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diff --git a/src/builtins/cross.cl b/src/builtins/cross.cl
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+/******************************************************************************
+ * Copyright (c) 2011-2013, Peter Collingbourne <peter@pcc.me.uk>
+ * Copyright (c) 2013, Texas Instruments Incorporated - http://www.ti.com/
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Texas Instruments Incorporated nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+#include "clc.h"
+
+_CLC_OVERLOAD _CLC_DEF float3 cross(float3 p0, float3 p1)
+{
+ return (float3)(p0.y*p1.z - p0.z*p1.y,
+ p0.z*p1.x - p0.x*p1.z,
+ p0.x*p1.y - p0.y*p1.x);
+}
+
+_CLC_OVERLOAD _CLC_DEF float4 cross(float4 p0, float4 p1)
+{
+ return (float4)(p0.y*p1.z - p0.z*p1.y,
+ p0.z*p1.x - p0.x*p1.z,
+ p0.x*p1.y - p0.y*p1.x,
+ 0.f);
+}
+
+_CLC_OVERLOAD _CLC_DEF double3 cross(double3 p0, double3 p1)
+{
+ return (double3)(p0.y*p1.z - p0.z*p1.y,
+ p0.z*p1.x - p0.x*p1.z,
+ p0.x*p1.y - p0.y*p1.x);
+}
+
+_CLC_OVERLOAD _CLC_DEF double4 cross(double4 p0, double4 p1)
+{
+ return (double4)(p0.y*p1.z - p0.z*p1.y,
+ p0.z*p1.x - p0.x*p1.z,
+ p0.x*p1.y - p0.y*p1.x,
+ 0.);
+}