// Copyright (C) 2020-2024 Free Software Foundation, Inc. // This file is part of GCC. // GCC is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free // Software Foundation; either version 3, or (at your option) any later // version. // GCC is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // You should have received a copy of the GNU General Public License // along with GCC; see the file COPYING3. If not see // . #ifndef RUST_BACKEND_H #define RUST_BACKEND_H #include #include #include #include "rust-location.h" #include "rust-linemap.h" #include "rust-diagnostics.h" #include "util/rust-operators.h" #include "tree.h" #include "rust-gcc.h" // Pointers to these types are created by the backend, passed to the // frontend, and passed back to the backend. The types must be // defined by the backend using these names. // The backend representation of a variable. class Bvariable; // The backend interface. This is a pure abstract class that a // specific backend will implement. namespace Backend { void init (); // Name/type/location. Used for function parameters, struct fields, // interface methods. struct typed_identifier { std::string name; tree type; location_t location; typed_identifier () : name (), type (NULL_TREE), location (UNKNOWN_LOCATION) {} typed_identifier (const std::string &a_name, tree a_type, location_t a_location) : name (a_name), type (a_type), location (a_location) {} }; // debug void debug (tree); void debug (Bvariable *); tree get_identifier_node (const std::string &str); // Types. // Get the wchar type tree wchar_type (); // Get the Host pointer size in bits int get_pointer_size (); // Get the raw str type const char* tree raw_str_type (); // Get an unnamed integer type with the given signedness and number // of bits. tree integer_type (bool is_unsigned, int bits); // Get an unnamed floating point type with the given number of bits // (32 or 64). tree float_type (int bits); // Get a pointer type. tree pointer_type (tree to_type); // Get a reference type. tree reference_type (tree to_type); // make type immutable tree immutable_type (tree base); // Get a function type. The receiver, parameter, and results are // generated from the types in the Function_type. The Function_type // is provided so that the names are available. This should return // not the type of a Go function (which is a pointer to a struct) // but the type of a C function pointer (which will be used as the // type of the first field of the struct). If there is more than // one result, RESULT_STRUCT is a struct type to hold the results, // and RESULTS may be ignored; if there are zero or one results, // RESULT_STRUCT is NULL. tree function_type (const typed_identifier &receiver, const std::vector ¶meters, const std::vector &results, tree result_struct, location_t location); tree function_type_variadic (const typed_identifier &receiver, const std::vector ¶meters, const std::vector &results, tree result_struct, location_t location); tree function_ptr_type (tree result, const std::vector &praameters, location_t location); // Get a struct type. tree struct_type (const std::vector &fields); // Get a union type. tree union_type (const std::vector &fields); // Get an array type. tree array_type (tree element_type, tree length); // Return a named version of a type. The location is the location // of the type definition. This will not be called for a type // created via placeholder_pointer_type, placeholder_struct_type, or // placeholder_array_type.. (It may be called for a pointer, // struct, or array type in a case like "type P *byte; type Q P".) tree named_type (const std::string &name, tree, location_t); // Return the size of a type. int64_t type_size (tree); // Return the alignment of a type. int64_t type_alignment (tree); // Return the alignment of a struct field of this type. This is // normally the same as type_alignment, but not always. int64_t type_field_alignment (tree); // Return the offset of field INDEX in a struct type. INDEX is the // entry in the FIELDS std::vector parameter of struct_type or // set_placeholder_struct_type. int64_t type_field_offset (tree, size_t index); // Expressions. // Return an expression for a zero value of the given type. This is // used for cases such as local variable initialization and // converting nil to other types. tree zero_expression (tree); // Create a reference to a variable. tree var_expression (Bvariable *var, location_t); // Return an expression for the floating point value VAL in BTYPE. tree float_constant_expression (tree btype, mpfr_t val); // Return an expression for the string value VAL. tree string_constant_expression (const std::string &val); // Get a char literal tree char_constant_expression (char c); // Get a char literal tree wchar_constant_expression (wchar_t c); // Return an expression for the boolean value VAL. tree boolean_constant_expression (bool val); // Return an expression that converts EXPR to TYPE. tree convert_expression (tree type, tree expr, location_t); // Return an expression for the field at INDEX in BSTRUCT. tree struct_field_expression (tree bstruct, size_t index, location_t); // Create an expression that executes BSTAT before BEXPR. tree compound_expression (tree bstat, tree bexpr, location_t); // Return an expression that executes THEN_EXPR if CONDITION is true, or // ELSE_EXPR otherwise and returns the result as type BTYPE, within the // specified function FUNCTION. ELSE_EXPR may be NULL. BTYPE may be NULL. tree conditional_expression (tree function, tree btype, tree condition, tree then_expr, tree else_expr, location_t); // Return an expression for the negation