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-rw-r--r--src/gallium/auxiliary/driver_rbug/rbug_context.c1274
1 files changed, 1274 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/driver_rbug/rbug_context.c b/src/gallium/auxiliary/driver_rbug/rbug_context.c
new file mode 100644
index 0000000000..e1f3c4f284
--- /dev/null
+++ b/src/gallium/auxiliary/driver_rbug/rbug_context.c
@@ -0,0 +1,1274 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/simple_list.h"
+
+#include "rbug/rbug_context.h"
+
+#include "rbug_context.h"
+#include "rbug_objects.h"
+
+
+static void
+rbug_destroy(struct pipe_context *_pipe)
+{
+ struct rbug_screen *rb_screen = rbug_screen(_pipe->screen);
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ rbug_screen_remove_from_list(rb_screen, contexts, rb_pipe);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->destroy(pipe);
+ rb_pipe->pipe = NULL;
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ FREE(rb_pipe);
+}
+
+static void
+rbug_draw_block_locked(struct rbug_context *rb_pipe, int flag)
+{
+
+ if (rb_pipe->draw_blocker & flag) {
+ rb_pipe->draw_blocked |= flag;
+ } else if ((rb_pipe->draw_rule.blocker & flag) &&
+ (rb_pipe->draw_blocker & RBUG_BLOCK_RULE)) {
+ unsigned k;
+ boolean block = FALSE;
+ unsigned sh;
+
+ debug_printf("%s (%p %p) (%p %p) (%p %u) (%p %u)\n", __FUNCTION__,
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT],
+ (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX],
+ (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX],
+ (void *) rb_pipe->draw_rule.surf, 0,
+ (void *) rb_pipe->draw_rule.texture, 0);
+ for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
+ if (rb_pipe->draw_rule.shader[sh] &&
+ rb_pipe->draw_rule.shader[sh] == rb_pipe->curr.shader[sh])
+ block = TRUE;
+ }
+
+ if (rb_pipe->draw_rule.surf &&
+ rb_pipe->draw_rule.surf == rb_pipe->curr.zsbuf)
+ block = TRUE;
+ if (rb_pipe->draw_rule.surf)
+ for (k = 0; k < rb_pipe->curr.nr_cbufs; k++)
+ if (rb_pipe->draw_rule.surf == rb_pipe->curr.cbufs[k])
+ block = TRUE;
+ if (rb_pipe->draw_rule.texture) {
+ for (sh = 0; sh < ARRAY_SIZE(rb_pipe->curr.num_views); sh++) {
+ for (k = 0; k < rb_pipe->curr.num_views[sh]; k++) {
+ if (rb_pipe->draw_rule.texture == rb_pipe->curr.texs[sh][k]) {
+ block = TRUE;
+ sh = PIPE_SHADER_TYPES; /* to break out of both loops */
+ break;
+ }
+ }
+ }
+ }
+
+ if (block)
+ rb_pipe->draw_blocked |= (flag | RBUG_BLOCK_RULE);
+ }
+
+ if (rb_pipe->draw_blocked)
+ rbug_notify_draw_blocked(rb_pipe);
+
+ /* wait for rbug to clear the blocked flag */
+ while (rb_pipe->draw_blocked & flag) {
+ rb_pipe->draw_blocked |= flag;
+ cnd_wait(&rb_pipe->draw_cond, &rb_pipe->draw_mutex);
+ }
+
+}
+
+static void
+rbug_draw_vbo(struct pipe_context *_pipe, const struct pipe_draw_info *info)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->draw_mutex);
+ rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_BEFORE);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ /* XXX loop over PIPE_SHADER_x here */
+ if (!(rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] && rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] && rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY]->disabled) &&
+ !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
+ pipe->draw_vbo(pipe, info);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ rbug_draw_block_locked(rb_pipe, RBUG_BLOCK_AFTER);
+ mtx_unlock(&rb_pipe->draw_mutex);
+}
+
+static struct pipe_query *
+rbug_create_query(struct pipe_context *_pipe,
+ unsigned query_type,
+ unsigned index)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_query *query;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ query = pipe->create_query(pipe,
+ query_type,
+ index);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return query;
+}
+
+static void
+rbug_destroy_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->destroy_query(pipe,
+ query);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static boolean
+rbug_begin_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->begin_query(pipe, query);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return ret;
+}
+
+static bool
+rbug_end_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ bool ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->end_query(pipe,
