; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=x86_64-- -mattr=+sse2 | FileCheck %s --check-prefixes=ALL,SSE ; RUN: llc < %s -mtriple=x86_64-- -mattr=+avx | FileCheck %s --check-prefixes=ALL,AVX define <4 x float> @fadd_op1_constant_v4f32(float %x) nounwind { ; SSE-LABEL: fadd_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: addss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %x, i32 0 %b = fadd <4 x float> %v, ret <4 x float> %b } define <4 x float> @load_fadd_op1_constant_v4f32(float* %p) nounwind { ; SSE-LABEL: load_fadd_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: addss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fadd_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: vaddss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load float, float* %p %v = insertelement <4 x float> undef, float %x, i32 0 %b = fadd <4 x float> %v, ret <4 x float> %b } define <4 x float> @fsub_op0_constant_v4f32(float %x) nounwind { ; SSE-LABEL: fsub_op0_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; SSE-NEXT: subss %xmm0, %xmm1 ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fsub_op0_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; AVX-NEXT: vsubss %xmm0, %xmm1, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %x, i32 0 %b = fsub <4 x float> , %v ret <4 x float> %b } define <4 x float> @load_fsub_op0_constant_v4f32(float* %p) nounwind { ; SSE-LABEL: load_fsub_op0_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: subss (%rdi), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fsub_op0_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: vsubss (%rdi), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load float, float* %p %v = insertelement <4 x float> undef, float %x, i32 0 %b = fsub <4 x float> , %v ret <4 x float> %b } define <4 x float> @fmul_op1_constant_v4f32(float %x) nounwind { ; SSE-LABEL: fmul_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: mulss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fmul_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %x, i32 0 %b = fmul <4 x float> %v, ret <4 x float> %b } define <4 x float> @load_fmul_op1_constant_v4f32(float* %p) nounwind { ; SSE-LABEL: load_fmul_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: mulss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fmul_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load float, float* %p %v = insertelement <4 x float> undef, float %x, i32 0 %b = fmul <4 x float> %v, ret <4 x float> %b } define <4 x float> @fdiv_op1_constant_v4f32(float %x) nounwind { ; SSE-LABEL: fdiv_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: divss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vdivss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %x, i32 0 %b = fdiv <4 x float> %v, ret <4 x float> %b } define <4 x float> @load_fdiv_op1_constant_v4f32(float* %p) nounwind { ; SSE-LABEL: load_fdiv_op1_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: divss {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fdiv_op1_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: vdivss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load float, float* %p %v = insertelement <4 x float> undef, float %x, i32 0 %b = fdiv <4 x float> %v, ret <4 x float> %b } define <4 x float> @fdiv_op0_constant_v4f32(float %x) nounwind { ; SSE-LABEL: fdiv_op0_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; SSE-NEXT: divss %xmm0, %xmm1 ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_op0_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x float> undef, float %x, i32 0 %b = fdiv <4 x float> , %v ret <4 x float> %b } define <4 x float> @load_fdiv_op0_constant_v4f32(float* %p) nounwind { ; SSE-LABEL: load_fdiv_op0_constant_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; SSE-NEXT: divss (%rdi), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fdiv_op0_constant_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero ; AVX-NEXT: vdivss (%rdi), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load float, float* %p %v = insertelement <4 x float> undef, float %x, i32 0 %b = fdiv <4 x float> , %v ret <4 x float> %b } define <4 x double> @fadd_op1_constant_v4f64(double %x) nounwind { ; SSE-LABEL: fadd_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: addsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x double> undef, double %x, i32 0 %b = fadd <4 x double> %v, ret <4 x double> %b } define <4 x double> @load_fadd_op1_constant_v4f64(double* %p) nounwind { ; SSE-LABEL: load_fadd_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; SSE-NEXT: addsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fadd_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero ; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load double, double* %p %v = insertelement <4 x double> undef, double %x, i32 0 %b = fadd <4 x double> %v, ret <4 x double> %b } define <4 x double> @fsub_op0_constant_v4f64(double %x) nounwind { ; SSE-LABEL: fsub_op0_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: subsd %xmm0, %xmm1 ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fsub_op0_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x double> undef, double %x, i32 0 %b = fsub <4 x double> , %v ret <4 x double> %b } define <4 x double> @load_fsub_op0_constant_v4f64(double* %p) nounwind { ; SSE-LABEL: load_fsub_op0_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; SSE-NEXT: subsd (%rdi), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fsub_op0_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero ; AVX-NEXT: vsubsd (%rdi), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load double, double* %p %v = insertelement <4 x double> undef, double %x, i32 0 %b = fsub <4 x double> , %v ret <4 x double> %b } define <4 x double> @fmul_op1_constant_v4f64(double %x) nounwind { ; SSE-LABEL: fmul_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: mulsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fmul_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmulsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x double> undef, double %x, i32 0 %b = fmul <4 x double> %v, ret <4 x double> %b } define <4 x double> @load_fmul_op1_constant_v4f64(double* %p) nounwind { ; SSE-LABEL: load_fmul_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; SSE-NEXT: mulsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fmul_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero ; AVX-NEXT: vmulsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load double, double* %p %v = insertelement <4 x double> undef, double %x, i32 0 %b = fmul <4 x double> %v, ret <4 x double> %b } define <4 x double> @fdiv_op1_constant_v4f64(double %x) nounwind { ; SSE-LABEL: fdiv_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: divsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vdivsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x double> undef, double %x, i32 0 %b = fdiv <4 x double> %v, ret <4 x double> %b } define <4 x double> @load_fdiv_op1_constant_v4f64(double* %p) nounwind { ; SSE-LABEL: load_fdiv_op1_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; SSE-NEXT: divsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fdiv_op1_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero ; AVX-NEXT: vdivsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load double, double* %p %v = insertelement <4 x double> undef, double %x, i32 0 %b = fdiv <4 x double> %v, ret <4 x double> %b } define <4 x double> @fdiv_op0_constant_v4f64(double %x) nounwind { ; SSE-LABEL: fdiv_op0_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: divsd %xmm0, %xmm1 ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_op0_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vdivsd %xmm0, %xmm1, %xmm0 ; AVX-NEXT: retq %v = insertelement <4 x double> undef, double %x, i32 0 %b = fdiv <4 x double> , %v ret <4 x double> %b } define <4 x double> @load_fdiv_op0_constant_v4f64(double* %p) nounwind { ; SSE-LABEL: load_fdiv_op0_constant_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm0 = mem[0],zero ; SSE-NEXT: divsd (%rdi), %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: load_fdiv_op0_constant_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero ; AVX-NEXT: vdivsd (%rdi), %xmm0, %xmm0 ; AVX-NEXT: retq %x = load double, double* %p %v = insertelement <4 x double> undef, double %x, i32 0 %b = fdiv <4 x double> , %v ret <4 x double> %b } define <2 x double> @fadd_splat_splat_v2f64(<2 x double> %vx, <2 x double> %vy) { ; SSE-LABEL: fadd_splat_splat_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: addsd %xmm1, %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_splat_splat_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddsd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: retq %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> zeroinitializer %splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> zeroinitializer %r = fadd <2 x double> %splatx, %splaty ret <2 x double> %r } define <4 x double> @fsub_splat_splat_v4f64(double %x, double %y) { ; SSE-LABEL: fsub_splat_splat_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: subsd %xmm1, %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: movapd %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: fsub_splat_splat_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vsubsd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %vx = insertelement <4 x double> undef, double %x, i32 0 %vy = insertelement <4 x double> undef, double %y, i32 0 %splatx = shufflevector <4 x double> %vx, <4 x double> undef, <4 x i32> zeroinitializer %splaty = shufflevector <4 x double> %vy, <4 x double> undef, <4 x i32> zeroinitializer %r = fsub <4 x double> %splatx, %splaty ret <4 x double> %r } define <4 x float> @fmul_splat_splat_v4f32(<4 x float> %vx, <4 x float> %vy) { ; SSE-LABEL: fmul_splat_splat_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: mulss %xmm1, %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: fmul_splat_splat_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmulss %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: retq %splatx = shufflevector <4 x float> %vx, <4 x float> undef, <4 x i32> zeroinitializer %splaty = shufflevector <4 x float> %vy, <4 x float> undef, <4 x i32> zeroinitializer %r = fmul fast <4 x float> %splatx, %splaty ret <4 x float> %r } define <8 x float> @fdiv_splat_splat_v8f32(<8 x float> %vx, <8 x float> %vy) { ; SSE-LABEL: fdiv_splat_splat_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: divss %xmm2, %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: movaps %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_splat_splat_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %splatx = shufflevector <8 x float> %vx, <8 x float> undef, <8 x i32> zeroinitializer %splaty = shufflevector <8 x float> %vy, <8 x float> undef, <8 x i32> zeroinitializer %r = fdiv fast <8 x float> %splatx, %splaty ret <8 x float> %r } ; Negative test - splat of non-zero indexes (still sink the splat). define <2 x double> @fadd_splat_splat_nonzero_v2f64(<2 x double> %vx, <2 x double> %vy) { ; SSE-LABEL: fadd_splat_splat_nonzero_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: addpd %xmm1, %xmm0 ; SSE-NEXT: unpckhpd {{.*#+}} xmm0 = xmm0[1,1] ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_splat_splat_nonzero_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,1] ; AVX-NEXT: retq %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> %splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> %r = fadd <2 x double> %splatx, %splaty ret <2 x double> %r } ; Negative test - splat of non-zero index and mismatched indexes. define <2 x double> @fadd_splat_splat_mismatch_v2f64(<2 x double> %vx, <2 x double> %vy) { ; SSE-LABEL: fadd_splat_splat_mismatch_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: unpckhpd {{.*#+}} xmm1 = xmm1[1,1] ; SSE-NEXT: addpd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_splat_splat_mismatch_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vpermilpd {{.*#+}} xmm1 = xmm1[1,1] ; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: retq %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> %splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> %r = fadd <2 x double> %splatx, %splaty ret <2 x double> %r } ; Negative test - non-splat. define <2 x double> @fadd_splat_nonsplat_v2f64(<2 x double> %vx, <2 x double> %vy) { ; SSE-LABEL: fadd_splat_nonsplat_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: addpd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_splat_nonsplat_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vaddpd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: retq %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> %splaty = shufflevector <2 x double> %vy, <2 x double> undef, <2 x i32> %r = fadd <2 x double> %splatx, %splaty ret <2 x double> %r } ; Negative test - non-FP. define <2 x i64> @add_splat_splat_v2i64(<2 x i64> %vx, <2 x i64> %vy) { ; SSE-LABEL: add_splat_splat_v2i64: ; SSE: # %bb.0: ; SSE-NEXT: paddq %xmm1, %xmm0 ; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] ; SSE-NEXT: retq ; ; AVX-LABEL: add_splat_splat_v2i64: ; AVX: # %bb.0: ; AVX-NEXT: vpaddq %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1] ; AVX-NEXT: retq %splatx = shufflevector <2 x i64> %vx, <2 x i64> undef, <2 x i32> %splaty = shufflevector <2 x i64> %vy, <2 x i64> undef, <2 x i32> %r = add <2 x i64> %splatx, %splaty ret <2 x i64> %r } define <2 x double> @fadd_splat_const_op1_v2f64(<2 x double> %vx) { ; SSE-LABEL: fadd_splat_const_op1_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: addsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: fadd_splat_const_op1_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: retq %splatx = shufflevector <2 x double> %vx, <2 x double> undef, <2 x i32> zeroinitializer %r = fadd <2 x double> %splatx, ret <2 x double> %r } define <4 x double> @fsub_const_op0_splat_v4f64(double %x) { ; SSE-LABEL: fsub_const_op0_splat_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: subsd %xmm0, %xmm1 ; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fsub_const_op0_splat_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %vx = insertelement <4 x double> undef, double 8.0, i32 0 %vy = insertelement <4 x double> undef, double %x, i32 0 %splatx = shufflevector <4 x double> %vx, <4 x double> undef, <4 x i32> zeroinitializer %splaty = shufflevector <4 x double> %vy, <4 x double> undef, <4 x i32> zeroinitializer %r = fsub <4 x double> %splatx, %splaty ret <4 x double> %r } define <4 x float> @fmul_splat_const_op1_v4f32(<4 x float> %vx, <4 x float> %vy) { ; SSE-LABEL: fmul_splat_const_op1_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: mulss {{.*}}(%rip), %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: fmul_splat_const_op1_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: retq %splatx = shufflevector <4 x float> %vx, <4 x float> undef, <4 x i32> zeroinitializer %r = fmul fast <4 x float> %splatx, ret <4 x float> %r } define <8 x float> @fdiv_splat_const_op0_v8f32(<8 x float> %vy) { ; SSE-LABEL: fdiv_splat_const_op0_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; SSE-NEXT: divss %xmm0, %xmm1 ; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_splat_const_op0_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %splatx = shufflevector <8 x float> , <8 x float> undef, <8 x i32> zeroinitializer %splaty = shufflevector <8 x float> %vy, <8 x float> undef, <8 x i32> zeroinitializer %r = fdiv fast <8 x float> %splatx, %splaty ret <8 x float> %r } define <8 x float> @fdiv_const_op1_splat_v8f32(<8 x float> %vx) { ; SSE-LABEL: fdiv_const_op1_splat_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: xorps %xmm1, %xmm1 ; SSE-NEXT: divss %xmm1, %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: movaps %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: fdiv_const_op1_splat_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vxorps %xmm1, %xmm1, %xmm1 ; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %splatx = shufflevector <8 x float> %vx, <8 x float> undef, <8 x i32> zeroinitializer %splaty = shufflevector <8 x float> , <8 x float> undef, <8 x i32> zeroinitializer %r = fdiv fast <8 x float> %splatx, %splaty ret <8 x float> %r } define <2 x double> @splat0_fadd_v2f64(<2 x double> %vx, <2 x double> %vy) { ; SSE-LABEL: splat0_fadd_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: addsd %xmm1, %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fadd_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddsd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: retq %b = fadd <2 x double> %vx, %vy %r = shufflevector <2 x double> %b, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %r } define <4 x double> @splat0_fsub_v4f64(double %x, double %y) { ; SSE-LABEL: splat0_fsub_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: subsd %xmm1, %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: movapd %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fsub_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vsubsd %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %vx = insertelement <4 x double> undef, double %x, i32 0 %vy = insertelement <4 x double> undef, double %y, i32 0 %b = fsub <4 x double> %vx, %vy %r = shufflevector <4 x double> %b, <4 x double> undef, <4 x i32> zeroinitializer ret <4 x double> %r } define <4 x float> @splat0_fmul_v4f32(<4 x float> %vx, <4 x float> %vy) { ; SSE-LABEL: splat0_fmul_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: mulss %xmm1, %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fmul_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmulss %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: retq %b = fmul fast <4 x float> %vx, %vy %r = shufflevector <4 x float> %b, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %r } define <8 x float> @splat0_fdiv_v8f32(<8 x float> %vx, <8 x float> %vy) { ; SSE-LABEL: splat0_fdiv_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: divss %xmm2, %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: movaps %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fdiv_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vdivss %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %b = fdiv fast <8 x float> %vx, %vy %r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer ret <8 x float> %r } define <2 x double> @splat0_fadd_const_op1_v2f64(<2 x double> %vx) { ; SSE-LABEL: splat0_fadd_const_op1_v2f64: ; SSE: # %bb.0: ; SSE-NEXT: addsd {{.*}}(%rip), %xmm0 ; SSE-NEXT: unpcklpd {{.*#+}} xmm0 = xmm0[0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fadd_const_op1_v2f64: ; AVX: # %bb.0: ; AVX-NEXT: vaddsd {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: retq %b = fadd <2 x double> %vx, %r = shufflevector <2 x double> %b, <2 x double> undef, <2 x i32> zeroinitializer ret <2 x double> %r } define <4 x double> @splat0_fsub_const_op0_v4f64(double %x) { ; SSE-LABEL: splat0_fsub_const_op0_v4f64: ; SSE: # %bb.0: ; SSE-NEXT: movsd {{.*#+}} xmm1 = mem[0],zero ; SSE-NEXT: subsd %xmm0, %xmm1 ; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0,0] ; SSE-NEXT: movapd %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fsub_const_op0_v4f64: ; AVX: # %bb.0: ; AVX-NEXT: vmovsd {{.*#+}} xmm1 = mem[0],zero ; AVX-NEXT: vsubsd %xmm0, %xmm1, %xmm0 ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %vx = insertelement <4 x double> undef, double %x, i32 0 %b = fsub <4 x double> , %vx %r = shufflevector <4 x double> %b, <4 x double> undef, <4 x i32> zeroinitializer ret <4 x double> %r } define <4 x float> @splat0_fmul_const_op1_v4f32(<4 x float> %vx) { ; SSE-LABEL: splat0_fmul_const_op1_v4f32: ; SSE: # %bb.0: ; SSE-NEXT: mulss {{.*}}(%rip), %xmm0 ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fmul_const_op1_v4f32: ; AVX: # %bb.0: ; AVX-NEXT: vmulss {{.*}}(%rip), %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: retq %b = fmul fast <4 x float> %vx, %r = shufflevector <4 x float> %b, <4 x float> undef, <4 x i32> zeroinitializer ret <4 x float> %r } define <8 x float> @splat0_fdiv_const_op1_v8f32(<8 x float> %vx) { ; SSE-LABEL: splat0_fdiv_const_op1_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; SSE-NEXT: movaps %xmm0, %xmm1 ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fdiv_const_op1_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %b = fdiv fast <8 x float> %vx, %r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer ret <8 x float> %r } define <8 x float> @splat0_fdiv_const_op0_v8f32(<8 x float> %vx) { ; SSE-LABEL: splat0_fdiv_const_op0_v8f32: ; SSE: # %bb.0: ; SSE-NEXT: movss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; SSE-NEXT: divss %xmm0, %xmm1 ; SSE-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0,0,0] ; SSE-NEXT: movaps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: splat0_fdiv_const_op0_v8f32: ; AVX: # %bb.0: ; AVX-NEXT: vmovss {{.*#+}} xmm1 = mem[0],zero,zero,zero ; AVX-NEXT: vdivss %xmm0, %xmm1, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm0 = xmm0[0,0,0,0] ; AVX-NEXT: vinsertf128 $1, %xmm0, %ymm0, %ymm0 ; AVX-NEXT: retq %b = fdiv fast <8 x float> , %vx %r = shufflevector <8 x float> %b, <8 x float> undef, <8 x i32> zeroinitializer ret <8 x float> %r } define <4 x float> @multi_use_binop(<4 x float> %x, <4 x float> %y) { ; SSE-LABEL: multi_use_binop: ; SSE: # %bb.0: ; SSE-NEXT: mulps %xmm1, %xmm0 ; SSE-NEXT: movlhps {{.*#+}} xmm1 = xmm1[0],xmm0[0] ; SSE-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,1,2,0] ; SSE-NEXT: addps %xmm1, %xmm0 ; SSE-NEXT: retq ; ; AVX-LABEL: multi_use_binop: ; AVX: # %bb.0: ; AVX-NEXT: vmulps %xmm1, %xmm0, %xmm0 ; AVX-NEXT: vpermilps {{.*#+}} xmm1 = xmm0[0,1,2,0] ; AVX-NEXT: vmovddup {{.*#+}} xmm0 = xmm0[0,0] ; AVX-NEXT: vaddps %xmm0, %xmm1, %xmm0 ; AVX-NEXT: retq %mul = fmul <4 x float> %x, %y %mul0 = shufflevector <4 x float> %mul, <4 x float> undef, <4 x i32> %mul1 = shufflevector <4 x float> %mul, <4 x float> undef, <4 x i32> %r = fadd <4 x float> %mul0, %mul1 ret <4 x float> %r }