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authorGlenn Kasten <gkasten@google.com>2012-07-30 10:59:30 -0700
committerGlenn Kasten <gkasten@google.com>2012-08-30 15:31:00 -0700
commitc3ae93f21280859086ae371428ffd32f39e76d50 (patch)
tree542d16fac64eb1f6e40c32517d60c2da5078e900
parentc9936c72c128a4a9288424fb082d7e7fe4b9b91f (diff)
Update audio comments
Change-Id: Ie7504d0ddb252f7e4d4f99ed0b44cfc7b1049816
-rw-r--r--include/media/AudioTrack.h2
-rw-r--r--media/libmedia/AudioTrack.cpp2
-rw-r--r--services/audioflinger/AudioFlinger.cpp13
-rw-r--r--services/audioflinger/AudioFlinger.h11
4 files changed, 16 insertions, 12 deletions
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 26a25b05..34108b38 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -547,7 +547,7 @@ public:
status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
/* queue a buffer obtained via allocateTimedBuffer for playback at the
- given timestamp. PTS units a microseconds on the media time timeline.
+ given timestamp. PTS units are microseconds on the media time timeline.
The media time transform (set with setMediaTimeTransform) set by the
audio producer will handle converting from media time to local time
(perhaps going through the common time timeline in the case of
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 73d396e9..362d0224 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -1144,7 +1144,7 @@ status_t TimedAudioTrack::allocateTimedBuffer(size_t size, sp<IMemory>* buffer)
// If the track is not invalid already, try to allocate a buffer. alloc
// fails indicating that the server is dead, flag the track as invalid so
- // we can attempt to restore in in just a bit.
+ // we can attempt to restore in just a bit.
if (!(mCblk->flags & CBLK_INVALID_MSK)) {
result = mAudioTrack->allocateTimedBuffer(size, buffer);
if (result == DEAD_OBJECT) {
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 1a37f4fa..14f74b56 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -169,8 +169,8 @@ static const int kPriorityFastMixer = 3;
// for the track. The client then sub-divides this into smaller buffers for its use.
// Currently the client uses double-buffering by default, but doesn't tell us about that.
// So for now we just assume that client is double-buffered.
-// FIXME It would be better for client to tell us whether it wants double-buffering or N-buffering,
-// so we could allocate the right amount of memory.
+// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
+// N-buffering, so AudioFlinger could allocate the right amount of memory.
// See the client's minBufCount and mNotificationFramesAct calculations for details.
static const int kFastTrackMultiplier = 2;
@@ -258,11 +258,11 @@ void AudioFlinger::onFirstRef()
AudioFlinger::~AudioFlinger()
{
while (!mRecordThreads.isEmpty()) {
- // closeInput() will remove first entry from mRecordThreads
+ // closeInput_nonvirtual() will remove specified entry from mRecordThreads
closeInput_nonvirtual(mRecordThreads.keyAt(0));
}
while (!mPlaybackThreads.isEmpty()) {
- // closeOutput() will remove first entry from mPlaybackThreads
+ // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
}
@@ -1134,7 +1134,7 @@ sp<AudioFlinger::PlaybackThread> AudioFlinger::getEffectThread_l(int sessionId,
AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
audio_devices_t device, type_t type)
- : Thread(false),
+ : Thread(false /*canCallJava*/),
mType(type),
mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
// mChannelMask
@@ -1142,6 +1142,7 @@ AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio
mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
mParamStatus(NO_ERROR),
mStandby(false), mDevice(device), mId(id),
+ // mName will be set by concrete (non-virtual) subclass
mDeathRecipient(new PMDeathRecipient(this))
{
}
@@ -6097,7 +6098,7 @@ bool AudioFlinger::RecordThread::threadLoop()
if (mChannelCount == 1 && mReqChannelCount == 1) {
framesOut >>= 1;
}
- mResampler->resample(mRsmpOutBuffer, framesOut, this);
+ mResampler->resample(mRsmpOutBuffer, framesOut, this /* AudioBufferProvider* */);
// ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer()
// are 32 bit aligned which should be always true.
if (mChannelCount == 2 && mReqChannelCount == 1) {
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index b4aefc16..4723cd92 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -454,8 +454,9 @@ private:
/*const*/ sp<Client> mClient; // see explanation at ~TrackBase() why not const
sp<IMemory> mCblkMemory;
audio_track_cblk_t* mCblk;
- void* mBuffer;
- void* mBufferEnd;
+ void* mBuffer; // start of track buffer, typically in shared memory
+ void* mBufferEnd; // &mBuffer[mFrameCount * frameSize], where frameSize
+ // is based on mChannelCount and 16-bit samples
uint32_t mFrameCount;
// we don't really need a lock for these
track_state mState;
@@ -1364,6 +1365,7 @@ private:
// record thread
class RecordThread : public ThreadBase, public AudioBufferProvider
+ // derives from AudioBufferProvider interface for use by resampler
{
public:
@@ -1420,7 +1422,7 @@ private:
void dumpInternals(int fd, const Vector<String16>& args);
void dumpTracks(int fd, const Vector<String16>& args);
- // Thread
+ // Thread virtuals
virtual bool threadLoop();
virtual status_t readyToRun();
@@ -1968,9 +1970,10 @@ mutable Mutex mLock; // mutex for process, commands and handl
DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> > mPlaybackThreads;
stream_type_t mStreamTypes[AUDIO_STREAM_CNT];
- // both are protected by mLock
+ // member variables below are protected by mLock
float mMasterVolume;
bool mMasterMute;
+ // end of variables protected by mLock
DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> > mRecordThreads;