityPlayerActivity
+11-01 17:32:36.630 295 1316 W ActivityManager: Slow operation: 65ms so far, now at attachApplicationLocked: after mServices.attachApplicationLocked
+11-01 17:32:36.735 295 1253 W Binder : Outgoing transactions from this process must be FLAG_ONEWAY
+11-01 17:32:36.735 295 1253 W Binder : java.lang.Throwable
+11-01 17:32:36.735 295 1253 W Binder : at android.os.BinderProxy.transact(Binder.java:736)
+11-01 17:32:36.735 295 1253 W Binder : at android.content.ContentProviderProxy.getType(ContentProviderNative.java:451)
+11-01 17:32:36.735 295 1253 W Binder : at com.android.server.am.ActivityManagerService.getProviderMimeType(ActivityManagerService.java:12097)
+11-01 17:32:36.735 295 1253 W Binder : at android.app.IActivityManager$Stub.onTransact(IActivityManager.java:1799)
+11-01 17:32:36.735 295 1253 W Binder : at com.android.server.am.ActivityManagerService.onTransact(ActivityManagerService.java:2935)
+11-01 17:32:36.735 295 1253 W Binder : at android.os.Binder.execTransact(Binder.java:674)
+11-01 17:32:36.791 7493 7512 D OpenGLRenderer: HWUI GL Pipeline
+11-01 17:32:36.822 7493 7512 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:36.825 7493 7512 E IMGSRV : :0: PVRSRVOpenDCDevice: Error - 138 returned
+11-01 17:32:36.830 7493 7512 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:36.831 7493 7512 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:36.831 7493 7512 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:36.831 7493 7512 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:36.831 7493 7512 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:36.848 7493 7493 I UnityMain: type=1400 audit(0.0:122): avc: denied { read } for name="stat" dev="proc" ino=4026532090 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:proc_stat:s0 tclass=file permissive=1
+11-01 17:32:36.848 7493 7493 I UnityMain: type=1400 audit(0.0:123): avc: denied { open } for path="/proc/stat" dev="proc" ino=4026532090 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:proc_stat:s0 tclass=file permissive=1
+11-01 17:32:36.972 7493 7512 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:37.001 295 319 I ActivityManager: Displayed com.antutu.benchmark.full/.UnityPlayerActivity: +476ms
+11-01 17:32:37.058 7493 7511 D Unity : GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_fbo_render_mipmap GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_OES_texture_npot GL_OES_surfaceless_context GL_EXT_discard_framebuffer GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_multisampled_render_to_texture GL_EXT_shader_texture_lod GL_EXT_texture_format_BGRA8888 GL_EXT_occlusion_query_boolean GL_EXT_texture_rg GL_EXT_draw_buffers GL_EXT_shader_framebuffer_fetch GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_compression_pvrtc2 GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_uniform_buffer_object GL_IMG_multisampled
+11-01 17:32:37.059 7493 7511 D Unity : _render_to_texture GL_KHR_debug
+11-01 17:32:37.156 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:37.157 7493 7523 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:37.157 7493 7523 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:37.157 7493 7523 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:37.158 7493 7511 W libc : pthread_create sched_setscheduler call failed: Operation not permitted
+11-01 17:32:37.158 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:37.158 7493 7523 E AudioTrack: Could not get audio output for session 185, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:37.158 7493 7523 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:37.158 7493 7523 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:37.158 7493 7523 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:37.158 7493 7523 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:37.158 7493 7523 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:37.159 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:37.159 7493 7523 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:37.159 7493 7523 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:37.159 7493 7523 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:37.159 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:37.159 7493 7523 E AudioTrack: Could not get audio output for session 193, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:37.160 7493 7523 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:37.160 7493 7523 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:37.160 7493 7523 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:37.160 7493 7523 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:37.160 7493 7523 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:37.160 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:37.160 7493 7523 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:37.160 7493 7523 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:37.160 7493 7523 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:37.160 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:37.161 7493 7523 E AudioTrack: Could not get audio output for session 201, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:37.161 7493 7523 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:37.161 7493 7523 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:37.161 7493 7523 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:37.161 7493 7523 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:37.161 7493 7523 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:37.295 7493 7511 V MediaRouter: Adding route: RouteInfo{ name=Tablet, description=null, status=null, category=RouteCategory{ name=System types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
+11-01 17:32:37.297 7493 7511 V MediaRouter: Selecting route: RouteInfo{ name=Tablet, description=null, status=null, category=RouteCategory{ name=System types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
+11-01 17:32:37.311 295 295 D ZenLog : disable_effects: 0|android|40|null|1000,booleanState
+11-01 17:32:37.348 409 409 W com.android.systemui: type=1400 audit(0.0:124): avc: granted { getattr } for comm=496E666C6174657254687265616420 path="/" dev="rootfs" ino=1 scontext=u:r:platform_app:s0:c512,c768 tcontext=u:object_r:rootfs:s0 tclass=dir
+11-01 17:32:37.500 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:37.526 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:32:37.545 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:32:37.549 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:32:37.549 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:32:37.549 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:32:37.598 409 409 I chatty : uid=10013(u0_a13) com.android.systemui expire 16 lines
+11-01 17:32:37.598 409 409 W com.android.systemui: type=1400 audit(0.0:141): avc: granted { getattr } for comm=496E666C6174657254687265616420 path="/" dev="rootfs" ino=1 scontext=u:r:platform_app:s0:c512,c768 tcontext=u:object_r:rootfs:s0 tclass=dir
+11-01 17:32:38.155 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:38.155 7493 7532 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:38.155 7493 7532 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:38.155 7493 7532 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:38.155 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:38.155 7493 7532 E AudioTrack: Could not get audio output for session 209, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:38.155 7493 7532 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:38.155 7493 7532 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:38.155 7493 7532 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:38.155 7493 7532 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:38.155 7493 7532 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:38.156 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:38.156 7493 7532 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:38.156 7493 7532 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:38.156 7493 7532 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:38.156 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:38.156 7493 7532 E AudioTrack: Could not get audio output for session 217, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:38.157 7493 7532 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:38.157 7493 7532 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:38.157 7493 7532 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:38.157 7493 7532 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:38.157 7493 7532 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:38.157 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:32:38.157 7493 7532 E AudioTrack: Unable to query output sample rate for stream type -1; status -1
+11-01 17:32:38.157 7493 7532 E AudioTrack-JNI: AudioTrack::getMinFrameCount() for sample rate 24000 failed with status -1
+11-01 17:32:38.157 7493 7532 E android.media.AudioTrack: getMinBufferSize(): error querying hardware
+11-01 17:32:38.157 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 3, samplingRate 24000,format 1, channels 3, flags 0
+11-01 17:32:38.157 7493 7532 E AudioTrack: Could not get audio output for session 225, stream type -1, usage 1, sample rate 24000, format 0x1, channel mask 0x3, flags 0
+11-01 17:32:38.162 7493 7532 E AudioTrack-JNI: Error -22 initializing AudioTrack
+11-01 17:32:38.162 7493 7532 E android.media.AudioTrack: Error code -20 when initializing AudioTrack.
+11-01 17:32:38.165 7493 7532 W AudioTrack: Use of stream types is deprecated for operations other than volume control
+11-01 17:32:38.166 7493 7532 W AudioTrack: See the documentation of AudioTrack() for what to use instead with android.media.AudioAttributes to qualify your playback use case
+11-01 17:32:38.166 7493 7532 E FMOD : AudioTrack failed to initialize (status 0)
+11-01 17:32:38.412 295 312 W Looper : Dispatch took 848ms on android.ui, h=Handler (com.android.server.policy.ImmersiveModeConfirmation$H) {27e1a27} cb=null msg=1
+11-01 17:32:38.533 7493 7511 W Unity : Hardware resolution scaling not supported, falling back to software scaling (blit).
+11-01 17:32:38.533 7493 7511 W Unity :
+11-01 17:32:38.533 7493 7511 W Unity : (Filename: Line: 467)
+11-01 17:32:38.533 7493 7511 W Unity :
+11-01 17:32:39.515 295 395 E TaskPersister: File error accessing recents directory (directory doesn't exist?).
