aboutsummaryrefslogtreecommitdiff
path: root/tests/spec/ext_framebuffer_multisample/unaligned-blit.cpp
blob: 062155809e73dc48a6ff5cc3251ca6454790b691 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
/*
 * Copyright © 2012 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */
#include "common.h"

/**
 * \file unaligned-blit.cpp
 *
 * Verify the accuracy of blits involving MSAA buffers when the blit
 * coordinates are not aligned to simple powers of two.
 *
 * This test operates through the use of a sequence of blits that
 * might be called a "scrambling blit": a source image (whose size is
 * not a power of two) is divided up into tiles (whose size is also
 * not a power of two), and these tiles are blitted one at a time from
 * the source to the destination buffer, permuting the order of the
 * tiles in a deterministic way.  The scrambling ensures that we test
 * a wide variety of different offsets and coordinate misalignments.
 *
 * The test performs the following operations: First an unscrambled
 * test image is created in a source buffer, which may or may not be
 * multisampled.  Then a scrambling blit is used to copy it to a
 * destination buffer, which also may or may not be multisampled.
 * Finally, the destination buffer is blitted to the window system
 * framebuffer, using the inverse permutation.  This should result in
 * an unscrambled test image.
 *
 * To verify that the test image is correct, we produce a reference
 * image by repeating the same operation using ordinary unscrambled
 * blits.
 */
const int pattern_size = 245;
const int tile_size = 49;
const int tiles_across = 5;
const int num_tiles = tiles_across * tiles_across;

PIGLIT_GL_TEST_CONFIG_BEGIN

	config.window_width = 2*pattern_size;
	config.window_height = pattern_size;
	config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_ALPHA | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_STENCIL;

PIGLIT_GL_TEST_CONFIG_END

const int permutation[num_tiles] = {
	10, 5, 6, 17, 3, 11, 16, 21, 14, 24, 23, 8, 15, 18, 0, 12, 9,
	4, 22, 19, 20, 2, 7, 13, 1
};

const int inverse_permutation[num_tiles] = {
	14, 24, 21, 4, 17, 1, 2, 22, 11, 16, 0, 5, 15, 23, 8, 12, 6,
	3, 13, 19, 20, 7, 18, 10, 9
};

Fbo src_fbo;
Fbo dst_fbo;
TestPattern *test_pattern = NULL;
ManifestProgram *manifest_program = NULL;
GLbitfield buffer_to_test;

void
scrambling_blit(const int *permutation)
{
	for (int i = 0; i < num_tiles; ++i) {
		int src_x = (i % tiles_across) * tile_size;
		int src_y = (i / tiles_across) * tile_size;
		int dst_x = (permutation[i] % tiles_across) * tile_size;
		int dst_y = (permutation[i] / tiles_across) * tile_size;
		glBlitFramebuffer(src_x, src_y,
				  src_x + tile_size, src_y + tile_size,
				  dst_x, dst_y,
				  dst_x + tile_size, dst_y + tile_size,
				  buffer_to_test, GL_NEAREST);
	}
}

void
print_usage_and_exit(char *prog_name)
{
	printf("Usage: %s <num_samples> <buffer_type> <blit_type>\n"
	       "  where <buffer_type> is one of:\n"
	       "    color\n"
	       "    stencil\n"
	       "    depth\n"
	       "  and <blit_type> is one of:\n"
	       "    msaa\n"
	       "    upsample\n"
	       "    downsample\n",
	       prog_name);
	piglit_report_result(PIGLIT_FAIL);
}

void
piglit_init(int argc, char **argv)
{
	int num_samples;
	int src_samples;
	int dst_samples;
	if (argc < 4)
		print_usage_and_exit(argv[0]);

	char *endptr = NULL;
	num_samples = strtol(argv[1], &endptr, 0);
	if (endptr != argv[1] + strlen(argv[1]))
		print_usage_and_exit(argv[0]);

	piglit_require_gl_version(30);

	/* Skip the test if num_samples > GL_MAX_SAMPLES */
	GLint max_samples;
	glGetIntegerv(GL_MAX_SAMPLES, &max_samples);
	if (num_samples > max_samples)
		piglit_report_result(PIGLIT_SKIP);

	if (strcmp(argv[2], "color") == 0) {
		test_pattern = new Triangles();
		buffer_to_test = GL_COLOR_BUFFER_BIT;
	} else if (strcmp(argv[2], "depth") == 0) {
		test_pattern = new DepthSunburst();
		manifest_program = new ManifestDepth();
		buffer_to_test = GL_DEPTH_BUFFER_BIT;
	} else if (strcmp(argv[2], "stencil") == 0) {
		test_pattern = new StencilSunburst();
		manifest_program = new ManifestStencil();
		buffer_to_test = GL_STENCIL_BUFFER_BIT;
	} else {
		print_usage_and_exit(argv[0]);
	}

	if (strcmp(argv[3], "msaa") == 0) {
		src_samples = dst_samples = num_samples;
	} else if (strcmp(argv[3], "upsample") == 0) {
		src_samples = 0;
		dst_samples = num_samples;
	} else if (strcmp(argv[3], "downsample") == 0) {
		src_samples = num_samples;
		dst_samples = 0;
	} else {
		print_usage_and_exit(argv[0]);
	}

	test_pattern->compile();
	if (manifest_program)
		manifest_program->compile();
	src_fbo.setup(FboConfig(src_samples, pattern_size, pattern_size));
	dst_fbo.setup(FboConfig(dst_samples, pattern_size, pattern_size));
}

enum piglit_result
piglit_display()
{
	bool pass = true;

	/* Draw the test pattern in src_fbo. */
	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, src_fbo.handle);
	src_fbo.set_viewport();
	test_pattern->draw(TestPattern::no_projection);

	/* Blit from src_fbo to dst_fbo, scrambling the pattern as we go. */
	glBindFramebuffer(GL_READ_FRAMEBUFFER, src_fbo.handle);
	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo.handle);
	scrambling_blit(permutation);

	/* Blit from dst_fbo to the left half of the window system
	 * framebuffer, unscrambling as we go.
	 */
	glBindFramebuffer(GL_READ_FRAMEBUFFER, dst_fbo.handle);
	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
	scrambling_blit(inverse_permutation);

	/* Blit from src_fbo to dst_fbo with no scrambling. */
	glBindFramebuffer(GL_READ_FRAMEBUFFER, src_fbo.handle);
	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo.handle);
	glBlitFramebuffer(0, 0, pattern_size, pattern_size,
			  0, 0, pattern_size, pattern_size,
			  buffer_to_test, GL_NEAREST);

	/* Blit from dst_fbo to the right half of the window system
	 * framebuffer, with no scrambling.
	 */
	glBindFramebuffer(GL_READ_FRAMEBUFFER, dst_fbo.handle);
	glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
	glBlitFramebuffer(0, 0, pattern_size, pattern_size,
			  pattern_size, 0, pattern_size*2, pattern_size,
			  buffer_to_test, GL_NEAREST);

	/* If we were testing depth or stencil, manifest the image so
	 * that we can see it.
	 */
	glViewport(0, 0, piglit_width, piglit_height);
	if (manifest_program)
		manifest_program->run();

	/* Check that the left and right halves of the screen match. */
	glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
	pass = piglit_probe_rect_halves_equal_rgba(0, 0, piglit_width,
						   piglit_height) && pass;

	pass = piglit_check_gl_error(GL_NO_ERROR) && pass;

	piglit_present_results();

	return pass ? PIGLIT_PASS : PIGLIT_FAIL;
}