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authorKenneth Graunke <kenneth@whitecape.org>2010-07-13 21:56:07 -0700
committerKenneth Graunke <kenneth@whitecape.org>2010-07-14 15:22:05 -0700
commitfc726fbbbb8b5990d87cde24927f826ff5f63aea (patch)
treee566005d7613149dfd8fc39fb58d4b4bb021a28c /tests/shaders/glsl-const-builtin-clamp.shader_test
parentd9cf9dcdc5df3d684c0bbaca607fe1b44f12c3da (diff)
Add GLSL 1.20 tests for constant expressions involving builtins.
Diffstat (limited to 'tests/shaders/glsl-const-builtin-clamp.shader_test')
-rw-r--r--tests/shaders/glsl-const-builtin-clamp.shader_test22
1 files changed, 22 insertions, 0 deletions
diff --git a/tests/shaders/glsl-const-builtin-clamp.shader_test b/tests/shaders/glsl-const-builtin-clamp.shader_test
new file mode 100644
index 00000000..b111690d
--- /dev/null
+++ b/tests/shaders/glsl-const-builtin-clamp.shader_test
@@ -0,0 +1,22 @@
+[require]
+GL >= 2.0
+GLSL >= 1.20
+
+[vertex shader file]
+glsl-mvp.vert
+
+[fragment shader]
+#version 120
+void main()
+{
+ const vec2 v1 = clamp(vec2(-10.0, -15.0), vec2(-5.0, 5.0), vec2(1.0, 10.0));
+ const vec2 v2 = clamp(v1, -0.25, 1.25);
+ gl_FragColor = vec4(0.0, v2.x + v2.y, 0.0, 1.0);
+}
+
+[test]
+clear color 0.0 0.0 0.0 0.0
+clear
+ortho
+draw rect 10 10 10 10
+probe rgb 15 15 0.0 1.0 0.0