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authorPaul Berry <stereotype441@gmail.com>2013-02-06 12:56:42 -0800
committerPaul Berry <stereotype441@gmail.com>2013-02-27 12:58:46 -0800
commitfcd1d01b80600577e015c34dbd7b30a998d50560 (patch)
tree4bf6daf1929075e8a6fd770e7c3885c8113721d2 /framework/core.py
parent032acbd727f33232a16cc18fdd22dbf0c0e80ae3 (diff)
glslparsertest: Avoid uninitialized vars in parse_glsl_version_number.
Previously, if the user specified an ill-formed GLSL version number (or the implementation supplied an ill-formed number in its response to glGetString(GL_SHADING_LANGUAGE_VERSION)), glslparsertest would access uninitialized variables, resulting in unpredictable (and often confusing) behaviour. With this patch, glslparser test accepts version numbers either of the form "<int>" or "<int>.<int>". Ill-formed version numbers lead to a test failure. Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Tom Gall <tom.gall@linaro.org> v2: Add comment explaining the use of sscanf(...) == 0.
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