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-rw-r--r--jerry-core/ecma/builtin-objects/ecma-builtin-number-prototype.c295
1 files changed, 91 insertions, 204 deletions
diff --git a/jerry-core/ecma/builtin-objects/ecma-builtin-number-prototype.c b/jerry-core/ecma/builtin-objects/ecma-builtin-number-prototype.c
index 2e94f3a1..1d212f5f 100644
--- a/jerry-core/ecma/builtin-objects/ecma-builtin-number-prototype.c
+++ b/jerry-core/ecma/builtin-objects/ecma-builtin-number-prototype.c
@@ -21,6 +21,7 @@
#include "ecma-exceptions.h"
#include "ecma-gc.h"
#include "ecma-globals.h"
+#include "ecma-helpers-number.h"
#include "ecma-helpers.h"
#include "ecma-objects.h"
#include "ecma-string-object.h"
@@ -133,6 +134,11 @@ ecma_builtin_number_prototype_helper_round (lit_utf8_byte_t *digits_p, /**< [in,
} /* ecma_builtin_number_prototype_helper_round */
/**
+ * Size of Number toString digit buffers.
+ */
+#define NUMBER_TO_STRING_MAX_DIGIT_COUNT 64u
+
+/**
* The Number.prototype object's 'toString' and 'toLocaleString' routines
*
* See also:
@@ -176,249 +182,130 @@ ecma_builtin_number_prototype_object_to_string (ecma_number_t this_arg_number, /
return ecma_make_string_value (ret_str_p);
}
- int buff_size = 0;
-
+ uint8_t integer_digits[NUMBER_TO_STRING_MAX_DIGIT_COUNT];
+ uint8_t fraction_digits[NUMBER_TO_STRING_MAX_DIGIT_COUNT];
+ uint32_t integer_zeros = 0;
+ uint32_t fraction_zeros = 0;
bool is_number_negative = false;
+
if (ecma_number_is_negative (this_arg_number))
{
- /* ecma_number_to_decimal can't handle negative numbers, so we get rid of the sign. */
this_arg_number = -this_arg_number;
is_number_negative = true;
-
- /* Add space for the sign in the result. */
- buff_size += 1;
}
- /* Decompose the number. */
- lit_utf8_byte_t digits[ECMA_MAX_CHARS_IN_STRINGIFIED_NUMBER];
- int32_t exponent;
- lit_utf8_size_t digit_count = ecma_number_to_decimal (this_arg_number, digits, &exponent);
-
- /*
- * The 'exponent' given by 'ecma_number_to_decimal' specifies where the decimal point is located
- * compared to the first digit in 'digits'.
- * For example: 120 -> '12', exp: 3 and 0.012 -> '12', exp: -1
- * We convert it to be location of the decimal point compared to the last digit of 'digits':
- * 120 -> 12 * 10^1 and 0.012 -> 12 * 10^-3
- */
- exponent = exponent - (int32_t) digit_count;
-
- /* 'magnitude' will be the magnitude of the number in the specific radix. */
- int magnitude;
- int required_digits;
- if (exponent >= 0)
- {
- /*
- * If the exponent is non-negative that means we won't have a fractional part, and can calculate
- * exactly how many digits we will have. This could be done via a mathematic formula, but in rare
- * cases that can cause incorrect results due to precision issues, so we use a loop instead.
- */
- magnitude = 0;
- ecma_number_t counter = this_arg_number;
- while (counter >= radix)
- {
- counter /= radix;
- magnitude++;
- }
+ ecma_number_t integer_part = floor (this_arg_number);
+ ecma_number_t fraction_part = this_arg_number - integer_part;
- /*
- * The magnitude will only tell us how many digits we have after the first one, so we add one extra.
- * In this case we won't be needing a radix point, so we don't need to worry about space for it.
- */
- required_digits = magnitude + 1;
- }
- else
- {
- /*
- * We can't know exactly how many digits we will need, since the number may be non-terminating in the
- * new radix, so we will have to estimate it. We do this by first calculating how many zeros we will
- * need in the specific radix before we hit a significant digit. This is calculated from the decimal
- * exponent, which we negate so that we get a positive number in the end.
- */
- magnitude = (int) floor ((log (10) / log (radix)) * -exponent);
-
- /*
- * We also need to add space for significant digits. The worst case is radix == 2, since this will
- * require the most digits. In this case, the upper limit to the number of significant digits we can have is
- * ECMA_NUMBER_FRACTION_WIDTH + 1. This should be sufficient for any number.
