/** @file * * Debug Port Table (DBG2) * * Copyright (c) Microsoft Corporation. All rights reserved. * * SPDX-License-Identifier: BSD-2-Clause-Patent * **/ UINT8 Dbg2[92] = { 0x44, 0x42, 0x47, 0x32, 0x5C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4D, 0x53, 0x46, 0x54, 0x20, 0x20, 0x45, 0x44, 0x4B, 0x32, 0x20, 0x20, 0x20, 0x20, 0x01, 0x00, 0x00, 0x00, 0x4D, 0x53, 0x46, 0x54, 0x01, 0x00, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x01, 0x0A, 0x00, 0x26, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x80, 0x10, 0x00, 0x00, 0x00, 0x16, 0x00, 0x22, 0x00, 0x00, 0x20, 0x00, 0x10, 0x00, 0x50, 0x21, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x6C, 0x00, 0x00, 0x00, '\\', '_', 'S', 'B', '.', 'U', 'R', 'T', 'M', 0x00, }; // // Reference the table being generated to prevent the optimizer from removing the // data structure from the executable // VOID* CONST ReferenceAcpiTable = &Dbg2;