diff options
Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DRenderQueue.h')
-rw-r--r-- | src/windows/native/sun/java2d/d3d/D3DRenderQueue.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h b/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h new file mode 100644 index 000000000..01bcc777b --- /dev/null +++ b/src/windows/native/sun/java2d/d3d/D3DRenderQueue.h @@ -0,0 +1,64 @@ +/* + * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + */ + +#ifndef D3DRenderQueue_h_Included +#define D3DRenderQueue_h_Included + +#include "D3DContext.h" +#include "D3DSurfaceData.h" + +/* + * The following macros are used to pick values (of the specified type) off + * the queue. + */ +#define NEXT_VAL(buf, type) (((type *)((buf) += sizeof(type)))[-1]) +#define NEXT_BYTE(buf) NEXT_VAL(buf, unsigned char) +#define NEXT_INT(buf) NEXT_VAL(buf, jint) +#define NEXT_FLOAT(buf) NEXT_VAL(buf, jfloat) +#define NEXT_BOOLEAN(buf) (jboolean)NEXT_INT(buf) +#define NEXT_LONG(buf) NEXT_VAL(buf, jlong) +#define NEXT_DOUBLE(buf) NEXT_VAL(buf, jdouble) + +/* + * Increments a pointer (buf) by the given number of bytes. + */ +#define SKIP_BYTES(buf, numbytes) buf += (numbytes) + +/* + * Extracts a value at the given offset from the provided packed value. + */ +#define EXTRACT_VAL(packedval, offset, mask) \ + (((packedval) >> (offset)) & (mask)) +#define EXTRACT_BYTE(packedval, offset) \ + (unsigned char)EXTRACT_VAL(packedval, offset, 0xff) +#define EXTRACT_BOOLEAN(packedval, offset) \ + (jboolean)EXTRACT_VAL(packedval, offset, 0x1) + +D3DContext *D3DRQ_GetCurrentContext(); +D3DSDOps *D3DRQ_GetCurrentDestination(); +void D3DRQ_ResetCurrentContextAndDestination(); +HRESULT D3DRQ_MarkLostIfNeeded(HRESULT res, D3DSDOps *d3dops); + +#endif /* D3DRenderQueue_h_Included */ |