+11-01 17:32:42.254 7493 7519 E Unity : -------- GLSL link error:
+11-01 17:32:42.254 7493 7519 E Unity :
+11-01 17:32:42.254 7493 7519 E Unity :
+11-01 17:32:42.254 7493 7519 E Unity :
+11-01 17:32:42.254 7493 7519 E Unity : (Filename: Line: 582)
+11-01 17:32:42.254 7493 7519 E Unity :
+11-01 17:32:42.306 7493 7519 D Unity : #version 100
+11-01 17:32:42.306 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.306 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.306 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.306 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.306 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp mat4 unity_World2Shadow[4];
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.306 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.306 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.306 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.306 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.307 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.307 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.307 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.307 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.307 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD6;
+11-01 17:32:42.307 7493 7519 D Unity : void main ()
+11-01 17:32:42.307 7493 7519 D Unity : {
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.307 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec4 tmpvar_10;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 tmpvar_11;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_11 = (_Object2World * _glesVertex);
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 texcoord_12;
+11-01 17:32:42.307 7493 7519 D Unity : texcoord_12.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.307 7493 7519 D Unity : highp vec2 tmpvar_13;
+11-01 17:32:42.307 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_13 = tmpvar_2;
+11-01 17:32:42.307 7493 7519 D Unity : } else {
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_13 = tmpvar_3;
+11-01 17:32:42.307 7493 7519 D Unity : };
+11-01 17:32:42.307 7493 7519 D Unity : texcoord_12.zw = ((tmpvar_13 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec3 n_14;
+11-01 17:32:42.307 7493 7519 D Unity : n_14 = (tmpvar_11.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 norm_15;
+11-01 17:32:42.307 7493 7519 D Unity : norm_15 = tmpvar_1;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.307 7493 7519 D Unity : v_16.x = _World2Object[0].x;
+11-01 17:32:42.307 7493 7519 D Unity : v_16.y = _World2Object[1].x;
+11-01 17:32:42.307 7493 7519 D Unity : v_16.z = _World2Object[2].x;
+11-01 17:32:42.307 7493 7519 D Unity : v_16.w = _World2Object[3].x;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.307 7493 7519 D Unity : v_17.x = _World2Object[0].y;
+11-01 17:32:42.307 7493 7519 D Unity : v_17.y = _World2Object[1].y;
+11-01 17:32:42.307 7493 7519 D Unity : v_17.z = _World2Object[2].y;
+11-01 17:32:42.307 7493 7519 D Unity : v_17.w = _World2Object[3].y;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 v_18;
+11-01 17:32:42.307 7493 7519 D Unity : v_18.x = _World2Object[0].z;
+11-01 17:32:42.307 7493 7519 D Unity : v_18.y = _World2Object[1].z;
+11-01 17:32:42.307 7493 7519 D Unity : v_18.z = _World2Object[2].z;
+11-01 17:32:42.307 7493 7519 D Unity : v_18.w = _World2Object[3].z;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 tmpvar_19;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_19 = normalize(((
+11-01 17:32:42.307 7493 7519 D Unity : (v_16.xyz * norm_15.x)
+11-01 17:32:42.307 7493 7519 D Unity : +
+11-01 17:32:42.307 7493 7519 D Unity : (v_17.xyz * norm_15.y)
+11-01 17:32:42.307 7493 7519 D Unity : ) + (v_18.xyz * norm_15.z)));
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 dir_20;
+11-01 17:32:42.307 7493 7519 D Unity : dir_20 = tmpvar_4.xyz;
+11-01 17:32:42.307 7493 7519 D Unity : highp mat3 tmpvar_21;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_21[0] = _Object2World[0].xyz;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_21[1] = _Object2World[1].xyz;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_21[2] = _Object2World[2].xyz;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec4 tmpvar_22;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_22.xyz = normalize((tmpvar_21 * dir_20));
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_22.w = tmpvar_4.w;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec3 normal_23;
+11-01 17:32:42.307 7493 7519 D Unity : normal_23 = tmpvar_19;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec3 tangent_24;
+11-01 17:32:42.307 7493 7519 D Unity : tangent_24 = tmpvar_22.xyz;
+11-01 17:32:42.307 7493 7519 D Unity : mediump float tangentSign_25;
+11-01 17:32:42.307 7493 7519 D Unity : tangentSign_25 = tmpvar_22.w;
+11-01 17:32:42.307 7493 7519 D Unity : mediump float sign_26;
+11-01 17:32:42.307 7493 7519 D Unity : highp float tmpvar_27;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_27 = (tangentSign_25 * unity_WorldTransformParams.w);
+11-01 17:32:42.307 7493 7519 D Unity : sign_26 = tmpvar_27;
+11-01 17:32:42.307 7493 7519 D Unity : mediump vec3 tmpvar_28;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_28 = (((normal_23.yzx * tangent_24.zxy) - (normal_23.zxy * tangent_24.yzx)) * sign_26);
+11-01 17:32:42.307 7493 7519 D Unity : mediump mat3 tmpvar_29;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[0].x = tangent_24.x;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[0].y = tmpvar_28.x;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[0].z = normal_23.x;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[1].x = tangent_24.y;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[1].y = tmpvar_28.y;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[1].z = normal_23.y;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[2].x = tangent_24.z;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[2].y = tmpvar_28.z;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_29[2].z = normal_23.z;
+11-01 17:32:42.307 7493 7519 D Unity : tangentToWorld_5 = tmpvar_29;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.307 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].x;
+11-01 17:32:42.307 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].x;
+11-01 17:32:42.307 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].x;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_7.xyz = v_30;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.307 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].y;
+11-01 17:32:42.307 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].y;
+11-01 17:32:42.307 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].y;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_8.xyz = v_31;
+11-01 17:32:42.307 7493 7519 D Unity : highp vec3 v_32;
+11-01 17:32:42.307 7493 7519 D Unity : v_32.x = tangentToWorld_5[0].z;
+11-01 17:32:42.307 7493 7519 D Unity : v_32.y = tangentToWorld_5[1].z;
+11-01 17:32:42.307 7493 7519 D Unity : v_32.z = tangentToWorld_5[2].z;
+11-01 17:32:42.307 7493 7519 D Unity : tmpvar_9.xyz = v_32;
+11-01 17:32:42.308 7493 7519 D Unity : tmpvar_10 = (unity_World2Shadow[0] * (_Object2World * _glesVertex));
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec3 normalWorld_33;
+11-01 17:32:42.308 7493 7519 D Unity : normalWorld_33 = tmpvar_19;
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_34;
+11-01 17:32:42.308 7493 7519 D Unity : ambientOrLightmapUV_34.w = 0.0;
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec4 tmpvar_35;
+11-01 17:32:42.308 7493 7519 D Unity : tmpvar_35.w = 1.0;
+11-01 17:32:42.308 7493 7519 D Unity : tmpvar_35.xyz = normalWorld_33;
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec3 x2_36;
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec3 x1_37;
+11-01 17:32:42.308 7493 7519 D Unity : x1_37.x = dot (unity_SHAr, tmpvar_35);
+11-01 17:32:42.308 7493 7519 D Unity : x1_37.y = dot (unity_SHAg, tmpvar_35);
+11-01 17:32:42.308 7493 7519 D Unity : x1_37.z = dot (unity_SHAb, tmpvar_35);
+11-01 17:32:42.308 7493 7519 D Unity : mediump vec4 tmpvar_38;
+11-01 17:32:42.308 7493 7519 D Unity : tmpvar_38 = (normalWorld_33.xyzz * normalWorld_33.yzzx);
+11-01 17:32:42.308 7493 7519 D Unity : x2_36.x = dot (unity_SHBr, tmpvar_38);
+11-01 17:32:42.308 7493 7519 D Unity : x2_36.y = dot (unity_SHBg, tmpvar_38);
+11-01 17:32:42.308 7493 7519 D Unity : x2_36.z = dot (unity_SHBb, tmpvar_38);
+11-01 17:32:42.308 7493 7519 D Unity : ambientOrLightmapUV_34.xyz = ((x2_36 + (unity_SHC.xyz *
+11-01 17:32:42.308 7493 7519 D Unity : ((normalWorld_33.x * normalWorld_33.x) - (normalWorld_33.y * normalWorld_33.y))
+11-01 17:32:42.308 7493 7519 D Unity : )) + x1_37);
+11-01 17:32:42.308 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_12;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_14);
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_34;
+11-01 17:32:42.308 7493 7519 D Unity : xlv_TEXCOORD6 = tmpvar_10;
+11-01 17:32:42.308 7493 7519 D Unity : }
+11-01 17:32:42.308 7493 7519 D Unity : vertex shader
+11-01 17:32:42.308 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.330 7493 7519 D Unity : #version 100
+11-01 17:32:42.330 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.330 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.330 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.330 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.330 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp mat4 unity_World2Shadow[4];
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.330 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.330 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.330 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.330 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD6;
+11-01 17:32:42.330 7493 7519 D Unity : void main ()
+11-01 17:32:42.330 7493 7519 D Unity : {
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.330 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.330 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.330 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.330 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.330 7493 7519 D Unity : mediump vec4 tmpvar_10;
+11-01 17:32:42.330 7493 7519 D Unity : highp vec4 tmpvar_11;
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_11 = (_Object2World * _glesVertex);
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.330 7493 7519 D Unity : highp vec4 texcoord_12;
+11-01 17:32:42.330 7493 7519 D Unity : texcoord_12.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.330 7493 7519 D Unity : highp vec2 tmpvar_13;
+11-01 17:32:42.330 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_13 = tmpvar_2;
+11-01 17:32:42.330 7493 7519 D Unity : } else {
+11-01 17:32:42.330 7493 7519 D Unity : tmpvar_13 = tmpvar_3;
+11-01 17:32:42.330 7493 7519 D Unity : };
+11-01 17:32:42.331 7493 7519 D Unity : texcoord_12.zw = ((tmpvar_13 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 n_14;
+11-01 17:32:42.331 7493 7519 D Unity : n_14 = (tmpvar_11.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 norm_15;
+11-01 17:32:42.331 7493 7519 D Unity : norm_15 = tmpvar_1;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.331 7493 7519 D Unity : v_16.x = _World2Object[0].x;
+11-01 17:32:42.331 7493 7519 D Unity : v_16.y = _World2Object[1].x;
+11-01 17:32:42.331 7493 7519 D Unity : v_16.z = _World2Object[2].x;
+11-01 17:32:42.331 7493 7519 D Unity : v_16.w = _World2Object[3].x;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.331 7493 7519 D Unity : v_17.x = _World2Object[0].y;
+11-01 17:32:42.331 7493 7519 D Unity : v_17.y = _World2Object[1].y;
+11-01 17:32:42.331 7493 7519 D Unity : v_17.z = _World2Object[2].y;
+11-01 17:32:42.331 7493 7519 D Unity : v_17.w = _World2Object[3].y;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec4 v_18;
+11-01 17:32:42.331 7493 7519 D Unity : v_18.x = _World2Object[0].z;
+11-01 17:32:42.331 7493 7519 D Unity : v_18.y = _World2Object[1].z;
+11-01 17:32:42.331 7493 7519 D Unity : v_18.z = _World2Object[2].z;
+11-01 17:32:42.331 7493 7519 D Unity : v_18.w = _World2Object[3].z;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 tmpvar_19;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_19 = normalize(((
+11-01 17:32:42.331 7493 7519 D Unity : (v_16.xyz * norm_15.x)
+11-01 17:32:42.331 7493 7519 D Unity : +
+11-01 17:32:42.331 7493 7519 D Unity : (v_17.xyz * norm_15.y)
+11-01 17:32:42.331 7493 7519 D Unity : ) + (v_18.xyz * norm_15.z)));
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 dir_20;
+11-01 17:32:42.331 7493 7519 D Unity : dir_20 = tmpvar_4.xyz;
+11-01 17:32:42.331 7493 7519 D Unity : highp mat3 tmpvar_21;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_21[0] = _Object2World[0].xyz;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_21[1] = _Object2World[1].xyz;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_21[2] = _Object2World[2].xyz;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec4 tmpvar_22;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_22.xyz = normalize((tmpvar_21 * dir_20));
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_22.w = tmpvar_4.w;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 normal_23;
+11-01 17:32:42.331 7493 7519 D Unity : normal_23 = tmpvar_19;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 tangent_24;
+11-01 17:32:42.331 7493 7519 D Unity : tangent_24 = tmpvar_22.xyz;
+11-01 17:32:42.331 7493 7519 D Unity : mediump float tangentSign_25;
+11-01 17:32:42.331 7493 7519 D Unity : tangentSign_25 = tmpvar_22.w;
+11-01 17:32:42.331 7493 7519 D Unity : mediump float sign_26;
+11-01 17:32:42.331 7493 7519 D Unity : highp float tmpvar_27;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_27 = (tangentSign_25 * unity_WorldTransformParams.w);
+11-01 17:32:42.331 7493 7519 D Unity : sign_26 = tmpvar_27;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 tmpvar_28;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_28 = (((normal_23.yzx * tangent_24.zxy) - (normal_23.zxy * tangent_24.yzx)) * sign_26);
+11-01 17:32:42.331 7493 7519 D Unity : mediump mat3 tmpvar_29;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[0].x = tangent_24.x;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[0].y = tmpvar_28.x;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[0].z = normal_23.x;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[1].x = tangent_24.y;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[1].y = tmpvar_28.y;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[1].z = normal_23.y;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[2].x = tangent_24.z;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[2].y = tmpvar_28.z;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_29[2].z = normal_23.z;
+11-01 17:32:42.331 7493 7519 D Unity : tangentToWorld_5 = tmpvar_29;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.331 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].x;
+11-01 17:32:42.331 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].x;
+11-01 17:32:42.331 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].x;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_7.xyz = v_30;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.331 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].y;
+11-01 17:32:42.331 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].y;
+11-01 17:32:42.331 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].y;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_8.xyz = v_31;
+11-01 17:32:42.331 7493 7519 D Unity : highp vec3 v_32;
+11-01 17:32:42.331 7493 7519 D Unity : v_32.x = tangentToWorld_5[0].z;
+11-01 17:32:42.331 7493 7519 D Unity : v_32.y = tangentToWorld_5[1].z;
+11-01 17:32:42.331 7493 7519 D Unity : v_32.z = tangentToWorld_5[2].z;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_9.xyz = v_32;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_10 = (unity_World2Shadow[0] * (_Object2World * _glesVertex));
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 normalWorld_33;
+11-01 17:32:42.331 7493 7519 D Unity : normalWorld_33 = tmpvar_19;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_34;
+11-01 17:32:42.331 7493 7519 D Unity : ambientOrLightmapUV_34.w = 0.0;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec4 tmpvar_35;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_35.w = 1.0;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_35.xyz = normalWorld_33;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 x2_36;
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec3 x1_37;
+11-01 17:32:42.331 7493 7519 D Unity : x1_37.x = dot (unity_SHAr, tmpvar_35);
+11-01 17:32:42.331 7493 7519 D Unity : x1_37.y = dot (unity_SHAg, tmpvar_35);
+11-01 17:32:42.331 7493 7519 D Unity : x1_37.z = dot (unity_SHAb, tmpvar_35);
+11-01 17:32:42.331 7493 7519 D Unity : mediump vec4 tmpvar_38;
+11-01 17:32:42.331 7493 7519 D Unity : tmpvar_38 = (normalWorld_33.xyzz * normalWorld_33.yzzx);
+11-01 17:32:42.331 7493 7519 D Unity : x2_36.x = dot (unity_SHBr, tmpvar_38);
+11-01 17:32:42.331 7493 7519 D Unity : x2_36.y = dot (unity_SHBg, tmpvar_38);
+11-01 17:32:42.331 7493 7519 D Unity : x2_36.z = dot (unity_SHBb, tmpvar_38);
+11-01 17:32:42.331 7493 7519 D Unity : ambientOrLightmapUV_34.xyz = ((x2_36 + (unity_SHC.xyz *
+11-01 17:32:42.331 7493 7519 D Unity : ((normalWorld_33.x * normalWorld_33.x) - (normalWorld_33.y * normalWorld_33.y))
