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+/* display.c -- How to display Info windows. */
+
+/* This file is part of GNU Info, a program for reading online documentation
+ stored in Info format.
+
+ Copyright (C) 1993 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+ Written by Brian Fox (bfox@ai.mit.edu). */
+
+#include <stdio.h>
+#include <ctype.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include "display.h"
+
+extern int info_any_buffered_input_p (); /* Found in session.c. */
+
+static void free_display ();
+static DISPLAY_LINE **make_display ();
+
+/* An array of display lines which tell us what is currently visible on
+ the display. */
+DISPLAY_LINE **the_display = (DISPLAY_LINE **)NULL;
+
+/* Non-zero means do no output. */
+int display_inhibited = 0;
+
+/* Initialize THE_DISPLAY to WIDTH and HEIGHT, with nothing in it. */
+void
+display_initialize_display (width, height)
+ int width, height;
+{
+ free_display (the_display);
+ the_display = make_display (width, height);
+ display_clear_display (the_display);
+}
+
+/* Clear all of the lines in DISPLAY making the screen blank. */
+void
+display_clear_display (display)
+ DISPLAY_LINE **display;
+{
+ register int i;
+ register DISPLAY_LINE *display_line;
+
+ for (i = 0; display_line = display[i]; i++)
+ {
+ display[i]->text[0] = '\0';
+ display[i]->textlen = 0;
+ display[i]->inverse = 0;
+ }
+}
+
+/* Non-zero if we didn't completely redisplay a window. */
+int display_was_interrupted_p = 0;
+
+/* Update the windows pointed to by WINDOW in the_display. This actually
+ writes the text on the screen. */
+void
+display_update_display (window)
+ WINDOW *window;
+{
+ register WINDOW *win;
+
+ display_was_interrupted_p = 0;
+
+ /* For every window in the list, check contents against the display. */
+ for (win = window; win; win = win->next)
+ {
+ /* Only re-display visible windows which need updating. */
+ if (((win->flags & W_WindowVisible) == 0) ||
+ ((win->flags & W_UpdateWindow) == 0) ||
+ (win->height == 0))
+ continue;
+
+ display_update_one_window (win);
+ if (display_was_interrupted_p)
+ break;
+ }
+
+ /* Always update the echo area. */
+ display_update_one_window (the_echo_area);
+}
+
+/* Display WIN on the_display. Unlike display_update_display (), this
+ function only does one window. */
+void
+display_update_one_window (win)
+ WINDOW *win;
+{
+ register char *nodetext; /* Current character to display. */
+ register char *last_node_char; /* Position of the last character in node. */
+ register int i; /* General use index. */
+ char *printed_line; /* Buffer for a printed line. */
+ int pl_index = 0; /* Index into PRINTED_LINE. */
+ int line_index = 0; /* Number of lines done so far. */
+ DISPLAY_LINE **display = the_display;
+
+ /* If display is inhibited, that counts as an interrupted display. */
+ if (display_inhibited)
+ display_was_interrupted_p = 1;
+
+ /* If the window has no height, or display is inhibited, quit now. */
+ if (!win->height || display_inhibited)
+ return;
+
+ /* If the window's first row doesn't appear in the_screen, then it
+ cannot be displayed. This can happen when the_echo_area is the
+ window to be displayed, and the screen has shrunk to less than one
+ line. */
+ if ((win->first_row < 0) || (win->first_row > the_screen->height))
+ return;
+
+ /* Print each line in the window into our local buffer, and then
+ check the contents of that buffer against the display. If they
+ differ, update the display. */
+ printed_line = (char *)xmalloc (1 + win->width);
+
+ if (!win->node || !win->line_starts)
+ goto done_with_node_display;
+
+ nodetext = win->line_starts[win->pagetop];
+ last_node_char = win->node->contents + win->node->nodelen;
+
+ for (; nodetext < last_node_char; nodetext++)
+ {
+ char *rep, *rep_carried_over, rep_temp[2];
+ int replen;
+
+ if (isprint (*nodetext))
+ {
+ rep_temp[0] = *nodetext;
+ replen = 1;
+ rep_temp[1] = '\0';
+ rep = rep_temp;
+ }
+ else
+ {
+ if (*nodetext == '\r' || *nodetext == '\n')
+ {
+ replen = win->width - pl_index;
+ }
+ else
+ {
+ rep = printed_representation (*nodetext, pl_index);
+ replen = strlen (rep);
+ }
+ }
+
+ /* If this character can be printed without passing the width of
+ the line, then stuff it into the line. */
+ if (replen + pl_index < win->width)
+ {
+ /* Optimize if possible. */
+ if (replen == 1)
+ {
+ printed_line[pl_index++] = *rep;
+ }
+ else
+ {
+ for (i = 0; i < replen; i++)
+ printed_line[pl_index++] = rep[i];
+ }
+ }
+ else
+ {
+ DISPLAY_LINE *entry;
+
+ /* If this character cannot be printed in this line, we have
+ found the end of this line as it would appear on the screen.
