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diff --git a/doc/source/developer_information/developer_guide/writing_plugins.rst b/doc/source/developer_information/developer_guide/writing_plugins.rst new file mode 100644 index 00000000..f44f84db --- /dev/null +++ b/doc/source/developer_information/developer_guide/writing_plugins.rst @@ -0,0 +1,863 @@ +.. _writing-plugins: + + +Writing Plugins +================ + +Workload Automation offers several plugin points (or plugin types). The most +interesting of these are + +:workloads: These are the tasks that get executed and measured on the device. These + can be benchmarks, high-level use cases, or pretty much anything else. +:targets: These are interfaces to the physical devices (development boards or end-user + devices, such as smartphones) that use cases run on. Typically each model of a + physical device would require its own interface class (though some functionality + may be reused by subclassing from an existing base). +:instruments: Instruments allow collecting additional data from workload execution (e.g. + system traces). Instruments are not specific to a particular workload. Instruments + can hook into any stage of workload execution. +:output processors: These are used to format the results of workload execution once they have been + collected. Depending on the callback used, these will run either after each + iteration and/or at the end of the run, after all of the results have been + collected. + +You can create a plugin by subclassing the appropriate base class, defining +appropriate methods and attributes, and putting the .py file containing the +class into the "plugins" subdirectory under ``~/.workload_automation`` (or +equivalent) where it will be automatically picked up by WA. + + +Plugin Basics +-------------- + +This sub-section covers things common to implementing plugins of all types. It +is recommended you familiarize yourself with the information here before +proceeding onto guidance for specific plugin types. + +.. _context: + +The Context +^^^^^^^^^^^ + +The majority of methods in plugins accept a context argument. This is an +instance of :class:`wa.framework.execution.ExecutionContext`. It contains +information about the current state of execution of WA and keeps track of things +like which workload is currently running. + +Notable methods of the context are: + +:context.get_resource(resource, strict=True): + This method should be used to retrieve a resource using the resource getters rather than using the ResourceResolver directly as this method additionally record any found resources hash in the output metadata. + +:context.add_artifact(name, host_file_path, kind, description=None, classifier=None): + Plugins can add :ref:`artifacts <artifact>` of various kinds to the run + output directory for WA and associate them with a description and/or + :ref:`classifier <classifiers>`. + +:context.add_metric(name, value, units=None, lower_is_better=False, classifiers=None): + This method should be used to add :ref:`metrics <metrics>` that have been + generated from a workload, this will allow WA to process the results + accordingly depending on which output processors are enabled. + +Notable attributes of the context are: + +:context.workload: + :class:`wa.framework.workload` object that is currently being executed. + +:context.tm: + This is the target manager that can be used to access various information + about the target including initialization parameters. + +:context.current_job: + This is an instance of :class:`wa.framework.job.Job` and contains all + the information relevant to the workload job currently being executed. + +:context.current_job.spec: + The current workload specification being executed. This is an + instance of :class:`wa.framework.configuration.core.JobSpec` + and defines the workload and the parameters under which it is + being executed. + +:context.current_job.current_iteration: + The current iteration of the spec that is being executed. Note that this + is the iteration for that spec, i.e. the number of times that spec has + been run, *not* the total number of all iterations have been executed so + far. + +:context.job_output: + This is the output object for the current iteration which + is an instance of :class:`wa.framework.output.JobOutput`. It contains + the status of the iteration as well as the metrics and artifacts + generated by the workload. + + +In addition to these, context also defines a few useful paths (see below). + + +Paths +^^^^^ + +You should avoid using hard-coded absolute paths in your plugins whenever +possible, as they make your code too dependent on a particular environment and +may mean having to make adjustments when moving to new (host and/or device) +platforms. To help avoid hard-coded absolute paths, WA defines a number of +standard locations. You should strive to define your paths relative +to one of these. + +On the host +~~~~~~~~~~~ + +Host paths are available through the context object, which is passed to most +plugin methods. + +context.run_output_directory + This is the top-level output directory for all WA results (by default, + this will be "wa_output" in the directory in which WA was invoked. + +context.output_directory + This is the output directory for