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+// Member templates for the -*- C++ -*- complex number classes.
+// Copyright (C) 1994 Free Software Foundation
+
+// This file is part of the GNU ANSI C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License
+// along with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+// As a special exception, if you link this library with files
+// compiled with a GNU compiler to produce an executable, this does not cause
+// the resulting executable to be covered by the GNU General Public License.
+// This exception does not however invalidate any other reasons why
+// the executable file might be covered by the GNU General Public License.
+
+// Written by Jason Merrill based upon the specification in the 27 May 1994
+// C++ working paper, ANSI document X3J16/94-0098.
+
+#include <complex>
+
+extern "C++" {
+template <class FLOAT> complex<FLOAT>
+cos (const complex<FLOAT>& x)
+{
+ return complex<FLOAT> (cos (real (x)) * cosh (imag (x)),
+ - sin (real (x)) * sinh (imag (x)));
+}
+
+template <class FLOAT> complex<FLOAT>
+cosh (const complex<FLOAT>& x)
+{
+ return complex<FLOAT> (cosh (real (x)) * cos (imag (x)),
+ sinh (real (x)) * sin (imag (x)));
+}
+
+template <class FLOAT> complex<FLOAT>
+exp (const complex<FLOAT>& x)
+{
+ return polar (FLOAT (exp (real (x))), imag (x));
+}
+
+template <class FLOAT> complex<FLOAT>
+log (const complex<FLOAT>& x)
+{
+ return complex<FLOAT> (log (abs (x)), arg (x));
+}
+
+template <class FLOAT> complex<FLOAT>
+pow (const complex<FLOAT>& x, const complex<FLOAT>& y)
+{
+ FLOAT logr = log (abs (x));
+ FLOAT t = arg (x);
+
+ return polar (FLOAT (exp (logr * real (y) - imag (y) * t)),
+ FLOAT (imag (y) * logr + real (y) * t));
+}
+
+template <class FLOAT> complex<FLOAT>
+pow (const complex<FLOAT>& x, FLOAT y)
+{
+ return exp (FLOAT (y) * log (x));
+}
+
+template <class FLOAT> complex<FLOAT>
+pow (FLOAT x, const complex<FLOAT>& y)
+{
+ return exp (y * FLOAT (log (x)));
+}
+
+template <class FLOAT> complex<FLOAT>
+sin (const complex<FLOAT>& x)
+{
+ return complex<FLOAT> (sin (real (x)) * cosh (imag (x)),
+ cos (real (x)) * sinh (imag (x)));
+}
+
+template <class FLOAT> complex<FLOAT>
+sinh (const complex<FLOAT>& x)
+{
+ return complex<FLOAT> (sinh (real (x)) * cos (imag (x)),
+ cosh (real (x)) * sin (imag (x)));
+}
+
+#include <iostream.h>
+
+template <class FLOAT> istream&
+operator >> (istream& is, complex<FLOAT>& x)
+{
+ FLOAT re, im = 0;
+ char ch = 0;
+
+ if (is.ipfx0 ())
+ {
+ if (is.peek () == '(')
+ is >> ch;
+ is >> re;
+ if (ch == '(')
+ {
+ is >> ch;
+ if (ch == ',')
+ is >> im >> ch;
+ }
+ }
+ is.isfx ();
+
+ if (ch != 0 && ch != ')')
+ is.setstate (ios::failbit);
+ else if (is.good ())
+ x = complex<FLOAT> (re, im);
+
+ return is;
+}
+
+template <class FLOAT> ostream&
+operator << (ostream& os, const complex<FLOAT>& x)
+{
+ return os << '(' << real (x) << ',' << imag (x) << ')';
+}
+
+// The code below is adapted from f2c's libF77, and is subject to this
+// copyright:
+
+/****************************************************************
+Copyright 1990, 1991, 1992, 1993 by AT&T Bell Laboratories and Bellcore.
+
+Permission to use, copy, modify, and distribute this software
+and its documentation for any purpose and without fee is hereby
+granted, provided that the above copyright notice appear in all
+copies and that both that the copyright notice and this
+permission notice and warranty disclaimer appear in supporting
+documentation, and that the names of AT&T Bell Laboratories or
+Bellcore or any of their entities not be used in advertising or
+publicity pertaining to distribution of the software without
+specific, written prior permission.