+11-01 17:32:42.331 7493 7519 D Unity : )) + x1_37);
+11-01 17:32:42.331 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_12;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_14);
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_34;
+11-01 17:32:42.331 7493 7519 D Unity : xlv_TEXCOORD6 = tmpvar_10;
+11-01 17:32:42.331 7493 7519 D Unity : }
+11-01 17:32:42.331 7493 7519 D Unity : vertex shader
+11-01 17:32:42.331 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.354 7493 7519 D Unity : #version 100
+11-01 17:32:42.355 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.355 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.355 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.355 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.355 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.355 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.355 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.355 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.355 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.355 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.355 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.355 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.355 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.355 7493 7519 D Unity : void main ()
+11-01 17:32:42.355 7493 7519 D Unity : {
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.355 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:42.355 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.355 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:42.355 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:42.355 7493 7519 D Unity : } else {
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:42.355 7493 7519 D Unity : };
+11-01 17:32:42.355 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:42.355 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.355 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:42.355 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:42.355 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:42.355 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:42.355 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:42.355 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.355 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:42.355 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:42.355 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:42.355 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.355 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:42.355 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:42.355 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:42.355 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:42.355 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:42.355 7493 7519 D Unity : +
+11-01 17:32:42.355 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:42.355 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:42.355 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:42.355 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:42.355 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:42.355 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:42.355 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:42.355 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:42.355 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:42.355 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:42.355 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:42.355 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:42.355 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:42.355 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:42.355 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:42.355 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:42.356 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:42.356 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:42.356 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:42.356 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:42.356 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:42.356 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.356 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:42.356 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:42.356 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:42.356 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.356 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:42.356 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:42.356 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:42.356 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:42.356 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:42.356 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:42.356 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:42.356 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:42.356 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:42.356 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:42.356 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:42.356 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:42.356 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:42.356 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:42.356 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:42.356 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:42.356 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.356 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:42.356 7493 7519 D Unity : }
+11-01 17:32:42.356 7493 7519 D Unity : vertex shader
+11-01 17:32:42.356 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.379 7493 7519 D Unity : #version 100
+11-01 17:32:42.379 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.379 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.379 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.379 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.379 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp mat4 unity_World2Shadow[4];
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.379 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.379 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.379 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.379 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD6;
+11-01 17:32:42.379 7493 7519 D Unity : void main ()
+11-01 17:32:42.379 7493 7519 D Unity : {
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.379 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.379 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.379 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.379 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.379 7493 7519 D Unity : mediump vec4 tmpvar_10;
+11-01 17:32:42.379 7493 7519 D Unity : highp vec4 tmpvar_11;
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_11 = (_Object2World * _glesVertex);
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.379 7493 7519 D Unity : highp vec4 texcoord_12;
+11-01 17:32:42.379 7493 7519 D Unity : texcoord_12.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.379 7493 7519 D Unity : highp vec2 tmpvar_13;
+11-01 17:32:42.379 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_13 = tmpvar_2;
+11-01 17:32:42.379 7493 7519 D Unity : } else {
+11-01 17:32:42.379 7493 7519 D Unity : tmpvar_13 = tmpvar_3;
+11-01 17:32:42.379 7493 7519 D Unity : };
+11-01 17:32:42.379 7493 7519 D Unity : texcoord_12.zw = ((tmpvar_13 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 n_14;
+11-01 17:32:42.380 7493 7519 D Unity : n_14 = (tmpvar_11.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 norm_15;
+11-01 17:32:42.380 7493 7519 D Unity : norm_15 = tmpvar_1;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.380 7493 7519 D Unity : v_16.x = _World2Object[0].x;
+11-01 17:32:42.380 7493 7519 D Unity : v_16.y = _World2Object[1].x;
+11-01 17:32:42.380 7493 7519 D Unity : v_16.z = _World2Object[2].x;
+11-01 17:32:42.380 7493 7519 D Unity : v_16.w = _World2Object[3].x;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.380 7493 7519 D Unity : v_17.x = _World2Object[0].y;
+11-01 17:32:42.380 7493 7519 D Unity : v_17.y = _World2Object[1].y;
+11-01 17:32:42.380 7493 7519 D Unity : v_17.z = _World2Object[2].y;
+11-01 17:32:42.380 7493 7519 D Unity : v_17.w = _World2Object[3].y;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec4 v_18;
+11-01 17:32:42.380 7493 7519 D Unity : v_18.x = _World2Object[0].z;
+11-01 17:32:42.380 7493 7519 D Unity : v_18.y = _World2Object[1].z;
+11-01 17:32:42.380 7493 7519 D Unity : v_18.z = _World2Object[2].z;
+11-01 17:32:42.380 7493 7519 D Unity : v_18.w = _World2Object[3].z;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 tmpvar_19;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_19 = normalize(((
+11-01 17:32:42.380 7493 7519 D Unity : (v_16.xyz * norm_15.x)
+11-01 17:32:42.380 7493 7519 D Unity : +
+11-01 17:32:42.380 7493 7519 D Unity : (v_17.xyz * norm_15.y)
+11-01 17:32:42.380 7493 7519 D Unity : ) + (v_18.xyz * norm_15.z)));
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 dir_20;
+11-01 17:32:42.380 7493 7519 D Unity : dir_20 = tmpvar_4.xyz;
+11-01 17:32:42.380 7493 7519 D Unity : highp mat3 tmpvar_21;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_21[0] = _Object2World[0].xyz;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_21[1] = _Object2World[1].xyz;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_21[2] = _Object2World[2].xyz;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec4 tmpvar_22;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_22.xyz = normalize((tmpvar_21 * dir_20));
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_22.w = tmpvar_4.w;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 normal_23;
+11-01 17:32:42.380 7493 7519 D Unity : normal_23 = tmpvar_19;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 tangent_24;
+11-01 17:32:42.380 7493 7519 D Unity : tangent_24 = tmpvar_22.xyz;
+11-01 17:32:42.380 7493 7519 D Unity : mediump float tangentSign_25;
+11-01 17:32:42.380 7493 7519 D Unity : tangentSign_25 = tmpvar_22.w;
+11-01 17:32:42.380 7493 7519 D Unity : mediump float sign_26;
+11-01 17:32:42.380 7493 7519 D Unity : highp float tmpvar_27;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_27 = (tangentSign_25 * unity_WorldTransformParams.w);
+11-01 17:32:42.380 7493 7519 D Unity : sign_26 = tmpvar_27;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 tmpvar_28;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_28 = (((normal_23.yzx * tangent_24.zxy) - (normal_23.zxy * tangent_24.yzx)) * sign_26);
+11-01 17:32:42.380 7493 7519 D Unity : mediump mat3 tmpvar_29;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[0].x = tangent_24.x;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[0].y = tmpvar_28.x;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[0].z = normal_23.x;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[1].x = tangent_24.y;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[1].y = tmpvar_28.y;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[1].z = normal_23.y;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[2].x = tangent_24.z;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[2].y = tmpvar_28.z;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_29[2].z = normal_23.z;
+11-01 17:32:42.380 7493 7519 D Unity : tangentToWorld_5 = tmpvar_29;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.380 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].x;
+11-01 17:32:42.380 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].x;
+11-01 17:32:42.380 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].x;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_7.xyz = v_30;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.380 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].y;
+11-01 17:32:42.380 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].y;
+11-01 17:32:42.380 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].y;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_8.xyz = v_31;
+11-01 17:32:42.380 7493 7519 D Unity : highp vec3 v_32;
+11-01 17:32:42.380 7493 7519 D Unity : v_32.x = tangentToWorld_5[0].z;
+11-01 17:32:42.380 7493 7519 D Unity : v_32.y = tangentToWorld_5[1].z;
+11-01 17:32:42.380 7493 7519 D Unity : v_32.z = tangentToWorld_5[2].z;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_9.xyz = v_32;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_10 = (unity_World2Shadow[0] * (_Object2World * _glesVertex));
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 normalWorld_33;
+11-01 17:32:42.380 7493 7519 D Unity : normalWorld_33 = tmpvar_19;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_34;
+11-01 17:32:42.380 7493 7519 D Unity : ambientOrLightmapUV_34.w = 0.0;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec4 tmpvar_35;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_35.w = 1.0;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_35.xyz = normalWorld_33;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 x2_36;
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec3 x1_37;
+11-01 17:32:42.380 7493 7519 D Unity : x1_37.x = dot (unity_SHAr, tmpvar_35);
+11-01 17:32:42.380 7493 7519 D Unity : x1_37.y = dot (unity_SHAg, tmpvar_35);
+11-01 17:32:42.380 7493 7519 D Unity : x1_37.z = dot (unity_SHAb, tmpvar_35);
+11-01 17:32:42.380 7493 7519 D Unity : mediump vec4 tmpvar_38;
+11-01 17:32:42.380 7493 7519 D Unity : tmpvar_38 = (normalWorld_33.xyzz * normalWorld_33.yzzx);
+11-01 17:32:42.380 7493 7519 D Unity : x2_36.x = dot (unity_SHBr, tmpvar_38);
+11-01 17:32:42.380 7493 7519 D Unity : x2_36.y = dot (unity_SHBg, tmpvar_38);
+11-01 17:32:42.380 7493 7519 D Unity : x2_36.z = dot (unity_SHBb, tmpvar_38);
+11-01 17:32:42.380 7493 7519 D Unity : ambientOrLightmapUV_34.xyz = ((x2_36 + (unity_SHC.xyz *
+11-01 17:32:42.380 7493 7519 D Unity : ((normalWorld_33.x * normalWorld_33.x) - (normalWorld_33.y * normalWorld_33.y))
+11-01 17:32:42.380 7493 7519 D Unity : )) + x1_37);
+11-01 17:32:42.380 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_12;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_14);
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_34;
+11-01 17:32:42.380 7493 7519 D Unity : xlv_TEXCOORD6 = tmpvar_10;
+11-01 17:32:42.380 7493 7519 D Unity : }
+11-01 17:32:42.380 7493 7519 D Unity : vertex shader
+11-01 17:32:42.380 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.402 7493 7519 D Unity : #version 100
+11-01 17:32:42.402 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.402 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.402 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.402 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.402 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.402 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.402 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.402 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.402 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.402 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.402 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.402 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.402 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.402 7493 7519 D Unity : void main ()
+11-01 17:32:42.402 7493 7519 D Unity : {
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.402 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:42.402 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.402 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:42.402 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:42.402 7493 7519 D Unity : } else {
+11-01 17:32:42.402 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:42.402 7493 7519 D Unity : };
+11-01 17:32:42.402 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.402 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:42.402 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.402 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:42.402 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:42.402 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:42.402 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:42.402 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:42.402 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.402 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:42.402 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:42.402 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:42.402 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.402 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:42.402 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:42.402 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:42.402 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:42.402 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:42.403 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:42.403 7493 7519 D Unity : +
