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diff --git a/src/gallium/auxiliary/driver_ddebug/dd_pipe.h b/src/gallium/auxiliary/driver_ddebug/dd_pipe.h
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+/**************************************************************************
+ *
+ * Copyright 2015 Advanced Micro Devices, Inc.
+ * Copyright 2008 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef DD_H_
+#define DD_H_
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "pipe/p_screen.h"
+#include "dd_util.h"
+#include "os/os_thread.h"
+#include "util/list.h"
+#include "util/u_log.h"
+#include "util/u_queue.h"
+
+struct dd_context;
+
+enum dd_dump_mode {
+ DD_DUMP_ONLY_HANGS,
+ DD_DUMP_ALL_CALLS,
+ DD_DUMP_APITRACE_CALL,
+};
+
+struct dd_screen
+{
+ struct pipe_screen base;
+ struct pipe_screen *screen;
+ unsigned timeout_ms;
+ enum dd_dump_mode dump_mode;
+ bool flush_always;
+ bool transfers;
+ bool verbose;
+ unsigned skip_count;
+ unsigned apitrace_dump_call;
+};
+
+enum call_type
+{
+ CALL_DRAW_VBO,
+ CALL_LAUNCH_GRID,
+ CALL_RESOURCE_COPY_REGION,
+ CALL_BLIT,
+ CALL_FLUSH_RESOURCE,
+ CALL_CLEAR,
+ CALL_CLEAR_BUFFER,
+ CALL_CLEAR_TEXTURE,
+ CALL_CLEAR_RENDER_TARGET,
+ CALL_CLEAR_DEPTH_STENCIL,
+ CALL_GENERATE_MIPMAP,
+ CALL_GET_QUERY_RESULT_RESOURCE,
+ CALL_TRANSFER_MAP,
+ CALL_TRANSFER_FLUSH_REGION,
+ CALL_TRANSFER_UNMAP,
+ CALL_BUFFER_SUBDATA,
+ CALL_TEXTURE_SUBDATA,
+};
+
+struct call_resource_copy_region
+{
+ struct pipe_resource *dst;
+ unsigned dst_level;
+ unsigned dstx, dsty, dstz;
+ struct pipe_resource *src;
+ unsigned src_level;
+ struct pipe_box src_box;
+};
+
+struct call_clear
+{
+ unsigned buffers;
+ union pipe_color_union color;
+ double depth;
+ unsigned stencil;
+};
+
+struct call_clear_buffer
+{
+ struct pipe_resource *res;
+ unsigned offset;
+ unsigned size;
+ const void *clear_value;
+ int clear_value_size;
+};
+
+struct call_generate_mipmap {
+ struct pipe_resource *res;
+ enum pipe_format format;
+ unsigned base_level;
+ unsigned last_level;
+ unsigned first_layer;
+ unsigned last_layer;
+};
+
+struct call_draw_info {
+ struct pipe_draw_info draw;
+ struct pipe_draw_indirect_info indirect;
+};
+
+struct call_get_query_result_resource {
+ struct pipe_query *query;
+ enum pipe_query_type query_type;
+ boolean wait;
+ enum pipe_query_value_type result_type;
+ int index;
+ struct pipe_resource *resource;
+ unsigned offset;
+};
+
+struct call_transfer_map {
+ struct pipe_transfer *transfer_ptr;
+ struct pipe_transfer transfer;
+ void *ptr;
+};
+
+struct call_transfer_flush_region {
+ struct pipe_transfer *transfer_ptr;
+ struct pipe_transfer transfer;
+ struct pipe_box box;
+};
+
+struct call_transfer_unmap {
+ struct pipe_transfer *transfer_ptr;
+ struct pipe_transfer transfer;
+};
+
+struct call_buffer_subdata {
+ struct pipe_resource *resource;
+ unsigned usage;
+ unsigned offset;
+ unsigned size;
+ const void *data;
+};
+
+struct call_texture_subdata {
+ struct pipe_resource *resource;
+ unsigned level;
+ unsigned usage;
+ struct pipe_box box;
+ const void *data;
+ unsigned stride;
+ unsigned layer_stride;
+};
+
+struct dd_call
+{
+ enum call_type type;
+
+ union {
+ struct call_draw_info draw_vbo;
+ struct pipe_grid_info launch_grid;
+ struct call_resource_copy_region resource_copy_region;
+ struct pipe_blit_info blit;
+ struct pipe_resource *flush_resource;
+ struct call_clear clear;
+ struct call_clear_buffer clear_buffer;
+ struct call_generate_mipmap generate_mipmap;
+ struct call_get_query_result_resource get_query_result_resource;
+ struct call_transfer_map transfer_map;
+ struct call_transfer_flush_region transfer_flush_region;
+ struct call_transfer_unmap transfer_unmap;
+ struct call_buffer_subdata buffer_subdata;
+ struct call_texture_subdata texture_subdata;
+ } info;
+};
+
+struct dd_query
+{
+ unsigned type;
+ struct pipe_query *query;
+};
+
+struct dd_state
+{
+ void *cso;
+
+ union {
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_rasterizer_state rs;
+ struct pipe_sampler_state sampler;
+ struct {
+ struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS];
+ unsigned count;
+ } velems;
