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-rw-r--r--fs/io-wq.c825
1 files changed, 825 insertions, 0 deletions
diff --git a/fs/io-wq.c b/fs/io-wq.c
new file mode 100644
index 000000000000..37863879e987
--- /dev/null
+++ b/fs/io-wq.c
@@ -0,0 +1,825 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Basic worker thread pool for io_uring
+ *
+ * Copyright (C) 2019 Jens Axboe
+ *
+ */
+#include <linux/kernel.h>
+#include <linux/init.h>
+#include <linux/errno.h>
+#include <linux/sched/signal.h>
+#include <linux/mm.h>
+#include <linux/mmu_context.h>
+#include <linux/sched/mm.h>
+#include <linux/percpu.h>
+#include <linux/slab.h>
+#include <linux/kthread.h>
+#include <linux/rculist_nulls.h>
+
+#include "io-wq.h"
+
+#define WORKER_IDLE_TIMEOUT (5 * HZ)
+
+enum {
+ IO_WORKER_F_UP = 1, /* up and active */
+ IO_WORKER_F_RUNNING = 2, /* account as running */
+ IO_WORKER_F_FREE = 4, /* worker on free list */
+ IO_WORKER_F_EXITING = 8, /* worker exiting */
+ IO_WORKER_F_FIXED = 16, /* static idle worker */
+};
+
+enum {
+ IO_WQ_BIT_EXIT = 0, /* wq exiting */
+ IO_WQ_BIT_CANCEL = 1, /* cancel work on list */
+};
+
+enum {
+ IO_WQE_FLAG_STALLED = 1, /* stalled on hash */
+};
+
+/*
+ * One for each thread in a wqe pool
+ */
+struct io_worker {
+ refcount_t ref;
+ unsigned flags;
+ struct hlist_nulls_node nulls_node;
+ struct task_struct *task;
+ wait_queue_head_t wait;
+ struct io_wqe *wqe;
+ struct io_wq_work *cur_work;
+
+ struct rcu_head rcu;
+ struct mm_struct *mm;
+};
+
+struct io_wq_nulls_list {
+ struct hlist_nulls_head head;
+ unsigned long nulls;
+};
+
+#if BITS_PER_LONG == 64
+#define IO_WQ_HASH_ORDER 6
+#else
+#define IO_WQ_HASH_ORDER 5
+#endif
+
+/*
+ * Per-node worker thread pool
+ */
+struct io_wqe {
+ struct {
+ spinlock_t lock;
+ struct list_head work_list;
+ unsigned long hash_map;
+ unsigned flags;
+ } ____cacheline_aligned_in_smp;
+
+ int node;
+ unsigned nr_workers;
+ unsigned max_workers;
+ atomic_t nr_running;
+
+ struct io_wq_nulls_list free_list;
+ struct io_wq_nulls_list busy_list;
+
+ struct io_wq *wq;
+};
+
+/*
+ * Per io_wq state
+ */
+struct io_wq {
+ struct io_wqe **wqes;
+ unsigned long state;
+ unsigned nr_wqes;
+
+ struct task_struct *manager;
+ struct mm_struct *mm;
+ refcount_t refs;
+ struct completion done;
+};
+
+static void io_wq_free_worker(struct rcu_head *head)
+{
+ struct io_worker *worker = container_of(head, struct io_worker, rcu);
+
+ kfree(worker);
+}
+
+static bool io_worker_get(struct io_worker *worker)
+{
+ return refcount_inc_not_zero(&worker->ref);
+}
+
+static void io_worker_release(struct io_worker *worker)
+{
+ if (refcount_dec_and_test(&worker->ref))
+ wake_up_process(worker->task);
+}
+
+/*
+ * Note: drops the wqe->lock if returning true! The caller must re-acquire
+ * the lock in that case. Some callers need to restart handling if this
+ * happens, so we can't just re-acquire the lock on behalf of the caller.