the current iteration. This will an + iteration-specific subdirectory under the main results location. If + there is no current iteration (e.g. when processing overall run results) + this will point to the same location as ``root_output_directory``. + + +Additionally, the global ``wa.settings`` object exposes on other location: + +settings.dependency_directory + this is the root directory for all plugin dependencies (e.g. media + files, assets etc) that are not included within the plugin itself. + +As per Python best practice, it is recommended that methods and values in +``os.path`` standard library module are used for host path manipulation. + +On the target +~~~~~~~~~~~~~ + +Workloads and instruments have a ``target`` attribute, which is an interface to +the target used by WA. It defines the following location: + +target.working_directory + This is the directory for all WA-related files on the target. All files + deployed to the target should be pushed to somewhere under this location + (the only exception being executables installed with ``target.install`` + method). + +Since there could be a mismatch between path notation used by the host and the +target, the ``os.path`` modules should *not* be used for on-target path +manipulation. Instead target has an equipment module exposed through +``target.path`` attribute. This has all the same attributes and behaves the +same way as ``os.path``, but is guaranteed to produce valid paths for the target, +irrespective of the host's path notation. For example: + +.. code:: python + + result_file = self.target.path.join(self.target.working_directory, "result.txt") + self.command = "{} -a -b -c {}".format(target_binary, result_file) + +.. note:: Output processors, unlike workloads and instruments, do not have their + own target attribute as they are designed to be able to be ran offline. + +.. _resource-resolution: + +Dynamic Resource Resolution +^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +The idea is to decouple resource identification from resource discovery. +Workloads/instruments/devices/etc state *what* resources they need, and not +*where* to look for them -- this instead is left to the resource resolver that +is part of the execution context. The actual discovery of resources is +performed by resource getters that are registered with the resolver. + +A resource type is defined by a subclass of +:class:`wa.framework.resource.Resource`. An instance of this class describes a +resource that is to be obtained. At minimum, a ``Resource`` instance has an +owner (which is typically the object that is looking for the resource), but +specific resource types may define other parameters that describe an instance of +that resource (such as file names, URLs, etc). + +An object looking for a resource invokes a resource resolver with an instance of +``Resource`` describing the resource it is after. The resolver goes through the +getters registered for that resource type in priority order attempting to obtain +the resource; once the resource is obtained, it is returned to the calling +object. If none of the registered getters could find the resource, +``NotFoundError`` is raised (or ``None`` is returned instead, if invoked with +``strict=False``). + +The most common kind of object looking for resources is a ``Workload``, and the +``Workload`` class defines +:py:meth:`wa.framework.workload.Workload.init_resources` method, which may be +overridden by subclasses to perform resource resolution. For example, a workload +looking for an executable file would do so like this:: + + from wa import Workload + from wa.import Executable + + class MyBenchmark(Workload): + + # ... + + def init_resources(self, resolver): + resource = Executable(self, self.target.abi, 'my_benchmark') + host_exe = resolver.get(resource) + + # ... + + +Currently available resource types are defined in :py:mod:`wa.framework.resources`. + +.. _deploying-executables: + +Deploying executables to a target +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +Some targets may have certain restrictions on where executable binaries may be +placed and how they should be invoked. To ensure your plugin works with as +wide a range of targets as possible, you should use WA APIs for deploying and +invoking executables on a target, as outlined below. + +As with other resources, host-side paths to the executable binary to be deployed +should be obtained via the :ref:`resource resolver <resource-resolution>`. A +special resource type, ``Executable`` is used to identify a binary to be +deployed. This is similar to the regular ``File`` resource, however it takes an +additional parameter that specifies the ABI for which the executable was +compiled for. + +In order for the binary to be obtained in this way, it must be stored in one of +the locations scanned by the resource resolver in a directory structure +``<root>/bin/<abi>/<binary>`` (where ``root`` is the base resource location to +be searched, e.g. ``~/.workload_automation/dependencies/<plugin name>``, and +``<abi>`` is the ABI for which the executable has been compiled, as returned by +``self.target.abi``). + +Once the path to the host-side binary has been obtained, it may be deployed +using one of two methods from a +`Target <http://devlib.readthedocs.io/en/latest/target.html>`_ instance -- +``install`` or ``install_if_needed``. The latter will check a version of that +binary has been previously deployed by WA and will not try to re-install. + +.. code:: python + + from wa import Executable + + host_binary = context.resolver.get(Executable(self, self.target.abi, 'some_binary')) + target_binary = self.target.install_if_needed(host_binary) + + +.. note:: Please also note that the check is done based solely on the binary name. + For more information please see the devlib + `documentation <http://devlib.readthedocs.io/en/latest/target.html#Target.install_if_needed>`_. + +Both of the above methods will return the path to the installed binary on the +target. The executable should be invoked *only* via that path; do **not** assume +that it will be in ``PATH`` on the target (or that the executable with the same +name in ``PATH`` is the version deployed by WA. + +For more information on how to implement this, please see the +:ref:`how to guide <deploying-executables-example>`. + + +Deploying assets +----------------- +WA provides a generic mechanism for deploying assets during workload initialization. +WA will automatically try to retrieve and deploy each asset to the target's working directory +that is contained in a workloads ``deployable_assets`` attribute stored as a list. + +If the parameter ``cleanup_assets`` is set then any asset deployed will be removed +again and the end of the run. + +If the workload requires a custom deployment mechanism the ``deploy_assets`` +method can be overridden for that particular workload, in which case, either +additional assets should have their on target paths added to the workload's +``deployed_assests`` attribute or the corresponding ``remove_assets`` method +should also be implemented. + +.. _plugin-parmeters: + +Parameters +---------- + +All plugins can be parametrized. Parameters are specified using +``parameters`` class attribute. This should be a list of +:class:`wa.framework.plugin.Parameter` instances. The following attributes can be +specified on parameter creation: + +:name: + This is the only mandatory argument. The name will be used to create a + corresponding attribute in the plugin instance, so it must be a valid + Python identifier. + +:kind: + This is the type of the value of the parameter. This must be an + callable. Normally this should be a standard Python type, e.g. ``int`` + or ``float``, or one the types defined in :mod:`wa.utils.types`. + If not explicitly specified, this will default to ``str``. + + .. note:: Irrespective of the ``kind`` specified, ``None`` is always a + valid value for a parameter. If you don't want to allow + ``None``, then set ``mandatory`` (see below) to ``True``. + +:allowed_values: + A list of the only allowed values for this parameter. + + .. note:: For composite types, such as ``list_of_strings`` or + ``list_of_ints`` in :mod:`wa.utils.types`, each element of + the value will be checked against ``allowed_values`` rather + than the composite value itself. + +:default: + The default value to be used for this parameter if one has not been + specified by the user. Defaults to ``None``. + +:mandatory: + A ``bool`` indicating whether this parameter is mandatory. Setting this + to ``True`` will make ``None`` an illegal value for the parameter. + Defaults to ``False``. + + .. note:: Specifying a ``default`` will mean that this parameter will, + effectively, be ignored (unless the user sets the param to ``None``). + + .. note:: Mandatory parameters are *bad*. If at all possible, you should + strive to provide a sensible ``default`` or to make do without + the parameter. Only when the param is absolutely necessary, + and there really is no sensible default that could be given + (e.g. something like login credentials), should you consider + making it mandatory. + +:constraint: + This is an additional constraint to be enforced on the parameter beyond + its type or fixed allowed values set. This should be a predicate (a function + that takes a single argument -- the user-supplied value -- and returns + a ``bool`` indicating whether the constraint has been satisfied). + +:override: + A parameter name must be unique not only within an plugin but also + with that plugin's class hierarchy. If you try to declare a parameter + with the same name as already exists, you will get an error. If you do + want to override a parameter from further up in the inheritance + hierarchy, you can indicate that by setting ``override`` attribute to + ``True``. + + When overriding, you do not need to specify every other attribute of the + parameter, just the ones you what to override. Values for the rest will + be taken from the parameter in the base class. + + +Validation and cross-parameter constraints +^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ + +A plugin will get validated at some point after construction. When exactly +this occurs depends on the plugin type, but it *will* be validated before it +is used. + +You can implement ``validate`` method in your plugin (that takes no arguments +beyond the ``self``) to perform any additional *internal* validation in your +plugin. By "internal", I mean that you cannot make assumptions about the +surrounding environment (e.g. that