diff options
Diffstat (limited to 'src/gallium/auxiliary/driver_rbug/rbug_context.c')
-rw-r--r-- | src/gallium/auxiliary/driver_rbug/rbug_context.c | 1274 |
1 files changed, 1274 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_context.c b/src/gallium/auxiliary/driver_rbug/rbug_context.c new file mode 100644 index 0000000000..e1f3c4f284 --- /dev/null +++ b/src/gallium/auxiliary/driver_rbug/rbug_context.c @@ -0,0 +1,1274 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "pipe/p_context.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/simple_list.h" + +#include "rbug/rbug_context.h" + +#include "rbug_context.h" +#include "rbug_objects.h" + + +static void +rbug_destroy(struct pipe_context *_pipe) +{ + struct rbug_screen *rb_screen = rbug_screen(_pipe->screen); + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe); + + mtx_lock(&rb_pipe->call_mutex); + pipe->destroy(pipe); + rb_pipe->pipe = NULL; + mtx_unlock(&rb_pipe->call_mutex); + + FREE(rb_pipe); +} + +static void +rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag) +{ + + if (rb_pipe->draw_blocker & flag) { + rb_pipe->draw_blocked |= flag; + } else if ((rb_pipe->draw_rule.blocker & flag) && + (rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) { + unsigned k; + boolean block = FALSE; + unsigned sh; + + debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__, + (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT], + (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT], + (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX], + (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX], + (void *) rb_pipe->draw_rule.surf, 0, + (void *) rb_pipe->draw_rule.texture, 0); + for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) { + if (rb_pipe->draw_rule.shader[sh] && + rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh]) + block = TRUE; + } + + if (rb_pipe->draw_rule.surf && + rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf) + block = TRUE; + if (rb_pipe->draw_rule.surf) + for (k = 0; k < rb_pipe->curr.nr_cbufs; k++) + if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k]) + block = TRUE; + if (rb_pipe->draw_rule.texture) { + for (sh = 0; sh < ARRAY_SIZE(rb_pipe->curr.num_views); sh++) { + for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) { + if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) { + block = TRUE; + sh = PIPE_SHADER_TYPES; /* to break out of both loops */ + break; + } + } + } + } + + if (block) + rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE); + } + + if (rb_pipe->draw_blocked) + rbug_notify_draw_blocked(rb_pipe); + + /* wait for rbug to clear the blocked flag */ + while (rb_pipe->draw_blocked & flag) { + rb_pipe->draw_blocked |= flag; + cnd_wait(&rb_pipe->draw_cond, &rb_pipe->draw_mutex); + } + +} + +static void +rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->draw_mutex); + rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE); + + mtx_lock(&rb_pipe->call_mutex); + /* XXX loop over PIPE_SHADER_x here */ + if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) && + !(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) && + !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled)) + pipe->draw_vbo(pipe, info); + mtx_unlock(&rb_pipe->call_mutex); + + rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER); + mtx_unlock(&rb_pipe->draw_mutex); +} + +static struct pipe_query * +rbug_create_query(struct pipe_context *_pipe, + unsigned query_type, + unsigned index) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_query *query; + + mtx_lock(&rb_pipe->call_mutex); + query = pipe->create_query(pipe, + query_type, + index); + mtx_unlock(&rb_pipe->call_mutex); + return query; +} + +static void +rbug_destroy_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->destroy_query(pipe, + query); + mtx_unlock(&rb_pipe->call_mutex); +} + +static boolean +rbug_begin_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + boolean ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->begin_query(pipe, query); + mtx_unlock(&rb_pipe->call_mutex); + return ret; +} + +static bool +rbug_end_query(struct pipe_context *_pipe, + struct pipe_query *query) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + bool ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->end_query(pipe, + query); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static boolean +rbug_get_query_result(struct pipe_context *_pipe, + struct pipe_query *query, + boolean wait, + union pipe_query_result *result) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + boolean ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->get_query_result(pipe, + query, + wait, + result); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_set_active_query_state(struct pipe_context *_pipe, boolean enable) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_active_query_state(pipe, enable); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_blend_state(struct