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AgeCommit message (Expand)Author
2011-01-04fdo20701: Report pass still if the driver claims the FBO is unsupported.Eric Anholt
2010-12-29tex3d-npot: Remove GL_EXT_texture3D requirement.Vinson Lee
2010-12-29fbo-3d: Remove GL_EXT_texture3D requirement.Vinson Lee
2010-12-29glslparsertest: Fix glsl_version option in loop-07.frag.Vinson Lee
2010-12-29glslparsertest: Fix glsl_version option in defined-02.vert.Vinson Lee
2010-12-29glslparsertest: Fix glsl_version option in defined-01.vert.Vinson Lee
2010-12-29glslparsertest: Add glsl_version option to array-compare-03.vert.Vinson Lee
2010-12-29glslparsertest: Add missing glsl_version config option in array-22.vert.Vinson Lee
2010-12-28glsl-fs-vec4-indexing-[1234567].shader_test:Eric Anholt
2010-12-28glsl-{vs,fs}-f2b: New tests for ir_unop_f2b handling.Eric Anholt
2010-12-27glsl-1.30: Rename incorrectly named testChad Versace
2010-12-25tex3d-maxsize: pass the test if GL_OUT_OF_MEMORY is returnedMarek Olšák
2010-12-24vp-ignore-input: Remove dead code.Vinson Lee
2010-12-24getuniform-01: Fix several bugs in the single array element tests.Vinson Lee
2010-12-24glean: Remove unnecessary headers.Vinson Lee
2010-12-22depth-tex-modes: Add default case to guard against unhandled modes.Vinson Lee
2010-12-22texwrap: increase precision tolerance for GL_R3_G3_B2Marek Olšák
2010-12-17Add test to count number of uniforms when a built-in matrix is usedGordon Jin
2010-12-15glsl-1.30: Fix some tests by appending 'u' to uint literalsChad Versace
2010-12-15glsl-1.30: Add new test group 'spec/glsl-1.30'Chad Versace
2010-12-15Add test to count number of uniforms when ftransform is usedIan Romanick
2010-12-15Make glsl-getactiveuniform-count more genericIan Romanick
2010-12-15Trivial port of glsl-getactiveuniform-count to new piglit GLSL interfacesIan Romanick
2010-12-15glsl-kwin-blur-2: Move declarations before code.José Fonseca
2010-12-15glsl-kwin-blur: Rename to glsl-kwin-blur-2.Fredrik Höglund
2010-12-15Add another test for the kwin blur effect that only uses 7 varyings.Fredrik Höglund
2010-12-15glsl-kwin-blur: Skip when GL_MAX_VARYING_FLOATS is too low.Fredrik Höglund
2010-12-15glsl-kwin-blur: Update the vertex shader to the latest version.Fredrik Höglund
2010-12-14Add a shader which does a negation as one of the arguments to dotNeil Roberts
2010-12-14glx-shader-sharing: move context creation into draw()Brian Paul
2010-12-14all.tests: Fix typos.Vinson Lee
2010-12-13Verify shaders with continue-statements inside a loopShuang He
2010-12-13Verify shaders with break-statements inside a loopShuang He
2010-12-13glslparsertest: Fix typeo in a comment in the testGordon Jin
2010-12-13Use gl_TexCoord in glsl-link-varying-TexCoordIan Romanick
2010-12-10glslparsetest: Add more implicit conversion compile testsIan Romanick
2010-12-10Add test for implicit int-to-float conversion in an initializerGordon Jin
2010-12-10fbo-generatemipmap-formats: fix DXT1 RGBA testMarek Olšák
2010-12-09glx-shader-sharing: test shaders shared between two contextsBrian Paul
2010-12-09piglit: new piglit_get_glx_context_share() functionBrian Paul
2010-12-09Add test to validate glGetUniformfv for array uniformsIan Romanick
2010-12-09Add wrapper for glGetUniformfvIan Romanick
2010-12-09fdo28551: Clear remaining errors before returning failure.Vinson Lee
2010-12-09Add tests for conditional returns in loops in functions.Fabian Bieler
2010-12-09glsl-clamp-vertex-color: test if vertex color clamping worksMarek Olšák
2010-12-08add teximage-errors to all.testsBrian Paul
2010-12-08teximage-errors: test that glTexImage functions catch expected errorsBrian Paul
2010-12-07Revert "glslparsertest: Add config block to CorrectPreprocess11.frag."Ian Romanick
2010-12-07quick-driver.tests: remove pointAttenMarek Olšák
2010-12-07fp-ex2-sat: New test for a bug in the i965 backend.Eric Anholt