+ */
+static bool __io_worker_unuse(struct io_wqe *wqe, struct io_worker *worker)
+{
+ /*
+ * If we have an active mm, we need to drop the wq lock before unusing
+ * it. If we do, return true and let the caller retry the idle loop.
+ */
+ if (worker->mm) {
+ __acquire(&wqe->lock);
+ spin_unlock_irq(&wqe->lock);
+ __set_current_state(TASK_RUNNING);
+ set_fs(KERNEL_DS);
+ unuse_mm(worker->mm);
+ mmput(worker->mm);
+ worker->mm = NULL;
+ return true;
+ }
+
+ return false;
+}
+
+static void io_worker_exit(struct io_worker *worker)
+{
+ struct io_wqe *wqe = worker->wqe;
+ bool all_done = false;
+
+ /*
+ * If we're not at zero, someone else is holding a brief reference
+ * to the worker. Wait for that to go away.
+ */
+ set_current_state(TASK_INTERRUPTIBLE);
+ if (!refcount_dec_and_test(&worker->ref))
+ schedule();
+ __set_current_state(TASK_RUNNING);
+
+ preempt_disable();
+ current->flags &= ~PF_IO_WORKER;
+ if (worker->flags & IO_WORKER_F_RUNNING)
+ atomic_dec(&wqe->nr_running);
+ worker->flags = 0;
+ preempt_enable();
+
+ spin_lock_irq(&wqe->lock);
+ hlist_nulls_del_rcu(&worker->nulls_node);
+ if (__io_worker_unuse(wqe, worker)) {
+ __release(&wqe->lock);
+ spin_lock_irq(&wqe->lock);
+ }
+ wqe->nr_workers--;
+ all_done = !wqe->nr_workers;
+ spin_unlock_irq(&wqe->lock);
+
+ /* all workers gone, wq exit can proceed */
+ if (all_done && refcount_dec_and_test(&wqe->wq->refs))
+ complete(&wqe->wq->done);
+
+ call_rcu(&worker->rcu, io_wq_free_worker);
+}
+
+static void io_worker_start(struct io_wqe *wqe, struct io_worker *worker)
+{
+ allow_kernel_signal(SIGINT);
+
+ current->flags |= PF_IO_WORKER;
+
+ worker->flags |= (IO_WORKER_F_UP | IO_WORKER_F_RUNNING);
+ atomic_inc(&wqe->nr_running);
+}
+
+/*
+ * Worker will start processing some work. Move it to the busy list, if
+ * it's currently on the freelist
+ */
+static void __io_worker_busy(struct io_wqe *wqe, struct io_worker *worker,
+ struct io_wq_work *work)
+ __must_hold(wqe->lock)
+{
+ if (worker->flags & IO_WORKER_F_FREE) {
+ worker->flags &= ~IO_WORKER_F_FREE;
+ hlist_nulls_del_init_rcu(&worker->nulls_node);
+ hlist_nulls_add_head_rcu(&worker->nulls_node,
+ &wqe->busy_list.head);
+ }
+ worker->cur_work = work;
+}
+
+/*
+ * No work, worker going to sleep. Move to freelist, and unuse mm if we
+ * have one attached. Dropping the mm may potentially sleep, so we drop
+ * the lock in that case and return success. Since the caller has to
+ * retry the loop in that case (we changed task state), we don't regrab
+ * the lock if we return success.