+11-01 17:32:42.403 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:42.403 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:42.403 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:42.403 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:42.403 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:42.403 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:42.403 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:42.403 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:42.403 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:42.403 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:42.403 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:42.403 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:42.403 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:42.403 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:42.403 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:42.403 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:42.403 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:42.403 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:42.403 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:42.403 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.403 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:42.403 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:42.403 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:42.403 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.403 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:42.403 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:42.403 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:42.403 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:42.403 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:42.403 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:42.403 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:42.403 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:42.403 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:42.403 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:42.403 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:42.403 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:42.403 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:42.403 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:42.403 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:42.403 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:42.403 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.403 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:42.403 7493 7519 D Unity : }
+11-01 17:32:42.403 7493 7519 D Unity : vertex shader
+11-01 17:32:42.403 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.424 7493 7519 D Unity : #version 100
+11-01 17:32:42.424 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.424 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.424 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.424 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.424 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.424 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.424 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.425 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.425 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.425 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.425 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.425 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.425 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.425 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.425 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.425 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.425 7493 7519 D Unity : void main ()
+11-01 17:32:42.425 7493 7519 D Unity : {
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.425 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:42.425 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.425 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:42.425 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:42.425 7493 7519 D Unity : } else {
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:42.425 7493 7519 D Unity : };
+11-01 17:32:42.425 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:42.425 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.425 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:42.425 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:42.425 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:42.425 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:42.425 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:42.425 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.425 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:42.425 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:42.425 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:42.425 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.425 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:42.425 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:42.425 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:42.425 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:42.425 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:42.425 7493 7519 D Unity : +
+11-01 17:32:42.425 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:42.425 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:42.425 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:42.425 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:42.425 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:42.425 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:42.425 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:42.425 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:42.425 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:42.425 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:42.425 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:42.425 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:42.425 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:42.425 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:42.425 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:42.425 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:42.425 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:42.425 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:42.425 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:42.425 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.425 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:42.425 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:42.425 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:42.426 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:42.426 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.426 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:42.426 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:42.426 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:42.426 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:42.426 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:42.426 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:42.426 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:42.426 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:42.426 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:42.426 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:42.426 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:42.426 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:42.426 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:42.426 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:42.426 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:42.426 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:42.426 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:42.426 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:42.426 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:42.426 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.426 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:42.426 7493 7519 D Unity : }
+11-01 17:32:42.426 7493 7519 D Unity : vertex shader
+11-01 17:32:42.426 7493 7519 D Unity : Compile failed.
+11-01 17:32:42.488 7493 7519 D Unity : #version 100
+11-01 17:32:42.488 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:42.488 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:42.488 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:42.488 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:42.488 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:42.488 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:42.488 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:42.488 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:42.488 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:42.488 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:42.488 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:42.488 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:42.488 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:42.488 7493 7519 D Unity : void main ()
+11-01 17:32:42.488 7493 7519 D Unity : {
+11-01 17:32:42.488 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:42.488 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:42.488 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:42.488 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:42.488 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:42.489 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:42.489 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:42.489 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:42.489 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:42.489 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:42.489 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:42.489 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:42.489 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:42.489 7493 7519 D Unity : } else {
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:42.489 7493 7519 D Unity : };
+11-01 17:32:42.489 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:42.489 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:42.489 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:42.489 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:42.489 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:42.489 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:42.489 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:42.489 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:42.489 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:42.489 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:42.489 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:42.489 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:42.489 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:42.489 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:42.489 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:42.489 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:42.489 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:42.489 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:42.489 7493 7519 D Unity : +
+11-01 17:32:42.489 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:42.489 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:42.489 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:42.489 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:42.489 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:42.489 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:42.489 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:42.490 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:42.490 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:42.490 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:42.490 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:42.490 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:42.490 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:42.490 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:42.490 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:42.490 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:42.490 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:42.490 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:42.490 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:42.490 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:42.490 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:42.490 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:42.490 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:42.490 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:42.490 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:42.490 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:42.491 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:42.491 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:42.491 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:42.491 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:42.491 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:42.491 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:42.491 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:42.491 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:42.491 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:42.491 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:42.491 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:42.491 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:42.491 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:42.491 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:42.491 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:42.491 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:42.491 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:42.491 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:42.491 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:42.491 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:42.491 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:42.491 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:42.491 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:42.491 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:42.491 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:42.491 7493 7519 D Unity : }
+11-01 17:32:42.491 7493 7519 D Unity : vertex shader
+11-01 17:32:42.491 7493 7519 D Unity : Compile failed.
+11-01 17:32:43.885 7493 7519 D Unity : #version 100
+11-01 17:32:43.885 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:43.885 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:43.885 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:43.885 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:43.885 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp mat4 unity_World2Shadow[4];
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:43.885 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:43.885 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:43.885 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:43.885 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD6;
+11-01 17:32:43.885 7493 7519 D Unity : void main ()
+11-01 17:32:43.885 7493 7519 D Unity : {
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:43.885 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:43.885 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:43.885 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:43.885 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec4 tmpvar_10;
+11-01 17:32:43.885 7493 7519 D Unity : highp vec4 tmpvar_11;
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_11 = (_Object2World * _glesVertex);
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:43.885 7493 7519 D Unity : highp vec4 texcoord_12;
+11-01 17:32:43.885 7493 7519 D Unity : texcoord_12.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:43.885 7493 7519 D Unity : highp vec2 tmpvar_13;
+11-01 17:32:43.885 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_13 = tmpvar_2;
+11-01 17:32:43.885 7493 7519 D Unity : } else {
+11-01 17:32:43.885 7493 7519 D Unity : tmpvar_13 = tmpvar_3;
+11-01 17:32:43.885 7493 7519 D Unity : };
+11-01 17:32:43.885 7493 7519 D Unity : texcoord_12.zw = ((tmpvar_13 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:43.885 7493 7519 D Unity : mediump vec3 n_14;
+11-01 17:32:43.885 7493 7519 D Unity : n_14 = (tmpvar_11.xyz - _WorldSpaceCameraPos);
+11-01 17:32:43.885 7493 7519 D Unity : highp vec3 norm_15;
+11-01 17:32:43.885 7493 7519 D Unity : norm_15 = tmpvar_1;
+11-01 17:32:43.885 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:43.885 7493 7519 D Unity : v_16.x = _World2Object[0].x;
+11-01 17:32:43.885 7493 7519 D Unity : v_16.y = _World2Object[1].x;
+11-01 17:32:43.886 7493 7519 D Unity : v_16.z = _World2Object[2].x;
+11-01 17:32:43.886 7493 7519 D Unity : v_16.w = _World2Object[3].x;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:43.886 7493 7519 D Unity : v_17.x = _World2Object[0].y;
+11-01 17:32:43.886 7493 7519 D Unity : v_17.y = _World2Object[1].y;
+11-01 17:32:43.886 7493 7519 D Unity : v_17.z = _World2Object[2].y;
+11-01 17:32:43.886 7493 7519 D Unity : v_17.w = _World2Object[3].y;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec4 v_18;
+11-01 17:32:43.886 7493 7519 D Unity : v_18.x = _World2Object[0].z;
+11-01 17:32:43.886 7493 7519 D Unity : v_18.y = _World2Object[1].z;
+11-01 17:32:43.886 7493 7519 D Unity : v_18.z = _World2Object[2].z;
+11-01 17:32:43.886 7493 7519 D Unity : v_18.w = _World2Object[3].z;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec3 tmpvar_19;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_19 = normalize(((
+11-01 17:32:43.886 7493 7519 D Unity : (v_16.xyz * norm_15.x)
+11-01 17:32:43.886 7493 7519 D Unity : +
