******************************************************************************* ** Building on Unix Platforms (including Cygwin) ******************************************************************************* ================== Build Requirements ================== -- autoconf 2.56 or later -- automake 1.7 or later -- libtool 1.4 or later -- NASM * 0.98 or later is required for a 32-bit build * NASM 2.05 or later is required for a 64-bit build * NASM 2.07 or later is required for a 64-bit build on OS X. This can be obtained from MacPorts (http://www.macports.org/). The NASM 2.05 RPMs do not work on older Linux systems, such as Red Hat Enterprise Linux 4. On such systems, you can easily build and install NASM 2.05 from the source RPM by executing the following as root: ARCH=`uname -m` wget http://www.nasm.us/pub/nasm/releasebuilds/2.05.01/nasm-2.05.01-1.src.rpm rpmbuild --rebuild nasm-2.05.01-1.src.rpm rpm -Uvh /usr/src/redhat/RPMS/$ARCH/nasm-2.05.01-1.$ARCH.rpm NOTE: NASM build will fail if texinfo is not installed. -- GCC v4.1 or later recommended for best performance -- If building the TurboJPEG/OSS JNI wrapper, jni.h is required. Some systems, such as OS X 10.4 and Solaris 10, have this header pre-installed. On OS X 10.5 and later, the header can be obtained by installing the Java Developer Package, which can be downloaded from http://connect.apple.com. On Linux and other systems, the header can be obtained by installing the GCJ (GCC-Java) development packages or the Oracle Java Development Kit (JDK). ================== Out-of-Tree Builds ================== Binary objects, libraries, and executables are generated in the same directory from which configure was executed (the "binary directory"), and this directory need not necessarily be the same as the libjpeg-turbo source directory. You can create multiple independent binary directories, in which different versions of libjpeg-turbo can be built from the same source tree using different compilers or settings. In the sections below, {build_directory} refers to the binary directory, whereas {source_directory} refers to the libjpeg-turbo source directory. For in-tree builds, these directories are the same. ====================== Building libjpeg-turbo ====================== The following procedure will build libjpeg-turbo on Linux, FreeBSD, 32-bit OS X, Cygwin, and Solaris/x86 systems (on Solaris, this generates a 32-bit library. See below for 64-bit build instructions.) cd {source_directory} autoreconf -fiv cd {build_directory} sh {source_directory}/configure [additional configure flags] make NOTE: Running autoreconf in the source directory is only necessary if building libjpeg-turbo from the SVN repository. This will generate the following files under .libs/ libjpeg.a Static link library for libjpeg-turbo libjpeg.so.{version} (Linux, Solaris) libjpeg.{version}.dylib (OS X) cygjpeg-{version}.dll (Cygwin) Shared library for libjpeg-turbo libjpeg.so (Linux, Solaris) libjpeg.dylib (OS X) libjpeg.dll.a (Cygwin) Development stub for libjpeg-turbo shared library libturbojpeg.a Static link library for TurboJPEG/OSS libturbojpeg.so (Linux, Solaris) libturbojpeg.dylib (OS X) Shared library and development stub for TurboJPEG/OSS cygturbojpeg.dll (Cygwin) Shared library for TurboJPEG/OSS libturbojpeg.dll.a (Cygwin) Development stub for TurboJPEG/OSS shared library {version} is 62.0.0, 7.0.0, or 8.0.2, depending on whether libjpeg v6b (default), v7, or v8b emulation is enabled. If using Cygwin, {version} is 62, 7, or 8. libjpeg v7 or v8b Emulation --------------------------- Add --with-jpeg7 to the configure command line to build a version of libjpeg-turbo that is compatible with libjpeg v7. Add --with-jpeg8 to the configure command to build a version of libjpeg-turbo that is compatible with libjpeg v8b. See README-turbo.txt for more information on libjpeg v7 and v8b emulation. Arithmetic Coding Support ------------------------- Since the patent on arithmetic coding has expired, this functionality has been included in this release of libjpeg-turbo. libjpeg-turbo's implementation is based on the implementation in libjpeg v8b, but it works when emulating libjpeg v7 or v6b as well. The default is to enable both arithmetic encoding and decoding, but those who have philosophical objections to arithmetic coding can add --without-arith-enc or --without-arith-dec to the configure command line to disable encoding or decoding (respectively.) TurboJPEG/OSS JNI Wrapper ------------------------- Add --with-jni to the configure command line to incorporate an optional Java Native Interface wrapper into the TurboJPEG/OSS dynamic library. This allows the dynamic library to be used directly from Java applications. See java/README for more details. ======================== Installing libjpeg-turbo ======================== If you intend to install these