+ */
+static bool __io_worker_idle(struct io_wqe *wqe, struct io_worker *worker)
+ __must_hold(wqe->lock)
+{
+ if (!(worker->flags & IO_WORKER_F_FREE)) {
+ worker->flags |= IO_WORKER_F_FREE;
+ hlist_nulls_del_init_rcu(&worker->nulls_node);
+ hlist_nulls_add_head_rcu(&worker->nulls_node,
+ &wqe->free_list.head);
+ }
+
+ return __io_worker_unuse(wqe, worker);
+}
+
+static struct io_wq_work *io_get_next_work(struct io_wqe *wqe, unsigned *hash)
+ __must_hold(wqe->lock)
+{
+ struct io_wq_work *work;
+
+ list_for_each_entry(work, &wqe->work_list, list) {
+ /* not hashed, can run anytime */
+ if (!(work->flags & IO_WQ_WORK_HASHED)) {
+ list_del(&work->list);
+ return work;
+ }
+
+ /* hashed, can run if not already running */
+ *hash = work->flags >> IO_WQ_HASH_SHIFT;
+ if (!(wqe->hash_map & BIT_ULL(*hash))) {
+ wqe->hash_map |= BIT_ULL(*hash);
+ list_del(&work->list);
+ return work;
+ }
+ }
+
+ return NULL;
+}
+
+static void io_worker_handle_work(struct io_worker *worker)
+ __releases(wqe->lock)
+{
+ struct io_wq_work *work, *old_work;
+ struct io_wqe *wqe = worker->wqe;
+ struct io_wq *wq = wqe->wq;
+
+ do {
+ unsigned hash = -1U;
+
+ /*
+ * Signals are either sent to cancel specific work, or to just
+ * cancel all work items. For the former, ->cur_work must
+ * match. ->cur_work is NULL at this point, since we haven't
+ * assigned any work, so it's safe to flush signals for that
+ * case. For the latter case of cancelling all work, the caller
+ * wil have set IO_WQ_BIT_CANCEL.
+ */
+ if (signal_pending(current))
+ flush_signals(current);
+
+ /*
+ * If we got some work, mark us as busy. If we didn't, but
+ * the list isn't empty, it means we stalled on hashed work.
+ * Mark us stalled so we don't keep looking for work when we
+ * can't make progress, any work completion or insertion will
+ * clear the stalled flag.
+ */
+ work = io_get_next_work(wqe, &hash);
+ if (work)
+ __io_worker_busy(wqe, worker, work);
+ else if (!list_empty(&wqe->work_list))
+ wqe->flags |= IO_WQE_FLAG_STALLED;
+
+ spin_unlock_irq(&wqe->lock);
+ if (!work)
+ break;
+next:
+ if ((work->flags & IO_WQ_WORK_NEEDS_USER) && !worker->mm &&
+ wq->mm && mmget_not_zero(wq->mm)) {
+ use_mm(wq->mm);
+ set_fs(USER_DS);
+ worker->mm = wq->mm;
+ }
+ if (test_bit(IO_WQ_BIT_CANCEL, &wq->state))
+ work->flags |= IO_WQ_WORK_CANCEL;
+ if (worker->mm)
+ work->flags |= IO_WQ_WORK_HAS_MM;
+
+ old_work = work;
+ work->func(&work);
+
+ spin_lock_irq(&wqe->lock);
+ worker->cur_work = NULL;
+ if (hash != -1U) {
+ wqe->hash_map &= ~BIT_ULL(hash);
+ wqe->flags &= ~IO_WQE_FLAG_STALLED;
+ }
+ if (work && work != old_work) {
+ spin_unlock_irq(&wqe->lock);
+ /* dependent work not hashed */
+ hash = -1U;
+ goto next;
+ }
+ } while (1);
+}
+
+static inline bool io_wqe_run_queue(struct io_wqe *wqe)
+ __must_hold(wqe->lock)
+{
+ if (!list_empty_careful(&wqe->work_list) &&
+ !(wqe->flags & IO_WQE_FLAG_STALLED))
+ return true;
+ return false;
+}
+
+static int io_wqe_worker(void *data)
+{
+ struct io_worker *worker = data;
+ struct io_wqe *wqe = worker->wqe;
+ struct io_wq *wq = wqe->wq;
+ DEFINE_WAIT(wait);
+
+ io_worker_start(wqe, worker);
+
+ while (!test_bit(IO_WQ_BIT_EXIT, &wq->state)) {
+ prepare_to_wait(&worker->wait, &wait, TASK_INTERRUPTIBLE);
+
+ spin_lock_irq(&wqe->lock);
+ if (io_wqe_run_queue(wqe)) {
+ __set_current_state(TASK_RUNNING);
+ io_worker_handle_work(worker);
+ continue;
+ }
+ /* drops the lock on success, retry */
+ if (__io_worker_idle(wqe, worker)) {
+ __release(&wqe->lock);
+ continue;
+ }
+ spin_unlock_irq(&wqe->lock);
+ if (signal_pending(current))
+ flush_signals(current);
+ if (schedule_timeout(WORKER_IDLE_TIMEOUT))
+ continue;
+ /* timed out, exit unless we're the fixed worker */
+ if (test_bit(IO_WQ_BIT_EXIT, &wq->state) ||
+ !(worker->flags & IO_WORKER_F_FIXED))
+ break;
+ }
+
+ finish_wait(&worker->wait, &wait);
+
+ if (test_bit(IO_WQ_BIT_EXIT, &wq->state)) {
+ spin_lock_irq(&wqe->lock);
+ if (!list_empty(&wqe->work_list))
+ io_worker_handle_work(worker);
+ else
+ spin_unlock_irq(&wqe->lock);
+ }
+
+ io_worker_exit(worker);
+ return 0;
+}
+
+/*
+ * Check head of free list for an available worker. If one isn't available,
+ * caller must wake up the wq manager to create one.
