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/*
* This benchmark has been ported from "The Computer Language Benchmarks Game" suite and slightly
* modified to fit the benchmarking framework.
*
* The original file is `binarytrees/binarytrees.java-2.java` from the archive
* available at
* http://benchmarksgame.alioth.debian.org/download/benchmarksgame-sourcecode.zip.
* See LICENSE file in the same folder (BSD 3-clause)
*
* The Computer Language Benchmarks Game
* http://benchmarksgame.alioth.debian.org/
*
* contributed by Jarkko Miettinen
*/
/*
* Description: Allocate and deallocate many many binary trees.
* Main Focus: TODO
*
*/
package org.linaro.benchmarks.benchmarksgame;
import java.util.ArrayList;
import java.util.Date;
import java.util.SortedSet;
import java.util.TreeSet;
import org.openjdk.jmh.annotations.*;
import java.util.concurrent.TimeUnit;
@BenchmarkMode(Mode.AverageTime)
@OutputTimeUnit(TimeUnit.MICROSECONDS)
@State(Scope.Benchmark)
// CHECKSTYLE.OFF: .*
public class binarytrees {
private static final int PREDEFINED_DEPTH = 10;
private final static int minDepth = 4;
public int old_main(){
int n = 0;
int maxDepth = (minDepth + 2 > PREDEFINED_DEPTH) ? minDepth + 2 : PREDEFINED_DEPTH;
int stretchDepth = maxDepth + 1;
int check = (TreeNode.bottomUpTree(0,stretchDepth)).itemCheck();
TreeNode longLivedTree = TreeNode.bottomUpTree(0,maxDepth);
for (int depth=minDepth; depth<=maxDepth; depth+=2){
int iterations = 1 << (maxDepth - depth + minDepth);
check = 0;
for (int i=1; i<=iterations; i++){
check += (TreeNode.bottomUpTree(i,depth)).itemCheck();
check += (TreeNode.bottomUpTree(-i,depth)).itemCheck();
}
}
return check;
}
private static class TreeNode
{
private TreeNode left, right;
private int item;
TreeNode(int item){
this.item = item;
}
private static TreeNode bottomUpTree(int item, int depth){
if (depth>0){
return new TreeNode(
bottomUpTree(2*item-1, depth-1)
, bottomUpTree(2*item, depth-1)
, item
);
}
else {
return new TreeNode(item);
}
}
TreeNode(TreeNode left, TreeNode right, int item){
this.left = left;
this.right = right;
this.item = item;
}
private int itemCheck(){
// if necessary deallocate here
if (left==null) return item;
else return item + left.itemCheck() - right.itemCheck();
}
}
// CHECKSTYLE.ON: .*
@Benchmark
public void jmhTimeBinaryTrees() {
old_main();
}
}
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