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/***************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (directui@nokia.com)
**
** This file is part of libmeegotouch.
**
** If you have questions regarding the use of this file, please contact
** Nokia at directui@nokia.com.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation
** and appearing in the file LICENSE.LGPL included in the packaging
** of this file.
**
****************************************************************************/
#ifndef QLOCALSOCKET_H
#define QLOCALSOCKET_H
#include <QtCore/qiodevice.h>
#include <QtNetwork/qabstractsocket.h>
#include <QBuffer>
class QLocalSocket : public QIODevice
{
Q_OBJECT
public:
enum LocalSocketError {
ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError,
PeerClosedError = QAbstractSocket::RemoteHostClosedError,
ServerNotFoundError = QAbstractSocket::HostNotFoundError,
SocketAccessError = QAbstractSocket::SocketAccessError,
SocketResourceError = QAbstractSocket::SocketResourceError,
SocketTimeoutError = QAbstractSocket::SocketTimeoutError,
DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError,
ConnectionError = QAbstractSocket::NetworkError,
UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError,
UnknownSocketError = QAbstractSocket::UnknownSocketError
};
enum LocalSocketState {
UnconnectedState = QAbstractSocket::UnconnectedState,
ConnectingState = QAbstractSocket::ConnectingState,
ConnectedState = QAbstractSocket::ConnectedState,
ClosingState = QAbstractSocket::ClosingState
};
QLocalSocket(QObject *parent = 0);
~QLocalSocket();
void connectToServer(const QString &name, OpenMode openMode = ReadWrite);
void disconnectFromServer();
bool flush();
LocalSocketState state() const;
qint64 bytesAvailable() const;
static void setFailConnectCount(int count);
QByteArray *getWrittenData();
int getAttemptedConnectCount();
void suddenDisconnect();
void clearReceivedData();
// Interface to get instance of created QLocalSocket
static QLocalSocket *instance();
Q_SIGNALS:
void connected();
void disconnected();
void error(QLocalSocket::LocalSocketError socketError);
void stateChanged(QLocalSocket::LocalSocketState socketState);
protected:
virtual qint64 readData(char *data, qint64 maxSize);
virtual qint64 writeData(const char *data, qint64 maxSize);
LocalSocketState socketState;
// How many times should connecting fail before succeeding
static int failConnectCount;
int attemptedConnectCount;
// Buffer for received data from client
QByteArray bytesWritten;
// Created instances of created QLocalSockets
static QLocalSocket *self;
private:
Q_DISABLE_COPY(QLocalSocket)
};
#endif // QLOCALSOCKET_H
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