the device has been initialized). + +The contract for ``validate`` method is that it should raise an exception +(either ``wa.framework.exception.ConfigError`` or plugin-specific exception type -- see +further on this page) if some validation condition has not, and cannot, been met. +If the method returns without raising an exception, then the plugin is in a +valid internal state. + +Note that ``validate`` can be used not only to verify, but also to impose a +valid internal state. In particular, this where cross-parameter constraints can +be resolved. If the ``default`` or ``allowed_values`` of one parameter depend on +another parameter, there is no way to express that declaratively when specifying +the parameters. In that case the dependent attribute should be left unspecified +on creation and should instead be set inside ``validate``. + +Logging +------- + +Every plugin class has it's own logger that you can access through +``self.logger`` inside the plugin's methods. Generally, a :class:`Target` will +log everything it is doing, so you shouldn't need to add much additional logging +for device actions. However you might what to log additional information, e.g. +what settings your plugin is using, what it is doing on the host, etc. +(Operations on the host will not normally be logged, so your plugin should +definitely log what it is doing on the host). One situation in particular where +you should add logging is before doing something that might take a significant +amount of time, such as downloading a file. + + +Documenting +----------- + +All plugins and their parameter should be documented. For plugins +themselves, this is done through ``description`` class attribute. The convention +for an plugin description is that the first paragraph should be a short +summary description of what the plugin does and why one would want to use it +(among other things, this will get extracted and used by ``wa list`` command). +Subsequent paragraphs (separated by blank lines) can then provide a more +detailed description, including any limitations and setup instructions. + +For parameters, the description is passed as an argument on creation. Please +note that if ``default``, ``allowed_values``, or ``constraint``, are set in the +parameter, they do not need to be explicitly mentioned in the description (wa +documentation utilities will automatically pull those). If the ``default`` is set +in ``validate`` or additional cross-parameter constraints exist, this *should* +be documented in the parameter description. + +Both plugins and their parameters should be documented using reStructureText +markup (standard markup for Python documentation). See: + +http://docutils.sourceforge.net/rst.html + +Aside from that, it is up to you how you document your plugin. You should try +to provide enough information so that someone unfamiliar with your plugin is +able to use it, e.g. you should document all settings and parameters your +plugin expects (including what the valid values are). + + +Error Notification +------------------ + +When you detect an error condition, you should raise an appropriate exception to +notify the user. The exception would typically be :class:`ConfigError` or +(depending the type of the plugin) +:class:`WorkloadError`/:class:`DeviceError`/:class:`InstrumentError`/:class:`OutputProcessorError`. +All these errors are defined in :mod:`wa.framework.exception` module. + +A :class:`ConfigError` should be raised where there is a problem in configuration +specified by the user (either through the agenda or config files). These errors +are meant to be resolvable by simple adjustments to the configuration (and the +error message should suggest what adjustments need to be made. For all other +errors, such as missing dependencies, mis-configured environment, problems +performing operations, etc., the plugin type-specific exceptions should be +used. + +If the plugin itself is capable of recovering from the error and carrying +on, it may make more sense to log an ERROR or WARNING level message using the +plugin's logger and to continue operation. + +.. _instrument-reference: + +Adding an Instrument +--------------------- +Instruments can be used to collect additional measurements during workload +execution (e.g. collect power readings). An instrument can hook into almost any +stage of workload execution. Any new instrument should be a subclass of +Instrument and it must have a name. When a new instrument is added to Workload +Automation, the methods of the new instrument will be found automatically and +hooked up to the supported signals. Once a signal is broadcasted, the +corresponding registered method is invoked. + +Each method in ``Instrument`` must take two arguments, which are ``self`` and +``context``. Supported methods and their corresponding signals can be found in +the :ref:`Signals Documentation <instruments_method_map>`. To make +implementations easier and common, the basic steps to add new instrument is +similar to the steps to add new workload and an example can be found in the +:ref:`How To <adding-an-instrument-example>` section. + +.. _instrument-api: + +To implement your own instrument the relevant methods of the interface shown +below should be implemented: + + :name: + + The name of the