aboutsummaryrefslogtreecommitdiff
path: root/tests/shaders/glsl-max-varyings.c
diff options
context:
space:
mode:
Diffstat (limited to 'tests/shaders/glsl-max-varyings.c')
-rw-r--r--tests/shaders/glsl-max-varyings.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/tests/shaders/glsl-max-varyings.c b/tests/shaders/glsl-max-varyings.c
index 934c66c8..2ef19f6b 100644
--- a/tests/shaders/glsl-max-varyings.c
+++ b/tests/shaders/glsl-max-varyings.c
@@ -37,10 +37,13 @@
/* 10x10 rectangles with 2 pixels of pad. Deal with up to 32 varyings. */
-PIGLIT_GL_TEST_MAIN(
- (2 + MAX_VARYING * 12) /*window_width*/,
- (2 + MAX_VARYING * 12) /*window_height*/,
- PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE)
+PIGLIT_GL_TEST_CONFIG_BEGIN
+
+ config.window_width = (2+MAX_VARYING*12);
+ config.window_height = (2+MAX_VARYING*12);
+ config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
+
+PIGLIT_GL_TEST_CONFIG_END
/* Generate a VS that writes to num_varyings vec4s, and put
* interesting data in data_varying with 0.0 everywhere else.