blob: ba073f46b867f0b718ae76e22e932bc91a8da1e0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/***************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (directui@nokia.com)
**
** This file is part of libmeegotouch.
**
** If you have questions regarding the use of this file, please contact
** Nokia at directui@nokia.com.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation
** and appearing in the file LICENSE.LGPL included in the packaging
** of this file.
**
****************************************************************************/
#include "mscenewindowevent_p.h"
static int mSceneWindowAppearEventNumber = -1;
static int mSceneWindowDisappearEventNumber = -1;
static int mSceneWindowDismissEventNumber = -1;
MSceneWindowEvent::MSceneWindowEvent(QEvent::Type type,
MSceneWindow *sceneWindow,
bool animatedTransition)
: QEvent(type),
m_sceneWindow(sceneWindow),
m_animatedTransition(animatedTransition)
{
if (type != eventTypeAppear() && type != eventTypeDisappear() && type != eventTypeDismiss()) {
qFatal("MSceneWindowEvent: Invalid event type passed on to constructor.");
}
}
QEvent::Type MSceneWindowEvent::eventTypeAppear()
{
if (mSceneWindowAppearEventNumber < 0) {
mSceneWindowAppearEventNumber = QEvent::registerEventType();
}
return (QEvent::Type) mSceneWindowAppearEventNumber;
}
QEvent::Type MSceneWindowEvent::eventTypeDisappear()
{
if (mSceneWindowDisappearEventNumber < 0) {
mSceneWindowDisappearEventNumber = QEvent::registerEventType();
}
return (QEvent::Type) mSceneWindowDisappearEventNumber;
}
QEvent::Type MSceneWindowEvent::eventTypeDismiss()
{
if (mSceneWindowDismissEventNumber < 0) {
mSceneWindowDismissEventNumber = QEvent::registerEventType();
}
return (QEvent::Type) mSceneWindowDismissEventNumber;
}
MSceneWindow *MSceneWindowEvent::sceneWindow() const
{
return m_sceneWindow;
}
bool MSceneWindowEvent::animatedTransition() const
{
return m_animatedTransition;
}
|