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2011-01-04
fdo20701: Report pass still if the driver claims the FBO is unsupported.
Eric Anholt
2010-12-29
tex3d-npot: Remove GL_EXT_texture3D requirement.
Vinson Lee
2010-12-29
fbo-3d: Remove GL_EXT_texture3D requirement.
Vinson Lee
2010-12-29
glslparsertest: Fix glsl_version option in loop-07.frag.
Vinson Lee
2010-12-29
glslparsertest: Fix glsl_version option in defined-02.vert.
Vinson Lee
2010-12-29
glslparsertest: Fix glsl_version option in defined-01.vert.
Vinson Lee
2010-12-29
glslparsertest: Add glsl_version option to array-compare-03.vert.
Vinson Lee
2010-12-29
glslparsertest: Add missing glsl_version config option in array-22.vert.
Vinson Lee
2010-12-28
glsl-fs-vec4-indexing-[1234567].shader_test:
Eric Anholt
2010-12-28
glsl-{vs,fs}-f2b: New tests for ir_unop_f2b handling.
Eric Anholt
2010-12-27
glsl-1.30: Rename incorrectly named test
Chad Versace
2010-12-25
tex3d-maxsize: pass the test if GL_OUT_OF_MEMORY is returned
Marek Olšák
2010-12-24
vp-ignore-input: Remove dead code.
Vinson Lee
2010-12-24
getuniform-01: Fix several bugs in the single array element tests.
Vinson Lee
2010-12-24
glean: Remove unnecessary headers.
Vinson Lee
2010-12-22
depth-tex-modes: Add default case to guard against unhandled modes.
Vinson Lee
2010-12-22
texwrap: increase precision tolerance for GL_R3_G3_B2
Marek Olšák
2010-12-17
Add test to count number of uniforms when a built-in matrix is used
Gordon Jin
2010-12-15
glsl-1.30: Fix some tests by appending 'u' to uint literals
Chad Versace
2010-12-15
glsl-1.30: Add new test group 'spec/glsl-1.30'
Chad Versace
2010-12-15
Add test to count number of uniforms when ftransform is used
Ian Romanick
2010-12-15
Make glsl-getactiveuniform-count more generic
Ian Romanick
2010-12-15
Trivial port of glsl-getactiveuniform-count to new piglit GLSL interfaces
Ian Romanick
2010-12-15
glsl-kwin-blur-2: Move declarations before code.
José Fonseca
2010-12-15
glsl-kwin-blur: Rename to glsl-kwin-blur-2.
Fredrik Höglund
2010-12-15
Add another test for the kwin blur effect that only uses 7 varyings.
Fredrik Höglund
2010-12-15
glsl-kwin-blur: Skip when GL_MAX_VARYING_FLOATS is too low.
Fredrik Höglund
2010-12-15
glsl-kwin-blur: Update the vertex shader to the latest version.
Fredrik Höglund
2010-12-14
Add a shader which does a negation as one of the arguments to dot
Neil Roberts
2010-12-14
glx-shader-sharing: move context creation into draw()
Brian Paul
2010-12-14
all.tests: Fix typos.
Vinson Lee
2010-12-13
Verify shaders with continue-statements inside a loop
Shuang He
2010-12-13
Verify shaders with break-statements inside a loop
Shuang He
2010-12-13
glslparsertest: Fix typeo in a comment in the test
Gordon Jin
2010-12-13
Use gl_TexCoord in glsl-link-varying-TexCoord
Ian Romanick
2010-12-10
glslparsetest: Add more implicit conversion compile tests
Ian Romanick
2010-12-10
Add test for implicit int-to-float conversion in an initializer
Gordon Jin
2010-12-10
fbo-generatemipmap-formats: fix DXT1 RGBA test
Marek Olšák
2010-12-09
glx-shader-sharing: test shaders shared between two contexts
Brian Paul
2010-12-09
piglit: new piglit_get_glx_context_share() function
Brian Paul
2010-12-09
Add test to validate glGetUniformfv for array uniforms
Ian Romanick
2010-12-09
Add wrapper for glGetUniformfv
Ian Romanick
2010-12-09
fdo28551: Clear remaining errors before returning failure.
Vinson Lee
2010-12-09
Add tests for conditional returns in loops in functions.
Fabian Bieler
2010-12-09
glsl-clamp-vertex-color: test if vertex color clamping works
Marek Olšák
2010-12-08
add teximage-errors to all.tests
Brian Paul
2010-12-08
teximage-errors: test that glTexImage functions catch expected errors
Brian Paul
2010-12-07
Revert "glslparsertest: Add config block to CorrectPreprocess11.frag."
Ian Romanick
2010-12-07
quick-driver.tests: remove pointAtten
Marek Olšák
2010-12-07
fp-ex2-sat: New test for a bug in the i965 backend.
Eric Anholt
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