+11-01 17:32:43.886 7493 7519 D Unity : (v_17.xyz * norm_15.y)
+11-01 17:32:43.886 7493 7519 D Unity : ) + (v_18.xyz * norm_15.z)));
+11-01 17:32:43.886 7493 7519 D Unity : highp vec3 dir_20;
+11-01 17:32:43.886 7493 7519 D Unity : dir_20 = tmpvar_4.xyz;
+11-01 17:32:43.886 7493 7519 D Unity : highp mat3 tmpvar_21;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_21[0] = _Object2World[0].xyz;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_21[1] = _Object2World[1].xyz;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_21[2] = _Object2World[2].xyz;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec4 tmpvar_22;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_22.xyz = normalize((tmpvar_21 * dir_20));
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_22.w = tmpvar_4.w;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 normal_23;
+11-01 17:32:43.886 7493 7519 D Unity : normal_23 = tmpvar_19;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 tangent_24;
+11-01 17:32:43.886 7493 7519 D Unity : tangent_24 = tmpvar_22.xyz;
+11-01 17:32:43.886 7493 7519 D Unity : mediump float tangentSign_25;
+11-01 17:32:43.886 7493 7519 D Unity : tangentSign_25 = tmpvar_22.w;
+11-01 17:32:43.886 7493 7519 D Unity : mediump float sign_26;
+11-01 17:32:43.886 7493 7519 D Unity : highp float tmpvar_27;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_27 = (tangentSign_25 * unity_WorldTransformParams.w);
+11-01 17:32:43.886 7493 7519 D Unity : sign_26 = tmpvar_27;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 tmpvar_28;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_28 = (((normal_23.yzx * tangent_24.zxy) - (normal_23.zxy * tangent_24.yzx)) * sign_26);
+11-01 17:32:43.886 7493 7519 D Unity : mediump mat3 tmpvar_29;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[0].x = tangent_24.x;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[0].y = tmpvar_28.x;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[0].z = normal_23.x;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[1].x = tangent_24.y;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[1].y = tmpvar_28.y;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[1].z = normal_23.y;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[2].x = tangent_24.z;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[2].y = tmpvar_28.z;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_29[2].z = normal_23.z;
+11-01 17:32:43.886 7493 7519 D Unity : tangentToWorld_5 = tmpvar_29;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:43.886 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].x;
+11-01 17:32:43.886 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].x;
+11-01 17:32:43.886 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].x;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_7.xyz = v_30;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:43.886 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].y;
+11-01 17:32:43.886 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].y;
+11-01 17:32:43.886 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].y;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_8.xyz = v_31;
+11-01 17:32:43.886 7493 7519 D Unity : highp vec3 v_32;
+11-01 17:32:43.886 7493 7519 D Unity : v_32.x = tangentToWorld_5[0].z;
+11-01 17:32:43.886 7493 7519 D Unity : v_32.y = tangentToWorld_5[1].z;
+11-01 17:32:43.886 7493 7519 D Unity : v_32.z = tangentToWorld_5[2].z;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_9.xyz = v_32;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_10 = (unity_World2Shadow[0] * (_Object2World * _glesVertex));
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 normalWorld_33;
+11-01 17:32:43.886 7493 7519 D Unity : normalWorld_33 = tmpvar_19;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_34;
+11-01 17:32:43.886 7493 7519 D Unity : ambientOrLightmapUV_34.w = 0.0;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec4 tmpvar_35;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_35.w = 1.0;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_35.xyz = normalWorld_33;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 x2_36;
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec3 x1_37;
+11-01 17:32:43.886 7493 7519 D Unity : x1_37.x = dot (unity_SHAr, tmpvar_35);
+11-01 17:32:43.886 7493 7519 D Unity : x1_37.y = dot (unity_SHAg, tmpvar_35);
+11-01 17:32:43.886 7493 7519 D Unity : x1_37.z = dot (unity_SHAb, tmpvar_35);
+11-01 17:32:43.886 7493 7519 D Unity : mediump vec4 tmpvar_38;
+11-01 17:32:43.886 7493 7519 D Unity : tmpvar_38 = (normalWorld_33.xyzz * normalWorld_33.yzzx);
+11-01 17:32:43.886 7493 7519 D Unity : x2_36.x = dot (unity_SHBr, tmpvar_38);
+11-01 17:32:43.886 7493 7519 D Unity : x2_36.y = dot (unity_SHBg, tmpvar_38);
+11-01 17:32:43.886 7493 7519 D Unity : x2_36.z = dot (unity_SHBb, tmpvar_38);
+11-01 17:32:43.886 7493 7519 D Unity : ambientOrLightmapUV_34.xyz = ((x2_36 + (unity_SHC.xyz *
+11-01 17:32:43.886 7493 7519 D Unity : ((normalWorld_33.x * normalWorld_33.x) - (normalWorld_33.y * normalWorld_33.y))
+11-01 17:32:43.886 7493 7519 D Unity : )) + x1_37);
+11-01 17:32:43.886 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_12;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_14);
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_34;
+11-01 17:32:43.886 7493 7519 D Unity : xlv_TEXCOORD6 = tmpvar_10;
+11-01 17:32:43.886 7493 7519 D Unity : }
+11-01 17:32:43.886 7493 7519 D Unity : vertex shader
+11-01 17:32:43.886 7493 7519 D Unity : Compile failed.
+11-01 17:32:47.768 295 368 E HalDeviceManager: Should have at least 1 chip!
+11-01 17:32:47.768 295 368 E HalDeviceManager: getSupportedIfaceTypesInternal: no chip info found
+11-01 17:32:47.768 295 314 E BluetoothAdapter: Bluetooth binder is null
+11-01 17:32:47.769 295 314 E BatteryStatsService: no controller energy info supplied
+11-01 17:32:47.770 483 483 E PhoneInterfaceManager: [PhoneIntfMgr] queryModemActivityInfo: Empty response
+11-01 17:32:47.774 295 314 E BatteryStatsService: modem info is invalid: ModemActivityInfo{ mTimestamp=0 mSleepTimeMs=0 mIdleTimeMs=0 mTxTimeMs[]=[0, 0, 0, 0, 0] mRxTimeMs=0 mEnergyUsed=0}
+11-01 17:32:59.385 7493 7519 E Unity : -------- GLSL link error:
+11-01 17:32:59.385 7493 7519 E Unity :
+11-01 17:32:59.385 7493 7519 E Unity :
+11-01 17:32:59.385 7493 7519 E Unity :
+11-01 17:32:59.385 7493 7519 E Unity : (Filename: Line: 582)
+11-01 17:32:59.385 7493 7519 E Unity :
+11-01 17:32:59.482 7493 7519 D Unity : #version 100
+11-01 17:32:59.482 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:59.482 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:59.482 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:59.482 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:59.482 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:59.482 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:59.482 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:59.482 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:59.482 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:59.482 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:59.482 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:59.482 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:59.482 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:59.482 7493 7519 D Unity : void main ()
+11-01 17:32:59.482 7493 7519 D Unity : {
+11-01 17:32:59.482 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:59.482 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:59.482 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:59.482 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:59.482 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:59.482 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:59.482 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:59.482 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:59.482 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:59.482 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:59.483 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:59.483 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:59.483 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:59.483 7493 7519 D Unity : } else {
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:59.483 7493 7519 D Unity : };
+11-01 17:32:59.483 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:59.483 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:59.483 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:59.483 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:59.483 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:59.483 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:59.483 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:59.483 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:59.483 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:59.483 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:59.483 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:59.483 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:59.483 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:59.483 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:59.483 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:59.483 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:59.483 7493 7519 D Unity : +
+11-01 17:32:59.483 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:59.483 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:59.483 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:59.483 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:59.483 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:59.483 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:59.483 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:59.483 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:59.483 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:59.483 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:59.483 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:59.483 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:59.483 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:59.483 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:59.483 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:59.483 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:59.483 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:59.483 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:59.483 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:59.483 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:59.483 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:59.483 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:59.483 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:59.483 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:59.483 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:59.483 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:59.483 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:59.484 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:59.484 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:59.484 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:59.484 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:59.484 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:59.484 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:59.484 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:59.484 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:59.484 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:59.484 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:59.484 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:59.484 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:59.484 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:59.484 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:59.484 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:59.484 7493 7519 D Unity : }
+11-01 17:32:59.484 7493 7519 D Unity : vertex shader
+11-01 17:32:59.484 7493 7519 D Unity : Compile failed.
+11-01 17:32:59.526 7493 7519 D Unity : #version 100
+11-01 17:32:59.526 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:59.526 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:59.526 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:59.526 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:59.526 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:59.526 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:59.526 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:59.526 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:59.526 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:59.526 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:59.526 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:59.526 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:59.526 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:59.526 7493 7519 D Unity : void main ()
+11-01 17:32:59.526 7493 7519 D Unity : {
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:59.526 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:59.526 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:59.526 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:59.526 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:59.526 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:59.526 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:59.526 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:59.526 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:59.526 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:59.526 7493 7519 D Unity : } else {
+11-01 17:32:59.526 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:59.526 7493 7519 D Unity : };
+11-01 17:32:59.526 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:59.526 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:59.526 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:59.526 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:59.526 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:59.526 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:59.526 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:59.526 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:59.526 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:59.527 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:59.527 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:59.527 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:59.527 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:59.527 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:59.527 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:59.527 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:59.527 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:59.527 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:59.527 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:59.527 7493 7519 D Unity : +
+11-01 17:32:59.527 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:59.527 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:59.527 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:59.527 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:59.527 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:59.527 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:59.527 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:59.527 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:59.527 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:59.527 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:59.527 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:59.527 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:59.527 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:59.527 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:59.527 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:59.527 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:59.527 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:59.527 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:59.527 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:59.527 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:59.527 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:59.527 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:59.527 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:59.527 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:59.527 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:59.527 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:59.527 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:59.527 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:59.527 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:59.527 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:59.527 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:59.527 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:59.527 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:59.527 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:59.527 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:59.527 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:59.527 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:59.527 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:59.527 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:59.527 7493 7519 D Unity : }
+11-01 17:32:59.527 7493 7519 D Unity : vertex shader
+11-01 17:32:59.527 7493 7519 D Unity : Compile failed.