+ */
+static bool io_wqe_activate_free_worker(struct io_wqe *wqe)
+ __must_hold(RCU)
+{
+ struct hlist_nulls_node *n;
+ struct io_worker *worker;
+
+ n = rcu_dereference(hlist_nulls_first_rcu(&wqe->free_list.head));
+ if (is_a_nulls(n))
+ return false;
+
+ worker = hlist_nulls_entry(n, struct io_worker, nulls_node);
+ if (io_worker_get(worker)) {
+ wake_up(&worker->wait);
+ io_worker_release(worker);
+ return true;
+ }
+
+ return false;
+}
+
+/*
+ * We need a worker. If we find a free one, we're good. If not, and we're
+ * below the max number of workers, wake up the manager to create one.
+ */
+static void io_wqe_wake_worker(struct io_wqe *wqe)
+{
+ bool ret;
+
+ rcu_read_lock();
+ ret = io_wqe_activate_free_worker(wqe);
+ rcu_read_unlock();
+
+ if (!ret && wqe->nr_workers < wqe->max_workers)
+ wake_up_process(wqe->wq->manager);
+}
+
+/*
+ * Called when a worker is scheduled in. Mark us as currently running.
+ */
+void io_wq_worker_running(struct task_struct *tsk)
+{
+ struct io_worker *worker = kthread_data(tsk);
+ struct io_wqe *wqe = worker->wqe;
+
+ if (!(worker->flags & IO_WORKER_F_UP))
+ return;
+ if (worker->flags & IO_WORKER_F_RUNNING)
+ return;
+ worker->flags |= IO_WORKER_F_RUNNING;
+ atomic_inc(&wqe->nr_running);
+}
+
+/*
+ * Called when worker is going to sleep. If there are no workers currently
+ * running and we have work pending, wake up a free one or have the manager
+ * set one up.