+
+AT&T and Bellcore disclaim all warranties with regard to this
+software, including all implied warranties of merchantability
+and fitness. In no event shall AT&T or Bellcore be liable for
+any special, indirect or consequential damages or any damages
+whatsoever resulting from loss of use, data or profits, whether
+in an action of contract, negligence or other tortious action,
+arising out of or in connection with the use or performance of
+this software.
+****************************************************************/
+
+template <class FLOAT> complex<FLOAT>&
+__doadv (complex<FLOAT>* ths, const complex<FLOAT>& y)
+{
+ FLOAT ar = abs (y.re);
+ FLOAT ai = abs (y.im);
+ FLOAT nr, ni;
+ FLOAT t, d;
+ if (ar <= ai)
+ {
+ t = y.re / y.im;
+ d = y.im * (1 + t*t);
+ nr = (ths->re * t + ths->im) / d;
+ ni = (ths->im * t - ths->re) / d;
+ }
+ else
+ {
+ t = y.im / y.re;
+ d = y.re * (1 + t*t);
+ nr = (ths->re + ths->im * t) / d;
+ ni = (ths->im - ths->re * t) / d;
+ }
+ ths->re = nr;
+ ths->im = ni;
+ return *ths;
+}
+
+template <class FLOAT> complex<FLOAT>
+operator / (const complex<FLOAT>& x, const complex<FLOAT>& y)
+{
+ FLOAT ar = abs (real (y));
+ FLOAT ai = abs (imag (y));
+ FLOAT nr, ni;
+ FLOAT t, d;
+ if (ar <= ai)
+ {
+ t = real (y) / imag (y);
+ d = imag (y) * (1 + t*t);
+ nr = (real (x) * t + imag (x)) / d;
+ ni = (imag (x) * t - real (x)) / d;
+ }
+ else
+ {
+ t = imag (y) / real (y);
+ d = real (y) * (1 + t*t);
+ nr = (real (x) + imag (x) * t) / d;
+ ni = (imag (x) - real (x) * t) / d;
+ }
+ return complex<FLOAT> (nr, ni);
+}
+
+template <class FLOAT> complex<FLOAT>
+operator / (FLOAT x, const complex<FLOAT>& y)
+{
+ FLOAT ar = abs (real (y));
+ FLOAT ai = abs (imag (y));
+ FLOAT nr, ni;
+ FLOAT t, d;
+ if (ar <= ai)
+ {
+ t = real (y) / imag (y);
+ d = imag (y) * (1 + t*t);
+ nr = x * t / d;
+ ni = -x / d;
+ }
+ else
+ {
+ t = imag (y) / real (y);
+ d = real (y) * (1 + t*t);
+ nr = x / d;
+ ni = -x * t / d;
+ }
+ return complex<FLOAT> (nr, ni);
+}
+
+template <class FLOAT> complex<FLOAT>
+pow (const complex<FLOAT>& xin, int y)
+{
+ if (y == 0)
+ return complex<FLOAT> (1.0);
+ complex<FLOAT> r (1.0);
+ complex<FLOAT> x (xin);
+ if (y < 0)
+ {
+ y = -y;
+ x = 1/x;
+ }
+ for (;;)
+ {
+ if (y & 1)
+ r *= x;
+ if (y >>= 1)
+ x *= x;
+ else
+ return r;
+ }
+}
+
+template <class FLOAT> complex<FLOAT>
+sqrt (const complex<FLOAT>& x)
+{
+ FLOAT r = abs (x);
+ FLOAT nr, ni;
+ if (r == 0.0)
+ nr = ni = r;
+ else if (real (x) > 0)
+ {
+ nr = sqrt (0.5 * (r + real (x)));
+ ni = imag (x) / nr / 2;
+ }
+ else
+ {
+ ni = sqrt (0.5 * (r - real (x)));
+ if (imag (x) < 0)
+ ni = - ni;
+ nr = imag (x) / ni / 2;
+ }
+ return complex<FLOAT> (nr, ni);
+}
+} // extern "C++"