+11-01 17:32:59.547 7493 7519 D Unity : #version 100
+11-01 17:32:59.547 7493 7519 D Unity : attribute vec4 _glesTANGENT;
+11-01 17:32:59.547 7493 7519 D Unity : attribute vec4 _glesVertex;
+11-01 17:32:59.547 7493 7519 D Unity : attribute vec3 _glesNormal;
+11-01 17:32:59.547 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord0;
+11-01 17:32:59.547 7493 7519 D Unity : attribute vec4 _glesMultiTexCoord1;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp vec3 _WorldSpaceCameraPos;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHAr;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHAg;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHAb;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHBr;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHBg;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHBb;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump vec4 unity_SHC;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp mat4 glstate_matrix_mvp;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp mat4 _Object2World;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp mat4 _World2Object;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp vec4 unity_WorldTransformParams;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp vec4 _MainTex_ST;
+11-01 17:32:59.547 7493 7519 D Unity : uniform highp vec4 _DetailAlbedoMap_ST;
+11-01 17:32:59.547 7493 7519 D Unity : uniform mediump float _UVSec;
+11-01 17:32:59.547 7493 7519 D Unity : varying highp vec4 xlv_TEXCOORD0;
+11-01 17:32:59.547 7493 7519 D Unity : varying mediump vec3 xlv_TEXCOORD1;
+11-01 17:32:59.547 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2;
+11-01 17:32:59.547 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_1;
+11-01 17:32:59.547 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD2_2;
+11-01 17:32:59.547 7493 7519 D Unity : varying mediump vec4 xlv_TEXCOORD5;
+11-01 17:32:59.547 7493 7519 D Unity : void main ()
+11-01 17:32:59.547 7493 7519 D Unity : {
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec3 tmpvar_1;
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_1 = _glesNormal;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec2 tmpvar_2;
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_2 = _glesMultiTexCoord0.xy;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec2 tmpvar_3;
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_3 = _glesMultiTexCoord1.xy;
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec4 tmpvar_4;
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_4 = _glesTANGENT;
+11-01 17:32:59.547 7493 7519 D Unity : highp mat3 tangentToWorld_5;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec4 tmpvar_6;
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec4 tmpvar_7;
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec4 tmpvar_8;
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec4 tmpvar_9;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec4 tmpvar_10;
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_10 = (_Object2World * _glesVertex);
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_6 = (glstate_matrix_mvp * _glesVertex);
+11-01 17:32:59.547 7493 7519 D Unity : highp vec4 texcoord_11;
+11-01 17:32:59.547 7493 7519 D Unity : texcoord_11.xy = ((_glesMultiTexCoord0.xy * _MainTex_ST.xy) + _MainTex_ST.zw);
+11-01 17:32:59.547 7493 7519 D Unity : highp vec2 tmpvar_12;
+11-01 17:32:59.547 7493 7519 D Unity : if ((_UVSec == 0.0)) {
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_12 = tmpvar_2;
+11-01 17:32:59.547 7493 7519 D Unity : } else {
+11-01 17:32:59.547 7493 7519 D Unity : tmpvar_12 = tmpvar_3;
+11-01 17:32:59.547 7493 7519 D Unity : };
+11-01 17:32:59.547 7493 7519 D Unity : texcoord_11.zw = ((tmpvar_12 * _DetailAlbedoMap_ST.xy) + _DetailAlbedoMap_ST.zw);
+11-01 17:32:59.547 7493 7519 D Unity : mediump vec3 n_13;
+11-01 17:32:59.547 7493 7519 D Unity : n_13 = (tmpvar_10.xyz - _WorldSpaceCameraPos);
+11-01 17:32:59.547 7493 7519 D Unity : highp vec3 norm_14;
+11-01 17:32:59.547 7493 7519 D Unity : norm_14 = tmpvar_1;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec4 v_15;
+11-01 17:32:59.547 7493 7519 D Unity : v_15.x = _World2Object[0].x;
+11-01 17:32:59.547 7493 7519 D Unity : v_15.y = _World2Object[1].x;
+11-01 17:32:59.547 7493 7519 D Unity : v_15.z = _World2Object[2].x;
+11-01 17:32:59.547 7493 7519 D Unity : v_15.w = _World2Object[3].x;
+11-01 17:32:59.547 7493 7519 D Unity : highp vec4 v_16;
+11-01 17:32:59.547 7493 7519 D Unity : v_16.x = _World2Object[0].y;
+11-01 17:32:59.547 7493 7519 D Unity : v_16.y = _World2Object[1].y;
+11-01 17:32:59.547 7493 7519 D Unity : v_16.z = _World2Object[2].y;
+11-01 17:32:59.547 7493 7519 D Unity : v_16.w = _World2Object[3].y;
+11-01 17:32:59.548 7493 7519 D Unity : highp vec4 v_17;
+11-01 17:32:59.548 7493 7519 D Unity : v_17.x = _World2Object[0].z;
+11-01 17:32:59.548 7493 7519 D Unity : v_17.y = _World2Object[1].z;
+11-01 17:32:59.548 7493 7519 D Unity : v_17.z = _World2Object[2].z;
+11-01 17:32:59.548 7493 7519 D Unity : v_17.w = _World2Object[3].z;
+11-01 17:32:59.548 7493 7519 D Unity : highp vec3 tmpvar_18;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_18 = normalize(((
+11-01 17:32:59.548 7493 7519 D Unity : (v_15.xyz * norm_14.x)
+11-01 17:32:59.548 7493 7519 D Unity : +
+11-01 17:32:59.548 7493 7519 D Unity : (v_16.xyz * norm_14.y)
+11-01 17:32:59.548 7493 7519 D Unity : ) + (v_17.xyz * norm_14.z)));
+11-01 17:32:59.548 7493 7519 D Unity : highp vec3 dir_19;
+11-01 17:32:59.548 7493 7519 D Unity : dir_19 = tmpvar_4.xyz;
+11-01 17:32:59.548 7493 7519 D Unity : highp mat3 tmpvar_20;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_20[0] = _Object2World[0].xyz;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_20[1] = _Object2World[1].xyz;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_20[2] = _Object2World[2].xyz;
+11-01 17:32:59.548 7493 7519 D Unity : highp vec4 tmpvar_21;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_21.xyz = normalize((tmpvar_20 * dir_19));
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_21.w = tmpvar_4.w;
+11-01 17:32:59.548 7493 7519 D Unity : mediump vec3 normal_22;
+11-01 17:32:59.548 7493 7519 D Unity : normal_22 = tmpvar_18;
+11-01 17:32:59.548 7493 7519 D Unity : mediump vec3 tangent_23;
+11-01 17:32:59.548 7493 7519 D Unity : tangent_23 = tmpvar_21.xyz;
+11-01 17:32:59.548 7493 7519 D Unity : mediump float tangentSign_24;
+11-01 17:32:59.548 7493 7519 D Unity : tangentSign_24 = tmpvar_21.w;
+11-01 17:32:59.548 7493 7519 D Unity : mediump float sign_25;
+11-01 17:32:59.548 7493 7519 D Unity : highp float tmpvar_26;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_26 = (tangentSign_24 * unity_WorldTransformParams.w);
+11-01 17:32:59.548 7493 7519 D Unity : sign_25 = tmpvar_26;
+11-01 17:32:59.548 7493 7519 D Unity : mediump vec3 tmpvar_27;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_27 = (((normal_22.yzx * tangent_23.zxy) - (normal_22.zxy * tangent_23.yzx)) * sign_25);
+11-01 17:32:59.548 7493 7519 D Unity : mediump mat3 tmpvar_28;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[0].x = tangent_23.x;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[0].y = tmpvar_27.x;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[0].z = normal_22.x;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[1].x = tangent_23.y;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[1].y = tmpvar_27.y;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[1].z = normal_22.y;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[2].x = tangent_23.z;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[2].y = tmpvar_27.z;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_28[2].z = normal_22.z;
+11-01 17:32:59.548 7493 7519 D Unity : tangentToWorld_5 = tmpvar_28;
+11-01 17:32:59.548 7493 7519 D Unity : highp vec3 v_29;
+11-01 17:32:59.548 7493 7519 D Unity : v_29.x = tangentToWorld_5[0].x;
+11-01 17:32:59.548 7493 7519 D Unity : v_29.y = tangentToWorld_5[1].x;
+11-01 17:32:59.548 7493 7519 D Unity : v_29.z = tangentToWorld_5[2].x;
+11-01 17:32:59.548 7493 7519 D Unity : tmpvar_7.xyz = v_29;
+11-01 17:32:59.548 7493 7519 D Unity : highp vec3 v_30;
+11-01 17:32:59.548 7493 7519 D Unity : v_30.x = tangentToWorld_5[0].y;
+11-01 17:32:59.550 7493 7519 D Unity : v_30.y = tangentToWorld_5[1].y;
+11-01 17:32:59.550 7493 7519 D Unity : v_30.z = tangentToWorld_5[2].y;
+11-01 17:32:59.550 7493 7519 D Unity : tmpvar_8.xyz = v_30;
+11-01 17:32:59.550 7493 7519 D Unity : highp vec3 v_31;
+11-01 17:32:59.550 7493 7519 D Unity : v_31.x = tangentToWorld_5[0].z;
+11-01 17:32:59.550 7493 7519 D Unity : v_31.y = tangentToWorld_5[1].z;
+11-01 17:32:59.550 7493 7519 D Unity : v_31.z = tangentToWorld_5[2].z;
+11-01 17:32:59.550 7493 7519 D Unity : tmpvar_9.xyz = v_31;
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec3 normalWorld_32;
+11-01 17:32:59.550 7493 7519 D Unity : normalWorld_32 = tmpvar_18;
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec4 ambientOrLightmapUV_33;
+11-01 17:32:59.550 7493 7519 D Unity : ambientOrLightmapUV_33.w = 0.0;
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec4 tmpvar_34;
+11-01 17:32:59.550 7493 7519 D Unity : tmpvar_34.w = 1.0;
+11-01 17:32:59.550 7493 7519 D Unity : tmpvar_34.xyz = normalWorld_32;
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec3 x2_35;
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec3 x1_36;
+11-01 17:32:59.550 7493 7519 D Unity : x1_36.x = dot (unity_SHAr, tmpvar_34);
+11-01 17:32:59.550 7493 7519 D Unity : x1_36.y = dot (unity_SHAg, tmpvar_34);
+11-01 17:32:59.550 7493 7519 D Unity : x1_36.z = dot (unity_SHAb, tmpvar_34);
+11-01 17:32:59.550 7493 7519 D Unity : mediump vec4 tmpvar_37;
+11-01 17:32:59.550 7493 7519 D Unity : tmpvar_37 = (normalWorld_32.xyzz * normalWorld_32.yzzx);
+11-01 17:32:59.550 7493 7519 D Unity : x2_35.x = dot (unity_SHBr, tmpvar_37);
+11-01 17:32:59.550 7493 7519 D Unity : x2_35.y = dot (unity_SHBg, tmpvar_37);
+11-01 17:32:59.550 7493 7519 D Unity : x2_35.z = dot (unity_SHBb, tmpvar_37);
+11-01 17:32:59.550 7493 7519 D Unity : ambientOrLightmapUV_33.xyz = ((x2_35 + (unity_SHC.xyz *
+11-01 17:32:59.550 7493 7519 D Unity : ((normalWorld_32.x * normalWorld_32.x) - (normalWorld_32.y * normalWorld_32.y))
+11-01 17:32:59.550 7493 7519 D Unity : )) + x1_36);
+11-01 17:32:59.550 7493 7519 D Unity : gl_Position = tmpvar_6;
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD0 = texcoord_11;
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD1 = normalize(n_13);
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD2 = tmpvar_7;
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD2_1 = tmpvar_8;
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD2_2 = tmpvar_9;
+11-01 17:32:59.550 7493 7519 D Unity : xlv_TEXCOORD5 = ambientOrLightmapUV_33;
+11-01 17:32:59.550 7493 7519 D Unity : }
+11-01 17:32:59.550 7493 7519 D Unity : vertex shader
+11-01 17:32:59.550 7493 7519 D Unity : Compile failed.
+11-01 17:33:07.093 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:33:07.093 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 0,format 0, channels 3, flags 0
+11-01 17:33:07.094 223 2143 W APM_AudioPolicyManager: getOutput() could not find output for stream 1, samplingRate 48000,format 1, channels 3, flags 4
+11-01 17:33:07.094 295 382 E AudioTrack: Could not get audio output for session 233, stream type -1, usage 13, sample rate 48000, format 0x1, channel mask 0x3, flags 0x4
+11-01 17:33:07.094 295 382 E SoundPool: Error creating AudioTrack
+11-01 17:33:07.218 295 312 W Looper : Dispatch took 125ms on android.ui, h=Handler (android.view.ViewRootImpl$ViewRootHandler) {5294093} cb=android.view.View$PerformClick@8ef78d0 msg=0
+11-01 17:33:13.855 295 364 D SntpClient: request time failed: java.net.SocketTimeoutException: Poll timed out
+11-01 17:33:18.869 295 365 D SntpClient: request time failed: java.net.SocketTimeoutException: Poll timed out
+11-01 17:33:33.271 7493 7511 D RenderScript HIDL Adaptation: IRenderScriptDevice::getService()
+11-01 17:33:33.271 147 147 W /system/bin/hwservicemanager: getTransportFromManifest: Cannot find entry android.hardware.renderscript@1.0::IDevice in either framework or device manifest, using default transport.