+ */
+void io_wq_worker_sleeping(struct task_struct *tsk)
+{
+ struct io_worker *worker = kthread_data(tsk);
+ struct io_wqe *wqe = worker->wqe;
+
+ if (!(worker->flags & IO_WORKER_F_UP))
+ return;
+ if (!(worker->flags & IO_WORKER_F_RUNNING))
+ return;
+
+ worker->flags &= ~IO_WORKER_F_RUNNING;
+
+ spin_lock_irq(&wqe->lock);
+ if (atomic_dec_and_test(&wqe->nr_running) && io_wqe_run_queue(wqe))
+ io_wqe_wake_worker(wqe);
+ spin_unlock_irq(&wqe->lock);
+}
+
+static void create_io_worker(struct io_wq *wq, struct io_wqe *wqe)
+{
+ struct io_worker *worker;
+
+ worker = kcalloc_node(1, sizeof(*worker), GFP_KERNEL, wqe->node);
+ if (!worker)
+ return;
+
+ refcount_set(&worker->ref, 1);
+ worker->nulls_node.pprev = NULL;
+ init_waitqueue_head(&worker->wait);
+ worker->wqe = wqe;
+
+ worker->task = kthread_create_on_node(io_wqe_worker, worker, wqe->node,
+ "io_wqe_worker-%d", wqe->node);
+ if (IS_ERR(worker->task)) {
+ kfree(worker);
+ return;
+ }
+
+ spin_lock_irq(&wqe->lock);
+ hlist_nulls_add_head_rcu(&worker->nulls_node, &wqe->free_list.head);
+ worker->flags |= IO_WORKER_F_FREE;
+ if (!wqe->nr_workers)
+ worker->flags |= IO_WORKER_F_FIXED;
+ wqe->nr_workers++;
+ spin_unlock_irq(&wqe->lock);
+
+ wake_up_process(worker->task);
+}
+
+static inline bool io_wqe_need_new_worker(struct io_wqe *wqe)
+ __must_hold(wqe->lock)
+{
+ if (!wqe->nr_workers)
+ return true;
+ if (hlist_nulls_empty(&wqe->free_list.head) &&
+ wqe->nr_workers < wqe->max_workers && io_wqe_run_queue(wqe))
+ return true;
+
+ return false;
+}
+
+/*
+ * Manager thread. Tasked with creating new workers, if we need them.
+ */
+static int io_wq_manager(void *data)
+{
+ struct io_wq *wq = data;
+
+ while (!kthread_should_stop()) {
+ int i;
+
+ for (i = 0; i < wq->nr_wqes; i++) {
+ struct io_wqe *wqe = wq->wqes[i];
+ bool fork_worker = false;
+
+ spin_lock_irq(&wqe->lock);
+ fork_worker = io_wqe_need_new_worker(wqe);
+ spin_unlock_irq(&wqe->lock);
+ if (fork_worker)
+ create_io_worker(wq, wqe);
+ }
+ set_current_state(TASK_INTERRUPTIBLE);
+ schedule_timeout(HZ);
+ }
+
+ return 0;
+}
+
+static void io_wqe_enqueue(struct io_wqe *wqe, struct io_wq_work *work)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&wqe->lock, flags);
+ list_add_tail(&work->list, &wqe->work_list);
+ wqe->flags &= ~IO_WQE_FLAG_STALLED;
+ spin_unlock_irqrestore(&wqe->lock, flags);
+
+ if (!atomic_read(&wqe->nr_running))
+ io_wqe_wake_worker(wqe);
+}
+
+void io_wq_enqueue(struct io_wq *wq, struct io_wq_work *work)
+{
+ struct io_wqe *wqe = wq->wqes[numa_node_id()];
+
+ io_wqe_enqueue(wqe, work);
+}
+
+/*
+ * Enqueue work, hashed by some key. Work items that hash to the same value
+ * will not be done in parallel. Used to limit concurrent writes, generally
+ * hashed by inode.