+ struct pipe_shader_state shader;
+ } state;
+};
+
+struct dd_draw_state
+{
+ struct {
+ struct dd_query *query;
+ bool condition;
+ unsigned mode;
+ } render_cond;
+
+ struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS];
+
+ unsigned num_so_targets;
+ struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS];
+ unsigned so_offsets[PIPE_MAX_SO_BUFFERS];
+
+ struct dd_state *shaders[PIPE_SHADER_TYPES];
+ struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
+ struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
+ struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
+
+ struct dd_state *velems;
+ struct dd_state *rs;
+ struct dd_state *dsa;
+ struct dd_state *blend;
+
+ struct pipe_blend_color blend_color;
+ struct pipe_stencil_ref stencil_ref;
+ unsigned sample_mask;
+ unsigned min_samples;
+ struct pipe_clip_state clip_state;
+ struct pipe_framebuffer_state framebuffer_state;
+ struct pipe_poly_stipple polygon_stipple;
+ struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
+ struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
+ float tess_default_levels[6];
+
+ unsigned apitrace_call_number;
+};
+
+struct dd_draw_state_copy
+{
+ struct dd_draw_state base;
+
+ /* dd_draw_state_copy does not reference real CSOs. Instead, it points to
+ * these variables, which serve as storage.
+ */
+ struct dd_query render_cond;
+ struct dd_state shaders[PIPE_SHADER_TYPES];
+ struct dd_state sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
+ struct dd_state velems;
+ struct dd_state rs;
+ struct dd_state dsa;
+ struct dd_state blend;
+};
+
+struct dd_draw_record {
+ struct list_head list;
+ struct dd_context *dctx;
+
+ int64_t time_before;
+ int64_t time_after;
+ unsigned draw_call;
+
+ struct pipe_fence_handle *prev_bottom_of_pipe;
+ struct pipe_fence_handle *top_of_pipe;
+ struct pipe_fence_handle *bottom_of_pipe;
+
+ struct dd_call call;
+ struct dd_draw_state_copy draw_state;
+
+ struct util_queue_fence driver_finished;
+ struct u_log_page *log_page;
+};
+
+struct dd_context
+{
+ struct pipe_context base;
+ struct pipe_context *pipe;
+
+ struct dd_draw_state draw_state;
+ unsigned num_draw_calls;
+
+ struct u_log_context log;
+
+ /* Pipelined hang detection.
+ *
+ * This is without unnecessary flushes and waits. There is a memory-based
+ * fence that is incremented by clear_buffer every draw call. Driver fences
+ * are not used.
+ *
+ * After each draw call, a new dd_draw_record is created that contains
+ * a copy of all states, the output of pipe_context::dump_debug_state,
+ * and it has a fence number assigned. That's done without knowing whether
+ * that draw call is problematic or not. The record is added into the list
+ * of all records.
+ *
+ * An independent, separate thread loops over the list of records and checks
+ * their fences. Records with signalled fences are freed. On fence timeout,
+ * the thread dumps the records of in-flight draws.
+ */
+ thrd_t thread;
+ mtx_t mutex;
+ cnd_t cond;
+ struct dd_draw_record *record_pending; /* currently inside the driver */
+ struct list_head records; /* oldest record first */
+ unsigned num_records;
+ bool kill_thread;
+ bool api_stalled;
+};
+
+
+struct pipe_context *
+dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe);
+
+void
+dd_init_draw_functions(struct dd_context *dctx);
+
+void
+dd_thread_join(struct dd_context *dctx);
+int
+dd_thread_main(void *input);
+
+FILE *
+dd_get_file_stream(struct dd_screen *dscreen, unsigned apitrace_call_number);
+
+static inline struct dd_context *
+dd_context(struct pipe_context *pipe)
+{
+ return (struct dd_context *)pipe;
+}
+
+static inline struct dd_screen *
+dd_screen(struct pipe_screen *screen)
+{
+ return (struct dd_screen*)screen;
+}
+
+static inline struct dd_query *
+dd_query(struct pipe_query *query)
+{
+ return (struct dd_query *)query;
+}
+
+static inline struct pipe_query *
+dd_query_unwrap(struct pipe_query *query)
+{
+ if (query) {
+ return dd_query(query)->query;
+ } else {
+ return NULL;
+ }
+}
+
+
+#define CTX_INIT(_member) \
+ dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL
+
+#endif /* DD_H_ */