+ query);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static boolean
+rbug_get_query_result(struct pipe_context *_pipe,
+ struct pipe_query *query,
+ boolean wait,
+ union pipe_query_result *result)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ boolean ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->get_query_result(pipe,
+ query,
+ wait,
+ result);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_set_active_query_state(struct pipe_context *_pipe, boolean enable)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_active_query_state(pipe, enable);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_blend_state(struct pipe_context *_pipe,
+ const struct pipe_blend_state *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_blend_state(pipe,
+ blend);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_sampler_state(struct pipe_context *_pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_sampler_state(pipe,
+ sampler);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_sampler_states(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ unsigned start, unsigned count,
+ void **samplers)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_sampler_states(pipe, shader, start, count, samplers);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_sampler_state(struct pipe_context *_pipe,
+ void *sampler)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_sampler_state(pipe,
+ sampler);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_rasterizer_state(struct pipe_context *_pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_rasterizer_state(pipe,
+ rasterizer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_fs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_fs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_FRAGMENT);
+}
+
+static void
+rbug_bind_fs_state(struct pipe_context *_pipe,
+ void *_fs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *fs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ fs = rbug_shader_unwrap(_fs);
+ rb_pipe->curr.shader[PIPE_SHADER_FRAGMENT] = rbug_shader(_fs);
+ pipe->bind_fs_state(pipe,
+ fs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_fs_state(struct pipe_context *_pipe,
+ void *_fs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_fs);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_vs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_vs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_VERTEX);
+}
+
+static void
+rbug_bind_vs_state(struct pipe_context *_pipe,
+ void *_vs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *vs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ vs = rbug_shader_unwrap(_vs);
+ rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
+ pipe->bind_vs_state(pipe,
+ vs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_vs_state(struct pipe_context *_pipe,
+ void *_vs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_vs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_gs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_gs_state(pipe, state);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (!result)
+ return NULL;
+
+ return rbug_shader_create(rb_pipe, state, result, RBUG_SHADER_GEOM);
+}
+
+static void
+rbug_bind_gs_state(struct pipe_context *_pipe,
+ void *_gs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *gs;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ gs = rbug_shader_unwrap(_gs);
+ rb_pipe->curr.shader[PIPE_SHADER_GEOMETRY] = rbug_shader(_gs);
+ pipe->bind_gs_state(pipe,
+ gs);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_gs_state(struct pipe_context *_pipe,
+ void *_gs)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_shader *rb_shader = rbug_shader(_gs);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_shader_destroy(rb_pipe, rb_shader);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void *
+rbug_create_vertex_elements_state(struct pipe_context *_pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *vertex_elements)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ void *ret;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ ret = pipe->create_vertex_elements_state(pipe,
+ num_elements,
+ vertex_elements);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ return ret;
+}
+
+static void
