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authorPatrick Palka <ppalka@redhat.com>2021-05-11 13:19:46 -0400
committerPatrick Palka <ppalka@redhat.com>2021-05-11 13:19:46 -0400
commit84b384a16f388c68166b0603e50d0b477d0830a7 (patch)
tree8ba180e228867e99c5d61522c6bdd38364fb9806 /libstdc++-v3/src/c++17/ryu
parent37407a2ae701c0a93377106a2938ab5474062fc3 (diff)
libstdc++: Remove extern "C" from Ryu sources
floating_to_chars.cc includes the Ryu sources into an anonymous namespace as a convenient way to give all its symbols internal linkage. But an entity declared extern "C" always has external linkage even from within an anonymous namespace, so this trick doesn't work in the presence of extern "C", and it causes the Ryu function generic_to_chars to be visible from libstdc++.a. This patch removes the only use of extern "C" from our local copy of Ryu along with some declarations for never-defined functions that GCC now warns about. libstdc++-v3/ChangeLog: * src/c++17/ryu/LOCAL_PATCHES: Update. * src/c++17/ryu/ryu_generic_128.h: Remove extern "C". Remove declarations for never-defined functions. * testsuite/20_util/to_chars/4.cc: New test.
Diffstat (limited to 'libstdc++-v3/src/c++17/ryu')
-rw-r--r--libstdc++-v3/src/c++17/ryu/LOCAL_PATCHES1
-rw-r--r--libstdc++-v3/src/c++17/ryu/ryu_generic_128.h21
2 files changed, 4 insertions, 18 deletions
diff --git a/libstdc++-v3/src/c++17/ryu/LOCAL_PATCHES b/libstdc++-v3/src/c++17/ryu/LOCAL_PATCHES
index 51e504cb6ea..011626f07e2 100644
--- a/libstdc++-v3/src/c++17/ryu/LOCAL_PATCHES
+++ b/libstdc++-v3/src/c++17/ryu/LOCAL_PATCHES
@@ -1,2 +1,3 @@
r11-6248
r11-7636
+r12-725
diff --git a/libstdc++-v3/src/c++17/ryu/ryu_generic_128.h b/libstdc++-v3/src/c++17/ryu/ryu_generic_128.h
index 2afbf274e11..6d988ab01eb 100644
--- a/libstdc++-v3/src/c++17/ryu/ryu_generic_128.h
+++ b/libstdc++-v3/src/c++17/ryu/ryu_generic_128.h
@@ -18,9 +18,9 @@
#define RYU_GENERIC_128_H
-#ifdef __cplusplus
-extern "C" {
-#endif
+// NOTE: These symbols are declared extern "C" upstream, but we don't want that
+// because it'd override the internal linkage of the anonymous namespace into
+// which this header is included.
// This is a generic 128-bit implementation of float to shortest conversion
// using the Ryu algorithm. It can handle any IEEE-compatible floating-point
@@ -42,18 +42,6 @@ struct floating_decimal_128 {
bool sign;
};
-struct floating_decimal_128 float_to_fd128(float f);
-struct floating_decimal_128 double_to_fd128(double d);
-
-// According to wikipedia (https://en.wikipedia.org/wiki/Long_double), this likely only works on
-// x86 with specific compilers (clang?). May need an ifdef.
-struct floating_decimal_128 long_double_to_fd128(long double d);
-
-// Converts the given binary floating point number to the shortest decimal floating point number
-// that still accurately represents it.
-struct floating_decimal_128 generic_binary_to_decimal(
- const uint128_t bits, const uint32_t mantissaBits, const uint32_t exponentBits, const bool explicitLeadingBit);
-
// Converts the given decimal floating point number to a string, writing to result, and returning
// the number characters written. Does not terminate the buffer with a 0. In the worst case, this
// function can write up to 53 characters.
@@ -63,8 +51,5 @@ struct floating_decimal_128 generic_binary_to_decimal(
// = 1 + 39 + 1 + 1 + 1 + 10 = 53
int generic_to_chars(const struct floating_decimal_128 v, char* const result);
-#ifdef __cplusplus
-}
-#endif
#endif // RYU_GENERIC_128_H