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Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DPipelineManager.h')
-rw-r--r-- | src/windows/native/sun/java2d/d3d/D3DPipelineManager.h | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DPipelineManager.h b/src/windows/native/sun/java2d/d3d/D3DPipelineManager.h new file mode 100644 index 000000000..56948e859 --- /dev/null +++ b/src/windows/native/sun/java2d/d3d/D3DPipelineManager.h @@ -0,0 +1,145 @@ +/* + * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + */ +#pragma once + +#include "D3DPipeline.h" +#include "D3DContext.h" + +typedef class D3DPipelineManager *LPD3DPIPELINEMANAGER; + +typedef struct D3DAdapter +{ + D3DContext *pd3dContext; + DWORD state; + HWND fsFocusWindow; +} D3DAdapter; + +class D3DPIPELINE_API D3DPipelineManager +{ +public: + // creates and initializes instance of D3DPipelineManager, may return NULL + static D3DPipelineManager* CreateInstance(void); + // deletes the single instance of the manager + static void DeleteInstance(); + // returns the single instance of the manager, may return NULL + static D3DPipelineManager* GetInstance(void); + + HRESULT GetD3DContext(UINT adapterOrdinal, D3DContext **ppd3dContext); + + HRESULT HandleLostDevices(); + // Checks if adapters were added or removed, or if the order had changed + // (which may happen with primary display is changed). If that's the case + // releases current adapters and d3d9 instance, reinitializes the pipeline. + // @param *monHds list of monitor handles retrieved from GDI + // @param monNum number of gdi monitors + static + HRESULT HandleAdaptersChange(HMONITOR *monHds, UINT monNum); + // returns depth stencil buffer format matching adapterFormat and render target + // format for the device specified by adapterOrdinal/devType + D3DFORMAT GetMatchingDepthStencilFormat(UINT adapterOrdinal, + D3DFORMAT adapterFormat, + D3DFORMAT renderTargetFormat); + + HWND GetCurrentFocusWindow(); + // returns previous fs window + HWND SetFSFocusWindow(UINT, HWND); + + LPDIRECT3D9 GetD3DObject() { return pd3d9; } + D3DDEVTYPE GetDeviceType() { return devType; } + + // returns the d3d adapter ordinal given GDI screen number: + // these may differ depending on which display is primary + UINT GetAdapterOrdinalForScreen(jint gdiScreen); + + // notifies adapter event listeners by calling + // AccelDeviceEventNotifier.eventOccured() + static + void NotifyAdapterEventListeners(UINT adapter, jint eventType); + +private: + D3DPipelineManager(void); + ~D3DPipelineManager(void); + + // Creates a Direct3D9 object and initializes adapters. + HRESULT InitD3D(void); + // Releases adapters, Direct3D9 object and the d3d9 library. + HRESULT ReleaseD3D(); + + // selects the device type based on user input and available + // device types + D3DDEVTYPE SelectDeviceType(); + + // creates array of adapters (releases the old one first) + HRESULT InitAdapters(); + // releases each adapter's context, and then releases the array + HRESULT ReleaseAdapters(); + + HWND CreateDefaultFocusWindow(); + // returns S_OK if the adapter is capable of running the Direct3D + // pipeline + HRESULT D3DEnabledOnAdapter(UINT Adapter); + // returns adapterOrdinal given a HMONITOR handle + UINT GetAdapterOrdinalByHmon(HMONITOR hMon); + HRESULT CheckAdaptersInfo(); + HRESULT CheckDeviceCaps(UINT Adapter); + // Check the OS, succeeds if the OS is XP or newer client-class OS +static HRESULT CheckOSVersion(); + // used to check attached adapters using GDI against known bad hw database + // prior to the instantiation of the pipeline manager +static HRESULT GDICheckForBadHardware(); + // given VendorId, DeviceId and driver version, checks against a database + // of known bad hardware/driver combinations. + // If the driver version is not known MAX_VERSION can be used + // which is guaranteed to satisfy the check +static HRESULT CheckForBadHardware(DWORD vId, DWORD dId, LONGLONG version); + +private: + + // current adapter count + UINT adapterCount; + // Pointer to Direct3D9 Object mainained by the pipeline manager + LPDIRECT3D9 pd3d9; + // d3d9.dll lib + HINSTANCE hLibD3D9; + + int currentFSFocusAdapter; + HWND defaultFocusWindow; + + D3DDEVTYPE devType; + + D3DAdapter *pAdapters; + // instance of this object + static LPD3DPIPELINEMANAGER pMgr; +}; + +#define OS_UNDEFINED (0 << 0) +#define OS_VISTA (1 << 0) +#define OS_WINSERV_2008 (1 << 1) +#define OS_WINXP (1 << 2) +#define OS_WINXP_64 (1 << 3) +#define OS_WINSERV_2003 (1 << 4) +#define OS_ALL (OS_VISTA|OS_WINSERV_2008|OS_WINXP|OS_WINXP_64|OS_WINSERV_2003) +#define OS_UNKNOWN (~OS_ALL) +BOOL D3DPPLM_OsVersionMatches(USHORT osInfo); |