/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Yuanhan Liu * */ /* * Tests that the 1:1 texture with filter set to linear is sampled correctly. */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END #define DATA_SIZE (piglit_width * piglit_height * 4) static void * make_tex_data(void) { int i; GLubyte *data = malloc(DATA_SIZE); for (i = 0; i < DATA_SIZE; i++) { if (i % 4 == 3) data[i] = 255; else data[i] = rand() % 256; } return data; } static GLboolean test(GLubyte *expected_data, GLubyte *data, int size) { int i; int err_count = 0; GLubyte R0, G0, B0, A0; GLubyte R1, G1, B1, A1; for (i = 0; i < size; i += 4) { R0 = expected_data[i + 0]; G0 = expected_data[i + 1]; B0 = expected_data[i + 2]; A0 = expected_data[i + 3]; R1 = data[i + 0]; G1 = data[i + 1]; B1 = data[i + 2]; A1 = data[i + 3]; if (R0 != R1 || G0 != G1 || B0 != B1 || A0 != A1) { err_count++; if (err_count <= 10) { int x = (i / 4) % piglit_width; int y = (i / 4) / piglit_width; fprintf(stderr, "Error pixel at (%2d, %2d): " "got (%3d, %3d, %3d, %3d), " "expected (%3d, %3d, %3d, %3d)\n", x, y, R1, G1, B1, A1, R0, G0, B0, A0); } } } if (err_count) { fprintf(stderr, "Got %d error pixels(%d total), " "just first %d pixels shown\n", err_count, size / 4, err_count > 10 ? 10 : err_count); } return err_count == 0; } enum piglit_result piglit_display(void) { GLuint tex; GLboolean pass; GLubyte *tex_data = make_tex_data(); GLubyte *out_data = malloc(DATA_SIZE); glClearColor(0.0, 0.0, 0.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, piglit_width, piglit_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, tex_data); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glEnable(GL_TEXTURE_2D); piglit_draw_rect_tex(-1, -1, 2, 2, 0, 0, 1, 1); glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_UNSIGNED_BYTE, out_data); piglit_present_results(); pass = test(tex_data, out_data, DATA_SIZE); free(tex_data); free(out_data); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_texture_rectangle"); }