+ */
+void io_wq_enqueue_hashed(struct io_wq *wq, struct io_wq_work *work, void *val)
+{
+ struct io_wqe *wqe = wq->wqes[numa_node_id()];
+ unsigned bit;
+
+
+ bit = hash_ptr(val, IO_WQ_HASH_ORDER);
+ work->flags |= (IO_WQ_WORK_HASHED | (bit << IO_WQ_HASH_SHIFT));
+ io_wqe_enqueue(wqe, work);
+}
+
+static bool io_wqe_worker_send_sig(struct io_worker *worker, void *data)
+{
+ send_sig(SIGINT, worker->task, 1);
+ return false;
+}
+
+/*
+ * Iterate the passed in list and call the specific function for each
+ * worker that isn't exiting
+ */
+static bool io_wq_for_each_worker(struct io_wqe *wqe,
+ struct io_wq_nulls_list *list,
+ bool (*func)(struct io_worker *, void *),
+ void *data)
+{
+ struct hlist_nulls_node *n;
+ struct io_worker *worker;
+ bool ret = false;
+
+restart:
+ hlist_nulls_for_each_entry_rcu(worker, n, &list->head, nulls_node) {
+ if (io_worker_get(worker)) {
+ ret = func(worker, data);
+ io_worker_release(worker);
+ if (ret)
+ break;
+ }
+ }
+ if (!ret && get_nulls_value(n) != list->nulls)
+ goto restart;
+ return ret;
+}
+
+void io_wq_cancel_all(struct io_wq *wq)
+{
+ int i;
+
+ set_bit(IO_WQ_BIT_CANCEL, &wq->state);
+
+ /*
+ * Browse both lists, as there's a gap between handing work off
+ * to a worker and the worker putting itself on the busy_list
+ */
+ rcu_read_lock();
+ for (i = 0; i < wq->nr_wqes; i++) {
+ struct io_wqe *wqe = wq->wqes[i];
+
+ io_wq_for_each_worker(wqe, &wqe->busy_list,
+ io_wqe_worker_send_sig, NULL);
+ io_wq_for_each_worker(wqe, &wqe->free_list,
+ io_wqe_worker_send_sig, NULL);
+ }
+ rcu_read_unlock();
+}
+
+static bool io_wq_worker_cancel(struct io_worker *worker, void *data)
+{
+ struct io_wq_work *work = data;
+
+ if (worker->cur_work == work) {
+ send_sig(SIGINT, worker->task, 1);
+ return true;
+ }
+
+ return false;
+}
+
+static enum io_wq_cancel io_wqe_cancel_work(struct io_wqe *wqe,
+ struct io_wq_work *cwork)
+{
+ struct io_wq_work *work;
+ bool found = false;
+
+ cwork->flags |= IO_WQ_WORK_CANCEL;
+
+ /*
+ * First check pending list, if we're lucky we can just remove it
+ * from there. CANCEL_OK means that the work is returned as-new,
+ * no completion will be posted for it.
+ */
+ spin_lock_irq(&wqe->lock);
+ list_for_each_entry(work, &wqe->work_list, list) {
+ if (work == cwork) {
+ list_del(&work->list);
+ found = true;
+ break;
+ }
+ }
+ spin_unlock_irq(&wqe->lock);
+
+ if (found) {
+ work->flags |= IO_WQ_WORK_CANCEL;
+ work->func(&work);
+ return IO_WQ_CANCEL_OK;
+ }
+
+ /*
+ * Now check if a free (going busy) or busy worker has the work
+ * currently running. If we find it there, we'll return CANCEL_RUNNING
+ * as an indication that we attempte to signal cancellation. The
+ * completion will run normally in this case.
+ */
+ rcu_read_lock();
+ found = io_wq_for_each_worker(wqe, &wqe->free_list, io_wq_worker_cancel,
+ cwork);
+ if (found)
+ goto done;
+
+ found = io_wq_for_each_worker(wqe, &wqe->busy_list, io_wq_worker_cancel,
+ cwork);
+done:
+ rcu_read_unlock();
+ return found ? IO_WQ_CANCEL_RUNNING : IO_WQ_CANCEL_NOTFOUND;
+}
+
+enum io_wq_cancel io_wq_cancel_work(struct io_wq *wq, struct io_wq_work *cwork)
+{
+ enum io_wq_cancel ret = IO_WQ_CANCEL_NOTFOUND;
+ int i;
+
+ for (i = 0; i < wq->nr_wqes; i++) {
+ struct io_wqe *wqe = wq->wqes[i];
+
+ ret = io_wqe_cancel_work(wqe, cwork);
+ if (ret != IO_WQ_CANCEL_NOTFOUND)
+ break;
+ }
+
+ return ret;
+}
+
+struct io_wq_flush_data {
+ struct io_wq_work work;
+ struct completion done;
+};
+
+static void io_wq_flush_func(struct io_wq_work **workptr)
+{
+ struct io_wq_work *work = *workptr;
+ struct io_wq_flush_data *data;
+
+ data = container_of(work, struct io_wq_flush_data, work);
+ complete(&data->done);
+}
+
+/*
+ * Doesn't wait for previously queued work to finish. When this completes,
+ * it just means that previously queued work was started.