operation OP EXPR. // Supported values of OP are enumerated in NegationOperator. tree negation_expression (NegationOperator op, tree expr, location_t); // Return an expression for the operation LEFT OP RIGHT. // Supported values of OP are enumerated in ArithmeticOrLogicalOperator. tree arithmetic_or_logical_expression (ArithmeticOrLogicalOperator op, tree left, tree right, location_t loc); // Return an expression for the operation LEFT OP RIGHT. // Supported values of OP are enumerated in ArithmeticOrLogicalOperator. // This function adds overflow checking and returns a list of statements to // add to the current function context. The `receiver` variable refers to the // variable which will contain the result of that operation. tree arithmetic_or_logical_expression_checked (ArithmeticOrLogicalOperator op, tree left, tree right, location_t loc, Bvariable *receiver); // Return an expression for the operation LEFT OP RIGHT. // Supported values of OP are enumerated in ComparisonOperator. tree comparison_expression (ComparisonOperator op, tree left, tree right, location_t loc); // Return an expression for the operation LEFT OP RIGHT. // Supported values of OP are enumerated in LazyBooleanOperator. tree lazy_boolean_expression (LazyBooleanOperator op, tree left, tree right, location_t); // Return an expression that constructs BTYPE with VALS. BTYPE must be the // backend representation a of struct. VALS must be in the same order as the // corresponding fields in BTYPE. tree constructor_expression (tree btype, bool is_variant, const std::vector &vals, int, location_t); // Return an expression that constructs an array of BTYPE with INDEXES and // VALS. INDEXES and VALS must have the same amount of elements. Each index // in INDEXES must be in the same order as the corresponding value in VALS. tree array_constructor_expression (tree btype, const std::vector &indexes, const std::vector &vals, location_t); tree array_initializer (tree, tree, tree, tree, tree, tree *, location_t); // Return an expression for ARRAY[INDEX] as an l-value. ARRAY is a valid // fixed-length array, not a slice. tree array_index_expression (tree array, tree index, location_t); // Create an expression for a call to FN with ARGS, taking place within // caller CALLER. tree call_expression (tree fn, const std::vector &args, tree static_chain, location_t); // Statements. // Create a variable initialization statement in the specified // function. This initializes a local variable at the point in the // program flow where it is declared. tree init_statement (tree, Bvariable *var, tree init); // Create an assignment statement within the specified function. tree assignment_statement (tree lhs, tree rhs, location_t); // Create return statement for an decl for a value (can be NULL_TREE) at a // location tree return_statement (tree fndecl, tree val, location_t); // Create an if statement within a function. ELSE_BLOCK may be NULL. tree if_statement (tree, tree condition, tree then_block, tree else_block, location_t); // infinite loop expressions tree loop_expression (tree body, location_t); // exit expressions tree exit_expression (tree condition, location_t); // Create a single statement from two statements. tree compound_statement (tree, tree); // Create a single statement from a list of statements. tree statement_list (const std::vector &); // Create a statement that attempts to execute BSTAT and calls EXCEPT_STMT if // an exception occurs. EXCEPT_STMT may be NULL. FINALLY_STMT may be NULL and // if not NULL, it will always be executed. This is used for handling defers // in Go functions. In C++, the resulting code is of this form: // try { BSTAT; } catch { EXCEPT_STMT; } finally { FINALLY_STMT; } tree exception_handler_statement (tree bstat, tree except_stmt, tree finally_stmt, location_t); // Blocks. // Create a block. The frontend will call this function when it // starts converting a block within a function. FUNCTION is the // current function. ENCLOSING is the enclosing block; it will be // NULL for the top-level block in a function. VARS is the list of // local variables defined within this block; each entry will be // created by the local_variable function. START_LOCATION is the // location of the start of the block, more or less the location of // the initial curly brace. END_LOCATION is the location of the end // of the block, more or less the location of the final curly brace. // The statements will be added after the block is created. tree block (tree function, tree enclosing, const std::vector &vars, location_t start_location, location_t end_location); // Add the statements to a block. The block is created first. Then // the statements are created. Then the statements are added to the // block. This will called exactly once per block. The vector may // be empty if there are no statements. void block_add_statements (tree, const std::vector &); // Variables. // Create a global variable. NAME is the package-qualified name of // the variable. ASM_NAME is the encoded identifier for the // variable, incorporating the package, and made safe for the // assembler. BTYPE is the type of the variable. IS_EXTERNAL is // true if the variable is defined in some other package. IS_HIDDEN // is true if the variable is not exported (name begins with a lower // case letter). IN_UNIQUE_SECTION is true if the variable should // be put into a unique section if possible; this is intended to // permit the linker to garbage collect the variable if it is not // referenced. LOCATION is where the variable was defined. Bvariable * global_variable (const std::string &name, const std::string &asm_name, tree