+rbug_bind_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->bind_vertex_elements_state(pipe,
+ velems);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_delete_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->delete_vertex_elements_state(pipe,
+ velems);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_blend_color(struct pipe_context *_pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_blend_color(pipe,
+ blend_color);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stencil_ref(struct pipe_context *_pipe,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_stencil_ref(pipe,
+ stencil_ref);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_clip_state(struct pipe_context *_pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_clip_state(pipe,
+ clip);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_constant_buffer(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ uint index,
+ const struct pipe_constant_buffer *_cb)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_constant_buffer cb;
+
+ /* XXX hmm? unwrap the input state */
+ if (_cb) {
+ cb = *_cb;
+ cb.buffer = rbug_resource_unwrap(_cb->buffer);
+ }
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_constant_buffer(pipe,
+ shader,
+ index,
+ _cb ? &cb : NULL);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_framebuffer_state(struct pipe_context *_pipe,
+ const struct pipe_framebuffer_state *_state)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_framebuffer_state unwrapped_state;
+ struct pipe_framebuffer_state *state = NULL;
+ unsigned i;
+
+ /* must protect curr status */
+ mtx_lock(&rb_pipe->call_mutex);
+
+ rb_pipe->curr.nr_cbufs = 0;
+ memset(rb_pipe->curr.cbufs, 0, sizeof(rb_pipe->curr.cbufs));
+ rb_pipe->curr.zsbuf = NULL;
+
+ /* unwrap the input state */
+ if (_state) {
+ memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
+
+ rb_pipe->curr.nr_cbufs = _state->nr_cbufs;
+ for(i = 0; i < _state->nr_cbufs; i++) {
+ unwrapped_state.cbufs[i] = rbug_surface_unwrap(_state->cbufs[i]);
+ if (_state->cbufs[i])
+ rb_pipe->curr.cbufs[i] = rbug_resource(_state->cbufs[i]->texture);
+ }
+ unwrapped_state.zsbuf = rbug_surface_unwrap(_state->zsbuf);
+ if (_state->zsbuf)
+ rb_pipe->curr.zsbuf = rbug_resource(_state->zsbuf->texture);
+ state = &unwrapped_state;
+ }
+
+ pipe->set_framebuffer_state(pipe,
+ state);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_polygon_stipple(struct pipe_context *_pipe,
+ const struct pipe_poly_stipple *poly_stipple)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_polygon_stipple(pipe,
+ poly_stipple);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_scissor_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_scissor_states(pipe, start_slot, num_scissors, scissor);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_viewport_states(struct pipe_context *_pipe,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *viewport)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_viewport_states(pipe, start_slot, num_viewports, viewport);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_sampler_views(struct pipe_context *_pipe,
+ enum pipe_shader_type shader,
+ unsigned start,
+ unsigned num,
+ struct pipe_sampler_view **_views)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ struct pipe_sampler_view **views = NULL;
+ unsigned i;
+
+ assert(start == 0); /* XXX fix */
+
+ /* must protect curr status */
+ mtx_lock(&rb_pipe->call_mutex);
+
+ rb_pipe->curr.num_views[shader] = 0;
+ memset(rb_pipe->curr.views[shader], 0, sizeof(rb_pipe->curr.views[shader]));
+ memset(rb_pipe->curr.texs[shader], 0, sizeof(rb_pipe->curr.texs[shader]));
+ memset(unwrapped_views, 0, sizeof(unwrapped_views));
+
+ if (_views) {
+ rb_pipe->curr.num_views[shader] = num;
+ for (i = 0; i < num; i++) {
+ rb_pipe->curr.views[shader][i] = rbug_sampler_view(_views[i]);
+ rb_pipe->curr.texs[shader][i] = rbug_resource(_views[i] ? _views[i]->texture : NULL);
+ unwrapped_views[i] = rbug_sampler_view_unwrap(_views[i]);
+ }
+ views = unwrapped_views;
+ }
+
+ pipe->set_sampler_views(pipe, shader, start, num, views);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_vertex_buffers(struct pipe_context *_pipe,
+ unsigned start_slot, unsigned num_buffers,
+ const struct pipe_vertex_buffer *_buffers)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer *buffers = NULL;
