diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-07-13 21:56:07 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-07-14 15:22:05 -0700 |
commit | fc726fbbbb8b5990d87cde24927f826ff5f63aea (patch) | |
tree | e566005d7613149dfd8fc39fb58d4b4bb021a28c /tests/shaders/glsl-const-builtin-clamp.shader_test | |
parent | d9cf9dcdc5df3d684c0bbaca607fe1b44f12c3da (diff) |
Add GLSL 1.20 tests for constant expressions involving builtins.
Diffstat (limited to 'tests/shaders/glsl-const-builtin-clamp.shader_test')
-rw-r--r-- | tests/shaders/glsl-const-builtin-clamp.shader_test | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/tests/shaders/glsl-const-builtin-clamp.shader_test b/tests/shaders/glsl-const-builtin-clamp.shader_test new file mode 100644 index 00000000..b111690d --- /dev/null +++ b/tests/shaders/glsl-const-builtin-clamp.shader_test @@ -0,0 +1,22 @@ +[require] +GL >= 2.0 +GLSL >= 1.20 + +[vertex shader file] +glsl-mvp.vert + +[fragment shader] +#version 120 +void main() +{ + const vec2 v1 = clamp(vec2(-10.0, -15.0), vec2(-5.0, 5.0), vec2(1.0, 10.0)); + const vec2 v2 = clamp(v1, -0.25, 1.25); + gl_FragColor = vec4(0.0, v2.x + v2.y, 0.0, 1.0); +} + +[test] +clear color 0.0 0.0 0.0 0.0 +clear +ortho +draw rect 10 10 10 10 +probe rgb 15 15 0.0 1.0 0.0 |