summaryrefslogtreecommitdiff
path: root/glworker.h
diff options
context:
space:
mode:
authorSean Paul <seanpaul@chromium.org>2017-02-28 13:17:34 -0500
committerRobert Foss <robert.foss@collabora.com>2017-09-28 18:31:57 +0200
commited45a8eb01d5927e36e34acd7bac46abbbecb304 (patch)
tree7ab7a00d92ab70310dbd63d4bf550472149f4056 /glworker.h
parenta1ade4e404430fc8d880f160cb8acf2c874b431f (diff)
drm_hwcomposer: Remove threading
Since HWC2 doesn't require the use of threads to implement correct synchronization, remove some of these threads. Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Robert Foss <robert.foss@collabora.com>
Diffstat (limited to 'glworker.h')
-rw-r--r--glworker.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/glworker.h b/glworker.h
index 158490c..26de55d 100644
--- a/glworker.h
+++ b/glworker.h
@@ -64,6 +64,16 @@ class GLWorkerCompositor {
bool Promote();
};
+ struct {
+ EGLDisplay saved_egl_display = EGL_NO_DISPLAY;
+ EGLContext saved_egl_ctx = EGL_NO_CONTEXT;
+ EGLSurface saved_egl_read = EGL_NO_SURFACE;
+ EGLSurface saved_egl_draw = EGL_NO_SURFACE;
+ } private_;
+
+ int BeginContext();
+ int EndContext();
+
CachedFramebuffer *FindCachedFramebuffer(
const sp<GraphicBuffer> &framebuffer);
CachedFramebuffer *PrepareAndCacheFramebuffer(