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/* Copyright (c) 2017, ARM Limited. All rights reserved.
*
* Copyright (c) 2017-2018, Linaro Limited
* All rights reserved.
*
* SPDX-License-Identifier: BSD-3-Clause
*/
#ifndef PLATFORM_LINUXGENERIC_ARCH_ARM_ODP_CPU_H
#define PLATFORM_LINUXGENERIC_ARCH_ARM_ODP_CPU_H
#if !defined(__aarch64__)
#error Use this file only when compiling for ARMv8 architecture
#endif
#include <odp_debug_internal.h>
/*
* Use LLD/SCD atomic primitives instead of lock-based code path in llqueue
* LLD/SCD is on ARM the fastest way to enqueue and dequeue elements from a
* linked list queue.
*/
#define CONFIG_LLDSCD
/*
* Use DMB;STR instead of STRL on ARM
* On early ARMv8 implementations (e.g. Cortex-A57) this is noticeably more
* performant than using store-release.
* This also allows for load-only barriers (DMB ISHLD) which are much cheaper
* than a full barrier
*/
#define CONFIG_DMBSTR
/*
* Use ARM event signalling mechanism
* Event signalling minimises spinning (busy waiting) which decreases
* cache coherency traffic when spinning on shared locations (thus faster and
* more scalable) and enables the CPU to enter a sleep state (lower power
* consumption).
*/
#define CONFIG_WFE
static inline void _odp_dmb(void)
{
__asm__ volatile("dmb" : : : "memory");
}
/* Only ARMv8 supports DMB ISHLD */
/* A load only barrier is much cheaper than full barrier */
#define _odp_release_barrier(ro) \
do { \
if (ro) \
__asm__ volatile("dmb ishld" ::: "memory"); \
else \
__asm__ volatile("dmb ish" ::: "memory"); \
} while (0)
#include "odp_llsc.h"
#include "odp_atomic.h"
#include "odp_cpu_idling.h"
#ifdef __ARM_FEATURE_UNALIGNED
#define _ODP_UNALIGNED 1
#else
#define _ODP_UNALIGNED 0
#endif
#endif /* PLATFORM_LINUXGENERIC_ARCH_ARM_ODP_CPU_H */
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