diff options
author | Fathi Boudra <fabo@debian.org> | 2011-10-17 10:55:21 +0300 |
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committer | Fathi Boudra <fabo@debian.org> | 2011-10-17 10:55:21 +0300 |
commit | 69de9fbf97b8451b6f170a780091370d10f1896b (patch) | |
tree | f0cb92954491e192192bf9ff60dc2207a10ed9c8 /code/renderer/qgl.h |
Initial import of ioquake3 (maemo edition with GL ES support)1558-maemo6
Diffstat (limited to 'code/renderer/qgl.h')
-rw-r--r-- | code/renderer/qgl.h | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/code/renderer/qgl.h b/code/renderer/qgl.h new file mode 100644 index 0000000..ced454c --- /dev/null +++ b/code/renderer/qgl.h @@ -0,0 +1,159 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +/* +** QGL.H +*/ + +#ifndef __QGL_H__ +#define __QGL_H__ + +#if defined( __LINT__ ) + +#include <GL/gl.h> + +#elif defined( _WIN32 ) + +#pragma warning (disable: 4201) +#pragma warning (disable: 4214) +#pragma warning (disable: 4514) +#pragma warning (disable: 4032) +#pragma warning (disable: 4201) +#pragma warning (disable: 4214) +#include <windows.h> +#include <gl/gl.h> + +#elif defined(MACOS_X) + +#include "macosx_glimp.h" + +#elif defined( __linux__ ) + +#include <GLES/egl.h> +#include <GLES/gl.h> + +#include "../egl/egl_glimp.h" + +#elif defined( __FreeBSD__ ) // rb010123 + +#include <GL/gl.h> +#include <GL/glx.h> +#if defined(__FX__) +#include <GL/fxmesa.h> +#endif + +#else + +#include <gl.h> + +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef WINAPI +#define WINAPI +#endif + + +//=========================================================================== + +/* +** multitexture extension definitions +*/ +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_ACTIVE_TEXTURES_ARB 0x84E2 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 + +// NOTE: some Linux platforms would need those prototypes +#if defined(MACOS_X) +typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target); +typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target); +#endif + +// TTimo - VC7 / XP ? +#ifdef WIN32 +typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum target); +typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum target); +#endif + +/* +** extension constants +*/ + + +// S3TC compression constants +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 + + +// extensions will be function pointers on all platforms + +extern void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t ); +extern void ( APIENTRY * qglActiveTextureARB )( GLenum texture ); +extern void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture ); + +extern void ( APIENTRY * qglLockArraysEXT) (GLint, GLint); +extern void ( APIENTRY * qglUnlockArraysEXT) (void); + +//=========================================================================== + +#include "../egl/qgl.h" + +#endif |