diff options
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_drv.h')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_drv.h | 28 |
1 files changed, 22 insertions, 6 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h index 81d2bc08e7665..b0967e2f7e882 100644 --- a/drivers/gpu/drm/vc4/vc4_drv.h +++ b/drivers/gpu/drm/vc4/vc4_drv.h @@ -99,12 +99,23 @@ struct vc4_dev { */ struct list_head seqno_cb_list; - /* The binner overflow memory that's currently set up in - * BPOA/BPOS registers. When overflow occurs and a new one is - * allocated, the previous one will be moved to - * vc4->current_exec's free list. + /* The memory used for storing binner tile alloc, tile state, + * and overflow memory allocations. This is freed when V3D + * powers down. */ - struct vc4_bo *overflow_mem; + struct vc4_bo *bin_bo; + + /* Size of blocks allocated within bin_bo. */ + uint32_t bin_alloc_size; + + /* Bitmask of the bin_alloc_size chunks in bin_bo that are + * used. + */ + uint32_t bin_alloc_used; + + /* Bitmask of the current bin_alloc used for overflow memory. */ + uint32_t bin_alloc_overflow; + struct work_struct overflow_mem_work; int power_refcount; @@ -316,8 +327,12 @@ struct vc4_exec_info { bool found_increment_semaphore_packet; bool found_flush; uint8_t bin_tiles_x, bin_tiles_y; - struct drm_gem_cma_object *tile_bo; + /* Physical address of the start of the tile alloc array + * (where each tile's binned CL will start) + */ uint32_t tile_alloc_offset; + /* Bitmask of which binner slots are freed when this job completes. */ + uint32_t bin_slots; /** * Computed addresses pointing into exec_bo where we start the @@ -552,6 +567,7 @@ void vc4_plane_async_set_fb(struct drm_plane *plane, extern struct platform_driver vc4_v3d_driver; int vc4_v3d_debugfs_ident(struct seq_file *m, void *unused); int vc4_v3d_debugfs_regs(struct seq_file *m, void *unused); +int vc4_v3d_get_bin_slot(struct vc4_dev *vc4); /* vc4_validate.c */ int |