btype, bool is_external, bool is_hidden, bool in_unique_section, location_t location); // A global variable will 1) be initialized to zero, or 2) be // initialized to a constant value, or 3) be initialized in the init // function. In case 2, the frontend will call // global_variable_set_init to set the initial value. If this is // not called, the backend should initialize a global variable to 0. // The init function may then assign a value to it. void global_variable_set_init (Bvariable *, tree); // Create a local variable. The frontend will create the local // variables first, and then create the block which contains them. // FUNCTION is the function in which the variable is defined. NAME // is the name of the variable. TYPE is the type. DECL_VAR, if not // null, gives the location at which the value of this variable may // be found, typically used to create an inner-scope reference to an // outer-scope variable, to extend the lifetime of the variable beyond // the inner scope. IS_ADDRESS_TAKEN is true if the address of this // variable is taken (this implies that the address does not escape // the function, as otherwise the variable would be on the heap). // LOCATION is where the variable is defined. For each local variable // the frontend will call init_statement to set the initial value. Bvariable * local_variable (tree function, const std::string &name, tree type, Bvariable *decl_var, location_t location); // Create a function parameter. This is an incoming parameter, not // a result parameter (result parameters are treated as local // variables). The arguments are as for local_variable. Bvariable * parameter_variable (tree function, const std::string &name, tree type, location_t location); // Create a static chain parameter. This is the closure parameter. Bvariable * static_chain_variable (tree function, const std::string &name, tree type, location_t location); // Create a temporary variable. A temporary variable has no name, // just a type. We pass in FUNCTION and BLOCK in case they are // needed. If INIT is not NULL, the variable should be initialized // to that value. Otherwise the initial value is irrelevant--the // backend does not have to explicitly initialize it to zero. // ADDRESS_IS_TAKEN is true if the programs needs to take the // address of this temporary variable. LOCATION is the location of // the statement or expression which requires creating the temporary // variable, and may not be very useful. This function should // return a variable which can be referenced later and should set // *PSTATEMENT to a statement which initializes the variable. Bvariable * temporary_variable (tree fndecl, tree bind_tree, tree type, tree init, bool address_is_taken, location_t location, tree *pstatement); // Labels. // Create a new label. NAME will be empty if this is a label // created by the frontend for a loop construct. The location is // where the label is defined. tree label (tree, const std::string &name, location_t); // Create a statement which defines a label. This statement will be // put into the codestream at the point where the label should be // defined. tree label_definition_statement (tree); // Create a goto statement to a label. tree goto_statement (tree, location_t); // Create an expression for the address of a label. This is used to // get the return address of a deferred function which may call // recover. tree label_address (tree, location_t); // Functions. // Bit flags to pass to the function method. // Set if this is a function declaration rather than a definition; // the definition will be in another compilation unit. static const unsigned int function_is_declaration = 1 << 0; // Set if the function should never be inlined because they call // recover and must be visible for correct panic recovery. static const unsigned int function_is_uninlinable = 1 << 1; // Set if the function does not return. This is set for the // implementation of panic. static const unsigned int function_does_not_return = 1 << 2; // Set if the function should be put in a unique section if // possible. This is used for field tracking. static const unsigned int function_in_unique_section = 1 << 3; // Declare or define a function of FNTYPE. // NAME is the Go name of the function. ASM_NAME, if not the empty // string, is the name that should be used in the symbol table; this // will be non-empty if a magic extern comment is used. FLAGS is // bit flags described above. tree function (tree fntype, const std::string &name, const std::string &asm_name, unsigned int flags, location_t); // Create a statement that runs all deferred calls for FUNCTION. This should // be a statement that looks like this in C++: // finish: // try { DEFER_RETURN; } catch { CHECK_DEFER; goto finish; } tree function_defer_statement (tree function, tree undefer, tree check_defer, location_t); // Record PARAM_VARS as the variables to use for the parameters of FUNCTION. // This will only be called for a function definition. Returns true on // success, false on failure. bool function_set_parameters (tree function, const std::vector ¶m_vars); // Utility. // Write the definitions for all TYPE_DECLS, CONSTANT_DECLS, // FUNCTION_DECLS, and VARIABLE_DECLS declared globally. void write_global_definitions (const std::vector &type_decls, const std::vector &constant_decls, const std::vector &function_decls, const std::vector &variable_decls); // TODO: make static tree fill_in_fields (tree, const std::vector &); tree fill_in_array (tree, tree, tree); tree non_zero_size_type (tree); tree convert_tree (tree, tree, location_t); } // namespace Backend #endif // RUST_BACKEND_H