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-rw-r--r--lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp b/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
index 48855b9ce0b..3fe5ab7804c 100644
--- a/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
+++ b/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
@@ -395,7 +395,7 @@ Status ProcessWindows::DoResume() {
SetPrivateState(eStateRunning);
}
} else {
- LLDB_LOG(log, "error: process %I64u is in state %u. Returning...",
+ LLDB_LOG(log, "error: process {0} is in state {1}. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
}
@@ -884,7 +884,7 @@ void ProcessWindows::OnExitProcess(uint32_t exit_code) {
// If the process exits before any initial stop then notify the debugger
// of the error otherwise WaitForDebuggerConnection() will be blocked.
// An example of this issue is when a process fails to load a dependent DLL.
- if (!m_session_data->m_initial_stop_received) {
+ if (m_session_data && !m_session_data->m_initial_stop_received) {
Status error(exit_code, eErrorTypeWin32);
OnDebuggerError(error, 0);
}