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diff --git a/src/windows/native/sun/java2d/d3d/D3DBlitLoops.h b/src/windows/native/sun/java2d/d3d/D3DBlitLoops.h
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+/*
+ * Copyright 2007-2008 Sun Microsystems, Inc. All Rights Reserved.
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * This code is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 2 only, as
+ * published by the Free Software Foundation. Sun designates this
+ * particular file as subject to the "Classpath" exception as provided
+ * by Sun in the LICENSE file that accompanied this code.
+ *
+ * This code is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ * version 2 for more details (a copy is included in the LICENSE file that
+ * accompanied this code).
+ *
+ * You should have received a copy of the GNU General Public License version
+ * 2 along with this work; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
+ * CA 95054 USA or visit www.sun.com if you need additional information or
+ * have any questions.
+ */
+
+#ifndef D3DBlitLoops_h_Included
+#define D3DBlitLoops_h_Included
+
+#include "sun_java2d_d3d_D3DBlitLoops.h"
+#include "D3DSurfaceData.h"
+#include "D3DContext.h"
+
+#define OFFSET_SRCTYPE sun_java2d_d3d_D3DBlitLoops_OFFSET_SRCTYPE
+#define OFFSET_HINT sun_java2d_d3d_D3DBlitLoops_OFFSET_HINT
+#define OFFSET_TEXTURE sun_java2d_d3d_D3DBlitLoops_OFFSET_TEXTURE
+#define OFFSET_RTT sun_java2d_d3d_D3DBlitLoops_OFFSET_RTT
+#define OFFSET_XFORM sun_java2d_d3d_D3DBlitLoops_OFFSET_XFORM
+#define OFFSET_ISOBLIT sun_java2d_d3d_D3DBlitLoops_OFFSET_ISOBLIT
+
+D3DPIPELINE_API HRESULT
+D3DBlitLoops_IsoBlit(JNIEnv *env,
+ D3DContext *d3dc, jlong pSrcOps, jlong pDstOps,
+ jboolean xform, jint hint,
+ jboolean texture, jboolean rtt,
+ jint sx1, jint sy1,
+ jint sx2, jint sy2,
+ jdouble dx1, jdouble dy1,
+ jdouble dx2, jdouble dy2);
+
+D3DPIPELINE_API HRESULT
+D3DBL_CopySurfaceToIntArgbImage(IDirect3DSurface9 *pSurface,
+ SurfaceDataRasInfo *pDstInfo,
+ jint srcx, jint srcy,
+ jint srcWidth, jint srcHeight,
+ jint dstx, jint dsty);
+
+D3DPIPELINE_API HRESULT
+D3DBL_CopyImageToIntXrgbSurface(SurfaceDataRasInfo *pSrcInfo,
+ int srctype,
+ D3DResource *pDstSurfaceRes,
+ jint srcx, jint srcy,
+ jint srcWidth, jint srcHeight,
+ jint dstx, jint dsty);
+
+HRESULT
+D3DBlitLoops_Blit(JNIEnv *env,
+ D3DContext *d3dc, jlong pSrcOps, jlong pDstOps,
+ jboolean xform, jint hint,
+ jint srctype, jboolean texture,
+ jint sx1, jint sy1,
+ jint sx2, jint sy2,
+ jdouble dx1, jdouble dy1,
+ jdouble dx2, jdouble dy2);
+
+HRESULT
+D3DBlitLoops_SurfaceToSwBlit(JNIEnv *env, D3DContext *d3dc,
+ jlong pSrcOps, jlong pDstOps, jint dsttype,
+ jint srcx, jint srcy,
+ jint dstx, jint dsty,
+ jint width, jint height);
+
+HRESULT
+D3DBlitLoops_CopyArea(JNIEnv *env,
+ D3DContext *d3dc, D3DSDOps *dstOps,
+ jint x, jint y,
+ jint width, jint height,
+ jint dx, jint dy);
+
+#endif /* D3DBlitLoops_h_Included */