libraries and the associated header files, then replace 'make' in the instructions above with make install prefix={base dir} libdir={library directory} For example, make install prefix=/usr/local libdir=/usr/local/lib64 will install the header files in /usr/local/include and the library files in /usr/local/lib64. If 'prefix' and 'libdir' are not specified, then the default is to install the header files in /opt/libjpeg-turbo/include and the library files in /opt/libjpeg-turbo/lib. NOTE: You can specify a prefix of /usr and a libdir of, for instance, /usr/lib64 to overwrite the system's version of libjpeg. If you do this, however, then be sure to BACK UP YOUR SYSTEM'S INSTALLATION OF LIBJPEG before overwriting it. It is recommended that you instead install libjpeg-turbo into a non-system directory and manipulate the LD_LIBRARY_PATH or create sym links to force applications to use libjpeg-turbo instead of libjpeg. See README-turbo.txt for more information. ============= Build Recipes ============= 32-bit Library Build on 64-bit Linux ------------------------------------ Add --host i686-pc-linux-gnu CFLAGS='-O3 -m32' LDFLAGS=-m32 to the configure command line. 64-bit Library Build on 64-bit OS X ----------------------------------- Add --host x86_64-apple-darwin NASM=/opt/local/bin/nasm to the configure command line. NASM 2.07 or later from MacPorts must be installed. 32-bit Library Build on 64-bit OS X ----------------------------------- Add CFLAGS='-O3 -m32' LDFLAGS=-m32 to the configure command line. 64-bit Backward-Compatible Library Build on 64-bit OS X ------------------------------------------------------- Add --host x86_64-apple-darwin NASM=/opt/local/bin/nasm \ CFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -O3' \ LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4' to the configure command line. The OS X 10.4 SDK, and NASM 2.07 or later from MacPorts, must be installed. 32-bit Backward-Compatible Library Build on OS X ------------------------------------------------ Add CFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -O3 -m32' \ LDFLAGS='-isysroot /Developer/SDKs/MacOSX10.4u.sdk \ -mmacosx-version-min=10.4 -m32' to the configure command line. The OS X 10.4 SDK must be installed. 64-bit Library Build on 64-bit Solaris -------------------------------------- Add --host x86_64-pc-solaris CFLAGS='-O3 -m64' LDFLAGS=-m64 to the configure command line. 32-bit Library Build on 64-bit FreeBSD -------------------------------------- Add --host i386-unknown-freebsd CC='gcc -B /usr/lib32' CFLAGS='-O3 -m32' \ LDFLAGS='-B/usr/lib32' to the configure command line. NASM 2.07 or later from FreeBSD ports must be installed. Sun Studio ---------- Add CC=cc to the configure command line. libjpeg-turbo will automatically be built with the maximum optimization level (-xO5) unless you override CFLAGS. To build a 64-bit version of libjpeg-turbo using Sun Studio, add --host x86_64-pc-solaris CC=cc CFLAGS='-xO5 -m64' LDFLAGS=-m64 to the configure command line. MinGW Build on Cygwin --------------------- Use CMake (see recipes below) ******************************************************************************* ** Building on Windows (Visual C++ or MinGW) ******************************************************************************* ================== Build Requirements ================== -- CMake (http://www.cmake.org) v2.6 or later -- Microsoft Visual C++ 2005 or later If you don't already have Visual C++, then the easiest way to get it is by installing the Windows SDK: http://msdn.microsoft.com/en-us/windows/bb980924.aspx The Windows SDK includes both 32-bit and 64-bit Visual C++ compilers and everything necessary to build libjpeg-turbo. * For 32-bit builds, you can also use Microsoft Visual C++ Express Edition. Visual C++ Express Edition is a free download. * If you intend to build libjpeg-turbo from the command line, then add the appropriate compiler and SDK directories to the INCLUDE, LIB, and PATH environment variables. This is generally accomplished by executing vcvars32.bat or vcvars64.bat and SetEnv.cmd. vcvars32.bat and vcvars64.bat are part of Visual C++ and are located in the same directory as the compiler. SetEnv.cmd is part of the Windows SDK. You can pass optional arguments to SetEnv.cmd to specify a 32-bit or 64-bit build environment. ... OR ... -- MinGW GCC v4.1 or later recommended for best performance -- NASM (http://www.nasm.us/) 0.98 or later (NASM 2.05 or later is required for a 64-bit build) -- If building the TurboJPEG/OSS JNI wrapper, jni.h is required. This header can be obtained by installing the Oracle Java Development Kit (JDK). * If using Visual C++, then add the appropriate Java include directories (Example: c:\Program Files\Java\jdk1.6.0_23\include;c:\Program Files\Java\jdk1.6.0_23\include\win32) to the INCLUDE environment variable prior to building