/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Neil Roberts * */ /** @file scissor-offscreen.c * * Test case for setting a scissor that is entirely offscreen. This * should clip everything but under current Mesa master with i965 it * clips nothing * * Bug #27643 */ #include "piglit-util-gl-common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { static const GLfloat window_color[] = { 1.0f, 1.0f, 1.0f, 1.0f }; GLboolean pass = GL_TRUE; piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); /* Clear to white */ glClearColor(1.0f, 1.0f, 1.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); /* Set a fully offscreen scissor. This should clip everything */ glEnable(GL_SCISSOR_TEST); glScissor(0, piglit_height, 0, 0); /* Fill the window with red */ glColor3f (1.0f, 0.0f, 0.0f); piglit_draw_rect(0, 0, piglit_width, piglit_height); glDisable(GL_SCISSOR_TEST); /* Verify some pixels around the window */ pass = pass && piglit_probe_pixel_rgb(0, 0, window_color); pass = pass && piglit_probe_pixel_rgb(piglit_width / 2, piglit_height / 2, window_color) && pass; pass = pass && piglit_probe_pixel_rgb(piglit_width - 1, piglit_height - 1, window_color) && pass; piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char**argv) { }