instrument, this must be unique to WA. + + :description: + + A description of what the instrument can be used for. + + :parameters: + + A list of additional :class:`Parameters` the instrument can take. + + :initialize(context): + + This method will only be called once during the workload run + therefore operations that only need to be performed initially should + be performed here for example pushing the files to the target device, + installing them. + + :setup(context): + + This method is invoked after the workload is setup. All the + necessary setup should go inside this method. Setup, includes + operations like clearing logs, additional configuration etc. + + :start(context): + + It is invoked just before the workload start execution. Here is + where instrument measurement start being registered/taken. + + :stop(context): + + It is invoked just after the workload execution stops and where + the measurements should stop being taken/registered. + + :update_output(context): + + It is invoked after the workload updated its result. + update_result is where the taken measures are added to the result so it + can be processed by Workload Automation. + + :teardown(context): + + It is invoked after the workload is torn down. It is a good place + to clean any logs generated by the instrument. + + :finalize(context): + + This method is the complement to the initialize method and will also + only be called once so should be used to deleting/uninstalling files + pushed to the device. + + +This is similar to a ``Workload``, except all methods are optional. In addition to +the workload-like methods, instruments can define a number of other methods that +will get invoked at various points during run execution. The most useful of +which is perhaps ``initialize`` that gets invoked after the device has been +initialised for the first time, and can be used to perform one-time setup (e.g. +copying files to the device -- there is no point in doing that for each +iteration). The full list of available methods can be found in +:ref:`Signals Documentation <instruments_method_map>`. + +.. _prioritization: + +Prioritization +^^^^^^^^^^^^^^ + +Callbacks (e.g. ``setup()`` methods) for all instruments get executed at the +same point during workload execution, one after another. The order in which the +callbacks get invoked should be considered arbitrary and should not be relied +on (e.g. you cannot expect that just because instrument A is listed before +instrument B in the config, instrument A's callbacks will run first). + +In some cases (e.g. in ``start()`` and ``stop()`` methods), it is important to +ensure that a particular instrument's callbacks run a closely as possible to the +workload's invocations in order to maintain accuracy of readings; or, +conversely, that a callback is executed after the others, because it takes a +long time and may throw off the accuracy of other instruments. You can do +this by using decorators on the appropriate methods. The available decorators are: +``very_slow``, ``slow``, ``normal``, ``fast``, ``very_fast``, with ``very_fast`` +running closest to the workload invocation and ``very_slow`` running furtherest +away. For example:: + + from wa import very_fast + # .. + + class PreciseInstrument(Instrument) + + # ... + @very_fast + def start(self, context): + pass + + @very_fast + def stop(self, context): + pass + + # ... + +``PreciseInstrument`` will be started after all other instruments (i.e. +*just* before the workload runs), and it will stopped before all other +instruments (i.e. *just* after the workload runs). + +If more than one active instrument has specified fast (or slow) callbacks, then +their execution order with respect to each other is not guaranteed. In general, +having a lot of instruments enabled is going to negatively affect the +readings. The best way to ensure accuracy of measurements is to minimize the +number of active instruments (perhaps doing several identical runs with +different instruments enabled). + +Example +^^^^^^^ + +Below is a simple instrument that measures the execution time of a workload:: + + class ExecutionTimeInstrument(Instrument): + """ + Measure how long it took to execute the run() methods of a Workload. + + """ + + name = 'execution_time' + + def initialize(self, context): + self.start_time = None + self.end_time = None + + @very_fast + def start(self, context): + self.start_time = time.time() + + @very_fast + def stop(self, context): + self.end_time = time.time() + + def update_output(self, context): + execution_time = self.end_time - self.start_time + context.add_metric('execution_time', execution_time, 'seconds') + + +.. include:: developer_information/developer_reference/instrument_method_map.rst + +.. _adding-an-output-processor: + +Adding an Output processor +---------------------------- + +A output processor is responsible for processing the results. This may +involve formatting and writing them to a file, uploading them to a database, +generating plots, etc. WA comes with a few output processors that output +results in a few common formats (such as csv or JSON). + +You can add your own output processors by creating a Python file in +``~/.workload_automation/plugins`` with a class that derives from +:class:`wa.OutputProcessor <wa.framework.processor.OutputProcessor>`, and should +implement the relevant methods from the following interface: + + :name: + + The name of the output processor, this must be unique to WA. + + :description: + + A description of what the output processor can be used for. + + :parameters: + + A list of additional :class:`Parameters` the output processor can take. + + :initialize(): + + This method will only be called once during the workload run + therefore operations that only need to be performed initially should + be performed here. + + :process_job_output(output, target_info, run_ouput): + + This method should be used to perform the processing of the + output from an individual job output. This is where any + additional artifacts should be generated if applicable. + + :export_job_output(output, target_info, run_ouput): + + This method should be used to perform the exportation of the + existing data collected/generated for an individual job. E.g. + uploading them to a database etc. + + :process_run_output(output, target_info): + + This method should be used to perform the processing of the + output from the run as a whole. This is where any + additional artifacts should be generated if applicable. + + :export_run_output(output, target_info): + + This method should be used to perform the exportation of the + existing data collected/generated for the run as a whole. E.g. + uploading them to a database etc. + + :finalize(): + + This method is the complement to the initialize method and will also + only be called once. + + +The method names should be fairly self-explanatory. The difference between +"process" and "export" methods is that export methods will be invoked after +process methods for all output processors have been generated. Process methods +may generate additional artifacts (metrics, files, etc.), while export methods +should not -- they should only handle existing results (upload them to a +database, archive on a filer, etc). + +The output object passed to job methods is an instance of +:class:`wa.framework.output.JobOutput`, the output object passed to run methods +is an instance of :class:`wa.RunOutput <wa.framework.output.RunOutput>`. + + +Adding a Resource Getter +------------------------ + +A resource getter is a plugin that is designed to retrieve a resource +(binaries, APK files or additional workload assets). Resource getters are invoked in +priority order until one returns the desired resource. + +If you want WA to look for resources somewhere it doesn't by default (e.g. you +have a repository of APK files), you can implement a getter for the resource and +register it with a higher priority than the standard WA getters, so that it gets +invoked first. + +Instances of a resource getter should implement the following interface:: + + class ResourceGetter(Plugin): + + name = None + + def register(self, resolver): + raise NotImplementedError() + +The getter should define a name for itself (as with all plugins), in addition it +should implement the ``register`` method. This involves registering a method +with the resolver that should used to be called when trying to retrieve a resource +(typically ``get``) along with it's priority (see `Getter Prioritization`_ +below. That method should return an instance of the resource that +has been discovered (what "instance" means depends on the resource, e.g. it +could be a file path), or ``None`` if this getter was unable to discover +that resource. + +Getter Prioritization +^^^^^^^^^^^^^^^^^^^^^ + +A priority is an integer with higher numeric values indicating a higher +priority. The following standard priority aliases are defined for getters: + + + :preferred: Take this resource in favour of the environment resource. + :local: Found somewhere under ~/.workload_automation/ or equivalent, or + from environment variables, external configuration files, etc. + These will override resource supplied with the package. + :lan: Resource will be retrieved from a locally mounted remote location + (such as samba share) + :remote: Resource will be downloaded from a remote location (such as an HTTP + server) + :package: Resource provided with the package. + +These priorities are defined as class members of +:class:`wa.framework.resource.SourcePriority`, e.g. ``SourcePriority.preferred``. + +Most getters in WA will be registered with either ``local`` or +``package`` priorities. So if you want your getter to override the default, it +should typically be registered as ``preferred``. + +You don't have to stick to standard priority levels (though you should, unless +there is a good reason). Any integer is a valid priority. The standard priorities +range from 0 to 40 in increments of 10. + +Example +^^^^^^^ + +The following is an implementation of a getter that searches for files in the +users dependencies directory, typically +``~/.workload_automation/dependencies/<workload_name>`` It uses the +``get_from_location`` method to filter the available files in the provided +directory appropriately:: + + import sys + + from wa import settings, + from wa.framework.resource import ResourceGetter, SourcePriority + from wa.framework.getters import get_from_location + + class UserDirectory(ResourceGetter): + + name = 'user' + + def