libjpeg-turbo. * If using MinGW, then add the appropriate Java include directories (Example: /c/Program Files/Java/jdk1.6.0_23/include:/c/Program Files/Java/jdk1.6.0_23/include/win32) to the CPATH environment variable prior to building libjpeg-turbo. ================== Out-of-Tree Builds ================== Binary objects, libraries, and executables are generated in the same directory from which cmake was executed (the "binary directory"), and this directory need not necessarily be the same as the libjpeg-turbo source directory. You can create multiple independent binary directories, in which different versions of libjpeg-turbo can be built from the same source tree using different compilers or settings. In the sections below, {build_directory} refers to the binary directory, whereas {source_directory} refers to the libjpeg-turbo source directory. For in-tree builds, these directories are the same. ====================== Building libjpeg-turbo ====================== Visual C++ (Command Line) ------------------------- cd {build_directory} cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release {source_directory} nmake This will build either a 32-bit or a 64-bit version of libjpeg-turbo, depending on which version of cl.exe is in the PATH. The following files will be generated under {build_directory}: jpeg-static.lib Static link library for libjpeg-turbo sharedlib/jpeg{version}.dll DLL for libjpeg-turbo sharedlib/jpeg.lib Import library for libjpeg-turbo DLL turbojpeg-static.lib Static link library for TurboJPEG/OSS turbojpeg.dll DLL for TurboJPEG/OSS turbojpeg.lib Import library for TurboJPEG/OSS DLL {version} is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or v8b emulation is enabled. Visual C++ (IDE) ---------------- Choose the appropriate CMake generator option for your version of Visual Studio (run "cmake" with no arguments for a list of available generators.) For instance: cd {build_directory} cmake -G "Visual Studio 9 2008" {source_directory} You can then open ALL_BUILD.vcproj in Visual Studio and build one of the configurations in that project ("Debug", "Release", etc.) to generate a full build of libjpeg-turbo. This will generate the following files under {build_directory}: {configuration}/jpeg-static.lib Static link library for libjpeg-turbo sharedlib/{configuration}/jpeg{version}.dll DLL for libjpeg-turbo sharedlib/{configuration}/jpeg.lib Import library for libjpeg-turbo DLL {configuration}/turbojpeg-static.lib Static link library for TurboJPEG/OSS {configuration}/turbojpeg.dll DLL for TurboJPEG/OSS {configuration}/turbojpeg.lib Import library for TurboJPEG/OSS DLL {configuration} is Debug, Release, RelWithDebInfo, or MinSizeRel, depending on the configuration you built in the IDE, and {version} is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or v8b emulation is enabled. MinGW ----- cd {build_directory} cmake -G "MSYS Makefiles" {source_directory} make This will generate the following files under {build_directory} libjpeg.a Static link library for libjpeg-turbo sharedlib/libjpeg-{version}.dll DLL for libjpeg-turbo sharedlib/libjpeg.dll.a Import library for libjpeg-turbo DLL libturbojpeg.a Static link library for TurboJPEG/OSS libturbojpeg.dll DLL for TurboJPEG/OSS libturbojpeg.dll.a Import library for TurboJPEG/OSS DLL {version} is 62, 7, or 8, depending on whether libjpeg v6b (default), v7, or v8b emulation is enabled. Debug Build ----------- Add "-DCMAKE_BUILD_TYPE=Debug" to the cmake command line. Or, if building with NMake, remove "-DCMAKE_BUILD_TYPE=Release" (Debug builds are the default with NMake.) libjpeg v7 or v8b Emulation --------------------------- Add "-DWITH_JPEG7=1" to the cmake command line to build a version of libjpeg-turbo that is compatible with libjpeg v7. Add "-DWITH_JPEG8=1" to the cmake command to build a version of libjpeg-turbo that is compatible with libjpeg v8b. See README-turbo.txt for more information on libjpeg v7 and v8b emulation. Arithmetic Coding Support ------------------------- Since the patent on arithmetic coding has expired, this functionality has been included in this release of libjpeg-turbo. libjpeg-turbo's implementation is based on the implementation in libjpeg v8b, but it works when emulating libjpeg v7 or v6b as well. The default is to enable both arithmetic encoding and decoding, but those who have philosophical objections to arithmetic coding can add "-DWITH_ARITH_ENC=0" or "-DWITH_ARITH_DEC=0" to the cmake command line to disable encoding or decoding (respectively.) TurboJPEG/OSS JNI Wrapper ------------------------- Add "-DWITH_JNI=1" to the cmake command line to incorporate an optional Java Native Interface wrapper into the TurboJPEG/OSS dynamic library. This allows the dynamic library to be used directly from Java applications. See java/README for more details. ======================== Installing