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authorJörgen Scheibengruber <jorgen.scheibengruber@nokia.com>2010-09-07 15:38:21 +0300
committerJörgen Scheibengruber <jorgen.scheibengruber@nokia.com>2010-09-13 13:03:12 +0300
commitc468333a7ba2c832b39201e5756c0c555a236e62 (patch)
treeb2930b89526b73fe7cb427ba605eddf16fa4d4be /src
parentaa89ecc53eb18251a777f7c6a920f6e739a6ea1a (diff)
Fixes: NB#190116 - enable switching to software rendering when minimizing the app
RevBy: TrustMe
Diffstat (limited to 'src')
-rw-r--r--src/data/meegotouch.schemas2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/data/meegotouch.schemas b/src/data/meegotouch.schemas
index b4ca92df..9fdf9480 100644
--- a/src/data/meegotouch.schemas
+++ b/src/data/meegotouch.schemas
@@ -82,7 +82,7 @@
<applyto>/meegotouch/debug/minimized_software_switch</applyto>
<owner>libmeegotouch</owner>
<type>bool</type>
- <default>false</default>
+ <default>true</default>
<locale name="C">
<short>Switch to software rendering for minimized applications.</short>
<long>An OpenGL context needs a lot of memory. When this option is enabled aplications using OpenGL rendering will destroy the OpenGL context when they are minimized.</long>