diff options
author | Kimmo Hämäläinen <kimmo.hamalainen@nokia.com> | 2010-09-24 16:46:39 +0300 |
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committer | Kimmo Hämäläinen <kimmo.hamalainen@nokia.com> | 2010-09-24 16:52:06 +0300 |
commit | 3d67cbfce3f3c18d0ca7454c6e03a7df3a975232 (patch) | |
tree | 65dec1170e22ea8fa6f0d3698b370388cb475396 /src/mtexturepixmapitem_p.h | |
parent | b2e2aa0593c6f6eb9f08ebcce4eba517e10b3764 (diff) |
Fixes: NB#194203 - MCompositor slows down application start from the grid by 0,8s
- instead of a fixed 700 ms delay, wait for damage events before starting
the startup animation
- move the damage object to MWindowPropertyCache so that we can create it
before mapping the window, increasing possibilities to get all damage events
Diffstat (limited to 'src/mtexturepixmapitem_p.h')
-rw-r--r-- | src/mtexturepixmapitem_p.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/mtexturepixmapitem_p.h b/src/mtexturepixmapitem_p.h index 2adb0ad..75bf3b2 100644 --- a/src/mtexturepixmapitem_p.h +++ b/src/mtexturepixmapitem_p.h @@ -24,8 +24,7 @@ #include <QRect> #include <QRegion> #include <QPointer> - -#include <X11/extensions/Xdamage.h> +#include <X11/Xlib.h> #ifdef GLES2_VERSION #include <EGL/egl.h> @@ -64,7 +63,6 @@ public: void drawTexture(const QTransform& transform, const QRectF& drawRect, qreal opacity); void q_drawTexture(const QTransform& transform, const QRectF& drawRect, qreal opacity); - void damageTracking(bool enabled); void installEffect(MCompositeWindowShaderEffect* effect); static GLuint installPixelShader(const QByteArray& code); @@ -87,7 +85,6 @@ public: QRegion damageRegion; qreal angle; - Damage damage_object; MTexturePixmapItem *item; QPointer<MCompositeWindowShaderEffect> current_effect; |