- */
- required_digits = magnitude + ECMA_NUMBER_FRACTION_WIDTH + 1;
-
- /*
- * We add an exta slot for the radix point. It is also likely that we will need extra space for a
- * leading zero before the radix point. It's better to add space for that here as well, even if we may not
- * need it, since later we won't be able to do so.
- */
- buff_size += 2;
- }
-
- /*
- * Here we normalize the number so that it is as close to 0 as possible, which will prevent us from losing
- * precision in case of extreme numbers when we later split the number into integer and fractional parts.
- * This has to be done in the specific radix, otherwise it messes up the result, so we use magnitude instead.
- */
- if (exponent > 0)
- {
- for (int i = 0; i < magnitude; i++)
- {
- this_arg_number /= radix;
- }
- }
- else if (exponent < 0)
+ uint8_t *integer_cursor_p = integer_digits + NUMBER_TO_STRING_MAX_DIGIT_COUNT;
+ uint8_t *fraction_cursor_p = fraction_digits;
+
+ if (fraction_part > 0.0)
{
- for (int i = 0; i < magnitude; i++)
+ uint8_t digit;
+ ecma_number_t precision = (ecma_number_get_next (this_arg_number) - this_arg_number) * 0.5f;
+ precision = JERRY_MAX (precision, ECMA_NUMBER_MIN_VALUE);
+
+ do
{
- this_arg_number *= radix;
- }
- }
+ fraction_part *= radix;
+ precision *= radix;
- /* Split the number into an integer and a fractional part, since we have to handle them separately. */
- uint64_t whole = (uint64_t) this_arg_number;
- ecma_number_t fraction = this_arg_number - (ecma_number_t) whole;
+ digit = (uint8_t) floor (fraction_part);
- bool should_round = false;
- if (!ecma_number_is_zero (fraction) && exponent >= 0)
- {
- /*
- * If the exponent is non-negative, and we get a non-zero fractional part, that means
- * the normalization might have introduced a small error, in which case we have to correct it by rounding.
- * We'll add one extra significant digit which we will later use to round.
- */
- required_digits += 1;
- should_round = true;
- }
+ if (digit == 0 && fraction_cursor_p == fraction_digits)
+ {
+ fraction_zeros++;
+ continue;
+ }
- /* Get the total required buffer size and allocate the buffer. */
- buff_size += required_digits;
- ecma_value_t ret_value;
- JMEM_DEFINE_LOCAL_ARRAY (buff, buff_size, lit_utf8_byte_t);
- int buff_index = 0;
+ JERRY_ASSERT (fraction_cursor_p < fraction_digits + NUMBER_TO_STRING_MAX_DIGIT_COUNT);
+ *fraction_cursor_p++ = digit;
+ fraction_part -= (ecma_number_t) digit;
+ } while (fraction_part >= precision);
- /* Calculate digits for whole part. */
- while (whole > 0)
- {
- JERRY_ASSERT (buff_index < buff_size && buff_index < required_digits);
- buff[buff_index++] = (lit_utf8_byte_t) (whole % radix);
- whole /= radix;
- }
+ /* Round to even */
+ if (fraction_part > 0.5 || (fraction_part == 0.5 && (digit & 1) != 0))
+ {
+ /* Add carry and remove overflowing trailing digits */
+ while (true)
+ {
+ (*(--fraction_cursor_p))++;
+
+ if (*fraction_cursor_p < radix)
+ {
+ /* Re-adjust cursor to point after the last significant digit */
+ fraction_cursor_p++;
+ break;
+ }
+
+ if (fraction_cursor_p == fraction_digits)
+ {
+ /* Carry overflowed to integer part */
+ integer_part += 1;
+ break;
+ }
+ }
+ }
- /* The digits are backwards, we need to reverse them. */
- for (int i = 0; i < buff_index / 2; i++)
- {
- lit_utf8_byte_t swap = buff[i];
- buff[i] = buff[buff_index - i - 1];
- buff[buff_index - i - 1] = swap;
+ /* Convert fraction digits to characters. */
+ for (uint8_t *digit_p = fraction_digits; digit_p < fraction_cursor_p; digit_p++)
+ {
+ *digit_p = digit_chars[*digit_p];
+ }
}
- /*
- * Calculate where we have to put the radix point relative to the beginning of
- * the new digits. If the exponent is non-negative this will be right after the number.
- */
- int point = exponent >= 0 ? magnitude + 1 : buff_index - magnitude;
-
- if (point < 0)
+ while (ecma_number_biased_exp (ecma_number_to_binary (integer_part / radix))
+ > ECMA_NUMBER_EXPONENT_BIAS + ECMA_NUMBER_FRACTION_WIDTH)
{
- /*
- * In this case the radix point will be before the first digit,
- * so we need to leave space for leading zeros.