+ */
+void io_wq_flush(struct io_wq *wq)
+{
+ struct io_wq_flush_data data;
+ int i;
+
+ for (i = 0; i < wq->nr_wqes; i++) {
+ struct io_wqe *wqe = wq->wqes[i];
+
+ init_completion(&data.done);
+ INIT_IO_WORK(&data.work, io_wq_flush_func);
+ io_wqe_enqueue(wqe, &data.work);
+ wait_for_completion(&data.done);
+ }
+}
+
+struct io_wq *io_wq_create(unsigned concurrency, struct mm_struct *mm)
+{
+ int ret = -ENOMEM, i, node;
+ struct io_wq *wq;
+
+ wq = kcalloc(1, sizeof(*wq), GFP_KERNEL);
+ if (!wq)
+ return ERR_PTR(-ENOMEM);
+
+ wq->nr_wqes = num_online_nodes();
+ wq->wqes = kcalloc(wq->nr_wqes, sizeof(struct io_wqe *), GFP_KERNEL);
+ if (!wq->wqes) {
+ kfree(wq);
+ return ERR_PTR(-ENOMEM);
+ }
+
+ i = 0;
+ refcount_set(&wq->refs, wq->nr_wqes);
+ for_each_online_node(node) {
+ struct io_wqe *wqe;
+
+ wqe = kcalloc_node(1, sizeof(struct io_wqe), GFP_KERNEL, node);
+ if (!wqe)
+ break;
+ wq->wqes[i] = wqe;
+ wqe->node = node;
+ wqe->max_workers = concurrency;
+ wqe->node = node;
+ wqe->wq = wq;
+ spin_lock_init(&wqe->lock);
+ INIT_LIST_HEAD(&wqe->work_list);
+ INIT_HLIST_NULLS_HEAD(&wqe->free_list.head, 0);
+ wqe->free_list.nulls = 0;
+ INIT_HLIST_NULLS_HEAD(&wqe->busy_list.head, 1);
+ wqe->busy_list.nulls = 1;
+ atomic_set(&wqe->nr_running, 0);
+
+ i++;
+ }
+
+ init_completion(&wq->done);
+
+ if (i != wq->nr_wqes)
+ goto err;
+
+ /* caller must have already done mmgrab() on this mm */
+ wq->mm = mm;
+
+ wq->manager = kthread_create(io_wq_manager, wq, "io_wq_manager");
+ if (!IS_ERR(wq->manager)) {
+ wake_up_process(wq->manager);
+ return wq;
+ }
+
+ ret = PTR_ERR(wq->manager);
+ wq->manager = NULL;
+err:
+ complete(&wq->done);
+ io_wq_destroy(wq);
+ return ERR_PTR(ret);
+}
+
+static bool io_wq_worker_wake(struct io_worker *worker, void *data)
+{
+ wake_up_process(worker->task);
+ return false;
+}
+
+void io_wq_destroy(struct io_wq *wq)
+{
+ int i;
+
+ if (wq->manager) {
+ set_bit(IO_WQ_BIT_EXIT, &wq->state);
+ kthread_stop(wq->manager);
+ }
+
+ rcu_read_lock();
+ for (i = 0; i < wq->nr_wqes; i++) {
+ struct io_wqe *wqe = wq->wqes[i];
+
+ if (!wqe)
+ continue;
+ io_wq_for_each_worker(wqe, &wqe->free_list, io_wq_worker_wake,
+ NULL);
+ io_wq_for_each_worker(wqe, &wqe->busy_list, io_wq_worker_wake,
+ NULL);
+ }
+ rcu_read_unlock();
+
+ wait_for_completion(&wq->done);
+
+ for (i = 0; i < wq->nr_wqes; i++)
+ kfree(wq->wqes[i]);
+ kfree(wq->wqes);
+ kfree(wq);
+}