+ unsigned i;
+
+ mtx_lock(&rb_pipe->call_mutex);
+
+ if (num_buffers && _buffers) {
+ memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++) {
+ if (!_buffers[i].is_user_buffer)
+ unwrapped_buffers[i].buffer.resource =
+ rbug_resource_unwrap(_buffers[i].buffer.resource);
+ }
+ buffers = unwrapped_buffers;
+ }
+
+ pipe->set_vertex_buffers(pipe, start_slot,
+ num_buffers,
+ buffers);
+
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_sample_mask(struct pipe_context *_pipe,
+ unsigned sample_mask)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_sample_mask(pipe, sample_mask);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static struct pipe_stream_output_target *
+rbug_create_stream_output_target(struct pipe_context *_pipe,
+ struct pipe_resource *_res,
+ unsigned buffer_offset, unsigned buffer_size)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rbug_resource_unwrap(_res);
+ struct pipe_stream_output_target *target;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ target = pipe->create_stream_output_target(pipe, res, buffer_offset,
+ buffer_size);
+ mtx_unlock(&rb_pipe->call_mutex);
+ return target;
+}
+
+static void
+rbug_stream_output_target_destroy(struct pipe_context *_pipe,
+ struct pipe_stream_output_target *target)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->stream_output_target_destroy(pipe, target);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_set_stream_output_targets(struct pipe_context *_pipe,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ const unsigned *offsets)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->set_stream_output_targets(pipe, num_targets, targets, offsets);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_resource_copy_region(struct pipe_context *_pipe,
+ struct pipe_resource *_dst,
+ unsigned dst_level,
+ unsigned dstx,
+ unsigned dsty,
+ unsigned dstz,
+ struct pipe_resource *_src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
+ struct rbug_resource *rb_resource_src = rbug_resource(_src);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *dst = rb_resource_dst->resource;
+ struct pipe_resource *src = rb_resource_src->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->resource_copy_region(pipe,
+ dst,
+ dst_level,
+ dstx,
+ dsty,
+ dstz,
+ src,
+ src_level,
+ src_box);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_blit(struct pipe_context *_pipe, const struct pipe_blit_info *_blit_info)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_dst = rbug_resource(_blit_info->dst.resource);
+ struct rbug_resource *rb_resource_src = rbug_resource(_blit_info->src.resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *dst = rb_resource_dst->resource;
+ struct pipe_resource *src = rb_resource_src->resource;
+ struct pipe_blit_info blit_info;
+
+ blit_info = *_blit_info;
+ blit_info.dst.resource = dst;
+ blit_info.src.resource = src;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->blit(pipe, &blit_info);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_flush_resource(struct pipe_context *_pipe,
+ struct pipe_resource *_res)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource_res = rbug_resource(_res);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *res = rb_resource_res->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->flush_resource(pipe, res);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear(struct pipe_context *_pipe,
+ unsigned buffers,
+ const union pipe_color_union *color,
+ double depth,
+ unsigned stencil)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear(pipe,
+ buffers,
+ color,
+ depth,
+ stencil);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear_render_target(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ const union pipe_color_union *color,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_surface *dst = rb_surface_dst->surface;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear_render_target(pipe,
+ dst,
+ color,
+ dstx,
+ dsty,
+ width,
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_clear_depth_stencil(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ bool render_condition_enabled)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface_dst = rbug_surface(_dst);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_surface *dst = rb_surface_dst->surface;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->clear_depth_stencil(pipe,
