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-rw-r--r--fmb_player_apl/src/scr/ExecPlaySlow.c158
1 files changed, 158 insertions, 0 deletions
diff --git a/fmb_player_apl/src/scr/ExecPlaySlow.c b/fmb_player_apl/src/scr/ExecPlaySlow.c
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+/**
+* @brief The function of the slow decode screen is defined.
+* @since 2009/01/08
+* @note None
+* @attention None
+* <B><I>COPYRIGHT FUJITSU LIMITED 2009</I></B>
+*/
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ */
+
+#include "FmbCmn.h"
+#include "Screen.h"
+#include "FmbAp.h"
+
+static const char *_screenStr = "\
+[[[ Slow 1/%g ]]]\n\
+Select following character.\n\
+ p Pause\n\
+ d Decoding\n\
+ s Slow\n\
+ e Stop and return\n\
+";
+
+static const char validChars[] = "pPdDsSeE";
+
+//Event function when key is input.
+static BOOL OnKeyHit(char InputCharacterCode);
+
+//Event function when fmb-request is complete.
+static BOOL OnFmbRequestComplete(enum FMBRequestEnum req);
+
+//Event function when show the screen.
+static BOOL OnShow(void);
+
+/**
+* @brief Initial screen of the slow decode.
+* @brief Initilize screen
+* @param[out] scr Screen property
+* @return None
+* @note None
+* @attention None
+*/
+void InitDecSlow(struct Screen *scr)
+{
+ FMB_FUNC(TRUE);
+ scr->displayString = _screenStr;
+ scr->OnKeyFunc = OnKeyHit;
+ scr->OnFmbRequestCompleteFunc = OnFmbRequestComplete;
+ scr->OnShowFunc = OnShow;
+ scr->validChars = validChars;
+ FMB_FUNC(FALSE);
+}
+
+/**
+* @brief Screen display event
+* @param[in] None
+* @return TRUE Application execution continuance
+* @return FALSE Application end
+* @note None
+* @attention None
+*/
+static BOOL OnShow(void)
+{
+ enum FMBResultEnum fmbResult;
+
+ FMB_FUNC(TRUE);
+
+ fmbResult = FmbStartDecSlow();
+ if(fmbResult == FMBEnmResultRequestComplete){
+ printOut(_screenStr, gp_FmbProperty[gp_FmbComProperty->setMode].speedSlow);
+ SetInputEnabled(TRUE);
+ }
+ else{
+ SetInputEnabled(FALSE);
+ }
+
+ FMB_FUNC(FALSE);
+ return TRUE;
+}
+
+/**
+* @brief Event function when key is input.
+* @param[in] InputCharacterCode Input character-code
+* @return TRUE Application execution continuance
+* @return FALSE Application end
+* @note None
+* @attention None
+*/
+static BOOL OnKeyHit(char InputCharacterCode)
+{
+ FMB_FUNC(TRUE);
+ switch(InputCharacterCode){
+ case 'p':
+ case 'P':
+ ChangeScreenTo(ScrEnmDecPause);
+ break;
+ case 'd':
+ case 'D':
+ ChangeScreenTo(ScrEnmDecNormal);
+ break;
+ case 's':
+ case 'S':
+ ChangeScreenTo(ScrEnmDecSlow);
+ break;
+ case 'e':
+ case 'E':
+ FmbStop();
+ SetInputEnabled(FALSE);
+ break;
+ default:
+ ASSERT_USR(FALSE, "Invalid character code.");
+ break;
+ };
+
+ FMB_FUNC(FALSE);
+ return TRUE;
+}
+
+/**
+* @brief Event function when fmb-request is complete.
+* @param[in] req Kind of completed request
+* @return TRUE Application execution continuance
+* @return FALSE Application end
+* @note None
+* @attention None
+*/
+static BOOL OnFmbRequestComplete(enum FMBRequestEnum req)
+{
+ FMB_FUNC(TRUE);
+
+ switch(req){
+ case FMBEnmReqStartDecSlow: //Start-request is complete.
+ printOut(_screenStr, gp_FmbProperty[gp_FmbComProperty->setMode].speedSlow);
+ SetInputEnabled(TRUE);
+ break;
+ case FMBEnmReqStop: //Stop-request is complete.
+ ChangeScreenTo(ScrEnmMainMenu);
+ break;
+ case FMBEnmReqAutoStop: //AutoStop-request is complete.
+ break;
+ case FMBEnmReqStopDecCore: //Stop-request is complete.
+ fprintOut(stdout, "\n");
+ ChangeScreenTo(ScrEnmEndOfPlay);
+ break;
+ default:
+ ASSERT_USR(FALSE, "Invalid request mode.");
+ break;
+ }
+
+ FMB_FUNC(FALSE);
+ return TRUE;
+}
+