+ Carefully print the end of the line, and then compare. */
+ if (*nodetext == '\n' || *nodetext == '\r' || *nodetext == '\t')
+ {
+ printed_line[pl_index] = '\0';
+ rep_carried_over = (char *)NULL;
+ }
+ else
+ {
+ /* The printed representation of this character extends into
+ the next line. Remember the offset of the last character
+ printed out of REP so that we can carry the character over
+ to the next line. */
+ for (i = 0; pl_index < (win->width - 1);)
+ printed_line[pl_index++] = rep[i++];
+
+ rep_carried_over = rep + i;
+
+ /* If printing the last character in this window couldn't
+ possibly cause the screen to scroll, place a backslash
+ in the rightmost column. */
+ if (1 + line_index + win->first_row < the_screen->height)
+ {
+ if (win->flags & W_NoWrap)
+ printed_line[pl_index++] = '$';
+ else
+ printed_line[pl_index++] = '\\';
+ }
+ printed_line[pl_index] = '\0';
+ }
+
+ /* We have the exact line as it should appear on the screen.
+ Check to see if this line matches the one already appearing
+ on the screen. */
+ entry = display[line_index + win->first_row];
+
+ /* If the screen line is inversed, then we have to clear
+ the line from the screen first. Why, I don't know. */
+ if (entry->inverse)
+ {
+ terminal_goto_xy (0, line_index + win->first_row);
+ terminal_clear_to_eol ();
+ entry->inverse = 0;
+ entry->text[0] = '\0';
+ entry->textlen = 0;
+ }
+
+ /* Find the offset where these lines differ. */
+ for (i = 0; i < pl_index; i++)
+ if (printed_line[i] != entry->text[i])
+ break;
+
+ /* If the lines are not the same length, or if they differed
+ at all, we must do some redrawing. */
+ if ((i != pl_index) || (pl_index != entry->textlen))
+ {
+ /* Move to the proper point on the terminal. */
+ terminal_goto_xy (i, line_index + win->first_row);
+
+ /* If there is any text to print, print it. */
+ if (i != pl_index)
+ terminal_put_text (printed_line + i);
+
+ /* If the printed text didn't extend all the way to the edge
+ of the window, and text was appearing between here and the
+ edge of the window, clear from here to the end of the line. */
+ if ((pl_index < win->width && pl_index < entry->textlen) ||
+ (entry->inverse))
+ terminal_clear_to_eol ();
+
+ fflush (stdout);
+
+ /* Update the display text buffer. */
+ strcpy (entry->text + i, printed_line + i);
+ entry->textlen = pl_index;
+
+ /* Lines showing node text are not in inverse. Only modelines
+ have that distinction. */
+ entry->inverse = 0;
+ }
+
+ /* We have done at least one line. Increment our screen line
+ index, and check against the bottom of the window. */
+ if (++line_index == win->height)
+ break;
+
+ /* A line has been displayed, and the screen reflects that state.