+ dst,
+ clear_flags,
+ depth,
+ stencil,
+ dstx,
+ dsty,
+ width,
+ height,
+ render_condition_enabled);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static void
+rbug_flush(struct pipe_context *_pipe,
+ struct pipe_fence_handle **fence,
+ unsigned flags)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct pipe_context *pipe = rb_pipe->pipe;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ pipe->flush(pipe, fence, flags);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+static struct pipe_sampler_view *
+rbug_context_create_sampler_view(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_sampler_view *templ)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_sampler_view *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_sampler_view(pipe,
+ resource,
+ templ);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (result)
+ return rbug_sampler_view_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
+ struct pipe_sampler_view *_view)
+{
+ rbug_sampler_view_destroy(rbug_context(_pipe),
+ rbug_sampler_view(_view));
+}
+
+static struct pipe_surface *
+rbug_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_surface *result;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ result = pipe->create_surface(pipe,
+ resource,
+ surf_tmpl);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ if (result)
+ return rbug_surface_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_surface *rb_surface = rbug_surface(_surface);
+
+ mtx_lock(&rb_pipe->call_mutex);
+ rbug_surface_destroy(rb_pipe,
+ rb_surface);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+
+static void *
+rbug_context_transfer_map(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **transfer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_transfer *result;
+ void *map;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ map = context->transfer_map(context,
+ resource,
+ level,
+ usage,
+ box, &result);
+ mtx_unlock(&rb_pipe->call_mutex);
+
+ *transfer = rbug_transfer_create(rb_pipe, rb_resource, result);
+ return *transfer ? map : NULL;
+}
+
+static void
+rbug_context_transfer_flush_region(struct pipe_context *_context,
+ struct pipe_transfer *_transfer,
+ const struct pipe_box *box)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_transfer *transfer = rb_transfer->transfer;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->transfer_flush_region(context,
+ transfer,
+ box);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_transfer_unmap(struct pipe_context *_context,
+ struct pipe_transfer *_transfer)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_transfer *rb_transfer = rbug_transfer(_transfer);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_transfer *transfer = rb_transfer->transfer;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->transfer_unmap(context,
+ transfer);
+ rbug_transfer_destroy(rb_pipe,
+ rb_transfer);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_buffer_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned usage, unsigned offset,
+ unsigned size, const void *data)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->buffer_subdata(context, resource, usage, offset, size, data);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+static void
+rbug_context_texture_subdata(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct rbug_context *rb_pipe = rbug_context(_context);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *context = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+
+ mtx_lock(&rb_pipe->call_mutex);
+ context->texture_subdata(context,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
+ mtx_unlock(&rb_pipe->call_mutex);
+}
+
+
+struct pipe_context *
+rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
+{
+ struct rbug_context *rb_pipe;
+ struct rbug_screen *rb_screen = rbug_screen(_screen);
+
+ if (!rb_screen)
+ return NULL;
+
+ rb_pipe = CALLOC_STRUCT(rbug_context);
+ if (!rb_pipe)
+ return NULL;
+
+ (void) mtx_init(&rb_pipe->draw_mutex, mtx_plain);
+ cnd_init(&rb_pipe->draw_cond);
+ (void) mtx_init(&rb_pipe->call_mutex, mtx_plain);
+ (void) mtx_init(&rb_pipe->list_mutex, mtx_plain);
+ make_empty_list(&rb_pipe->shaders);