- */
- JERRY_ASSERT (exponent < 0);
- required_digits += point;
+ integer_zeros++;
+ integer_part /= radix;
}
- JERRY_ASSERT (required_digits <= buff_size);
+ uint64_t integer_u64 = (uint64_t) integer_part;
- /* Calculate digits for fractional part. */
- while (buff_index < required_digits)
+ do
{
- fraction *= radix;
- lit_utf8_byte_t digit = (lit_utf8_byte_t) floor (fraction);
+ uint64_t remainder = integer_u64 % radix;
+ *(--integer_cursor_p) = (uint8_t) digit_chars[remainder];
- buff[buff_index++] = digit;
- fraction -= (ecma_number_t) floor (fraction);
- }
+ integer_u64 /= radix;
+ } while (integer_u64 > 0);
- if (should_round)
- {
- /* Consume last digit for rounding. */
- buff_index--;
- if (buff[buff_index] > radix / 2)
- {
- /* We should be rounding up. */
- buff[buff_index - 1]++;
+ const uint32_t integer_digit_count =
+ (uint32_t) (integer_digits + NUMBER_TO_STRING_MAX_DIGIT_COUNT - integer_cursor_p);
+ JERRY_ASSERT (integer_digit_count > 0);
- /* Propagate carry forward in the digits. */
- for (int i = buff_index - 1; i > 0 && buff[i] >= radix; i--)
- {
- buff[i] = (lit_utf8_byte_t) (buff[i] - radix);
- buff[i - 1]++;
- }
+ ecma_stringbuilder_t builder = ecma_stringbuilder_create ();
- if (buff[0] >= radix)
- {
- /*
- * Carry propagated over the whole number, we need to add a new leading digit.
- * We can use the place of the original rounded digit, we just need to shift everything
- * right by one.
- */
- memmove (buff + 1, buff, (size_t) buff_index);
- buff_index++;
- buff[0] = 1;
- }
- }
+ if (is_number_negative)
+ {
+ ecma_stringbuilder_append_byte (&builder, LIT_CHAR_MINUS);
}
- /* Remove trailing zeros. */
- while (buff_index - 1 > point && buff[buff_index - 1] == 0)
+ ecma_stringbuilder_append_raw (&builder, integer_cursor_p, integer_digit_count);
+
+ while (integer_zeros--)
{
- buff_index--;
+ ecma_stringbuilder_append_byte (&builder, LIT_CHAR_0);
}
- /* Add leading zeros in case place of radix point is negative. */
- if (point <= 0)
+ if (fraction_cursor_p != fraction_digits)
{
- /* We will have 'point' amount of zeros after the radix point, and +1 before. */
- int zero_count = -point + 1;
- memmove (buff + zero_count, buff, (size_t) buff_index);
- buff_index += zero_count;
+ ecma_stringbuilder_append_byte (&builder, LIT_CHAR_DOT);
- for (int i = 0; i < zero_count; i++)
+ while (fraction_zeros--)
{
- buff[i] = 0;
+ ecma_stringbuilder_append_byte (&builder, LIT_CHAR_0);
}
- /* We now need to place the radix point after the first zero. */
- point = 1;
- }
-
- /* Convert digits to characters. */
- for (int i = 0; i < buff_index; i++)
- {
- buff[i] = digit_chars[buff[i]];
- }
-
- /* Place radix point to the required position. */
- if (point < buff_index)
- {
- memmove (buff + point + 1, buff + point, (size_t) (buff_index - point));
- buff[point] = '.';
- buff_index++;
- }
+ const uint32_t fraction_digit_count = (uint32_t) (fraction_cursor_p - fraction_digits);
+ JERRY_ASSERT (fraction_digit_count > 0);
- /* Add negative sign if necessary. */
- if (is_number_negative)
- {
- memmove (buff + 1, buff, (size_t) buff_index);
- buff[0] = '-';
- buff_index++;
+ ecma_stringbuilder_append_raw (&builder, fraction_digits, fraction_digit_count);
}
- JERRY_ASSERT (buff_index <= buff_size);
- ecma_string_t *str_p = ecma_new_ecma_string_from_utf8 (buff, (lit_utf8_size_t) buff_index);
- ret_value = ecma_make_string_value (str_p);
- JMEM_FINALIZE_LOCAL_ARRAY (buff);
-
- return ret_value;
+ return ecma_make_string_value (ecma_stringbuilder_finalize (&builder));
} /* ecma_builtin_number_prototype_object_to_string */
/**