+ If there is typeahead pending, then let that typeahead be read
+ now, instead of continuing with the display. */
+ if (info_any_buffered_input_p ())
+ {
+ free (printed_line);
+ display_was_interrupted_p = 1;
+ return;
+ }
+
+ /* Reset PL_INDEX to the start of the line. */
+ pl_index = 0;
+
+ /* If there are characters from REP left to print, stuff them
+ into the buffer now. */
+ if (rep_carried_over)
+ for (; rep[pl_index]; pl_index++)
+ printed_line[pl_index] = rep[pl_index];
+
+ /* If this window has chosen not to wrap lines, skip to the end
+ of the physical line in the buffer, and start a new line here. */
+ if (pl_index && (win->flags & W_NoWrap))
+ {
+ char *begin;
+
+ pl_index = 0;
+ printed_line[0] = '\0';
+
+ begin = nodetext;
+
+ while ((nodetext < last_node_char) && (*nodetext != '\n'))
+ nodetext++;
+ }
+ }
+ }
+
+ done_with_node_display:
+ /* We have reached the end of the node or the end of the window. If it
+ is the end of the node, then clear the lines of the window from here
+ to the end of the window. */
+ for (; line_index < win->height; line_index++)
+ {
+ DISPLAY_LINE *entry = display[line_index + win->first_row];
+
+ /* If this line has text on it then make it go away. */
+ if (entry && entry->textlen)
+ {
+ entry->textlen = 0;
+ entry->text[0] = '\0';
+
+ terminal_goto_xy (0, line_index + win->first_row);
+ terminal_clear_to_eol ();
+ }
+ }
+
+ /* Finally, if this window has a modeline it might need to be redisplayed.
+ Check the window's modeline against the one in the display, and update
+ if necessary. */
+ if ((win->flags & W_InhibitMode) == 0)
+ {
+ window_make_modeline (win);
+ line_index = win->first_row + win->height;
+
+ /* This display line must both be in inverse, and have the same
+ contents. */
+ if ((!display[line_index]->inverse) ||
+ (strcmp (display[line_index]->text, win->modeline) != 0))
+ {
+ terminal_goto_xy (0, line_index);
+ terminal_begin_inverse ();
+ terminal_put_text (win->modeline);
+ terminal_end_inverse ();
+ strcpy (display[line_index]->text, win->modeline);
+ display[line_index]->inverse = 1;
+ display[line_index]->textlen = strlen (win->modeline);
+ fflush (stdout);
+ }
+ }
+
+ /* Okay, this window doesn't need updating anymore. */
+ win->flags &= ~W_UpdateWindow;
+ free (printed_line);
+ fflush (stdout);
+}
+
+/* Scroll the region of the_display starting at START, ending at END, and
+ moving the lines AMOUNT lines. If AMOUNT is less than zero, the lines
+ are moved up in the screen, otherwise down. Actually, it is possible
+ for no scrolling to take place in the case that the terminal doesn't
+ support it. This doesn't matter to us. */
+void
+display_scroll_display (start, end, amount)
+ int start, end, amount;
+{
+ register int i, last;
+ DISPLAY_LINE *temp;
+
+ /* If this terminal cannot do scrolling, give up now. */
+ if (!terminal_can_scroll)
+ return;
+
+ /* If there isn't anything displayed on the screen because it is too
+ small, quit now. */
+ if (!the_display[0])
+ return;
+
+ /* If there is typeahead pending, then don't actually do any scrolling. */
+ if (info_any_buffered_input_p ())
+ return;
+
+ /* Do it on the screen. */
+ terminal_scroll_terminal (start, end, amount);
+
+ /* Now do it in the display buffer so our contents match the screen. */
+ if (amount > 0)
+ {
+ last = end + amount;
+
+ /* Shift the lines to scroll right into place. */
+ for (i = 0; i < (end - start); i++)
+ {
+ temp = the_display[last - i];
+ the_display[last - i] = the_display[end - i];
+ the_display[end - i] = temp;
+ }
+
+ /* The lines have been shifted down in the buffer. Clear all of the
+ lines that were vacated. */
+ for (i = start; i != (start + amount); i++)
+ {
+ the_display[i]->text[0] = '\0';
+ the_display[i]->textlen = 0;
+ the_display[i]->inverse = 0;
+ }
+ }
+
+ if (amount < 0)
+ {
+ last = start + amount;
+ for (i = 0; i < (end - start); i++)
+ {
+ temp = the_display[last + i];
+ the_display[last + i] = the_display[start + i];
+ the_display[start + i] = temp;
+ }
+
+ /* The lines have been shifted up in the buffer. Clear all of the