+11-01 17:33:33.273 7493 7511 D RenderScript HIDL Adaptation: IRenderScriptDevice::getService() returned 0x0
+11-01 17:33:33.273 7493 7511 D RenderScript HIDL Adaptation: Using Fallback Path.
+11-01 17:33:33.289 7493 7511 D RenderScript: Successfully queried cache dir: /data/user_de/0/com.antutu.benchmark.full/code_cache
+11-01 17:33:33.290 7493 7511 D RenderScript: Setting cache dir: /data/user_de/0/com.antutu.benchmark.full/code_cache
+11-01 17:33:33.337 7493 7511 I zygote : Starting a blocking GC NativeAlloc
+11-01 17:33:33.410 7493 7511 I zygote : Waiting for a blocking GC NativeAlloc
+11-01 17:33:33.411 7493 7511 I zygote : Starting a blocking GC NativeAlloc
+11-01 17:33:33.421 7493 7511 I zygote : Starting a blocking GC NativeAlloc
+11-01 17:33:39.790 7493 7511 D RenderScript: Setting cache dir: /data/user_de/0/com.antutu.benchmark.full/code_cache
+11-01 17:33:39.838 7493 7511 I zygote : Starting a blocking GC NativeAlloc
+11-01 17:33:39.913 7493 7511 I zygote : Waiting for a blocking GC NativeAlloc
+11-01 17:33:39.913 7493 7511 I zygote : Starting a blocking GC NativeAlloc
+11-01 17:33:54.581 7493 7511 E Unity : RenderTexture warning: Destroying active render texture. Switching to main context.
+11-01 17:33:54.581 7493 7511 E Unity :
+11-01 17:33:54.581 7493 7511 E Unity : (Filename: Line: 509)
+11-01 17:33:54.581 7493 7511 E Unity :
+11-01 17:33:54.597 7493 7511 E libEGL : call to OpenGL ES API with no current context (logged once per thread)
+11-01 17:33:54.619 295 1319 W ActivityManager: Finishing task with all activities already finished
+11-01 17:33:54.619 295 1319 W ActivityManager: Duplicate finish request for ActivityRecord{d28a06a u0 com.antutu.benchmark.full/.UnityPlayerActivity t8 f}
+11-01 17:33:54.627 2344 2344 I pool-2-thread-1: type=1400 audit(0.0:142): avc: denied { read } for name="address" dev="sysfs" ino=17394 scontext=u:r:untrusted_app_25:s0:c512,c768 tcontext=u:object_r:sysfs:s0 tclass=file permissive=1
+11-01 17:33:55.661 7493 7493 I Process : Sending signal. PID: 7493 SIG: 9
+11-01 17:33:55.672 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:33:55.685 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:33:55.686 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:33:55.686 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:33:55.687 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:33:55.687 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:33:55.735 295 357 W InputDispatcher: channel 'c6a721f com.antutu.benchmark.full/com.antutu.benchmark.full.UnityPlayerActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
+11-01 17:33:55.735 295 357 E InputDispatcher: channel 'c6a721f com.antutu.benchmark.full/com.antutu.benchmark.full.UnityPlayerActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
+11-01 17:33:55.842 295 1320 I ActivityManager: Process com.antutu.benchmark.full (pid 7493) has died: cch CEM
+11-01 17:33:55.844 295 629 I WindowManager: WIN DEATH: Window{c6a721f u0 com.antutu.benchmark.full/com.antutu.benchmark.full.UnityPlayerActivity}
+11-01 17:33:55.844 295 629 W InputDispatcher: Attempted to unregister already unregistered input channel 'c6a721f com.antutu.benchmark.full/com.antutu.benchmark.full.UnityPlayerActivity (server)'
+11-01 17:33:55.852 295 319 W ActivityManager: setHasOverlayUi called on unknown pid: 7493
+11-01 17:33:55.855 295 7566 I zygote : Starting a blocking GC Alloc
+11-01 17:33:55.855 295 7566 I zygote : Starting a blocking GC Alloc
+11-01 17:33:55.860 295 343 I zygote : Waiting for a blocking GC Alloc
+11-01 17:33:55.877 295 391 I zygote : Waiting for a blocking GC Alloc
+11-01 17:33:55.915 295 7566 I zygote : Alloc concurrent copying GC freed 31454(2MB) AllocSpace objects, 18(396KB) LOS objects, 42% free, 5MB/9MB, paused 273us total 60.322ms
+11-01 17:33:55.915 295 343 I zygote : WaitForGcToComplete blocked for 55.434ms for cause Alloc
+11-01 17:33:55.915 295 343 I zygote : Starting a blocking GC Alloc
+11-01 17:33:55.916 295 391 I zygote : WaitForGcToComplete blocked for 38.481ms for cause Alloc
+11-01 17:33:55.916 295 391 I zygote : Starting a blocking GC Alloc
+11-01 17:33:58.275 295 395 E TaskPersister: File error accessing recents directory (directory doesn't exist?).
+11-01 17:35:39.575 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:39.575 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:39.598 2344 7485 I zygote : Alloc concurrent copying GC freed 112(31KB) AllocSpace objects, 6(6MB) LOS objects, 43% free, 7MB/13MB, paused 219us total 21.836ms
+11-01 17:35:39.686 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:39.708 2344 7485 I zygote : WaitForGcToComplete blocked for 21.981ms for cause Alloc
+11-01 17:35:39.708 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:39.777 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:39.797 2344 7485 I zygote : WaitForGcToComplete blocked for 19.635ms for cause Alloc
+11-01 17:35:39.797 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:39.874 2344 7485 I chatty : uid=10058(u0_a58) Thread-44 identical 1 line
+11-01 17:35:39.874 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:39.897 2344 7485 I zygote : Alloc concurrent copying GC freed 3343(143KB) AllocSpace objects, 8(10MB) LOS objects, 49% free, 4MB/9MB, paused 215us total 23.515ms
+11-01 17:35:40.023 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.026 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.091 2344 2355 I zygote : Clamp target GC heap from 16MB to 16MB
+11-01 17:35:40.123 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.123 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.146 2344 7485 I zygote : Alloc concurrent copying GC freed 290(36KB) AllocSpace objects, 6(6MB) LOS objects, 43% free, 7MB/13MB, paused 225us total 23.354ms
+11-01 17:35:40.227 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.248 2344 7485 I zygote : WaitForGcToComplete blocked for 21.087ms for cause Alloc
+11-01 17:35:40.248 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.317 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.338 2344 7485 I zygote : WaitForGcToComplete blocked for 20.558ms for cause Alloc
+11-01 17:35:40.338 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.414 2344 7485 I chatty : uid=10058(u0_a58) Thread-44 identical 1 line
+11-01 17:35:40.414 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.437 2344 7485 I zygote : Alloc concurrent copying GC freed 3343(143KB) AllocSpace objects, 8(10MB) LOS objects, 49% free, 4MB/9MB, paused 174us total 22.337ms
+11-01 17:35:40.562 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.564 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.669 2344 7485 I chatty : uid=10058(u0_a58) Thread-44 identical 1 line
+11-01 17:35:40.669 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.691 2344 7485 I zygote : Alloc concurrent copying GC freed 290(36KB) AllocSpace objects, 6(6MB) LOS objects, 43% free, 7MB/13MB, paused 186us total 21.991ms
+11-01 17:35:40.777 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.795 2344 7485 I zygote : WaitForGcToComplete blocked for 17.497ms for cause Alloc
+11-01 17:35:40.795 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:40.861 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:35:40.883 2344 7485 I zygote : WaitForGcToComplete blocked for 21.489ms for cause Alloc
+11-01 17:35:40.883 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:35:46.060 2344 7613 I zygote : Deoptimizing void org.apache.harmony.xml.parsers.DocumentBuilderImpl.parse(org.kxml2.io.KXmlParser, org.apache.harmony.xml.dom.DocumentImpl, org.w3c.dom.Node, int) due to JIT inline cache
+11-01 17:36:14.334 157 193 D MDnsDS : MDnsSdListener::Monitor poll timed out
+11-01 17:36:14.334 157 193 D MDnsDS : Going to poll with pollCount 1
+11-01 17:36:30.243 2344 2355 I zygote : Background concurrent copying GC freed 123933(4MB) AllocSpace objects, 0(0B) LOS objects, 43% free, 7MB/13MB, paused 184us total 109.310ms
+11-01 17:36:31.041 295 7616 D NetworkMonitor/NetworkAgentInfo [Ethernet () - 100]: PROBE_DNS connectivitycheck.gstatic.com 6ms OK 203.208.39.207
+11-01 17:36:31.046 295 7615 D NetworkMonitor/NetworkAgentInfo [Ethernet () - 100]: PROBE_DNS www.google.com 10ms OK 66.220.147.44
+11-01 17:36:31.068 295 7616 D NetworkMonitor/NetworkAgentInfo [Ethernet () - 100]: PROBE_HTTP http://connectivitycheck.gstatic.com/generate_204 time=27ms ret=204 request={User-Agent=[Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/52.0.2743.82 Safari/537.36]} headers={null=[HTTP/1.1 204 No Content], Content-Length=[0], Date=[Tue, 07 Nov 2017 12:51:17 GMT], X-Android-Received-Millis=[1509557791068], X-Android-Response-Source=[NETWORK 204], X-Android-Selected-Protocol=[http/1.1], X-Android-Sent-Millis=[1509557791056]}
+11-01 17:36:31.092 295 7615 D NetworkMonitor/NetworkAgentInfo [Ethernet () - 100]: PROBE_HTTPS https://www.google.com/generate_204 Probably not a portal: exception java.net.ConnectException: Failed to connect to www.google.com/66.220.147.44:443
+11-01 17:36:31.978 2344 2355 I zygote : Background concurrent copying GC freed 171758(6MB) AllocSpace objects, 0(0B) LOS objects, 43% free, 7MB/13MB, paused 183us total 119.498ms
+11-01 17:36:41.105 295 1014 D NetworkMonitor/NetworkAgentInfo [Ethernet () - 100]: PROBE_FALLBACK http://www.google.com/gen_204 Probably not a portal: exception java.net.SocketTimeoutException: failed to connect to www.google.com/66.220.147.44 (port 80) from /192.168.0.109 (port 51016) after 10000ms
+11-01 17:36:41.105 295 375 D ConnectivityService: NetworkAgentInfo [Ethernet () - 100] validation failed
+11-01 17:36:42.553 2344 2349 I zygote : Do full code cache collection, code=125KB, data=94KB
+11-01 17:36:42.555 2344 2349 I zygote : After code cache collection, code=82KB, data=55KB
+11-01 17:36:42.672 2344 7485 I zygote : Waiting for a blocking GC Alloc
+11-01 17:36:42.704 2344 7485 I zygote : WaitForGcToComplete blocked for 32.140ms for cause Alloc
+11-01 17:36:42.704 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:50.392 2344 2349 I zygote : Do partial code cache collection, code=117KB, data=70KB
+11-01 17:36:50.393 2344 2349 I zygote : After code cache collection, code=117KB, data=70KB
+11-01 17:36:50.393 2344 2349 I zygote : Increasing code cache capacity to 512KB
+11-01 17:36:57.203 2344 2355 I zygote : Clamp target GC heap from 16MB to 16MB
+11-01 17:36:57.252 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.252 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.273 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.273 2344 7485 I zygote : Alloc concurrent copying GC freed 115(90KB) AllocSpace objects, 7(2MB) LOS objects, 20% free, 12MB/16MB, paused 180us total 21.326ms