register(self, resolver): + resolver.register(self.get, SourcePriority.local) + + def get(self, resource): + basepath = settings.dependencies_directory + directory = _d(os.path.join(basepath, resource.owner.name)) + return get_from_location(directory, resource) + +.. _adding_a_target: + +Adding a Target +--------------- + +In WA3, a 'target' consists of a platform and a devlib target. The +implementations of the targets are located in ``devlib``. WA3 will instantiate a +devlib target passing relevant parameters parsed from the configuration. For +more information about devlib targets please see `the documentation +<http://devlib.readthedocs.io/en/latest/target.html>`_. + +The currently available platforms are: + :generic: The 'standard' platform implementation of the target, this should + work for the majority of use cases. + :juno: A platform implementation specifically for the juno. + :tc2: A platform implementation specifically for the tc2. + :gem5: A platform implementation to interact with a gem5 simulation. + +The currently available targets from devlib are: + :linux: A device running a Linux based OS. + :android: A device running Android OS. + :local: Used to run locally on a linux based host. + :chromeos: A device running ChromeOS, supporting an android container if available. + +For an example of adding you own customized version of an existing devlib target, +please see the how to section :ref:`Adding a Custom Target <adding-custom-target-example>`. + + +Other Plugin Types +--------------------- + +In addition to plugin types covered above, there are few other, more +specialized ones. They will not be covered in as much detail. Most of them +expose relatively simple interfaces with only a couple of methods and it is +expected that if the need arises to extend them, the API-level documentation +that accompanies them, in addition to what has been outlined here, should +provide enough guidance. + +:commands: This allows extending WA with additional sub-commands (to supplement + exiting ones outlined in the :ref:`invocation` section). +:modules: Modules are "plugins for plugins". They can be loaded by other + plugins to expand their functionality (for example, a flashing + module maybe loaded by a device in order to support flashing). + + +Packaging Your Plugins +---------------------- + +If your have written a bunch of plugins, and you want to make it easy to +deploy them to new systems and/or to update them on existing systems, you can +wrap them in a Python package. You can use ``wa create package`` command to +generate appropriate boiler plate. This will create a ``setup.py`` and a +directory for your package that you can place your plugins into. + +For example, if you have a workload inside ``my_workload.py`` and a result +processor in ``my_result_processor.py``, and you want to package them as +``my_wa_exts`` package, first run the create command :: + + wa create package my_wa_exts + +This will create a ``my_wa_exts`` directory which contains a +``my_wa_exts/setup.py`` and a subdirectory ``my_wa_exts/my_wa_exts`` which is +the package directory for your plugins (you can rename the top-level +``my_wa_exts`` directory to anything you like -- it's just a "container" for the +setup.py and the package directory). Once you have that, you can then copy your +plugins into the package directory, creating +``my_wa_exts/my_wa_exts/my_workload.py`` and +``my_wa_exts/my_wa_exts/my_result_processor.py``. If you have a lot of +plugins, you might want to organize them into subpackages, but only the +top-level package directory is created by default, and it is OK to have +everything in there. + +.. note:: When discovering plugins through this mechanism, WA traverses the + Python module/submodule tree, not the directory structure, therefore, + if you are going to create subdirectories under the top level directory + created for you, it is important that your make sure they are valid + Python packages; i.e. each subdirectory must contain a __init__.py + (even if blank) in order for the code in that directory and its + subdirectories to be discoverable. + +At this stage, you may want to edit ``params`` structure near the bottom of +the ``setup.py`` to add correct author, license and contact information (see +"Writing the Setup Script" section in standard Python documentation for +details). You may also want to add a README and/or a COPYING file at the same +level as the setup.py. Once you have the contents of your package sorted, +you can generate the package by running :: + + cd my_wa_exts + python setup.py sdist + +This will generate ``my_wa_exts/dist/my_wa_exts-0.0.1.tar.gz`` package which +can then be deployed on the target system with standard Python package +management tools, e.g. :: + + sudo pip install my_wa_exts-0.0.1.tar.gz + +As part of the installation process, the setup.py in the package, will write the +package's name into ``~/.workoad_automation/packages``. This will tell WA that +the package contains plugin and it will load them next time it runs. + +.. note:: There are no uninstall hooks in ``setuputils``, so if you ever + uninstall your WA plugins package, you will have to manually remove + it from ``~/.workload_automation/packages`` otherwise WA will complain + about a missing package next time you try to run it. |