/* { dg-additional-options "-fopenacc-dim=32" } */ #include #include #include static int check (const int *ary, int size, int gp, int wp, int vp) { int exit = 0; int ix; int gangs[32], workers[32], vectors[32]; for (ix = 0; ix < 32; ix++) gangs[ix] = workers[ix] = vectors[ix] = 0; for (ix = 0; ix < size; ix++) { vectors[ary[ix] & 0xff]++; workers[(ary[ix] >> 8) & 0xff]++; gangs[(ary[ix] >> 16) & 0xff]++; } for (ix = 0; ix < 32; ix++) { if (gp) { int expect = gangs[0]; if (gangs[ix] != expect) { exit = 1; printf ("gang %d not used %d times\n", ix, expect); } } else if (ix && gangs[ix]) { exit = 1; printf ("gang %d unexpectedly used\n", ix); } if (wp) { int expect = workers[0]; if (workers[ix] != expect) { exit = 1; printf ("worker %d not used %d times\n", ix, expect); } } else if (ix && workers[ix]) { exit = 1; printf ("worker %d unexpectedly used\n", ix); } if (vp) { int expect = vectors[0]; if (vectors[ix] != expect) { exit = 1; printf ("vector %d not used %d times\n", ix, expect); } } else if (ix && vectors[ix]) { exit = 1; printf ("vector %d unexpectedly used\n", ix); } } return exit; } #pragma acc routine seq static int __attribute__((noinline)) place () { int r = 0; if (acc_on_device (acc_device_not_host)) { int g, w, v; g = __builtin_goacc_parlevel_id (GOMP_DIM_GANG); w = __builtin_goacc_parlevel_id (GOMP_DIM_WORKER); v = __builtin_goacc_parlevel_id (GOMP_DIM_VECTOR); r = (g << 16) | (w << 8) | v; } return r; } static void clear (int *ary, int size) { int ix; for (ix = 0; ix < size; ix++) ary[ix] = -1; } int gang_vector_1 (int *ary, int size) { clear (ary, size); #pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(128) gang vector for (int jx = 0; jx < size; jx++) ary[jx] = place (); } return check (ary, size, 1, 0, 1); } int gang_vector_2a (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(64, 64) gang vector for (int jx = 0; jx < size / 256; jx++) for (int ix = 0; ix < 256; ix++) ary[jx * 256 + ix] = place (); } return check (ary, size, 1, 0, 1); } int gang_vector_2b (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_gangs (32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(64, 64) gang vector for (int jx = 0; jx < size; jx += 256) for (int ix = 0; ix < 256; ix++) ary[jx + ix] = place (); } return check (ary, size, 1, 0, 1); } int worker_vector_2a (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(64, 64) worker vector for (int jx = 0; jx < size / 256; jx++) for (int ix = 0; ix < 256; ix++) ary[jx * 256 + ix] = place (); } return check (ary, size, 0, 1, 1); } int worker_vector_2b (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(64, 64) worker vector for (int jx = 0; jx < size; jx += 256) for (int ix = 0; ix < 256; ix++) ary[jx + ix] = place (); } return check (ary, size, 0, 1, 1); } int gang_worker_vector_2a (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(32, 32) for (int jx = 0; jx < size / 256; jx++) for (int ix = 0; ix < 256; ix++) ary[jx * 256 + ix] = place (); } return check (ary, size, 1, 1, 1); } int gang_worker_vector_2b (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(32, 32) for (int jx = 0; jx < size; jx += 256) for (int ix = 0; ix < 256; ix++) ary[jx + ix] = place (); } return check (ary, size, 1, 1, 1); } int gang_worker_vector_star_2a (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(*, *) for (int jx = 0; jx < size / 256; jx++) for (int ix = 0; ix < 256; ix++) ary[jx * 256 + ix] = place (); } return check (ary, size, 1, 1, 1); } int gang_worker_vector_star_2b (int *ary, int size) { if (size % 256) return 1; clear (ary, size); #pragma acc parallel vector_length(32) num_workers (32) num_gangs(32) copy (ary[0:size]) firstprivate (size) { #pragma acc loop tile(*, *) for (int jx = 0; jx < size; jx +=256) for (int ix = 0; ix < 256; ix++) ary[jx + ix] = place (); } return check (ary, size, 1, 1, 1); } #define N (32*32*32*8) int main () { int ondev = 0; #pragma acc parallel copy(ondev) { ondev = acc_on_device (acc_device_not_host); } if (!ondev) return 0; int ary[N]; if (gang_vector_1 (ary, N)) return 1; if (gang_vector_2a (ary, N)) return 1; if (worker_vector_2a (ary, N)) return 1; if (gang_worker_vector_2a (ary, N)) return 1; if (gang_worker_vector_star_2a (ary, N)) return 1; if (gang_vector_2b (ary, N)) return 1; if (worker_vector_2b (ary, N)) return 1; if (gang_worker_vector_2b (ary, N)) return 1; if (gang_worker_vector_star_2b (ary, N)) return 1; return 0; }