+11-01 17:36:57.273 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.296 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.296 2344 7485 I zygote : Alloc concurrent copying GC freed 5(152B) AllocSpace objects, 0(0B) LOS objects, 20% free, 12MB/16MB, paused 218us total 22.072ms
+11-01 17:36:57.296 2344 7485 I zygote : Forcing collection of SoftReferences for 4MB allocation
+11-01 17:36:57.296 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.328 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.328 2344 7485 I zygote : Alloc concurrent copying GC freed 4692(225KB) AllocSpace objects, 0(0B) LOS objects, 21% free, 12MB/16MB, paused 177us total 32.137ms
+11-01 17:36:57.328 2344 7485 W zygote : Throwing OutOfMemoryError "Failed to allocate a 4194316 byte allocation with 3581416 free bytes and 3MB until OOM, max allowed footprint 16777216, growth limit 16777216"
+11-01 17:36:57.328 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.328 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.348 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.348 2344 7485 I zygote : Alloc concurrent copying GC freed 4(31KB) AllocSpace objects, 0(0B) LOS objects, 21% free, 12MB/16MB, paused 208us total 20.056ms
+11-01 17:36:57.348 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.370 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.370 2344 7485 I zygote : Alloc concurrent copying GC freed 4(16KB) AllocSpace objects, 0(0B) LOS objects, 21% free, 12MB/16MB, paused 201us total 20.960ms
+11-01 17:36:57.370 2344 7485 I zygote : Forcing collection of SoftReferences for 4MB allocation
+11-01 17:36:57.370 2344 7485 I zygote : Starting a blocking GC Alloc
+11-01 17:36:57.402 2344 7485 I zygote : Clamp target GC heap from 18MB to 16MB
+11-01 17:36:57.402 2344 7485 I zygote : Alloc concurrent copying GC freed 5(16KB) AllocSpace objects, 0(0B) LOS objects, 21% free, 12MB/16MB, paused 199us total 31.772ms
+11-01 17:36:57.402 2344 7485 W zygote : Throwing OutOfMemoryError "Failed to allocate a 4194320 byte allocation with 3581416 free bytes and 3MB until OOM, max allowed footprint 16777216, growth limit 16777216"
+--------- beginning of crash
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: FATAL EXCEPTION: Thread-44
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: Process: com.antutu.ABenchMark, PID: 2344
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: java.lang.OutOfMemoryError: Failed to allocate a 4194320 byte allocation with 3581416 free bytes and 3MB until OOM, max allowed footprint 16777216, growth limit 16777216
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at java.util.Arrays.copyOf(Arrays.java:3164)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at java.io.ByteArrayOutputStream.grow(ByteArrayOutputStream.java:118)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at java.io.ByteArrayOutputStream.ensureCapacity(ByteArrayOutputStream.java:93)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:153)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at com.antutu.benchmark.platform.a.a.a(Unknown Source:23)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at com.antutu.benchmark.platform.a.a.b(Unknown Source:62)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at com.antutu.benchmark.platform.f.c(Unknown Source:8)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at com.antutu.benchmark.BenchmarkService.e(Unknown Source:508)
+11-01 17:36:57.402 2344 7485 E AndroidRuntime: at com.antutu.benchmark.c.run(Unknown Source:2)
+11-01 17:36:57.782 2344 7485 D SharedPreferencesImpl: Time required to fsync /data/user/0/com.antutu.ABenchMark/shared_prefs/umeng_general_config.xml: [<1: 0, <2: 0, <4: 1, <8: 12, <16: 5, <32: 1, <64: 0, <128: 0, <256: 0, <512: 1, <1024: 0, <2048: 0, <4096: 0, <8192: 0, <16384: 0, >=16384: 0]
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: Failed to allocate a 4194320 byte allocation with 3581416 free bytes and 3MB until OOM, max allowed footprint 16777216, growth limit 16777216
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: java.lang.OutOfMemoryError: Failed to allocate a 4194320 byte allocation with 3581416 free bytes and 3MB until OOM, max allowed footprint 16777216, growth limit 16777216
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at java.util.Arrays.copyOf(Arrays.java:3164)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at java.io.ByteArrayOutputStream.grow(ByteArrayOutputStream.java:118)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at java.io.ByteArrayOutputStream.ensureCapacity(ByteArrayOutputStream.java:93)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at java.io.ByteArrayOutputStream.write(ByteArrayOutputStream.java:153)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at com.antutu.benchmark.platform.a.a.a(Unknown Source:23)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at com.antutu.benchmark.platform.a.a.b(Unknown Source:62)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at com.antutu.benchmark.platform.f.c(Unknown Source:8)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at com.antutu.benchmark.BenchmarkService.e(Unknown Source:508)
+11-01 17:36:57.803 2344 7485 E MobUncaughtExceptionHandler: at com.antutu.benchmark.c.run(Unknown Source:2)
+11-01 17:36:57.809 295 1320 W ActivityManager: Force finishing activity com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity
+11-01 17:36:57.820 295 312 I ActivityManager: Showing crash dialog for package com.antutu.ABenchMark u0
+11-01 17:36:57.910 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:57.913 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:57.915 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:36:57.915 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:36:57.915 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:36:57.915 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:36:58.011 2344 7304 W OkHttpClient: A connection to http://certtime.antutu.net/ was leaked. Did you forget to close a response body?
+11-01 17:36:58.034 2344 7336 I Process : Sending signal. PID: 2344 SIG: 9
+11-01 17:36:58.069 295 357 W InputDispatcher: channel 'a6f2a57 com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
+11-01 17:36:58.069 295 357 E InputDispatcher: channel 'a6f2a57 com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
+11-01 17:36:58.071 295 357 W InputDispatcher: channel '4c6ad5 com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x9
+11-01 17:36:58.071 295 357 E InputDispatcher: channel '4c6ad5 com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
+11-01 17:36:58.096 295 7566 I ActivityManager: Process com.android.webview:sandboxed_process0 (pid 7366) has died: fore TOP
+11-01 17:36:58.096 295 7566 W ActivityManager: Scheduling restart of crashed service com.antutu.ABenchMark/org.chromium.content.app.SandboxedProcessService0 in 1000ms
+11-01 17:36:58.096 295 313 W system_server: failed to open /acct/uid_99001/pid_7366/cgroup.procs: No such file or directory
+11-01 17:36:58.217 295 7566 D ConnectivityService: ConnectivityService NetworkRequestInfo binderDied(NetworkRequest [ LISTEN id=8, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&FOREGROUND] ], android.os.BinderProxy@b2e1e89)
+11-01 17:36:58.221 295 311 W InputDispatcher: Attempted to unregister already unregistered input channel 'a6f2a57 com.antutu.ABenchMark/com.antutu.benchmark.activity.ScoreBenchActivity (server)'
+11-01 17:36:58.226 295 7566 D ConnectivityService: ConnectivityService NetworkRequestInfo binderDied(NetworkRequest [ LISTEN id=7, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&FOREGROUND] ], android.os.BinderProxy@6e6ee8e)
+11-01 17:36:58.228 295 375 E ConnectivityService: RemoteException caught trying to send a callback msg for NetworkRequest [ LISTEN id=8, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&FOREGROUND] ]
+11-01 17:36:58.237 295 375 E ConnectivityService: RemoteException caught trying to send a callback msg for NetworkRequest [ LISTEN id=7, [ Capabilities: INTERNET&NOT_RESTRICTED&TRUSTED&FOREGROUND] ]
+11-01 17:36:58.242 295 7566 I WindowManager: WIN DEATH: Window{4c6ad5 u0 com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity}
+11-01 17:36:58.242 295 7566 W InputDispatcher: Attempted to unregister already unregistered input channel '4c6ad5 com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity (server)'
+11-01 17:36:58.276 295 1316 I ActivityManager: Process com.antutu.ABenchMark (pid 2344) has died: fore TOP
+11-01 17:36:58.277 295 1316 W ActivityManager: Service crashed 2 times, stopping: ServiceRecord{e356708 u0 com.antutu.ABenchMark/com.antutu.benchmark.BenchmarkService}
+11-01 17:36:58.280 295 1316 W ActivityManager: Force removing ActivityRecord{bc93d06 u0 com.antutu.ABenchMark/com.antutu.benchmark.activity.MainActivity t7}: app died, no saved state
+11-01 17:36:58.309 295 1320 W ActivityManager: Ignoring remove of inactive process: ProcessRecord{3af8a9a 0:com.antutu.ABenchMark/u0a58}
+11-01 17:36:58.310 295 319 W ActivityManager: setHasOverlayUi called on unknown pid: 2344
+11-01 17:36:58.379 853 950 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:58.381 853 950 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:58.382 853 950 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:36:58.382 853 950 D OpenGLRenderer: Swap behavior 1
+11-01 17:36:58.382 853 950 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:36:58.382 853 950 D OpenGLRenderer: Swap behavior 0
+11-01 17:36:58.418 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:58.422 295 1701 I vndksupport: sphal namespace is not configured for this process. Loading /vendor/lib/hw/gralloc.am57x.so from the current namespace instead.
+11-01 17:36:58.423 295 1701 I OpenGLRenderer: Initialized EGL, version 1.4
+11-01 17:36:58.423 295 1701 D OpenGLRenderer: Swap behavior 1
+11-01 17:36:58.423 295 1701 W OpenGLRenderer: Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...
+11-01 17:36:58.423 295 1701 D OpenGLRenderer: Swap behavior 0
+11-01 17:36:58.491 295 343 W AppOps : Finishing op nesting under-run: uid 1000 pkg android code 24 time=0 duration=0 nesting=0
+11-01 17:36:58.898 853 950 W OpenGLRenderer: Incorrectly called buildLayer on View: ShortcutAndWidgetContainer, destroying layer...
+11-01 17:37:01.836 295 395 E TaskPersister: File error accessing recents directory (directory doesn't exist?).