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2013-03-29arb_texture_query_lod: Test textureQueryLOD with lod-biasing.Matt Turner
2013-03-29shader_runner: Add lod_bias option to texparameter.Matt Turner
2013-03-29arb_texture_query_lod: Test textureQueryLOD with no mipmapping.Matt Turner
2013-03-29arb_texture_query_lod: Test textureQueryLOD with nearest filtering.Matt Turner
2013-03-29shader_runner: Add 'draw rect tex'Matt Turner
2013-03-28arb_texture_multisample: add new negative-max-samples testChris Forbes
2013-03-28ext_framebuffer_multisample: skip negative-max-samplesChris Forbes
2013-03-26primgen: new test for PRIMITIVES_GENERATED queryMarek Olšák
2013-03-25util: move #define GLXBadProfileARB from .c file to .h fileBrian Paul
2013-03-24glsl-fs-main-return-conditional: Test for using return in mainRoland Scheidegger
2013-03-22shader_runner: remove explicit #version from outerProduct generated tests.Stuart Abercrombie
2013-03-22glsl-1.50: add complex VS+FS interface blocks execution testJordan Justen
2013-03-22glsl-1.50: add more negative tests for interface block linkingJordan Justen
2013-03-22texelFetch: require ALPHA in the visualDave Airlie
2013-03-20glsl-1.40: Add a simple test of math on uniform buffer loads.Eric Anholt
2013-03-20GL_ARB_fragment_program/sparse-samplers: Test for a bug in i965.Eric Anholt
2013-03-20Add tests/spec/glsl-es-1.00/execution/maximums shader testsTom Gall
2013-03-20glx_arb_create_context: Remove unused variables.Rico Schüller
2013-03-20glean/tfpexceptions: disable unused print_float() functionRico Schüller
2013-03-19glx-query-drawable: Remove unused window variable.Rico Schüller
2013-03-19Fix etc2 test for format=COMPRESSED_R11_EACAnuj Phogat
2013-03-19fbo-clear-formats: clean up error handlingBrian Paul
2013-03-19rg-teximage: remove large stack allocationsBrian Paul
2013-03-19texunits: clean-up GL error checking codeBrian Paul
2013-03-19texunits: increase size of arrays to fix crashBrian Paul
2013-03-14depthstencil-render-miplevels: Add test for size 273.Paul Berry
2013-03-14Eliminate code duplication in all.tests for depthstencil-render-miplevelsPaul Berry
2013-03-12Plug the built-in test generator to the CL test list [v2]Aaron Watry
2013-03-11fbo-maxsize: use piglit_get_gl_enum_name()Brian Paul
2013-03-11fbo-maxsize: minor test improvementsBrian Paul
2013-03-09oes_compressed_etc2_texture-miptree: Fix build.José Fonseca
2013-03-08Enable etc2 tests on gl contexts that support GL_ARB_ES3_compatibility extensionAnuj Phogat
2013-03-08glx_arb_create_context: Add current-no-framebuffer testAdam Jackson
2013-03-06glsl-1.30: add basic test for testing textureOffset functionality.Roland Scheidegger
2013-03-03arb_texture_multisample: Avoiding C99-style struct initializers.José Fonseca
2013-03-03arb_texture_multisample: add new test for errorsChris Forbes
2013-03-03arb_texture_multisample: add new targets to texelFetchChris Forbes
2013-03-03arb_texture_multisample: add new sampler targets to textureSizeChris Forbes
2013-03-03arb_texture_multisample: new tests for sample maskChris Forbes
2013-03-03arb_texture_multisample: new test for teximage stateChris Forbes
2013-03-03arb_texture_multisample: new test for fb configsChris Forbes
2013-03-03arb_texture_multisample: new minmax testChris Forbes
2013-03-03arb_texture_multisample: add cmake plumbingChris Forbes
2013-03-01glsl-1.50: move interface-blocks-simple-varying to execution dirJordan Justen
2013-03-01glsl-1.50: add simple test for varying interface blockJordan Justen
2013-03-01glsl-1.50: varying keyword is not allowed within an interface blockJordan Justen
2013-03-01glsl-1.50: attribute keyword is not allowed within an interface blockJordan Justen
2013-03-01glsl-es-3.00: add uniform block type mismatch link testJordan Justen
2013-03-01glsl-1.10: add uniform type mismatch link testJordan Justen
2013-03-01glsl-1.50: add test for interface block member qualifier mismatchJordan Justen