pipe_context *_pipe, + const struct pipe_blend_state *blend) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->create_blend_state(pipe, + blend); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_bind_blend_state(struct pipe_context *_pipe, + void *blend) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->bind_blend_state(pipe, + blend); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_blend_state(struct pipe_context *_pipe, + void *blend) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->delete_blend_state(pipe, + blend); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_sampler_state(struct pipe_context *_pipe, + const struct pipe_sampler_state *sampler) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->create_sampler_state(pipe, + sampler); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_bind_sampler_states(struct pipe_context *_pipe, + enum pipe_shader_type shader, + unsigned start, unsigned count, + void **samplers) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->bind_sampler_states(pipe, shader, start, count, samplers); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_sampler_state(struct pipe_context *_pipe, + void *sampler) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->delete_sampler_state(pipe, + sampler); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_rasterizer_state(struct pipe_context *_pipe, + const struct pipe_rasterizer_state *rasterizer) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->create_rasterizer_state(pipe, + rasterizer); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_bind_rasterizer_state(struct pipe_context *_pipe, + void *rasterizer) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->bind_rasterizer_state(pipe, + rasterizer); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_rasterizer_state(struct pipe_context *_pipe, + void *rasterizer) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->delete_rasterizer_state(pipe, + rasterizer); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe, + const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->create_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe, + void *depth_stencil_alpha) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->bind_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe, + void *depth_stencil_alpha) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->delete_depth_stencil_alpha_state(pipe, + depth_stencil_alpha); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_fs_state(struct pipe_context *_pipe, + const struct pipe_shader_state *state) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *result; + + mtx_lock(&rb_pipe->call_mutex); + result = pipe->create_fs_state(pipe, state); + mtx_unlock(&rb_pipe->call_mutex); + + if (!result) + return NULL; + + return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT); +} + +static void +rbug_bind_fs_state(struct pipe_context *_pipe, + void *_fs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *fs; + + mtx_lock(&rb_pipe->call_mutex); + + fs = rbug_shader_unwrap(_fs); + rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs); + pipe->bind_fs_state(pipe, + fs); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_fs_state(struct pipe_context *_pipe, + void *_fs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_shader *rb_shader = rbug_shader(_fs); + + mtx_lock(&rb_pipe->call_mutex); + rbug_shader_destroy(rb_pipe, rb_shader); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_vs_state(struct pipe_context *_pipe, + const struct pipe_shader_state *state) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *result; + + mtx_lock(&rb_pipe->call_mutex); + result = pipe->create_vs_state(pipe, state); + mtx_unlock(&rb_pipe->call_mutex); + + if (!result) + return NULL; + + return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX); +} + +static void +rbug_bind_vs_state(struct pipe_context *_pipe, + void *_vs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *vs; + + mtx_lock(&rb_pipe->call_mutex); + + vs = rbug_shader_unwrap(_vs); + rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs); + pipe->bind_vs_state(pipe, + vs); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_vs_state(struct pipe_context *_pipe, + void *_vs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_shader *rb_shader = rbug_shader(_vs); + + mtx_unlock(&rb_pipe->call_mutex); + rbug_shader_destroy(rb_pipe, rb_shader); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_gs_state(struct pipe_context *_pipe, + const struct pipe_shader_state *state) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *result; + + mtx_lock(&rb_pipe->call_mutex); + result = pipe->create_gs_state(pipe, state); + mtx_unlock(&rb_pipe->call_mutex); + + if (!result) + return NULL; + + return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM); +} + +static void +rbug_bind_gs_state(struct pipe_context *_pipe, + void *_gs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *gs; + + mtx_lock(&rb_pipe->call_mutex); + + gs = rbug_shader_unwrap(_gs); + rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs); + pipe->bind_gs_state(pipe, + gs); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_gs_state(struct pipe_context *_pipe, + void *_gs) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_shader *rb_shader = rbug_shader(_gs); + + mtx_lock(&rb_pipe->call_mutex); + rbug_shader_destroy(rb_pipe, rb_shader); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void * +rbug_create_vertex_elements_state(struct pipe_context *_pipe, + unsigned num_elements, + const struct pipe_vertex_element *vertex_elements) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + void *ret; + + mtx_lock(&rb_pipe->call_mutex); + ret = pipe->create_vertex_elements_state(pipe, + num_elements, + vertex_elements); + mtx_unlock(&rb_pipe->call_mutex); + + return ret; +} + +static void +rbug_bind_vertex_elements_state(struct pipe_context *_pipe, + void *velems) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->bind_vertex_elements_state(pipe, + velems); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_delete_vertex_elements_state(struct pipe_context *_pipe, + void *velems) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->delete_vertex_elements_state(pipe, + velems); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_blend_color(struct pipe_context *_pipe, + const struct pipe_blend_color *blend_color) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_blend_color(pipe, + blend_color); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_stencil_ref(struct pipe_context *_pipe, + const struct pipe_stencil_ref *stencil_ref) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_stencil_ref(pipe, + stencil_ref); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_clip_state(struct pipe_context *_pipe, + const struct pipe_clip_state *clip) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_clip_state(pipe, + clip); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_constant_buffer(struct pipe_context *_pipe, + enum pipe_shader_type shader, + uint index, + const struct pipe_constant_buffer *_cb) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_constant_buffer cb; + + /* XXX hmm? unwrap the input state */ + if (_cb) { + cb = *_cb; + cb.buffer = rbug_resource_unwrap(_cb->buffer); + } + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_constant_buffer(pipe, + shader, + index, + _cb ? &cb : NULL); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_framebuffer_state(struct pipe_context *_pipe, + const struct pipe_framebuffer_state *_state) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_framebuffer_state unwrapped_state; + struct pipe_framebuffer_state *state = NULL; + unsigned i; + + /* must protect curr status */ + mtx_lock(&rb_pipe->call_mutex); + + rb_pipe->curr.nr_cbufs = 0; + memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs)); + rb_pipe->curr.zsbuf = NULL; + + /* unwrap the input state */ + if (_state) { + memcpy(&unwrapped_state, _state, sizeof(unwrapped_state)); + + rb_pipe->curr.nr_cbufs = _state->nr_cbufs; + for(i = 0; i < _state->nr_cbufs; i++) { + unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]); + if (_state->cbufs[i]) + rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture); + } + unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf); + if (_state->zsbuf) + rb_pipe->curr.zsbuf = rbug_resource(_state->zsbuf->texture); + state = &unwrapped_state; + } + + pipe->set_framebuffer_state(pipe, + state); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_polygon_stipple(struct pipe_context *_pipe, + const struct pipe_poly_stipple *poly_stipple) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_polygon_stipple(pipe, + poly_stipple); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_scissor_states(struct pipe_context *_pipe, + unsigned start_slot, + unsigned num_scissors, + const struct pipe_scissor_state *scissor) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_viewport_states(struct pipe_context *_pipe, + unsigned start_slot, + unsigned num_viewports, + const struct pipe_viewport_state *viewport) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_sampler_views(struct pipe_context *_pipe, + enum pipe_shader_type shader, + unsigned start, + unsigned num, + struct pipe_sampler_view **_views) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS]; + struct pipe_sampler_view **views = NULL; + unsigned i; + + assert(start == 0); /* XXX fix */ + + /* must protect curr status */ + mtx_lock(&rb_pipe->call_mutex); + + rb_pipe->curr.num_views[shader] = 0; + memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader])); + memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader])); + memset(unwrapped_views, 0, sizeof(unwrapped_views)); + + if (_views) { + rb_pipe->curr.num_views[shader] = num; + for (i = 0; i < num; i++) { + rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]); + rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL); + unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]); + } + views = unwrapped_views; + } + + pipe->set_sampler_views(pipe, shader, start, num, views); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_vertex_buffers(struct pipe_context *_pipe, + unsigned start_slot, unsigned num_buffers, + const struct pipe_vertex_buffer *_buffers) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_buffer *buffers = NULL; + unsigned i; + + mtx_lock(&rb_pipe->call_mutex); + + if (num_buffers && _buffers) { + memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers)); + for (i = 0; i < num_buffers; i++) { + if (!