diff options
Diffstat (limited to 'src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp')
-rw-r--r-- | src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp b/src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp new file mode 100644 index 000000000..0a92e85da --- /dev/null +++ b/src/windows/native/sun/java2d/d3d/D3DMaskBlit.cpp @@ -0,0 +1,107 @@ +/* + * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved. + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * This code is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 only, as + * published by the Free Software Foundation. Sun designates this + * particular file as subject to the "Classpath" exception as provided + * by Sun in the LICENSE file that accompanied this code. + * + * This code is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * version 2 for more details (a copy is included in the LICENSE file that + * accompanied this code). + * + * You should have received a copy of the GNU General Public License version + * 2 along with this work; if not, write to the Free Software Foundation, + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. + * + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, + * CA 95054 USA or visit www.sun.com if you need additional information or + * have any questions. + */ + +#include <stdlib.h> +#include <jlong.h> + +#include "D3DMaskBlit.h" +#include "D3DRenderQueue.h" +#include "D3DSurfaceData.h" + +/** + * REMIND: This method assumes that the dimensions of the incoming pixel + * array are less than or equal to the cached blit texture tile; + * these are rather fragile assumptions, and should be cleaned up... + */ +HRESULT +D3DMaskBlit_MaskBlit(JNIEnv *env, D3DContext *d3dc, + jint dstx, jint dsty, + jint width, jint height, + void *pPixels) +{ + HRESULT res = S_OK; + jfloat dx1, dy1, dx2, dy2; + jfloat tx1, ty1, tx2, ty2; + + J2dTraceLn(J2D_TRACE_INFO, "D3DMaskBlit_MaskBlit"); + + if (width <= 0 || height <= 0) { + J2dTraceLn(J2D_TRACE_WARNING, + "D3DMaskBlit_MaskBlit: invalid dimensions"); + return res; + } + + RETURN_STATUS_IF_NULL(pPixels, E_FAIL); + RETURN_STATUS_IF_NULL(d3dc, E_FAIL); + if (FAILED(res = d3dc->BeginScene(STATE_TEXTUREOP))) { + return res; + } + + D3DResource *pBlitTexRes; + if (FAILED(res = + d3dc->GetResourceManager()->GetBlitTexture(&pBlitTexRes))) + { + return res; + } + IDirect3DTexture9 *pBlitTex = pBlitTexRes->GetTexture(); + + if (FAILED(res = d3dc->SetTexture(pBlitTex, 0))) { + return res; + } + + IDirect3DDevice9 *pd3dDevice = d3dc->Get3DDevice(); + D3DTEXTUREFILTERTYPE fhint = + d3dc->IsTextureFilteringSupported(D3DTEXF_NONE) ? + D3DTEXF_NONE : D3DTEXF_POINT; + pd3dDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, fhint); + pd3dDevice->SetSamplerState(0, D3DSAMP_MINFILTER, fhint); + + // copy system memory IntArgbPre surface into cached texture + if (FAILED(res = d3dc->UploadTileToTexture(pBlitTexRes, pPixels, + 0, 0, 0, 0, + width, height, + width*4, + TILEFMT_4BYTE_ARGB_PRE))) + { + return res; + } + + dx1 = (jfloat)dstx; + dy1 = (jfloat)dsty; + dx2 = dx1 + width; + dy2 = dy1 + height; + + tx1 = 0.0f; + ty1 = 0.0f; + tx2 = ((jfloat)width) / D3DC_BLIT_TILE_SIZE; + ty2 = ((jfloat)height) / D3DC_BLIT_TILE_SIZE; + + // render cached texture to the destination surface + res = d3dc->pVCacher->DrawTexture(dx1, dy1, dx2, dy2, + tx1, ty1, tx2, ty2); + res = d3dc->pVCacher->Render(); + + return res; +} |