+
+ rb_pipe->base.screen = _screen;
+ rb_pipe->base.priv = pipe->priv; /* expose wrapped data */
+ rb_pipe->base.draw = NULL;
+ rb_pipe->base.stream_uploader = pipe->stream_uploader;
+ rb_pipe->base.const_uploader = pipe->const_uploader;
+
+ rb_pipe->base.destroy = rbug_destroy;
+ rb_pipe->base.draw_vbo = rbug_draw_vbo;
+ rb_pipe->base.create_query = rbug_create_query;
+ rb_pipe->base.destroy_query = rbug_destroy_query;
+ rb_pipe->base.begin_query = rbug_begin_query;
+ rb_pipe->base.end_query = rbug_end_query;
+ rb_pipe->base.get_query_result = rbug_get_query_result;
+ rb_pipe->base.set_active_query_state = rbug_set_active_query_state;
+ rb_pipe->base.create_blend_state = rbug_create_blend_state;
+ rb_pipe->base.bind_blend_state = rbug_bind_blend_state;
+ rb_pipe->base.delete_blend_state = rbug_delete_blend_state;
+ rb_pipe->base.create_sampler_state = rbug_create_sampler_state;
+ rb_pipe->base.bind_sampler_states = rbug_bind_sampler_states;
+ rb_pipe->base.delete_sampler_state = rbug_delete_sampler_state;
+ rb_pipe->base.create_rasterizer_state = rbug_create_rasterizer_state;
+ rb_pipe->base.bind_rasterizer_state = rbug_bind_rasterizer_state;
+ rb_pipe->base.delete_rasterizer_state = rbug_delete_rasterizer_state;
+ rb_pipe->base.create_depth_stencil_alpha_state = rbug_create_depth_stencil_alpha_state;
+ rb_pipe->base.bind_depth_stencil_alpha_state = rbug_bind_depth_stencil_alpha_state;
+ rb_pipe->base.delete_depth_stencil_alpha_state = rbug_delete_depth_stencil_alpha_state;
+ rb_pipe->base.create_fs_state = rbug_create_fs_state;
+ rb_pipe->base.bind_fs_state = rbug_bind_fs_state;
+ rb_pipe->base.delete_fs_state = rbug_delete_fs_state;
+ rb_pipe->base.create_vs_state = rbug_create_vs_state;
+ rb_pipe->base.bind_vs_state = rbug_bind_vs_state;
+ rb_pipe->base.delete_vs_state = rbug_delete_vs_state;
+ rb_pipe->base.create_gs_state = rbug_create_gs_state;
+ rb_pipe->base.bind_gs_state = rbug_bind_gs_state;
+ rb_pipe->base.delete_gs_state = rbug_delete_gs_state;
+ rb_pipe->base.create_vertex_elements_state = rbug_create_vertex_elements_state;
+ rb_pipe->base.bind_vertex_elements_state = rbug_bind_vertex_elements_state;
+ rb_pipe->base.delete_vertex_elements_state = rbug_delete_vertex_elements_state;
+ rb_pipe->base.set_blend_color = rbug_set_blend_color;
+ rb_pipe->base.set_stencil_ref = rbug_set_stencil_ref;
+ rb_pipe->base.set_clip_state = rbug_set_clip_state;
+ rb_pipe->base.set_constant_buffer = rbug_set_constant_buffer;
+ rb_pipe->base.set_framebuffer_state = rbug_set_framebuffer_state;
+ rb_pipe->base.set_polygon_stipple = rbug_set_polygon_stipple;
+ rb_pipe->base.set_scissor_states = rbug_set_scissor_states;
+ rb_pipe->base.set_viewport_states = rbug_set_viewport_states;
+ rb_pipe->base.set_sampler_views = rbug_set_sampler_views;
+ rb_pipe->base.set_vertex_buffers = rbug_set_vertex_buffers;
+ rb_pipe->base.set_sample_mask = rbug_set_sample_mask;
+ rb_pipe->base.create_stream_output_target = rbug_create_stream_output_target;
+ rb_pipe->base.stream_output_target_destroy = rbug_stream_output_target_destroy;
+ rb_pipe->base.set_stream_output_targets = rbug_set_stream_output_targets;
+ rb_pipe->base.resource_copy_region = rbug_resource_copy_region;
+ rb_pipe->base.blit = rbug_blit;
+ rb_pipe->base.flush_resource = rbug_flush_resource;
+ rb_pipe->base.clear = rbug_clear;
+ rb_pipe->base.clear_render_target = rbug_clear_render_target;
+ rb_pipe->base.clear_depth_stencil = rbug_clear_depth_stencil;
+ rb_pipe->base.flush = rbug_flush;
+ rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
+ rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
+ rb_pipe->base.create_surface = rbug_context_create_surface;
+ rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
+ rb_pipe->base.transfer_map = rbug_context_transfer_map;
+ rb_pipe->base.transfer_unmap = rbug_context_transfer_unmap;
+ rb_pipe->base.transfer_flush_region = rbug_context_transfer_flush_region;
+ rb_pipe->base.buffer_subdata = rbug_context_buffer_subdata;
+ rb_pipe->base.texture_subdata = rbug_context_texture_subdata;
+
+ rb_pipe->pipe = pipe;
+
+ rbug_screen_add_to_list(rb_screen, contexts, rb_pipe);
+
+ if (debug_get_bool_option("GALLIUM_RBUG_START_BLOCKED", FALSE)) {
+ rb_pipe->draw_blocked = RBUG_BLOCK_BEFORE;
+ }
+
+ return &rb_pipe->base;
+}