libjpeg-turbo ======================== You can use the build system to install libjpeg-turbo into a directory of your choosing (as opposed to creating an installer.) To do this, add: -DCMAKE_INSTALL_PREFIX={install_directory} to the cmake command line. For example, cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=c:\libjpeg-turbo {source_directory} nmake install will install the header files in c:\libjpeg-turbo\include, the library files in c:\libjpeg-turbo\lib, the DLL's in c:\libjpeg-turbo\bin, and the documentation in c:\libjpeg-turbo\doc. ============= Build Recipes ============= 64-bit MinGW Build on Cygwin ---------------------------- cd {build_directory} CC=/usr/bin/x86_64-w64-mingw32-gcc \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DCMAKE_AR=/usr/bin/x86_64-w64-mingw32-ar \ -DCMAKE_RANLIB=/usr/bin/x86_64-w64-mingw32-ranlib {source_directory} make This produces a 64-bit build of libjpeg-turbo that does not depend on cygwin1.dll or other Cygwin DLL's. The mingw64-x86_64-gcc-core and mingw64-x86_64-gcc-g++ packages (and their dependencies) must be installed. 32-bit MinGW Build on Cygwin ---------------------------- cd {build_directory} CC=/usr/bin/i686-w64-mingw32-gcc \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DDCMAKE_AR=/usr/bin/i686-w64-mingw32-ar \ -DCMAKE_RANLIB=/usr/bin/i686-w64-mingw32-ranlib {source_directory} make This produces a 32-bit build of libjpeg-turbo that does not depend on cygwin1.dll or other Cygwin DLL's. The mingw64-i686-gcc-core and mingw64-i686-gcc-g++ packages (and their dependencies) must be installed. MinGW-w64 Build on Windows -------------------------- This produces a 64-bit build of libjpeg-turbo using the "native" MinGW-w64 toolchain (which is faster than the Cygwin version): cd {build_directory} CC={mingw-w64_binary_path}/x86_64-w64-mingw32-gcc \ cmake -G "MSYS Makefiles" \ -DCMAKE_AR={mingw-w64_binary_path}/x86_64-w64-mingw32-ar \ -DCMAKE_RANLIB={mingw-w64_binary_path}/x86_64-w64-mingw32-ranlib \ {source_directory} make MinGW Build on Linux -------------------- cd {build_directory} CC={mingw_binary_path}/i386-mingw32-gcc \ cmake -G "Unix Makefiles" -DCMAKE_SYSTEM_NAME=Windows \ -DCMAKE_AR={mingw_binary_path}/i386-mingw32-ar \ -DCMAKE_RANLIB={mingw_binary_path}/i386-mingw32-ranlib \ {source_directory} make ******************************************************************************* ** Creating Release Packages ******************************************************************************* The following commands can be used to create various types of release packages: Unix ---- make rpm Create Red Hat-style binary RPM package. Requires RPM v4 or later. make srpm This runs 'make dist' to create a pristine source tarball, then creates a Red Hat-style source RPM package from the tarball. Requires RPM v4 or later. make deb Create Debian-style binary package. Requires dpkg. make dmg Create Macintosh package/disk image. This requires the PackageMaker application, which must be installed in /Developer/Applications/Utilities. make udmg [BUILDDIR32={32-bit build directory}] On 64-bit OS X systems, this creates a version of the Macintosh package and disk image which contains universal i386/x86-64 binaries. You should first configure a 32-bit out-of-tree build of libjpeg-turbo, then configure a 64-bit out-of-tree build, then run 'make udmg' from the 64-bit build directory. The build system will look for the 32-bit build under {source_directory}/osxx86 by default, but you can override this by setting the BUILDDIR32 variable on the make command line as shown above. make sunpkg Build a Solaris package. This requires pkgmk, pkgtrans, and bzip2. make csunpkg [BUILDDIR32={32-bit build directory}] On 64-bit Solaris systems, this creates a combined package which contains both 32-bit and 64-bit libraries. You should first configure a 32-bit out-of-tree build of libjpeg-turbo, then configure a 64-bit out-of-tree build, then run 'make csunpkg' from the 64-bit build directory. The build system will look for the 32-bit build under {source_directory}/solx86 by default, but you can override this by setting the BUILDDIR32 variable on the make command line as shown above. make cygwinpkg Build a Cygwin binary package. Windows ------- If using NMake: cd {build_directory} nmake installer If using MinGW: cd {build_directory} make installer If using the Visual Studio IDE, build the "installer" project. The installer package (libjpeg-turbo[-gcc][64].exe) will be located under {build_directory}. If building using the Visual Studio IDE, then the installer package will be located in a subdirectory with the same name as the configuration you built (such as {build_directory}\Debug\ or {build_directory}\Release\). Building a Windows installer requires the Nullsoft Install System (http://nsis.sourceforge.net/.) makensis.exe should be in your PATH.