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path: root/src/mcompositescene.cpp
AgeCommit message (Expand)Author
2010-12-14Fixes: NB#210587 - App view jumps to fullscreen suddenly when minimizing afte...Kimmo Hämäläinen
2010-12-13Implement new UI for application not respondingKimmo Hämäläinen
2010-11-29Changes: Fix build errors on i386/Scratchbox variantsKimmo Hämäläinen
2010-11-29Changes: Add a depth buffer attachment to the framebuffer object so we canAbdiel Janulgue
2010-11-29Changes: Initial implementation for composite window groupsAbdiel Janulgue
2010-11-05Fixes: NB#198747 - text input causes device to freezeKimmo Hämäläinen
2010-11-05make sure we focus right window on reverting the focus to rootKimmo Hämäläinen
2010-10-22implement shaped composite overlayKimmo Hämäläinen
2010-10-18Changes: Fix ugly flicker caused by skipping desktop window painting when a w...Abdiel Janulgue
2010-10-13emit currentAppChanged also when stacking order changes to allow the signalKimmo Hämäläinen
2010-09-28Fixes: NB#182860 - Pin query appears..., NB#192454 - Devicelock UI flickers...Kimmo Hämäläinen
2010-09-22Fixes: the close-window animationAdam Endrodi
2010-09-15Changes: Fix rare crashes when window information is not available anymore onAbdiel Janulgue
2010-08-17Implement support for (override-redirect) InputOnly windows.Kimmo Hämäläinen
2010-07-22Changes: Optimize tight loopAbdiel Janulgue
2010-07-22Changes: skip unmapped and invisible items in drawItems()Kimmo Hämäläinen
2010-07-22Changes: painter save()/restore() needs to be done after each drawingKimmo Hämäläinen
2010-07-22Changes: optimise QLists away from MCompositeScene::drawItems().Kimmo Hämäläinen
2010-07-21Fixes: NB#169665 - Calling showMinimized() for a new window does not open it ...Kimmo Hämäläinen
2010-07-21Changes: Scene rendering optimizations. Only redraw textures in the scene whi...Abdiel Janulgue
2010-04-14Changes: Use "MeeGo Touch UI" brand instead of "Direct UI"Daniel d'Andrada