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Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DRenderQueue.h')
-rw-r--r--src/windows/native/sun/java2d/d3d/D3DRenderQueue.h64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h b/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h
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+++ b/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h
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+/*
+ * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+#ifndef D3DRenderQueue_h_Included
+#define D3DRenderQueue_h_Included
+
+#include "D3DContext.h"
+#include "D3DSurfaceData.h"
+
+/*
+ * The following macros are used to pick values (of the specified type) off
+ * the queue.
+ */
+#define NEXT_VAL(buf, type) (((type *)((buf) += sizeof(type)))[-1])
+#define NEXT_BYTE(buf) NEXT_VAL(buf, unsigned char)
+#define NEXT_INT(buf) NEXT_VAL(buf, jint)
+#define NEXT_FLOAT(buf) NEXT_VAL(buf, jfloat)
+#define NEXT_BOOLEAN(buf) (jboolean)NEXT_INT(buf)
+#define NEXT_LONG(buf) NEXT_VAL(buf, jlong)
+#define NEXT_DOUBLE(buf) NEXT_VAL(buf, jdouble)
+
+/*
+ * Increments a pointer (buf) by the given number of bytes.
+ */
+#define SKIP_BYTES(buf, numbytes) buf += (numbytes)
+
+/*
+ * Extracts a value at the given offset from the provided packed value.
+ */
+#define EXTRACT_VAL(packedval, offset, mask) \
+ (((packedval) >> (offset)) & (mask))
+#define EXTRACT_BYTE(packedval, offset) \
+ (unsigned char)EXTRACT_VAL(packedval, offset, 0xff)
+#define EXTRACT_BOOLEAN(packedval, offset) \
+ (jboolean)EXTRACT_VAL(packedval, offset, 0x1)
+
+D3DContext *D3DRQ_GetCurrentContext();
+D3DSDOps *D3DRQ_GetCurrentDestination();
+void D3DRQ_ResetCurrentContextAndDestination();
+HRESULT D3DRQ_MarkLostIfNeeded(HRESULT res, D3DSDOps *d3dops);
+
+#endif /* D3DRenderQueue_h_Included */