; RUN: llc -mtriple=i686-unknown-linux-gnu -mattr=+cmov %s -o - | FileCheck %s --check-prefix=CHECK32 ; RUN: llc -mtriple=x86_64-unknown-linux-gnu -mattr=+cmov %s -o - | FileCheck %s --check-prefix=CHECK64 ; RUN: llc -mtriple=x86_64-pc-win32 -mattr=+cmov %s -o - | FileCheck %s --check-prefix=CHECKWIN64 define i32 @one32_nooptsize() { entry: ret i32 1 ; When not optimizing for size, use mov. ; CHECK32-LABEL: one32_nooptsize: ; CHECK32: movl $1, %eax ; CHECK32-NEXT: retl ; CHECK64-LABEL: one32_nooptsize: ; CHECK64: movl $1, %eax ; CHECK64-NEXT: retq } define i32 @one32() optsize { entry: ret i32 1 ; CHECK32-LABEL: one32: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: incl %eax ; CHECK32-NEXT: retl ; FIXME: Figure out the best approach in 64-bit mode. ; CHECK64-LABEL: one32: ; CHECK64: movl $1, %eax ; CHECK64-NEXT: retq } define i32 @one32_minsize() minsize { entry: ret i32 1 ; On 32-bit, xor-inc is preferred over push-pop. ; CHECK32-LABEL: one32_minsize: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: incl %eax ; CHECK32-NEXT: retl ; On 64-bit we don't do xor-inc yet, so push-pop it is. Note that we have to ; pop into a 64-bit register even when we just need 32 bits. ; CHECK64-LABEL: one32_minsize: ; CHECK64: pushq $1 ; CHECK64: .cfi_adjust_cfa_offset 8 ; CHECK64: popq %rax ; CHECK64: .cfi_adjust_cfa_offset -8 ; CHECK64-NEXT: retq ; On Win64 we can't adjust the stack unless there's a frame pointer. ; CHECKWIN64-LABEL: one32_minsize: ; CHECKWIN64: movl $1, %eax ; CHECKWIN64-NEXT: retq } define i32 @pr26023() minsize { entry: %x = alloca [120 x i8] %0 = getelementptr inbounds [120 x i8], [120 x i8]* %x, i64 0, i64 0 call void asm sideeffect "", "imr,~{memory},~{dirflag},~{fpsr},~{flags}"(i8* %0) %arrayidx = getelementptr inbounds [120 x i8], [120 x i8]* %x, i64 0, i64 119 store volatile i8 -2, i8* %arrayidx call void asm sideeffect "", "r,~{dirflag},~{fpsr},~{flags}"(i32 5) %1 = load volatile i8, i8* %arrayidx %conv = sext i8 %1 to i32 ret i32 %conv ; The function writes to the redzone, so push/pop cannot be used. ; CHECK64-LABEL: pr26023: ; CHECK64: movl $5, %ecx ; CHECK64: retq ; 32-bit X86 doesn't have a redzone. ; CHECK32-LABEL: pr26023: ; CHECK32: pushl $5 ; CHECK32: popl %ecx ; CHECK32: retl } define i64 @one64_minsize() minsize { entry: ret i64 1 ; On 64-bit we don't do xor-inc yet, so push-pop it is. ; CHECK64-LABEL: one64_minsize: ; CHECK64: pushq $1 ; CHECK64: .cfi_adjust_cfa_offset 8 ; CHECK64: popq %rax ; CHECK64: .cfi_adjust_cfa_offset -8 ; CHECK64-NEXT: retq ; On Win64 we can't adjust the stack unless there's a frame pointer. ; CHECKWIN64-LABEL: one64_minsize: ; CHECKWIN64: movl $1, %eax ; CHECKWIN64-NEXT: retq } define i32 @minus_one32() optsize { entry: ret i32 -1 ; CHECK32-LABEL: minus_one32: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: decl %eax ; CHECK32-NEXT: retl } define i32 @minus_one32_minsize() minsize { entry: ret i32 -1 ; xor-dec is preferred over push-pop. ; CHECK32-LABEL: minus_one32_minsize: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: decl %eax ; CHECK32-NEXT: retl } define i16 @one16() optsize { entry: ret i16 1 ; CHECK32-LABEL: one16: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: incl %eax ; CHECK32-NEXT: # kill ; CHECK32-NEXT: retl } define i16 @minus_one16() optsize { entry: ret i16 -1 ; CHECK32-LABEL: minus_one16: ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: decl %eax ; CHECK32-NEXT: # kill ; CHECK32-NEXT: retl } define i32 @minus_five32() minsize { entry: ret i32 -5 ; CHECK32-LABEL: minus_five32: ; CHECK32: pushl $-5 ; CHECK32: popl %eax ; CHECK32: retl } define i64 @minus_five64() minsize { entry: ret i64 -5 ; CHECK64-LABEL: minus_five64: ; CHECK64: pushq $-5 ; CHECK64: .cfi_adjust_cfa_offset 8 ; CHECK64: popq %rax ; CHECK64: .cfi_adjust_cfa_offset -8 ; CHECK64: retq } define i32 @rematerialize_minus_one() optsize { entry: ; Materialize -1 (thiscall forces it into %ecx). tail call x86_thiscallcc void @f(i32 -1) ; Clobber all registers except %esp, leaving nowhere to store the -1 besides ; spilling it to the stack. tail call void asm sideeffect "", "~{eax},~{ebx},~{ecx},~{edx},~{edi},~{esi},~{ebp},~{dirflag},~{fpsr},~{flags}"() ; -1 should be re-materialized here instead of getting spilled above. ret i32 -1 ; CHECK32-LABEL: rematerialize_minus_one ; CHECK32: xorl %ecx, %ecx ; CHECK32-NEXT: decl %ecx ; CHECK32: calll ; CHECK32: xorl %eax, %eax ; CHECK32-NEXT: decl %eax ; CHECK32-NOT: %eax ; CHECK32: retl } define i32 @rematerialize_minus_one_eflags(i32 %x) optsize { entry: ; Materialize -1 (thiscall forces it into %ecx). tail call x86_thiscallcc void @f(i32 -1) ; Clobber all registers except %esp, leaving nowhere to store the -1 besides ; spilling it to the stack. tail call void asm sideeffect "", "~{eax},~{ebx},~{ecx},~{edx},~{edi},~{esi},~{ebp},~{dirflag},~{fpsr},~{flags}"() ; Define eflags. %a = icmp ne i32 %x, 123 %b = zext i1 %a to i32 ; Cause -1 to be rematerialized right in front of the cmov, which needs eflags. ; It must therefore not use the xor-dec lowering. %c = select i1 %a, i32 %b, i32 -1 ret i32 %c ; CHECK32-LABEL: rematerialize_minus_one_eflags ; CHECK32: xorl %ecx, %ecx ; CHECK32-NEXT: decl %ecx ; CHECK32: calll ; CHECK32: cmpl ; CHECK32: setne ; CHECK32-NOT: xorl ; CHECK32: movl $-1 ; CHECK32: cmov ; CHECK32: retl } declare x86_thiscallcc void @f(i32)