+ lines that are left over. */
+ for (i = end + amount; i != end; i++)
+ {
+ the_display[i]->text[0] = '\0';
+ the_display[i]->textlen = 0;
+ the_display[i]->inverse = 0;
+ }
+ }
+}
+
+/* Try to scroll lines in WINDOW. OLD_PAGETOP is the pagetop of WINDOW before
+ having had its line starts recalculated. OLD_STARTS is the list of line
+ starts that used to appear in this window. OLD_COUNT is the number of lines
+ that appear in the OLD_STARTS array. */
+void
+display_scroll_line_starts (window, old_pagetop, old_starts, old_count)
+ WINDOW *window;
+ int old_pagetop, old_count;
+ char **old_starts;
+{
+ register int i, old, new; /* Indices into the line starts arrays. */
+ int last_new, last_old; /* Index of the last visible line. */
+ int old_first, new_first; /* Index of the first changed line. */
+ int unchanged_at_top = 0;
+ int already_scrolled = 0;
+
+ /* Locate the first line which was displayed on the old window. */
+ old_first = old_pagetop;
+ new_first = window->pagetop;
+
+ /* Find the last line currently visible in this window. */
+ last_new = window->pagetop + (window->height - 1);
+ if (last_new > window->line_count)
+ last_new = window->line_count - 1;
+
+ /* Find the last line which used to be currently visible in this window. */
+ last_old = old_pagetop + (window->height - 1);
+ if (last_old > old_count)
+ last_old = old_count - 1;
+
+ for (old = old_first, new = new_first;
+ old < last_old && new < last_new;
+ old++, new++)
+ if (old_starts[old] != window->line_starts[new])
+ break;
+ else
+ unchanged_at_top++;
+
+ /* Loop through the old lines looking for a match in the new lines. */
+ for (old = old_first + unchanged_at_top; old < last_old; old++)
+ {
+ for (new = new_first; new < last_new; new++)
+ if (old_starts[old] == window->line_starts[new])
+ {
+ /* Find the extent of the matching lines. */
+ for (i = 0; (old + i) < last_old; i++)
+ if (old_starts[old + i] != window->line_starts[new + i])
+ break;
+
+ /* Scroll these lines if there are enough of them. */
+ {
+ int start, end, amount;
+
+ start = (window->first_row
+ + ((old + already_scrolled) - old_pagetop));
+ amount = new - (old + already_scrolled);
+ end = window->first_row + window->height;
+
+ /* If we are shifting the block of lines down, then the last
+ AMOUNT lines will become invisible. Thus, don't bother
+ scrolling them. */
+ if (amount > 0)
+ end -= amount;
+
+ if ((end - start) > 0)
+ {
+ display_scroll_display (start, end, amount);
+
+ /* Some lines have been scrolled. Simulate the scrolling
+ by offsetting the value of the old index. */
+ old += i;
+ already_scrolled += amount;
+ }
+ }
+ }
+ }
+}
+
+/* Move the screen cursor to directly over the current character in WINDOW. */
+void
+display_cursor_at_point (window)
+ WINDOW *window;
+{
+ int vpos, hpos;
+
+ vpos = window_line_of_point (window) - window->pagetop + window->first_row;
+ hpos = window_get_cursor_column (window);
+ terminal_goto_xy (hpos, vpos);
+}
+
+/* **************************************************************** */
+/* */
+/* Functions Static to this File */
+/* */
+/* **************************************************************** */
+
+/* Make a DISPLAY_LINE ** with width and height. */
+static DISPLAY_LINE **
+make_display (width, height)
+ int width, height;
+{
+ register int i;
+ DISPLAY_LINE **display;
+
+ display = (DISPLAY_LINE **)xmalloc ((1 + height) * sizeof (DISPLAY_LINE *));
+
+ for (i = 0; i < height; i++)
+ {
+ display[i] = (DISPLAY_LINE *)xmalloc (sizeof (DISPLAY_LINE));
+ display[i]->text = (char *)xmalloc (1 + width);
+ display[i]->textlen = 0;
+ display[i]->inverse = 0;
+ }
+ display[i] = (DISPLAY_LINE *)NULL;
+ return (display);
+}
+
+/* Free the storage allocated to DISPLAY. */
+static void
+free_display (display)
+ DISPLAY_LINE **display;
+{
+ register int i;
+ register DISPLAY_LINE *display_line;
+
+ if (!display)
+ return;
+
+ for (i = 0; display_line = display[i]; i++)
+ {
+ free (display_line->text);
+ free (display_line);
+ }
+ free (display);
+}