aboutsummaryrefslogtreecommitdiff
path: root/src/share/vm/utilities/yieldingWorkgroup.hpp
blob: cd96ff08a55a53df0912042a23eef94ff4f81efe (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/*
 * Copyright 2005 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */


// Forward declarations
class YieldingFlexibleWorkGang;

// Status of tasks
enum Status {
    INACTIVE,
    ACTIVE,
    YIELDING,
    YIELDED,
    ABORTING,
    ABORTED,
    COMPLETING,
    COMPLETED
};

// Class YieldingFlexibleGangWorker:
//   Several instances of this class run in parallel as workers for a gang.
class YieldingFlexibleGangWorker: public GangWorker {
public:
  // Ctor
  YieldingFlexibleGangWorker(AbstractWorkGang* gang, int id) :
    GangWorker(gang, id) { }

public:
  YieldingFlexibleWorkGang* yf_gang() const
    { return (YieldingFlexibleWorkGang*)gang(); }

protected: // Override from parent class
  virtual void loop();
};

// An abstract task to be worked on by a flexible work gang,
// and where the workers will periodically yield, usually
// in response to some condition that is signalled by means
// that are specific to the task at hand.
// You subclass this to supply your own work() method.
// A second feature of this kind of work gang is that
// it allows for the signalling of certain exceptional
// conditions that may be encountered during the performance
// of the task and that may require the task at hand to be
// `aborted' forthwith. Finally, these gangs are `flexible'
// in that they can operate at partial capacity with some
// gang workers waiting on the bench; in other words, the
// size of the active worker pool can flex (up to an apriori
// maximum) in response to task requests at certain points.
// The last part (the flexible part) has not yet been fully
// fleshed out and is a work in progress.
class YieldingFlexibleGangTask: public AbstractGangTask {
  Status _status;
  YieldingFlexibleWorkGang* _gang;
  int _actual_size;                      // size of gang obtained

protected:
  int _requested_size;                   // size of gang requested

  // Constructor and desctructor: only construct subclasses.
  YieldingFlexibleGangTask(const char* name): AbstractGangTask(name),
    _status(INACTIVE),
    _gang(NULL),
    _requested_size(0) { }

  virtual ~YieldingFlexibleGangTask() { }

  friend class YieldingFlexibleWorkGang;
  friend class YieldingFlexibleGangWorker;
  NOT_PRODUCT(virtual bool is_YieldingFlexibleGang_task() const {
    return true;
  })

  void set_status(Status s) {
    _status = s;
  }
  YieldingFlexibleWorkGang* gang() {
    return _gang;
  }
  void set_gang(YieldingFlexibleWorkGang* gang) {
    assert(_gang == NULL || gang == NULL, "Clobber without intermediate reset?");
    _gang = gang;
  }

public:
  // The abstract work method.
  // The argument tells you which member of the gang you are.
  virtual void work(int i) = 0;

  // Subclasses should call the parent's yield() method
  // after having done any work specific to the subclass.
  virtual void yield();

  // An abstract method supplied by
  // a concrete sub-class which is used by the coordinator
  // to do any "central yielding" work.
  virtual void coordinator_yield() = 0;

  // Subclasses should call the parent's abort() method
  // after having done any work specific to the sunbclass.
  virtual void abort();

  Status status()  const { return _status; }
  bool yielded()   const { return _status == YIELDED; }
  bool completed() const { return _status == COMPLETED; }
  bool aborted()   const { return _status == ABORTED; }
  bool active()    const { return _status == ACTIVE; }

  int requested_size() const { return _requested_size; }
  int actual_size()    const { return _actual_size; }

  void set_requested_size(int sz) { _requested_size = sz; }
  void set_actual_size(int sz)    { _actual_size    = sz; }
};

// Class YieldingWorkGang: A subclass of WorkGang.
// In particular, a YieldingWorkGang is made up of
// YieldingGangWorkers, and provides infrastructure
// supporting yielding to the "GangOverseer",
// being the thread that orchestrates the WorkGang via run_task().
class YieldingFlexibleWorkGang: public AbstractWorkGang {
  // Here's the public interface to this class.
public:
  // Constructor and destructor.
  YieldingFlexibleWorkGang(const char* name, int workers,
                           bool are_GC_task_threads);

  YieldingFlexibleGangTask* yielding_task() const {
    assert(task() == NULL || task()->is_YieldingFlexibleGang_task(),
           "Incorrect cast");
    return (YieldingFlexibleGangTask*)task();
  }
  // Run a task; returns when the task is done, or the workers yield,
  // or the task is aborted, or the work gang is terminated via stop().
  // A task that has been yielded can be continued via this same interface
  // by using the same task repeatedly as the argument to the call.
  // It is expected that the YieldingFlexibleGangTask carries the appropriate
  // continuation information used by workers to continue the task
  // from its last yield point. Thus, a completed task will return
  // immediately with no actual work having been done by the workers.
  void run_task(AbstractGangTask* task) {
    guarantee(false, "Use start_task instead");
  }
  void start_task(YieldingFlexibleGangTask* new_task);
  void continue_task(YieldingFlexibleGangTask* gang_task);

  // Abort a currently running task, if any; returns when all the workers
  // have stopped working on the current task and have returned to their
  // waiting stations.
  void abort_task();

  // Yield: workers wait at their current working stations
  // until signalled to proceed by the overseer.
  void yield();

  // Abort: workers are expected to return to their waiting
  // stations, whence they are ready for the next task dispatched
  // by the overseer.
  void abort();

private:
  // The currently active workers in this gang.
  // This is a number that is dynamically adjusted by
  // the run_task() method at each subsequent invocation,
  // using data in the YieldingFlexibleGangTask.
  int _active_workers;
  int _yielded_workers;
  void wait_for_gang();

public:
  // Accessors for fields
  int active_workers() const {
    return _active_workers;
  }

  int yielded_workers() const {
    return _yielded_workers;
  }

private:
  friend class YieldingFlexibleGangWorker;
  void reset(); // NYI
};