_buffers[i].is_user_buffer) + unwrapped_buffers[i].buffer.resource = + rbug_resource_unwrap(_buffers[i].buffer.resource); + } + buffers = unwrapped_buffers; + } + + pipe->set_vertex_buffers(pipe, start_slot, + num_buffers, + buffers); + + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_sample_mask(struct pipe_context *_pipe, + unsigned sample_mask) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_sample_mask(pipe, sample_mask); + mtx_unlock(&rb_pipe->call_mutex); +} + +static struct pipe_stream_output_target * +rbug_create_stream_output_target(struct pipe_context *_pipe, + struct pipe_resource *_res, + unsigned buffer_offset, unsigned buffer_size) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *res = rbug_resource_unwrap(_res); + struct pipe_stream_output_target *target; + + mtx_lock(&rb_pipe->call_mutex); + target = pipe->create_stream_output_target(pipe, res, buffer_offset, + buffer_size); + mtx_unlock(&rb_pipe->call_mutex); + return target; +} + +static void +rbug_stream_output_target_destroy(struct pipe_context *_pipe, + struct pipe_stream_output_target *target) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->stream_output_target_destroy(pipe, target); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_set_stream_output_targets(struct pipe_context *_pipe, + unsigned num_targets, + struct pipe_stream_output_target **targets, + const unsigned *offsets) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->set_stream_output_targets(pipe, num_targets, targets, offsets); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_resource_copy_region(struct pipe_context *_pipe, + struct pipe_resource *_dst, + unsigned dst_level, + unsigned dstx, + unsigned dsty, + unsigned dstz, + struct pipe_resource *_src, + unsigned src_level, + const struct pipe_box *src_box) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_resource *rb_resource_dst = rbug_resource(_dst); + struct rbug_resource *rb_resource_src = rbug_resource(_src); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *dst = rb_resource_dst->resource; + struct pipe_resource *src = rb_resource_src->resource; + + mtx_lock(&rb_pipe->call_mutex); + pipe->resource_copy_region(pipe, + dst, + dst_level, + dstx, + dsty, + dstz, + src, + src_level, + src_box); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource); + struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *dst = rb_resource_dst->resource; + struct pipe_resource *src = rb_resource_src->resource; + struct pipe_blit_info blit_info; + + blit_info = *_blit_info; + blit_info.dst.resource = dst; + blit_info.src.resource = src; + + mtx_lock(&rb_pipe->call_mutex); + pipe->blit(pipe, &blit_info); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_flush_resource(struct pipe_context *_pipe, + struct pipe_resource *_res) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_resource *rb_resource_res = rbug_resource(_res); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *res = rb_resource_res->resource; + + mtx_lock(&rb_pipe->call_mutex); + pipe->flush_resource(pipe, res); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_clear(struct pipe_context *_pipe, + unsigned buffers, + const union pipe_color_union *color, + double depth, + unsigned stencil) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->clear(pipe, + buffers, + color, + depth, + stencil); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_clear_render_target(struct pipe_context *_pipe, + struct pipe_surface *_dst, + const union pipe_color_union *color, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + bool render_condition_enabled) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_surface *rb_surface_dst = rbug_surface(_dst); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_surface *dst = rb_surface_dst->surface; + + mtx_lock(&rb_pipe->call_mutex); + pipe->clear_render_target(pipe, + dst, + color, + dstx, + dsty, + width, + height, + render_condition_enabled); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_clear_depth_stencil(struct pipe_context *_pipe, + struct pipe_surface *_dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, + bool render_condition_enabled) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_surface *rb_surface_dst = rbug_surface(_dst); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_surface *dst = rb_surface_dst->surface; + + mtx_lock(&rb_pipe->call_mutex); + pipe->clear_depth_stencil(pipe, + dst, + clear_flags, + depth, + stencil, + dstx, + dsty, + width, + height, + render_condition_enabled); + mtx_unlock(&rb_pipe->call_mutex); +} + +static void +rbug_flush(struct pipe_context *_pipe, + struct pipe_fence_handle **fence, + unsigned flags) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct pipe_context *pipe = rb_pipe->pipe; + + mtx_lock(&rb_pipe->call_mutex); + pipe->flush(pipe, fence, flags); + mtx_unlock(&rb_pipe->call_mutex); +} + +static struct pipe_sampler_view * +rbug_context_create_sampler_view(struct pipe_context *_pipe, + struct pipe_resource *_resource, + const struct pipe_sampler_view *templ) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_resource *rb_resource = rbug_resource(_resource); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *resource = rb_resource->resource; + struct pipe_sampler_view *result; + + mtx_lock(&rb_pipe->call_mutex); + result = pipe->create_sampler_view(pipe, + resource, + templ); + mtx_unlock(&rb_pipe->call_mutex); + + if (result) + return rbug_sampler_view_create(rb_pipe, rb_resource, result); + return NULL; +} + +static void +rbug_context_sampler_view_destroy(struct pipe_context *_pipe, + struct pipe_sampler_view *_view) +{ + rbug_sampler_view_destroy(rbug_context(_pipe), + rbug_sampler_view(_view)); +} + +static struct pipe_surface * +rbug_context_create_surface(struct pipe_context *_pipe, + struct pipe_resource *_resource, + const struct pipe_surface *surf_tmpl) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_resource *rb_resource = rbug_resource(_resource); + struct pipe_context *pipe = rb_pipe->pipe; + struct pipe_resource *resource = rb_resource->resource; + struct pipe_surface *result; + + mtx_lock(&rb_pipe->call_mutex); + result = pipe->create_surface(pipe, + resource, + surf_tmpl); + mtx_unlock(&rb_pipe->call_mutex); + + if (result) + return rbug_surface_create(rb_pipe, rb_resource, result); + return NULL; +} + +static void +rbug_context_surface_destroy(struct pipe_context *_pipe, + struct pipe_surface *_surface) +{ + struct rbug_context *rb_pipe = rbug_context(_pipe); + struct rbug_surface *rb_surface = rbug_surface(_surface); + + mtx_lock(&rb_pipe->call_mutex); + rbug_surface_destroy(rb_pipe, + rb_surface); + mtx_unlock(&rb_pipe->call_mutex); +} + + + +static void * +rbug_context_transfer_map(struct pipe_context *_context, + struct pipe_resource *_resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + struct pipe_transfer **transfer) +{ + struct rbug_context *rb_pipe = rbug_context(_context); + struct rbug_resource *rb_resource = rbug_resource(_resource); + struct pipe_context *context = rb_pipe->pipe; + struct pipe_resource *resource = rb_resource->resource; + struct pipe_transfer *result; + void *map; + + mtx_lock(&rb_pipe->call_mutex); + map = context->transfer_map(context, + resource, + level, + usage, + box, &result); + mtx_unlock(&rb_pipe->call_mutex); + + *transfer = rbug_transfer_create(rb_pipe, rb_resource, result); + return *transfer ? map : NULL; +} + +static void +rbug_context_transfer_flush_region(struct pipe_context *_context, + struct pipe_transfer *_transfer, + const struct pipe_box *box) +{ + struct rbug_context *rb_pipe = rbug_context(_context); + struct rbug_transfer *rb_transfer = rbug_transfer(_transfer); + struct pipe_context *context = rb_pipe->pipe; + struct pipe_transfer *transfer = rb_transfer->transfer; + + mtx_lock(&rb_pipe->call_mutex); + context->transfer_flush_region(context, + transfer, + box); + mtx_unlock(&rb_pipe->call_mutex); +} + + +static void +rbug_context_transfer_unmap(struct pipe_context *_context, + struct pipe_transfer *_transfer) +{ + struct rbug_context *rb_pipe = rbug_context(_context); + struct rbug_transfer *rb_transfer = rbug_transfer(_transfer); + struct pipe_context *context = rb_pipe->pipe; + struct pipe_transfer *transfer = rb_transfer->transfer; + + mtx_lock(&rb_pipe->call_mutex); + context->transfer_unmap(context, + transfer); + rbug_transfer_destroy(rb_pipe, + rb_transfer); + mtx_unlock(&rb_pipe->call_mutex); +} + + +static void +rbug_context_buffer_subdata(struct pipe_context *_context, + struct pipe_resource *_resource, + unsigned usage, unsigned offset, + unsigned size, const void *data) +{ + struct rbug_context *rb_pipe = rbug_context(_context); + struct rbug_resource *rb_resource = rbug_resource(_resource); + struct pipe_context *context = rb_pipe->pipe; + struct pipe_resource *resource = rb_resource->resource; + + mtx_lock(&rb_pipe->call_mutex); + context->buffer_subdata(context, resource, usage, offset, size, data); + mtx_unlock(&rb_pipe->call_mutex); +} + + +static void +rbug_context_texture_subdata(struct pipe_context *_context, + struct pipe_resource *_resource, + unsigned level, + unsigned usage, + const struct pipe_box *box, + const void *data, + unsigned stride, + unsigned layer_stride) +{ + struct rbug_context *rb_pipe = rbug_context(_context); + struct rbug_resource *rb_resource = rbug_resource(_resource); + struct pipe_context *context = rb_pipe->pipe; + struct pipe_resource *resource = rb_resource->resource; + + mtx_lock(&rb_pipe->call_mutex); + context->texture_subdata(context, + resource, + level, + usage, + box, + data, + stride, + layer_stride); + mtx_unlock(&rb_pipe->call_mutex); +} + + +struct pipe_context * +rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) +{ + struct rbug_context *rb_pipe; + struct rbug_screen *rb_screen = rbug_screen(_screen); + + if (!rb_screen) + return NULL; + + rb_pipe = CALLOC_STRUCT(rbug_context); + if (!rb_pipe) + return NULL; + + (void) mtx_init(&rb_pipe->draw_mutex, mtx_plain); + cnd_init(&rb_pipe->draw_cond); + (void) mtx_init(&rb_pipe->call_mutex, mtx_plain); + (void) mtx_init(&rb_pipe->list_mutex, mtx_plain); + make_empty_list(&rb_pipe->shaders); + + rb_pipe->base.screen = _screen; + rb_pipe->base.priv = pipe->priv; /* expose wrapped data */ + rb_pipe->base.draw = NULL; + rb_pipe->base.stream_uploader = pipe->stream_uploader; + rb_pipe->base.const_uploader = pipe->const_uploader; + + rb_pipe->base.destroy = rbug_destroy; + rb_pipe->base.draw_vbo = rbug_draw_vbo; + rb_pipe->base.create_query = rbug_create_query; + rb_pipe->base.destroy_query = rbug_destroy_query; + rb_pipe->base.begin_query = rbug_begin_query; + rb_pipe->base.end_query = rbug_end_query; + rb_pipe->base.get_query_result = rbug_get_query_result; + rb_pipe->base.set_active_query_state = rbug_set_active_query_state; + rb_pipe->base.create_blend_state = rbug_create_blend_state; + rb_pipe->base.bind_blend_state = rbug_bind_blend_state; + rb_pipe->base.delete_blend_state = rbug_delete_blend_state; + rb_pipe->base.create_sampler_state = rbug_create_sampler_state; + rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states; + rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state; + rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state; + rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state; + rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state; + rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state; + rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state; + rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state; + rb_pipe->base.create_fs_state = rbug_create_fs_state; + rb_pipe->base.bind_fs_state = rbug_bind_fs_state; + rb_pipe->base.delete_fs_state = rbug_delete_fs_state; + rb_pipe->base.create_vs_state = rbug_create_vs_state; + rb_pipe->base.bind_vs_state = rbug_bind_vs_state; + rb_pipe->base.delete_vs_state = rbug_delete_vs_state; + rb_pipe->base.create_gs_state = rbug_create_gs_state; + rb_pipe->base.bind_gs_state = rbug_bind_gs_state; + rb_pipe->base.delete_gs_state = rbug_delete_gs_state; + rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state; + rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state; + rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state; + rb_pipe->base.set_blend_color = rbug_set_blend_color; + rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref; + rb_pipe->base.set_clip_state = rbug_set_clip_state; + rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer; + rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state; + rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple; + rb_pipe->base.set_scissor_states = rbug_set_scissor_states; + rb_pipe->base.set_viewport_states = rbug_set_viewport_states; + rb_pipe->base.set_sampler_views = rbug_set_sampler_views; + rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers; + rb_pipe->base.set_sample_mask = rbug_set_sample_mask; + rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target; + rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy; + rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets; + rb_pipe->base.resource_copy_region = rbug_resource_copy_region; + rb_pipe->base.blit = rbug_blit; + rb_pipe->base.flush_resource = rbug_flush_resource; + rb_pipe->base.clear = rbug_clear; + rb_pipe->base.clear_render_target = rbug_clear_render_target; + rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil; + rb_pipe->base.flush = rbug_flush; + rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view; + rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy; + rb_pipe->base.create_surface = rbug_context_create_surface; + rb_pipe->base.surface_destroy = rbug_context_surface_destroy; + rb_pipe->base.transfer_map = rbug_context_transfer_map; + rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap; + rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region; + rb_pipe->base.buffer_subdata = rbug_context_buffer_subdata; + rb_pipe->base.texture_subdata = rbug_context_texture_subdata; + + rb_pipe->pipe = pipe; + + rbug_screen_add_to_list(rb_screen, contexts, rb_pipe); + + if (debug_get_bool_option("GALLIUM_RBUG_START_BLOCKED", FALSE)) { + rb_pipe->draw_blocked = RBUG_BLOCK_BEFORE; + } + + return &rb_pipe->base; +} |