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path: root/block/blk-lib.c
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/*
 * Functions related to generic helpers functions
 */
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/bio.h>
#include <linux/blkdev.h>
#include <linux/scatterlist.h>

#include "blk.h"

static void blkdev_discard_end_io(struct bio *bio, int err)
{
	if (err) {
		if (err == -EOPNOTSUPP)
			set_bit(BIO_EOPNOTSUPP, &bio->bi_flags);
		clear_bit(BIO_UPTODATE, &bio->bi_flags);
	}

	if (bio->bi_private)
		complete(bio->bi_private);
	__free_page(bio_page(bio));

	bio_put(bio);
}

/**
 * blkdev_issue_discard - queue a discard
 * @bdev:	blockdev to issue discard for
 * @sector:	start sector
 * @nr_sects:	number of sectors to discard
 * @gfp_mask:	memory allocation flags (for bio_alloc)
 * @flags:	BLKDEV_IFL_* flags to control behaviour
 *
 * Description:
 *    Issue a discard request for the sectors in question.
 */
int blkdev_issue_discard(struct block_device *bdev, sector_t sector,
		sector_t nr_sects, gfp_t gfp_mask, unsigned long flags)
{
	DECLARE_COMPLETION_ONSTACK(wait);
	struct request_queue *q = bdev_get_queue(bdev);
	int type = flags & BLKDEV_IFL_BARRIER ?
		DISCARD_BARRIER : DISCARD_NOBARRIER;
	struct bio *bio;
	struct page *page;
	int ret = 0;

	if (!q)
		return -ENXIO;

	if (!blk_queue_discard(q))
		return -EOPNOTSUPP;

	while (nr_sects && !ret) {
		unsigned int sector_size = q->limits.logical_block_size;
		unsigned int max_discard_sectors =
			min(q->limits.max_discard_sectors, UINT_MAX >> 9);

		bio = bio_alloc(gfp_mask, 1);
		if (!bio)
			goto out;
		bio->bi_sector = sector;
		bio->bi_end_io = blkdev_discard_end_io;
		bio->bi_bdev = bdev;
		if (flags & BLKDEV_IFL_WAIT)
			bio->bi_private = &wait;

		/*
		 * Add a zeroed one-sector payload as that's what
		 * our current implementations need.  If we'll ever need
		 * more the interface will need revisiting.
		 */
		page = alloc_page(gfp_mask | __GFP_ZERO);
		if (!page)
			goto out_free_bio;
		if (bio_add_pc_page(q, bio, page, sector_size, 0) < sector_size)
			goto out_free_page;

		/*
		 * And override the bio size - the way discard works we
		 * touch many more blocks on disk than the actual payload
		 * length.
		 */
		if (nr_sects > max_discard_sectors) {
			bio->bi_size = max_discard_sectors << 9;
			nr_sects -= max_discard_sectors;
			sector += max_discard_sectors;
		} else {
			bio->bi_size = nr_sects << 9;
			nr_sects = 0;
		}

		bio_get(bio);
		submit_bio(type, bio);

		if (flags & BLKDEV_IFL_WAIT)
			wait_for_completion(&wait);

		if (bio_flagged(bio, BIO_EOPNOTSUPP))
			ret = -EOPNOTSUPP;
		else if (!bio_flagged(bio, BIO_UPTODATE))
			ret = -EIO;
		bio_put(bio);
	}
	return ret;
out_free_page:
	__free_page(page);
out_free_bio:
	bio_put(bio);
out:
	return -ENOMEM;
}
EXPORT_SYMBOL(blkdev_issue_discard);