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authorMarek Olšák <marek.olsak@amd.com>2018-04-24 17:01:35 -0400
committerJuan A. Suarez Romero <jasuarez@igalia.com>2018-04-30 18:42:39 +0200
commit001f7ac65c250532d31ea8d629fda9d8cf0e69c4 (patch)
tree5322a3c8e91d0a91ffbed009456fe4a4ba61a759
parent3e5dfc053763603cfa296d970f4fceb1014f8f75 (diff)
util/u_queue: fix a deadlock in util_queue_finish
Cc: 18.0 18.1 <mesa-stable@lists.freedesktop.org> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (cherry picked from commit 7083ac7290a0c37a45494437a45441112f3cc36c)
-rw-r--r--src/util/u_queue.c9
-rw-r--r--src/util/u_queue.h1
2 files changed, 10 insertions, 0 deletions
diff --git a/src/util/u_queue.c b/src/util/u_queue.c
index dba23f9645..da513fd9cc 100644
--- a/src/util/u_queue.c
+++ b/src/util/u_queue.c
@@ -311,6 +311,7 @@ util_queue_init(struct util_queue *queue,
goto fail;
(void) mtx_init(&queue->lock, mtx_plain);
+ (void) mtx_init(&queue->finish_lock, mtx_plain);
queue->num_queued = 0;
cnd_init(&queue->has_queued_cond);
@@ -398,6 +399,7 @@ util_queue_destroy(struct util_queue *queue)
cnd_destroy(&queue->has_space_cond);
cnd_destroy(&queue->has_queued_cond);
+ mtx_destroy(&queue->finish_lock);
mtx_destroy(&queue->lock);
free(queue->jobs);
free(queue->threads);
@@ -529,6 +531,12 @@ util_queue_finish(struct util_queue *queue)
util_barrier_init(&barrier, queue->num_threads);
+ /* If 2 threads were adding jobs for 2 different barries at the same time,
+ * a deadlock would happen, because 1 barrier requires that all threads
+ * wait for it exclusively.
+ */
+ mtx_lock(&queue->finish_lock);
+
for (unsigned i = 0; i < queue->num_threads; ++i) {
util_queue_fence_init(&fences[i]);
util_queue_add_job(queue, &barrier, &fences[i], util_queue_finish_execute, NULL);
@@ -538,6 +546,7 @@ util_queue_finish(struct util_queue *queue)
util_queue_fence_wait(&fences[i]);
util_queue_fence_destroy(&fences[i]);
}
+ mtx_unlock(&queue->finish_lock);
util_barrier_destroy(&barrier);
diff --git a/src/util/u_queue.h b/src/util/u_queue.h
index d49f713e6a..d702c4bce8 100644
--- a/src/util/u_queue.h
+++ b/src/util/u_queue.h
@@ -200,6 +200,7 @@ struct util_queue_job {
/* Put this into your context. */
struct util_queue {
const char *name;
+ mtx_t finish_lock; /* only for util_queue_finish */
mtx_t lock;
cnd_t has_queued_cond;
cnd_t has_space_cond;