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author | Marek Olšák <marek.olsak@amd.com> | 2018-04-13 15:18:26 -0400 |
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committer | Marek Olšák <marek.olsak@amd.com> | 2018-04-18 15:34:52 -0400 |
commit | 7bd24d951a69292b5a8090000541ece2142591ef (patch) | |
tree | 950bffa1c5473776a7d05692077dbf97e119f925 | |
parent | 90de03708fa269ad54de881b467f4811e4eef87e (diff) |
glsl_to_tgsi: try harder to lower unsupported ir_binop_vector_extract
This fixes some piglits.
Cc: 18.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 01a58d7d2c..b321112cf8 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -7124,6 +7124,11 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) } while (progress); } + /* Do this again to lower ir_binop_vector_extract introduced + * by optimization passes. + */ + do_vec_index_to_cond_assign(ir); + validate_ir_tree(ir); } |