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path: root/src/broadcom
AgeCommit message (Expand)Author
2018-02-28nir: add lower_ldexp to nir compiler optionsTimothy Arceri
2018-02-05broadcom/vc5: Fix "hardwrae" typo in a field name in XML.Eric Anholt
2018-02-05broadcom/vc5: Try to merge more than 2 QPU instructions together.Eric Anholt
2018-02-05broadcom/vc5: Remove no-op MOVs after register allocation.Eric Anholt
2018-02-05broadcom/vc5: Add missing shader-db instruction counting.Eric Anholt
2018-02-01broadcom/vc5: Fix a segfault on mix of booleans.Eric Anholt
2018-01-31nir: add lower_all_io_to_temps flagTimothy Arceri
2018-01-27broadcom/vc5: Enable CLIF dumping of V3D 4.2.Eric Anholt
2018-01-27broadcom/vc5: Update the compiler for V3D 4.2.Eric Anholt
2018-01-27broadcom/vc5: Update QPU instruction pack/unpack for v4.2.Eric Anholt
2018-01-27broadcom/vc5: Add XML for V3D 4.2.Eric Anholt
2018-01-27broadcom/vc5: Fix a race between XML codegen build and CLIF build.Eric Anholt
2018-01-27Android: Attempt to fix broadcom build after vc5 changes.Eric Anholt
2018-01-19autotools: include meson build files in tarballDylan Baker
2018-01-18broadcom: add missing headers to the tarballEmil Velikov
2018-01-12broadcom/vc5: Use MSF to ignore discards/non-dispatched channels in loops.Eric Anholt
2018-01-12broadcom/vc5: Use XOR instead of SUB for execute flags comparisons.Eric Anholt
2018-01-12broadcom/vc5: Also check the update flags for avoiding DCE.Eric Anholt
2018-01-12broadcom/vc5: Rename V3D 3.x Flat Shade Action to match v4.x naming.Eric Anholt
2018-01-12broadcom/vc5: Add support for loading varyings in V3D 4.1.Eric Anholt
2018-01-12broadcom/vc5: Add compiler support for V3D 4.x texturing.Eric Anholt
2018-01-12broadcom/vc5: Add the new TMU write addresses for V3D 4.x (and r5rep).Eric Anholt
2018-01-12broadcom/vc5: Move V3D 3.3 texturing to a separate file.Eric Anholt
2018-01-12broadcom/vc5: Move V3D 3.3 VPM write setup to a separate file.Eric Anholt
2018-01-12broadcom/vc5: Add support for V3D 4.1 CLIF dumping.Eric Anholt
2018-01-12broadcom/vc5: Move the body of CLIF dumping to a per-version file.Eric Anholt
2018-01-12broadcom/vc5: Use THRSW to enable multi-threaded shaders.Eric Anholt
2018-01-12broadcom/vc5: Properly schedule the thread-end THRSW.Eric Anholt
2018-01-12broadcom/vc5: Implement GFXH-1684 workaround.Eric Anholt
2018-01-12broadcom/vc5: Add a test for .ifb in ADD ops.Eric Anholt
2018-01-12broadcom/vc5: Add the new tesselation opcodes in V3D 4.1.Eric Anholt
2018-01-12broadcom/vc5: Use a physical-reg-only register class for LDVPM.Eric Anholt
2018-01-12broadcom/vc5: Use the new LDVPM/STVPM opcodes on V3D 4.1.Eric Anholt
2018-01-12broadcom/vc5: Drop dead VC5_QPU_* defines from qpu_instr.c.Eric Anholt
2018-01-12broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates.Eric Anholt
2018-01-12broadcom/vc5: Drop signal bit #defines.Eric Anholt
2018-01-12broadcom/vc5: Add support for V3Dv4 signal bits.Eric Anholt
2018-01-12broadcom/vc5: Fix pack/unpack of vfmul input unpack flags.Eric Anholt
2018-01-12broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers.Eric Anholt
2018-01-12broadcom/cle: Fix error path of missing a "type" in the XML.Eric Anholt
2018-01-12broadcom/vc5: Add XML for V3D v4.1 (BCM7278)Eric Anholt
2018-01-11meson: Use dependencies for nirDylan Baker
2018-01-11meson: don't use intermediate variables that are immediately discardedDylan Baker
2018-01-11meson: Use consistent style for testsDylan Baker
2018-01-11meson: Use consistent styleDylan Baker
2018-01-03broadcom/vc5: Fix discard_if during control flow.Eric Anholt
2018-01-03broadcom/vc5: Don't emit component 3/4 F16 TLB writes for float/vec2.Eric Anholt
2018-01-03broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.Eric Anholt
2018-01-03broadcom/xml: Fix up safe name confusion with prefixing.Eric Anholt
2018-01-03broadcom/vc5: Turn the decimate mode field into an enum in the XML.Eric Anholt