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/** @file
*
* Debug Port Table (DBG2)
*
* Copyright (c) Microsoft Corporation. All rights reserved.
*
* SPDX-License-Identifier: BSD-2-Clause-Patent
*
**/
UINT8 Dbg2[92] = {
0x44, 0x42, 0x47, 0x32, 0x5C, 0x00, 0x00, 0x00, 0x00, 0x00,
0x4D, 0x53, 0x46, 0x54, 0x20, 0x20, 0x45, 0x44, 0x4B, 0x32,
0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x00, 0x00, 0x4D, 0x53,
0x46, 0x54, 0x01, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x01, 0x0A, 0x00,
0x26, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x80, 0x10, 0x00,
0x00, 0x00, 0x16, 0x00, 0x22, 0x00, 0x00, 0x20, 0x00, 0x10,
0x00, 0x50, 0x21, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x6C, 0x00,
0x00, 0x00, '\\', '_', 'S', 'B', '.', 'U', 'R', 'T',
'M', 0x00,
};
//
// Reference the table being generated to prevent the optimizer from removing the
// data structure from the executable
//
VOID* CONST ReferenceAcpiTable = &Dbg2;
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